Files
habitica/website/common/script/libs/statsComputed.js
Matteo Pagliazzi e0e9811ab6 lint common
2019-10-09 20:08:36 +02:00

63 lines
2.1 KiB
JavaScript

import each from 'lodash/each';
import get from 'lodash/get';
import values from 'lodash/values';
import content from '../content/index'; // eslint-disable-line import/no-cycle
import * as statHelpers from '../statHelpers';
function equipmentStatBonusComputed (stat, user) {
const gear = content.gear.flat;
let gearBonus = 0;
let classBonus = 0;
// toObject is required here due to lodash values not working well with mongoose doc objects.
// if toObject doesn't exist, we can assume the object is already plain JSON
// see http://stackoverflow.com/questions/25767334/underscore-js-keys-and-omit-not-working-as-expected
const { equipped } = user.items.gear;
const equippedKeys = values(!equipped.toObject ? equipped : equipped.toObject());
each(equippedKeys, equippedItem => {
const item = gear[equippedItem];
if (item) {
const equipmentStat = item[stat];
const classBonusMultiplier = item.klass === user.stats.class
|| item.specialClass === user.stats.class ? 0.5 : 0;
gearBonus += equipmentStat;
classBonus += equipmentStat * classBonusMultiplier;
}
});
return {
gearBonus,
classBonus,
};
}
export default function statsComputed (user) {
const statBreakdown = {
gearBonus: {},
classBonus: {},
baseStat: {},
buff: {},
levelBonus: {},
};
each(['per', 'con', 'str', 'int'], stat => {
const baseStat = get(user, 'stats')[stat];
const buff = get(user, 'stats.buffs')[stat];
const equipmentBonus = equipmentStatBonusComputed(stat, user);
statBreakdown[stat] = equipmentBonus.gearBonus + equipmentBonus.classBonus + baseStat + buff;
statBreakdown[stat] += Math.floor(statHelpers.capByLevel(user.stats.lvl) / 2);
statBreakdown.levelBonus[stat] = Math.floor(statHelpers.capByLevel(user.stats.lvl) / 2);
statBreakdown.gearBonus[stat] = equipmentBonus.gearBonus;
statBreakdown.classBonus[stat] = equipmentBonus.classBonus;
statBreakdown.baseStat[stat] = baseStat;
statBreakdown.buff[stat] = buff;
});
statBreakdown.maxMP = statBreakdown.int * 2 + 30;
return statBreakdown;
}