mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 22:57:21 +01:00
* Added all ui components back * Added group ui items back and initial group approval directive * Added approval list view with approving functionality * Added notification display for group approvals * Fixed linting issues * Removed expectation from beforeEach * Moved string to locale * Added per use group plan for stripe * Added tests for stripe group plan upgrade * Removed paypal option * Abstract sub blocks. Hit group sub block from user settings page. Added group subscriptin beneifts display * Fixed lint issue * Added pricing and adjusted styles * Moved text to translations * Added group email types * Fixed typo * Fixed group plan abstraction and other style issues * Fixed email unit test * Added type to group plan to filter our group plans * Removed dev protection from routes * Removed hard coding and fixed upgrade plan * Added error when group has subscription and tries to remove * Fixed payment unit tests * Added custom string and moved subscription check up in the logic * Added ability for old leader to delete subscription the created * Allowed old guild leader to edit their group subscription * Fixed linting and tests * Added group sub page to user sub settings * Added approval and group tasks requests back. Hid user group sub on profile * Added group tasks sync after adding to allow for editing * Fixed promise chain when resolving group * Added approvals to group promise chain * Ensured compelted group todos are not delted at cron * Updated copy and other minor styles * Added group field to tags and recolored group tag. * Added chat message when task is claimed * Preventing task scoring when approval is needed * Added approval requested indicator * Updated column with for tasks on group page * Added checklist sync on assign * Added sync for checklist items * Added checkilist sync when task is updated * Added checklist sync remove * Sanatized group tasks when updated * Fixed lint issues * Added instant scoring of approved task * Added task modal * Fixed editing of challenge and group tasks * Added cancel button * Added add new checklist option to update sync * Added remove for checklist * Added checklist update * Added difference check and sync for checklist if there is a diff * Fixed task syncing * Fixed linting issues * Fixed styles and karma tests * Fixed minor style issues * Fixed obj transfer on scope * Fixed broken tests * Added new benefits page * Updated group page styles * Updated benefits page style * Added translations * Prevented sync with empty trask list * Added task title to edit modal * Added new group plans page and upgrade redirect * Added group plans redirect to upgrade * Fixed party home page being hidden and home button click * Fixed dynamic changing of task status and grey popup * Fixed tag editing * Hid benifites information if group has subscription * Added quotes to task name * Fixed issue with assigning multiple users * Added new group plans ctrl * Hid menu from public guilds * Fixed task sync issue * Updated placeholder for assign field * Added correct cost to subscribe details * Hid create, edit, delete task options from non group leaders * Prevented some front end modifications to group tasks * Hid tags option from group original task * Added refresh for approvals and group tasks * Prepend new group tasks * Fix last checklist item sync * Fixed casing issue with tags * Added claimed by message on hover * Prevent user from deleting assigned task * Added single route for group plan sign up and payments * Abstracted stripe payments and added initial tests * Abstracted amazon and added initial tests * Fixed create group message * Update group id check and return group * Updated to use the new returned group * Fixed linting and promise issues * Fixed broken leave test after merge issue * Fixed undefined approval error and editing/deleting challenge tasks * Add pricing to group plans, removed confirmation, and fixed redirect after payment * Updated group plan cost text
248 lines
9.2 KiB
JavaScript
248 lines
9.2 KiB
JavaScript
'use strict';
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habitrpg.controller("PartyCtrl", ['$rootScope','$scope','Groups','Chat','User','Challenges','$state','$compile','Analytics','Quests','Social', 'Achievement',
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function($rootScope, $scope, Groups, Chat, User, Challenges, $state, $compile, Analytics, Quests, Social, Achievement) {
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var PARTY_LOADING_MESSAGES = 4;
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var user = User.user;
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$scope.type = 'party';
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$scope.text = window.env.t('party');
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$scope.group = {loadingParty: true};
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$scope.groupPanel = 'chat';
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$scope.inviteOrStartParty = Groups.inviteOrStartParty;
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$scope.loadWidgets = Social.loadWidgets;
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// Random message between 1 and PARTY_LOADING_MESSAGES
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var partyMessageNumber = Math.floor(Math.random() * PARTY_LOADING_MESSAGES) + 1;
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$scope.partyLoadingMessage = window.env.t('partyLoading' + partyMessageNumber);
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function handlePartyResponse (group) {
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// Assign and not replace so that all the references get the modifications
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_.assign($rootScope.party, group);
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$scope.group = $rootScope.party;
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$scope.group.loadingParty = false;
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checkForNotifications();
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if ($state.is('options.social.party')) {
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if ('Notification' in window && window.Notification.permission === 'default') {
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setTimeout(function () {
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var notifsModal = $rootScope.openModal('enableDesktopNotifications', {
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backdrop: true,
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windowClass: 'vertically-centered-modals',
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});
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// Safari doesn't support promises
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var isSafari = /^((?!chrome|android).)*safari/i.test(navigator.userAgent);
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function closeModal () { notifsModal.close(); }
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if (isSafari) {
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window.Notification.requestPermission(closeModal);
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} else {
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window.Notification.requestPermission().then(closeModal);
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}
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}, 100);
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}
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Chat.markChatSeen($scope.group._id);
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}
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}
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function handlePartyError (response) {
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$rootScope.party = $scope.group = $scope.newGroup = { type: 'party' };
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}
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if ($state.is('options.social.party') && $rootScope.party && $rootScope.party.id) {
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Groups.party().then(handlePartyResponse, handlePartyError);
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} else {
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Groups.Group.syncParty().then(handlePartyResponse, handlePartyError);
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}
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function checkForNotifications () {
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// Checks if user's party has reached 2 players for the first time.
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if(!user.achievements.partyUp
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&& $scope.group.memberCount >= 2) {
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User.set({'achievements.partyUp':true});
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Achievement.displayAchievement('partyUp');
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}
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// Checks if user's party has reached 4 players for the first time.
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if(!user.achievements.partyOn
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&& $scope.group.memberCount >= 4) {
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User.set({'achievements.partyOn':true});
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Achievement.displayAchievement('partyOn');
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}
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}
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$scope.create = function(group) {
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group.loadingParty = true;
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if (!group.name) group.name = env.t('possessiveParty', {name: User.user.profile.name});
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Groups.Group.create(group)
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.then(function(response) {
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Analytics.updateUser({'party.id': $scope.group ._id, 'partySize': 1});
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$rootScope.hardRedirect('/#/options/groups/party');
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});
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};
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$scope.join = function (party) {
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Groups.Group.join(party.id)
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.then(function (response) {
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$rootScope.party = $scope.group = response.data.data;
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User.sync();
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Analytics.updateUser({'partyID': party.id});
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$rootScope.hardRedirect('/#/options/groups/party');
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});
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};
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// TODO: refactor guild and party leave into one function
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$scope.leave = function (keep) {
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if (keep == 'cancel') {
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$scope.selectedGroup = undefined;
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$scope.popoverEl.popover('destroy');
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} else {
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Groups.Group.leave($scope.selectedGroup._id, keep)
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.then(function (response) {
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Analytics.updateUser({'partySize':null,'partyID':null});
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User.sync().then(function () {
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$rootScope.hardRedirect('/#/options/groups/party');
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});
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});
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}
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};
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// TODO: refactor guild and party clickLeave into one function
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$scope.clickLeave = function(group, $event){
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Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Leave Party'});
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$scope.selectedGroup = group;
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$scope.popoverEl = $($event.target).closest('.btn');
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var html, title;
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html = $compile('<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>')($scope);
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title = window.env.t('leavePartyCha');
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//TODO: Move this to challenge service
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Challenges.getGroupChallenges(group._id)
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.then(function(response) {
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var challenges = _.pluck(_.filter(response.data.data, function(c) {
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return c.group._id == group._id;
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}), '_id');
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if (_.intersection(challenges, User.user.challenges).length > 0) {
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html = $compile(
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'<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
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)($scope);
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title = window.env.t('leavePartyCha');
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} else {
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html = $compile(
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'<a ng-controller="GroupsCtrl" ng-click="leave(\'keep-all\')">' + window.env.t('confirm') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
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)($scope);
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title = window.env.t('leaveParty');
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}
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$scope.popoverEl.popover('destroy').popover({
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html: true,
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placement: 'top',
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trigger: 'manual',
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title: title,
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content: html
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}).popover('show');
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});
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};
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$scope.clickStartQuest = function () {
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Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Start a Quest'});
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var hasQuests = _.find(User.user.items.quests, function(quest) {
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return quest > 0;
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});
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if (hasQuests){
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$rootScope.openModal("ownedQuests", { controller:"InventoryCtrl" });
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} else {
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$rootScope.$state.go('options.inventory.quests');
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}
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};
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$scope.leaveOldPartyAndJoinNewParty = function(newPartyId, newPartyName) {
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if (confirm('Are you sure you want to delete your party and join ' + newPartyName + '?')) {
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Groups.Group.leave(Groups.data.party._id, false)
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.then(function() {
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$rootScope.party = $scope.group = {
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loadingParty: true
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};
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$scope.join({ id: newPartyId, name: newPartyName });
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});
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}
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}
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$scope.reject = function(party) {
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Groups.Group.rejectInvite(party.id).then(function () {
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User.sync();
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});
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}
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$scope.questInit = function() {
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var key = $rootScope.selectedQuest.key;
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Quests.initQuest(key).then(function() {
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$rootScope.selectedQuest = undefined;
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$scope.$close();
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});
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};
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$scope.questCancel = function(){
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if (!confirm(window.env.t('sureCancel'))) return;
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Quests.sendAction('quests/cancel')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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}
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$scope.questAbort = function(){
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if (!confirm(window.env.t('sureAbort'))) return;
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if (!confirm(window.env.t('doubleSureAbort'))) return;
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Quests.sendAction('quests/abort')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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}
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$scope.questLeave = function(){
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if (!confirm(window.env.t('sureLeave'))) return;
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Quests.sendAction('quests/leave')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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}
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$scope.questAccept = function(){
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Quests.sendAction('quests/accept')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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};
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$scope.questForceStart = function(){
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Quests.sendAction('quests/force-start')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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};
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$scope.questReject = function(){
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Quests.sendAction('quests/reject')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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};
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$scope.canEditQuest = function() {
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var isQuestLeader = $scope.group.quest && $scope.group.quest.leader === User.user._id;
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return isQuestLeader;
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};
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}
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]);
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