Files
habitica/website/server/models/user/hooks.js
Matteo Pagliazzi 33b249d078 Notifications v2 and Bailey API (#9716)
* Added initial bailey api

* wip

* implement new panel header

* Fixed lint

* add ability to mark notification as seen

* add notification count, remove top badge from user and add ability to mark multiple notifications as seen

* add support dismissall and mark all as read

* do not dismiss actionable notif

* mark as seen when menu is opened instead of closed

* implement ordering, list of actionable notifications

* add groups messages and fix badges count

* add notifications for received cards

* send card received notification to target not sender

* rename notificaion field

* fix integration tests

* mark cards notifications as read and update tests

* add mystery items notifications

* add unallocated stats points notifications

* fix linting

* simplify code

* refactoring and fixes

* fix dropdown opening

* start splitting notifications into their own component

* add notifications for inbox messages

* fix unit tests

* fix default buttons styles

* add initial bailey support

* add title and tests to new stuff notification

* add notification if a group task needs more work

* add tests and fixes for marking a task as needing more work

* make sure user._v is updated

* remove console.log

* notification: hover status and margins

* start styling notifications, add separate files and basic functionalities

* fix tests

* start adding mystery items notification

* wip card notification

* fix cards text

* initial implementation inbox messages

* initial implementation group messages

* disable inbox notifications until mobile is ready

* wip group chat messages

* finish mystery and card notifications

* add bailey notification and fix a lot of stuff

* start adding guilds and parties invitations

* misc invitation fixes

* fix lint issues

* remove old code and add key to notifications

* fix tests

* remove unused code

* add link for public guilds invite

* starts to implement needs work notification design and feature

* fixes to needs work, add group task approved notification

* finish needs work feature

* lots of fixes

* implement quest notification

* bailey fixes and static page

* routing fixes

* fixes #      this.$store.dispatch(guilds:join, {groupId: group.id, type: party});

* read notifications on click

* chat notifications

* fix tests for chat notifications

* fix chat notification test

* fix tests

* fix tests (again)

* try awaiting

* remove only

* more sleep

* add bailey tests

* fix icons alignment

* fix issue with multiple points notifications

* remove merge code

* fix rejecting guild invitation

* make remove area bigger

* fix error with notifications and add migration

* fix migration

* fix typos

* add cleanup migration too

* notifications empty state, new counter color, fix marking messages as seen in guilds

* fixes

* add image and install correct packages

* fix mongoose version

* update bailey

* typo

* make sure chat is marked as read after other requests
2018-01-31 11:55:39 +01:00

316 lines
11 KiB
JavaScript

import shared from '../../../common';
import _ from 'lodash';
import moment from 'moment';
import Bluebird from 'bluebird';
import baseModel from '../../libs/baseModel';
import * as Tasks from '../task';
import schema from './schema';
schema.plugin(baseModel, {
// noSet is not used as updating uses a whitelist and creating only accepts specific params (password, email, username, ...)
noSet: [],
private: ['auth.local.hashed_password', 'auth.local.passwordHashMethod', 'auth.local.salt', '_cronSignature', '_ABtests'],
toJSONTransform: function userToJSON (plainObj, originalDoc) {
plainObj._tmp = originalDoc._tmp; // be sure to send down drop notifs
delete plainObj.filters;
return plainObj;
},
});
schema.post('init', function postInitUser (doc) {
shared.wrap(doc);
});
function findTag (user, tagName) {
let tagID = _.find(user.tags, (userTag) => {
return userTag.name === tagName(user.preferences.language);
});
return tagID.id;
}
function _populateDefaultTasks (user, taskTypes) {
let defaultsData;
if (user.registeredThrough === 'habitica-android' || user.registeredThrough === 'habitica-ios') {
defaultsData = shared.content.userDefaultsMobile;
user.flags.welcomed = true;
} else {
defaultsData = shared.content.userDefaults;
}
let tagsI = taskTypes.indexOf('tag');
if (tagsI !== -1) {
user.tags = _.map(defaultsData.tags, (tag) => {
let newTag = _.cloneDeep(tag);
// tasks automatically get _id=helpers.uuid() from TaskSchema id.default, but tags are Schema.Types.Mixed - so we need to manually invoke here
newTag.id = shared.uuid();
// Render tag's name in user's language
newTag.name = newTag.name(user.preferences.language);
return newTag;
});
}
// @TODO: default tasks are handled differently now, and not during registration. We should move this code
let tasksToCreate = [];
if (user.registeredThrough === 'habitica-web') return Bluebird.all(tasksToCreate);
if (tagsI !== -1) {
taskTypes = _.clone(taskTypes);
taskTypes.splice(tagsI, 1);
}
_.each(taskTypes, (taskType) => {
let tasksOfType = _.map(defaultsData[`${taskType}s`], (taskDefaults) => {
let newTask = new Tasks[taskType](taskDefaults);
newTask.userId = user._id;
newTask.text = taskDefaults.text(user.preferences.language);
if (newTask.notes) newTask.notes = taskDefaults.notes(user.preferences.language);
if (taskDefaults.checklist) {
newTask.checklist = _.map(taskDefaults.checklist, (checklistItem) => {
checklistItem.text = checklistItem.text(user.preferences.language);
return checklistItem;
});
}
if (taskDefaults.tags) {
newTask.tags = _.compact(_.map(taskDefaults.tags, _.partial(findTag, user)));
}
return newTask.save();
});
tasksToCreate.push(...tasksOfType);
});
return Bluebird.all(tasksToCreate)
.then((tasksCreated) => {
_.each(tasksCreated, (task) => {
user.tasksOrder[`${task.type}s`].push(task._id);
});
});
}
function pinBaseItems (user) {
const itemsPaths = [
'weapon_warrior_0', 'armor_warrior_1',
'shield_warrior_1', 'head_warrior_1',
];
itemsPaths.map(p => user.pinnedItems.push({
type: 'marketGear',
path: `gear.flat.${p}`,
}));
user.pinnedItems.push(
{type: 'potion', path: 'potion'},
{type: 'armoire', path: 'armoire'},
);
}
function _setUpNewUser (user) {
let taskTypes;
let iterableFlags = user.flags.toObject();
// A/B test 2017-05-11: Can we encourage people to join Guilds with a pester modal?
let testGroup = Math.random();
if (testGroup < 0.1) {
user._ABtests.guildReminder = '20170511_noGuildReminder'; // control group, don't pester about Guilds
user._ABtests.counter = -1;
} else if (testGroup < 0.235) {
user._ABtests.guildReminder = '20170511_text1timing1'; // first sample text, show after two clicks
user._ABtests.counter = 0;
} else if (testGroup < 0.46) {
user._ABtests.guildReminder = '20170511_text2timing1'; // second sample text, show after two clicks
user._ABtests.counter = 0;
} else if (testGroup < 0.685) {
user._ABtests.guildReminder = '20170511_text1timing2'; // first sample text, show after five clicks
user._ABtests.counter = 0;
} else {
user._ABtests.guildReminder = '20170511_text2timing2'; // second sample text, show after five clicks
user._ABtests.counter = 0;
}
user.items.quests.dustbunnies = 1;
user.purchased.background.violet = true;
user.preferences.background = 'violet';
if (user.registeredThrough === 'habitica-web') {
taskTypes = ['habit', 'daily', 'todo', 'reward', 'tag'];
_.each(iterableFlags.tutorial.common, (val, section) => {
user.flags.tutorial.common[section] = true;
});
} else {
user.flags.showTour = false;
_.each(iterableFlags.tour, (val, section) => {
user.flags.tour[section] = -2;
});
if (user.registeredThrough === 'habitica-android' || user.registeredThrough === 'habitica-ios') {
taskTypes = ['habit', 'daily', 'todo', 'reward', 'tag'];
} else {
taskTypes = ['todo', 'tag'];
}
}
pinBaseItems(user);
return _populateDefaultTasks(user, taskTypes);
}
function _getFacebookName (fb) {
if (!fb) {
return;
}
let possibleName = fb.displayName || fb.name || fb.username;
if (possibleName) {
return possibleName;
}
if (fb.first_name && fb.last_name) {
return `${fb.first_name} ${fb.last_name}`;
}
}
function _setProfileName (user) {
let google = user.auth.google;
let localUsername = user.auth.local && user.auth.local.username;
let googleUsername = google && google.displayName;
let anonymous = 'profile name not found';
return localUsername || _getFacebookName(user.auth.facebook) || googleUsername || anonymous;
}
schema.pre('validate', function preValidateUser (next) {
// Populate new user with profile name, not running in pre('save') because the field
// is required and validation fails if it doesn't exists like for new users
if (this.isNew && !this.profile.name) {
this.profile.name = _setProfileName(this);
}
next();
});
schema.pre('save', true, function preSaveUser (next, done) {
next();
// VERY IMPORTANT NOTE: when only some fields from an user document are selected
// using `.select('field1 field2')` when the user is saved we must make sure that
// these hooks do not run using default data. For example if user.items is missing
// we do not want to run any hook that relies on user.items because it will
// use the default values defined in the user schema and not the real ones.
//
// To check if a field was selected Document.isSelected('field') can be used.
// more info on its usage can be found at http://mongoosejs.com/docs/api.html#document_Document-isSelected
// IMPORTANT NOTE2 : due to a bug in mongoose (https://github.com/Automattic/mongoose/issues/5063)
// document.isSelected('items') will return true even if only a sub field (like 'items.mounts')
// was selected. So this fix only works as long as the entire subdoc is selected
// For example in the code below it won't work if only `achievements.beastMasterCount` is selected
// which is why we should only ever select the full paths and not subdocs,
// or if we really have to do the document.isSelected() calls should check for
// every specific subpath (items.mounts, items.pets, ...) but it's better to avoid it
// since it'll break as soon as a new field is added to the schema but not here.
// do not calculate achievements if items or achievements are not selected
if (this.isSelected('items') && this.isSelected('achievements')) {
// Determines if Beast Master should be awarded
let beastMasterProgress = shared.count.beastMasterProgress(this.items.pets);
if (beastMasterProgress >= 90 || this.achievements.beastMasterCount > 0) {
this.achievements.beastMaster = true;
}
// Determines if Mount Master should be awarded
let mountMasterProgress = shared.count.mountMasterProgress(this.items.mounts);
if (mountMasterProgress >= 90 || this.achievements.mountMasterCount > 0) {
this.achievements.mountMaster = true;
}
// Determines if Triad Bingo should be awarded
let dropPetCount = shared.count.dropPetsCurrentlyOwned(this.items.pets);
let qualifiesForTriad = dropPetCount >= 90 && mountMasterProgress >= 90;
if (qualifiesForTriad || this.achievements.triadBingoCount > 0) {
this.achievements.triadBingo = true;
}
// EXAMPLE CODE for allowing all existing and new players to be
// automatically granted an item during a certain time period:
// if (!this.items.pets['JackOLantern-Base'] && moment().isBefore('2014-11-01'))
// this.items.pets['JackOLantern-Base'] = 5;
}
// Manage unallocated stats points notifications
if (this.isSelected('stats') && this.isSelected('notifications')) {
const pointsToAllocate = this.stats.points;
// Sometimes there can be more than 1 notification
const existingNotifications = this.notifications.filter(notification => {
return notification.type === 'UNALLOCATED_STATS_POINTS';
});
const existingNotificationsLength = existingNotifications.length;
// Take the most recent notification
const lastExistingNotification = existingNotificationsLength > 0 ? existingNotifications[existingNotificationsLength - 1] : null;
// Decide if it's outdated or not
const outdatedNotification = !lastExistingNotification || lastExistingNotification.data.points !== pointsToAllocate;
// If the notification is outdated, remove all the existing notifications, otherwise all of them except the last
let notificationsToRemove = outdatedNotification ? existingNotificationsLength : existingNotificationsLength - 1;
// If there are points to allocate and the notification is outdated, add a new notifications
if (pointsToAllocate > 0 && outdatedNotification) {
this.addNotification('UNALLOCATED_STATS_POINTS', { points: pointsToAllocate });
}
// Remove the outdated notifications
if (notificationsToRemove > 0) {
let notificationsRemoved = 0;
this.notifications = this.notifications.filter(notification => {
if (notification.type !== 'UNALLOCATED_STATS_POINTS') return true;
if (notificationsRemoved === notificationsToRemove) return true;
notificationsRemoved++;
return false;
});
}
}
// Enable weekly recap emails for old users who sign in
if (this.flags.lastWeeklyRecapDiscriminator) {
// Enable weekly recap emails in 24 hours
this.flags.lastWeeklyRecap = moment().subtract(6, 'days').toDate();
// Unset the field so this is run only once
this.flags.lastWeeklyRecapDiscriminator = undefined;
}
if (_.isNaN(this.preferences.dayStart) || this.preferences.dayStart < 0 || this.preferences.dayStart > 23) {
this.preferences.dayStart = 0;
}
// our own version incrementer
if (_.isNaN(this._v) || !_.isNumber(this._v)) this._v = 0;
this._v++;
// Populate new users with default content
if (this.isNew) {
_setUpNewUser(this)
.then(() => done())
.catch(done);
} else {
done();
}
});
schema.pre('update', function preUpdateUser () {
this.update({}, {$inc: {_v: 1}});
});