Files
habitica/website/public/js/controllers/inventoryCtrl.js
2015-07-20 12:51:10 -05:00

224 lines
8.1 KiB
JavaScript

habitrpg.controller("InventoryCtrl",
['$rootScope', '$scope', 'Shared', '$window', 'User', 'Content', 'Analytics', 'Quests', 'Stats',
function($rootScope, $scope, Shared, $window, User, Content, Analytics, Quests, Stats) {
var user = User.user;
// convenience vars since these are accessed frequently
$scope.selectedEgg = null; // {index: 1, name: "Tiger", value: 5}
$scope.selectedPotion = null; // {index: 5, name: "Red", value: 3}
_updateDropAnimalCount(user.items);
// Functions from Quests service
$scope.lockQuest = Quests.lockQuest;
$scope.buyQuest = Quests.buyQuest;
$scope.questPopover = Quests.questPopover;
$scope.showQuest = Quests.showQuest;
$scope.closeQuest = Quests.closeQuest;
// count egg, food, hatchingPotion stack totals
var countStacks = function(items) { return _.reduce(items,function(m,v){return m+v;},0);}
$scope.$watch('user.items.eggs', function(eggs){ $scope.eggCount = countStacks(eggs); }, true);
$scope.$watch('user.items.hatchingPotions', function(pots){ $scope.potCount = countStacks(pots); }, true);
$scope.$watch('user.items.food', function(food){ $scope.foodCount = countStacks(food); }, true);
$scope.$watch('user.items.quests', function(quest){ $scope.questCount = countStacks(quest); }, true);
$scope.$watch('user.items.gear', function(gear){
$scope.gear = {};
_.each(gear.owned, function(v,key){
if (v === false) return;
var item = Content.gear.flat[key];
if (!$scope.gear[item.klass]) $scope.gear[item.klass] = [];
$scope.gear[item.klass].push(item);
})
}, true);
$scope.chooseEgg = function(egg){
if ($scope.selectedEgg && $scope.selectedEgg.key == egg) {
return $scope.selectedEgg = null; // clicked same egg, unselect
}
var eggData = _.findWhere(Content.eggs, {key:egg});
if (!$scope.selectedPotion) {
$scope.selectedEgg = eggData;
} else {
$scope.hatch(eggData, $scope.selectedPotion);
}
$scope.selectedFood = null;
}
$scope.choosePotion = function(potion){
if ($scope.selectedPotion && $scope.selectedPotion.key == potion) {
return $scope.selectedPotion = null; // clicked same egg, unselect
}
// we really didn't think through the way these things are stored and getting passed around...
var potionData = _.findWhere(Content.hatchingPotions, {key:potion});
if (!$scope.selectedEgg) {
$scope.selectedPotion = potionData;
} else {
$scope.hatch($scope.selectedEgg, potionData);
}
$scope.selectedFood = null;
}
$scope.chooseFood = function(food){
if ($scope.selectedFood && $scope.selectedFood.key == food) return $scope.selectedFood = null;
$scope.selectedFood = Content.food[food];
$scope.selectedEgg = $scope.selectedPotion = null;
}
$scope.sellInventory = function() {
var selected = $scope.selectedEgg ? 'selectedEgg' : $scope.selectedPotion ? 'selectedPotion' : $scope.selectedFood ? 'selectedFood' : undefined;
if (selected) {
var type = $scope.selectedEgg ? 'eggs' : $scope.selectedPotion ? 'hatchingPotions' : $scope.selectedFood ? 'food' : undefined;
user.ops.sell({params:{type:type, key: $scope[selected].key}});
if (user.items[type][$scope[selected].key] < 1) {
$scope[selected] = null;
}
}
}
$scope.ownedItems = function(inventory){
return _.pick(inventory, function(v,k){return v>0;});
}
$scope.hatch = function(egg, potion){
var eggName = Content.eggs[egg.key].text();
var potName = Content.hatchingPotions[potion.key].text();
if (!$window.confirm(window.env.t('hatchAPot', {potion: potName, egg: eggName}))) return;
user.ops.hatch({params:{egg:egg.key, hatchingPotion:potion.key}});
$scope.selectedEgg = null;
$scope.selectedPotion = null;
_updateDropAnimalCount(user.items);
// Checks if beastmaster has been reached for the first time
if(!user.achievements.beastMaster
&& $scope.petCount >= 90) {
User.user.achievements.beastMaster = true;
$rootScope.openModal('achievements/beastMaster');
}
// Checks if Triad Bingo has been reached for the first time
if(!user.achievements.triadBingo
&& $scope.mountCount >= 90
&& Shared.countTriad(User.user.items.pets) >= 90) {
User.user.achievements.triadBingo = true;
$rootScope.openModal('achievements/triadBingo');
}
}
$scope.choosePet = function(egg, potion){
var petDisplayName = env.t('petName', {
potion: Content.hatchingPotions[potion] ? Content.hatchingPotions[potion].text() : potion,
egg: Content.eggs[egg] ? Content.eggs[egg].text() : egg
}),
pet = egg + '-' + potion;
// Feeding Pet
if ($scope.selectedFood) {
var food = $scope.selectedFood
if (food.key == 'Saddle') {
if (!$window.confirm(window.env.t('useSaddle', {pet: petDisplayName}))) return;
} else if (!$window.confirm(window.env.t('feedPet', {name: petDisplayName, article: food.article, text: food.text()}))) {
return;
}
User.user.ops.feed({params:{pet: pet, food: food.key}});
$scope.selectedFood = null;
_updateDropAnimalCount(user.items);
// Checks if mountmaster has been reached for the first time
if(!user.achievements.mountMaster
&& $scope.mountCount >= 90) {
User.user.achievements.mountMaster = true;
$rootScope.openModal('achievements/mountMaster');
}
// Selecting Pet
} else {
User.user.ops.equip({params:{type: 'pet', key: pet}});
}
}
$scope.chooseMount = function(egg, potion) {
User.user.ops.equip({params:{type: 'mount', key: egg + '-' + potion}});
}
$scope.questInit = function(){
Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'quest','owner':true,'response':'accept','questName':$scope.selectedQuest.key});
$rootScope.party.$questAccept({key:$scope.selectedQuest.key}, function(){
$rootScope.party.$get();
});
$scope.closeQuest();
}
$scope.getSeasonalShopArray = function(set){
var flatGearArray = _.toArray(Content.gear.flat);
var filteredArray = _.where(flatGearArray, {index: set});
return filteredArray;
};
$scope.getSeasonalShopQuests = function(set){
var questArray = _.toArray(Content.quests);
var filteredArray = _.filter(questArray, function(q){
return q.key == "egg";
});
return filteredArray;
};
$scope.dequip = function(itemSet){
switch (itemSet) {
case "battleGear":
for (item in user.items.gear.equipped){
var itemKey = user.items.gear.equipped[item];
if (user.items.gear.owned[itemKey]) {
user.ops.equip({params: {key: itemKey}});
}
}
break;
case "costume":
for (item in user.items.gear.costume){
var itemKey = user.items.gear.costume[item];
if (user.items.gear.owned[itemKey]) {
user.ops.equip({params: {type:"costume", key: itemKey}});
}
}
break;
case "petMountBackground":
var pet = user.items.currentPet;
if (pet) {
user.ops.equip({params:{type: 'pet', key: pet}});
}
var mount = user.items.currentMount;
if (mount) {
user.ops.equip({params:{type: 'mount', key: mount}});
}
var background = user.preferences.background;
if (background) {
User.user.ops.unlock({query:{path:"background."+background}});
}
break;
}
};
function _updateDropAnimalCount(items) {
$scope.petCount = Shared.countBeastMasterProgress(items.pets);
$scope.mountCount = Shared.countMountMasterProgress(items.mounts);
$scope.beastMasterProgress = Stats.beastMasterProgress(items.pets);
$scope.mountMasterProgress = Stats.mountMasterProgress(items.mounts);
}
}
]);