mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-18 15:17:25 +01:00
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
193 lines
5.0 KiB
JavaScript
193 lines
5.0 KiB
JavaScript
import { authWithHeaders } from '../../middlewares/auth';
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import _ from 'lodash';
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import {
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NotFound,
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} from '../../libs/errors';
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import {
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model as User,
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} from '../../models/user';
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let api = {};
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/**
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* @api {post} /api/v3/notifications/:notificationId/read Mark one notification as read
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* @apiName ReadNotification
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* @apiGroup Notification
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*
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* @apiParam (Path) {UUID} notificationId
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*
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* @apiSuccess {Object} data user.notifications
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*/
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api.readNotification = {
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method: 'POST',
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url: '/notifications/:notificationId/read',
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middlewares: [authWithHeaders()],
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async handler (req, res) {
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let user = res.locals.user;
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req.checkParams('notificationId', res.t('notificationIdRequired')).notEmpty();
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let validationErrors = req.validationErrors();
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if (validationErrors) throw validationErrors;
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let index = _.findIndex(user.notifications, {
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id: req.params.notificationId,
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});
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if (index === -1) {
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throw new NotFound(res.t('messageNotificationNotFound'));
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}
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user.notifications.splice(index, 1);
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// Update the user version field manually,
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// it cannot be updated in the pre update hook
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// See https://github.com/HabitRPG/habitica/pull/9321#issuecomment-354187666 for more info
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user._v++;
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await user.update({
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$pull: { notifications: { id: req.params.notificationId } },
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}).exec();
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res.respond(200, user.notifications);
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},
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};
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/**
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* @api {post} /api/v3/notifications/read Mark multiple notifications as read
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* @apiName ReadNotifications
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* @apiGroup Notification
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*
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* @apiSuccess {Object} data user.notifications
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*/
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api.readNotifications = {
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method: 'POST',
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url: '/notifications/read',
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middlewares: [authWithHeaders()],
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async handler (req, res) {
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let user = res.locals.user;
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req.checkBody('notificationIds', res.t('notificationsRequired')).notEmpty();
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let validationErrors = req.validationErrors();
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if (validationErrors) throw validationErrors;
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let notifications = req.body.notificationIds;
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for (let notification of notifications) {
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let index = _.findIndex(user.notifications, {
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id: notification,
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});
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if (index === -1) {
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throw new NotFound(res.t('messageNotificationNotFound'));
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}
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user.notifications.splice(index, 1);
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}
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await user.update({
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$pull: { notifications: { id: { $in: notifications } } },
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}).exec();
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// Update the user version field manually,
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// it cannot be updated in the pre update hook
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// See https://github.com/HabitRPG/habitica/pull/9321#issuecomment-354187666 for more info
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user._v++;
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res.respond(200, user.notifications);
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},
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};
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/**
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* @api {post} /api/v3/notifications/:notificationId/see Mark one notification as seen
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* @apiDescription Mark a notification as seen. Different from marking them as read in that the notification isn't removed but the `seen` field is set to `true`
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* @apiName SeeNotification
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* @apiGroup Notification
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*
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* @apiParam (Path) {UUID} notificationId
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*
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* @apiSuccess {Object} data The modified notification
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*/
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api.seeNotification = {
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method: 'POST',
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url: '/notifications/:notificationId/see',
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middlewares: [authWithHeaders()],
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async handler (req, res) {
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let user = res.locals.user;
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req.checkParams('notificationId', res.t('notificationIdRequired')).notEmpty();
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let validationErrors = req.validationErrors();
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if (validationErrors) throw validationErrors;
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const notificationId = req.params.notificationId;
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let notification = _.find(user.notifications, {
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id: notificationId,
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});
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if (!notification) {
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throw new NotFound(res.t('messageNotificationNotFound'));
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}
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notification.seen = true;
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await User.update({
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_id: user._id,
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'notifications.id': notificationId,
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}, {
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$set: {
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'notifications.$.seen': true,
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},
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}).exec();
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// Update the user version field manually,
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// it cannot be updated in the pre update hook
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// See https://github.com/HabitRPG/habitica/pull/9321#issuecomment-354187666 for more info
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user._v++;
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res.respond(200, notification);
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},
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};
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/**
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* @api {post} /api/v3/notifications/see Mark multiple notifications as seen
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* @apiName SeeNotifications
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* @apiGroup Notification
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*
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* @apiSuccess {Object} data user.notifications
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*/
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api.seeNotifications = {
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method: 'POST',
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url: '/notifications/see',
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middlewares: [authWithHeaders()],
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async handler (req, res) {
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let user = res.locals.user;
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req.checkBody('notificationIds', res.t('notificationsRequired')).notEmpty();
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let validationErrors = req.validationErrors();
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if (validationErrors) throw validationErrors;
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let notificationsIds = req.body.notificationIds;
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for (let notificationId of notificationsIds) {
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let notification = _.find(user.notifications, {
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id: notificationId,
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});
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if (!notification) {
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throw new NotFound(res.t('messageNotificationNotFound'));
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}
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notification.seen = true;
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}
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await user.save();
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res.respond(200, user.notifications);
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},
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};
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module.exports = api;
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