Files
habitica/website/client/js/controllers/partyCtrl.js
Matteo Pagliazzi 28f2e9c356 API v3 [WIP] (#6144)
* Fixed more tests

* Added tags into user service

* Added api-v3 auth urls

* v3: fix package.json

* v3: fix package.json

* Fixed auth tests. Updated Authctrl response

* v3: remove newrelic config file in favour of env variables

* v3: upgrade some deps

* switch from Q to Bluebird

* v3 fix tests with deferred

* Removed extra consoles.log. Changed data.data to res.data

* v3 fix tests and use coroutines instead of regenerator

* v3: fix tests

* v3: do not await a non promise

* v3: q -> bluebird

* Changed id param for registration response

* Updated party query and create

* Ensured login callback happens after user sync

* Add challenges to groups. Fixed isMemberOfGuild check

* Updated party and group tests

* Fixed cron test

* return user.id and send analytics event before changing page

* fix trailing spaces

* disable redirects

* Api v3 party tavern fixes (#7191)

* Added check if user is in party before query

* Cached party query. Prevented party request when user is not in party. Updated Party create with no invites

* Update tavern ctrl to use new promise

* v3: misc fixes

* Api v3 task fixes (#7193)

* Update task view to use _id

* Added try catch to user service ops calls

* v3 client: saving after syncing is complete

* Fixed test broken by part sync change (#7195)

* v3: fix todo scoring and try to fix production testing problem

* revert changes to mongoose config

* mongoose: increase keepAlive

* test mongoose fix

* fix: Only apply captureStackTrace if it exists on the error object

* v3: fix reminders with no startDate

* mongoose: use options

* chore(): rename website/src -> website/server and website/public -> website/client (#7199)

* v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203)

* [API v3] Fix calls to user.ops and deleting tags (#7204)

* v3: fixes calls to user.ops from views and deleting tags

* v3: fix tests that use user._statsComputed

* Api v3 fixes continued (#7205)

* Added timzeone offset back

* Added APIToken back to settings page

* Fixed fetch recent messages for party

* Fixed returning group description

* Fixed check if user is member of challenge

* Fixed party members appearing in header

* Updated get myGroups param to include public groups. Fixed isMemberOf group

* Fixed hourglass purchase

* Fixed challenge addding tasks on first creating

* Updated tests to accomidate new changes

* fix: Correct checklist on client

Closes #7207

* fix: Pin eslint to 2.9

* minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions

* fix: Add missing type param to equip call

closes #7212

* rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges

* allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227

* fix tests for /members/transfer-gems

* fix: Set gems sent notification as translatable string

* chore: Remove unusued variable

* fix: Remove requirement on message paramter in transfer-gems

* add a missing variable declaration

* chore: clarify comments on cron code

* fix: Correct client request from habitrpg -> tavern

* update apidoc URL in package.json

Closes #7222

* Fixed start party by invites

* Updated spell casting to v3

* Fixed adding and removing tags on tasks

* Fixed page reload on settings change

* Fixed battle monsters with friends button

* Loaded completed todos when done is clicked

* chore: Reinstate floating version number for eslint

babel-eslint regression fixed

* Fixed reload tests

* change "an user" to "a user" in comments and text (no code changes) (#7257)

* fix: Alert user that drops were recieved

* remove userServices.js from karma.conf - it's been moved to website/client/js/services

* feat: Create debug update user route

* fix: Correct set cron debug function

* feat: Add make admin button to debug menu

* lint: Add missing semicolons in test

* fix: Temporarilly comment out udpate user debug route

* v3: fix _tmp for crit and streakBonus

* v3: execute all actions when leaving a solo party

* v3 client: fix group not found when leaving party

* v3 migration: fix challenge prize

* v3 cron: only save modified tasks

* v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons

* v3: fix tasks chart

* v3 client: fix ability to leave challenge

* v3 client: fix filtering by tag and correctly show tag tooltip

* v3 common: fix tags tests

* v3 client: support unlinking not found challenges tasks

* v3: disable Bluebird warning for missing return, fixes #7269

* feat: Separate out update-user into set-cron and make-admin debug routes

* chore: Disable make admin debug route for v3 prod testing

* v3: misc fixes

* v3: misc fixes

* v3: fix adding multiple tasks

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* v3 client: fix casting spells

* v3: do not log sensitive data

* v3: always save user when casting spell

* v3: always save user when casting spell

* v3: more fixes for spells

* fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282)

* v3: add TODO for client side spells

* feat: Add modify inventory debug menu

* Fixed viewing user progress on challenge

* Updated tests

* fix: Fix quest progress button

* fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion

* v3: fix stealth casting

* v3: fix tasks saving and selection for rebirth reroll and reset (server-only)

* v3: fix auto allocation

* v3 client: misc fixes

* rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error

* Added delete for saved challenge task

* Fixed member modal on front page

* adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298)

* fix bug in Rebirth test, add new tests, adjust apidocs (#7293)

* Updated task model to allow setting streak (#7306)

* fix: Correct missing * in apidoc comments

* Api v3 challenge fixes (#7287)

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* Fixed viewing user progress on challenge

* Updated tests

* Added delete for saved challenge task

* v3: fix sorting

* [API v3] add CRON_SAFE_MODE (#7286)

* add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO

* create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161

* fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment

* fix check for CRON_SAFE_MODE

* v3 client: fix typo

* adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons

* completed To-Dos: return the 30 most recent instead of 30 oldest (#7318)

* v3 migration: fix createdAt date

* adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321)

* v3: fix unlinking multiple tasks

* v3 fix releasing pets

* v3: fix authenticating with apiUrl

* v3: fix typo

* v3 fix client tests for unlinking

* v3 client: do not show start quest button when quest is active

* v3 client: fix ability to send cards

* v3 client: fix misc challenge issues

* v3: fix notifications

* v3 client: more user friendly errors

* v3 client: only load completed todos once

* v3 client: fix tests

* v3: move TAVERN_ID to common code

* fix: Provide default type and text for new task creation in score route

* fix: Provide default history [] for habit in score route

* fix: Add _legacyId prop to tasks to support non-uuid identifiers

* chore: Change v3 migration to use _legacyId instead of legacyId

* fix: check for _legacyId in tasks if id does not exist

* refactor: Extract out finding task by id or _legacyId into a function

* Api v3 party quest fixes (#7341)

* Fix display of add challenge message when group challenges are empty

* Fixed forced quest start to update quest without reload

* Fixed needing to reload when accepting party invite

* Fix group leave and join reload

* Fixed leave current party and join another

* Updated party tests

* v3 client: remove console.log statement

* v3: misc fixes

* v3 client: fix predicatbale random

* v3: info about API v3

* v3: update footer with links to developer resources

* v3: support party invitation from email

* v3 client: fix chat flagging

* fix: Correct get tasks route to properly get todos (#7349)

* move locales strings from api-v3.json to other locales files (#7347)

* move locales strings from api-v3.json: authentication strings -> front.json

* move locales strings from api-v3.json: authentication strings -> tasks.json

* move locales strings from api-v3.json: authentication strings -> groups.json

* move locales strings from api-v3.json: authentication strings -> challenge.json

* move locales strings from api-v3.json: authentication strings -> groups.json (again)

* move locales strings from api-v3.json: authentication strings -> quests.json

* move locales strings from api-v3.json: authentication strings -> subscriber.json

* move locales strings from api-v3.json: authentication strings -> spells.json

* move locales strings from api-v3.json: authentication strings -> character.json

* move locales strings from api-v3.json: authentication strings -> groups.json (PMs)

* move locales strings from api-v3.json: authentication strings -> npc.json

* move locales strings from api-v3.json: authentication strings -> pets.json

* move locales strings from api-v3.json: authentication strings -> miscellaneous

* move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json

* move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup

* v3 client: fix sticky header

* v3: remove unused code

* v3 client: correctly redirect after inviting

* Removed v2 calls from views (#7351)

* v3: fix tests for challenge export

* v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails

* Added force cache update when fetching new messages (#7360)

* v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data

* v3: misc fixes for payments

* v3: limit fields of challenge tasks that can be updated

* fix(tests): never connect to NODE_DB_URI for tests

* Added new route for setting last cron and updated front end

* v3: fix iap url

* v3: fix build and ios IAP

* Changed route to user set custom day start

* v3: iap accessible under /api/v3, fixes to spells and groups invitations

* v3: correctly use v3 routes in client

* remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246

* use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error

* Updated ui when user rejects a guild invite (#7368)

* feat: complete custom day start route

Closes #7363

* fix: Correct spelling of healAll skill

fix: Correct sprite name of healAll skill

* fix: Change all instances of spookDust -> spookySparkles

* add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386)

* add plumilla to artists for Tangle Tree in Bailey message

* Fixed quest drop modal (#7377)

* Fixed quest drop modal

* Fixed broken party test

* [API v3] Maintenance Mode (#7367)

* WIP(maintenance): maintenance

* WIP(maintenance): working locale features

* fix(maintenance): don't translate info page target

* WIP(maintenance): start adding info page

* fix(maintenance): linting

* feat: Add container to maintenance info page

* fix(maintenance): add config.json edits
Also DRY variables for main vs info pages

* fix(maintenance): linting

* refactor(maintenance): further slim down variables

* refactor: Remove unnecessary variables

* fix: Correct string interpolation in maintenace view

* feat: Dynamically add time to maintenance pages

* maintenance mode: do not connect to mongodb

* fix(maintenance): clean up timezones etc.

* fix(maintenance): remove unneeded sprite

* Tavern party challenges invites fix (#7394)

* Added challenges and invitations to party

* Loaded tavern challenges

* Updated group and quest services tests

* v3: implement automatic syncing if user is not up to date

* Removed unnecessary fields when updating groups and challenges (#7395)

* v3: do not saved populated user

* v3: correctly return user subset

* Chained party promises together (#7396)

* v3: $w -> splitWhitespace

* use bluebird

* use babel polyfill

* migration: fix items

* update links for v3

* Updated shortname validation to support multiple browsers

* Docs changes (#7401)

* chore: Clarify transfer-gems documentation

* chore: Clarify api status route documentation

* chore: Mark webhooks as BETA

* Added tags update route. Added sort to user service (#7381)

* Added tags update route. Added sort to user service

* Change update tasks route to reorder tasks

* Fixed linting issue

* Changed params for reorder tags route

* Fixed not found tag and added test

* Added password confirmation when deleteing account (#7402)

* fix production logging

* feat(commit): push

* empty commit

* feat(maintenance): post-downtime news & awards (#7406)

* fix exporting avatar

* second attempt at fixing exporting avatar

* fix production logging

* s3: convert moment to date instance

* fix avatar sharing and caching (30 minutes)

* fix: Correct missing parameter

Closes #7433

* fix: Validate challenge shortname on server

* adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
2016-05-23 13:58:31 +02:00

214 lines
8.1 KiB
JavaScript

'use strict';
habitrpg.controller("PartyCtrl", ['$rootScope','$scope','Groups','Chat','User','Challenges','$state','$compile','Analytics','Quests','Social',
function($rootScope, $scope, Groups, Chat, User, Challenges, $state, $compile, Analytics, Quests, Social) {
var user = User.user;
$scope.type = 'party';
$scope.text = window.env.t('party');
$scope.inviteOrStartParty = Groups.inviteOrStartParty;
$scope.loadWidgets = Social.loadWidgets;
Groups.Group.syncParty()
.then(function successCallback(group) {
$rootScope.party = $scope.group = group;
checkForNotifications();
}, function errorCallback(response) {
$rootScope.party = $scope.group = $scope.newGroup = { type: 'party' };
});
function checkForNotifications () {
// Checks if user's party has reached 2 players for the first time.
if(!user.achievements.partyUp
&& $scope.group.memberCount >= 2) {
User.set({'achievements.partyUp':true});
$rootScope.openModal('achievements/partyUp', {controller:'UserCtrl', size:'sm'});
}
// Checks if user's party has reached 4 players for the first time.
if(!user.achievements.partyOn
&& $scope.group.memberCount >= 4) {
User.set({'achievements.partyOn':true});
$rootScope.openModal('achievements/partyOn', {controller:'UserCtrl', size:'sm'});
}
}
if ($scope.group && $scope.group._id) {
Chat.markChatSeen($scope.group._id);
}
$scope.create = function(group) {
if (!group.name) group.name = env.t('possessiveParty', {name: User.user.profile.name});
Groups.Group.create(group)
.then(function(response) {
$rootScope.party = $scope.group = response.data.data;
User.sync();
Groups.data.party = $scope.group;
Analytics.track({'hitType':'event', 'eventCategory':'behavior', 'eventAction':'join group', 'owner':true, 'groupType':'party', 'privacy':'private'});
Analytics.updateUser({'party.id': $scope.group ._id, 'partySize': 1});
});
};
$scope.join = function (party) {
Groups.Group.join(party.id)
.then(function (response) {
$rootScope.party = $scope.group = response.data.data;
User.sync();
Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'join group','owner':false,'groupType':'party','privacy':'private'});
Analytics.updateUser({'partyID': party.id});
$rootScope.hardRedirect('/#/options/groups/party');
});
};
// TODO: refactor guild and party leave into one function
$scope.leave = function (keep) {
if (keep == 'cancel') {
$scope.selectedGroup = undefined;
$scope.popoverEl.popover('destroy');
} else {
Groups.Group.leave($scope.selectedGroup._id, keep)
.then(function (response) {
Analytics.updateUser({'partySize':null,'partyID':null});
User.sync().then(function () {
$rootScope.hardRedirect('/#/options/groups/party');
});
});
}
};
// TODO: refactor guild and party clickLeave into one function
$scope.clickLeave = function(group, $event){
Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Leave Party'});
$scope.selectedGroup = group;
$scope.popoverEl = $($event.target).closest('.btn');
var html, title;
html = $compile('<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>')($scope);
title = window.env.t('leavePartyCha');
//TODO: Move this to challenge service
Challenges.getGroupChallenges(group._id)
.then(function(response) {
var challenges = _.pluck(_.filter(response.data.data, function(c) {
return c.group._id == group._id;
}), '_id');
if (_.intersection(challenges, User.user.challenges).length > 0) {
html = $compile(
'<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
)($scope);
title = window.env.t('leavePartyCha');
} else {
html = $compile(
'<a ng-controller="GroupsCtrl" ng-click="leave(\'keep-all\')">' + window.env.t('confirm') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
)($scope);
title = window.env.t('leaveParty');
}
$scope.popoverEl.popover('destroy').popover({
html: true,
placement: 'top',
trigger: 'manual',
title: title,
content: html
}).popover('show');
});
};
$scope.clickStartQuest = function () {
Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Start a Quest'});
var hasQuests = _.find(User.user.items.quests, function(quest) {
return quest > 0;
});
if (hasQuests){
$rootScope.openModal("ownedQuests", { controller:"InventoryCtrl" });
} else {
$rootScope.$state.go('options.inventory.quests');
}
};
$scope.leaveOldPartyAndJoinNewParty = function(newPartyId, newPartyName) {
if (confirm('Are you sure you want to delete your party and join ' + newPartyName + '?')) {
Groups.Group.leave(Groups.data.party._id, false)
.then(function() {
$rootScope.party = $scope.group = {
loadingNewParty: true
};
$scope.join({ id: newPartyId, name: newPartyName });
});
}
}
$scope.reject = function(party) {
Groups.Group.rejectInvite(party.id);
User.set({'invitations.party':{}});
}
$scope.questInit = function() {
var key = $rootScope.selectedQuest.key;
Quests.initQuest(key).then(function() {
$rootScope.selectedQuest = undefined;
$scope.$close();
});
};
$scope.questCancel = function(){
if (!confirm(window.env.t('sureCancel'))) return;
Quests.sendAction('quests/cancel')
.then(function(quest) {
$scope.group.quest = quest;
});
}
$scope.questAbort = function(){
if (!confirm(window.env.t('sureAbort'))) return;
if (!confirm(window.env.t('doubleSureAbort'))) return;
Quests.sendAction('quests/abort')
.then(function(quest) {
$scope.group.quest = quest;
});
}
$scope.questLeave = function(){
if (!confirm(window.env.t('sureLeave'))) return;
Quests.sendAction('quests/leave')
.then(function(quest) {
$scope.group.quest = quest;
});
}
$scope.questAccept = function(){
Quests.sendAction('quests/accept')
.then(function(quest) {
$scope.group.quest = quest;
});
};
$scope.questForceStart = function(){
Quests.sendAction('quests/force-start')
.then(function(quest) {
$scope.group.quest = quest;
});
};
$scope.questReject = function(){
Quests.sendAction('quests/reject')
.then(function(quest) {
$scope.group.quest = quest;
});
};
$scope.canEditQuest = function() {
var isQuestLeader = $scope.group.quest && $scope.group.quest.leader === User.user._id;
return isQuestLeader;
};
}
]);