mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 22:57:21 +01:00
* Re-organize common folder * fix: Correct paths in tests * fix: move new content to proper folder * chore: Move audio folder to assets * Move sprites to sprites assets directory * Move css sprites to assets directory * Split out readmes for common code and sprites * Move images to assets directory * Move destinatin of shared browserified file * remove unused file * move compiled js to client-old * Fix karma tests * fix: Correct paths for sprites
32 lines
885 B
JavaScript
32 lines
885 B
JavaScript
import _ from 'lodash';
|
|
import content from '../content/index';
|
|
|
|
// Return the list of gear items available for purchase
|
|
|
|
let sortOrder = _.reduce(content.gearTypes, (accumulator, val, key) => {
|
|
accumulator[val] = key;
|
|
return accumulator;
|
|
}, {});
|
|
|
|
module.exports = function updateStore (user) {
|
|
let changes = [];
|
|
|
|
_.each(content.gearTypes, (type) => {
|
|
let found = _.find(content.gear.tree[type][user.stats.class], (item) => {
|
|
return !user.items.gear.owned[item.key];
|
|
});
|
|
|
|
if (found) changes.push(found);
|
|
});
|
|
|
|
changes = changes.concat(_.filter(content.gear.flat, (val) => {
|
|
if (['special', 'mystery', 'armoire'].indexOf(val.klass) !== -1 && !user.items.gear.owned[val.key] && (val.canOwn ? val.canOwn(user) : false)) {
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
}));
|
|
|
|
return _.sortBy(changes, (change) => sortOrder[change.type]);
|
|
};
|