Files
habitica/test/spec/controllers/inventoryCtrlSpec.js
Matteo Pagliazzi 28f2e9c356 API v3 [WIP] (#6144)
* Fixed more tests

* Added tags into user service

* Added api-v3 auth urls

* v3: fix package.json

* v3: fix package.json

* Fixed auth tests. Updated Authctrl response

* v3: remove newrelic config file in favour of env variables

* v3: upgrade some deps

* switch from Q to Bluebird

* v3 fix tests with deferred

* Removed extra consoles.log. Changed data.data to res.data

* v3 fix tests and use coroutines instead of regenerator

* v3: fix tests

* v3: do not await a non promise

* v3: q -> bluebird

* Changed id param for registration response

* Updated party query and create

* Ensured login callback happens after user sync

* Add challenges to groups. Fixed isMemberOfGuild check

* Updated party and group tests

* Fixed cron test

* return user.id and send analytics event before changing page

* fix trailing spaces

* disable redirects

* Api v3 party tavern fixes (#7191)

* Added check if user is in party before query

* Cached party query. Prevented party request when user is not in party. Updated Party create with no invites

* Update tavern ctrl to use new promise

* v3: misc fixes

* Api v3 task fixes (#7193)

* Update task view to use _id

* Added try catch to user service ops calls

* v3 client: saving after syncing is complete

* Fixed test broken by part sync change (#7195)

* v3: fix todo scoring and try to fix production testing problem

* revert changes to mongoose config

* mongoose: increase keepAlive

* test mongoose fix

* fix: Only apply captureStackTrace if it exists on the error object

* v3: fix reminders with no startDate

* mongoose: use options

* chore(): rename website/src -> website/server and website/public -> website/client (#7199)

* v3 fix GET /groups: return an error only if an invalid type is supplied not when there are 0 results (#7203)

* [API v3] Fix calls to user.ops and deleting tags (#7204)

* v3: fixes calls to user.ops from views and deleting tags

* v3: fix tests that use user._statsComputed

* Api v3 fixes continued (#7205)

* Added timzeone offset back

* Added APIToken back to settings page

* Fixed fetch recent messages for party

* Fixed returning group description

* Fixed check if user is member of challenge

* Fixed party members appearing in header

* Updated get myGroups param to include public groups. Fixed isMemberOf group

* Fixed hourglass purchase

* Fixed challenge addding tasks on first creating

* Updated tests to accomidate new changes

* fix: Correct checklist on client

Closes #7207

* fix: Pin eslint to 2.9

* minor improvements to cron code for clarity; fix inaccurate comments; add TODOs for rest-in-inn actions

* fix: Add missing type param to equip call

closes #7212

* rename and reword pubChalsMinPrize to reflect that it's only for Tavern challenges

* allows players to send gems to each other; other minor related changes - fixes https://github.com/HabitRPG/habitrpg/issues/7227

* fix tests for /members/transfer-gems

* fix: Set gems sent notification as translatable string

* chore: Remove unusued variable

* fix: Remove requirement on message paramter in transfer-gems

* add a missing variable declaration

* chore: clarify comments on cron code

* fix: Correct client request from habitrpg -> tavern

* update apidoc URL in package.json

Closes #7222

* Fixed start party by invites

* Updated spell casting to v3

* Fixed adding and removing tags on tasks

* Fixed page reload on settings change

* Fixed battle monsters with friends button

* Loaded completed todos when done is clicked

* chore: Reinstate floating version number for eslint

babel-eslint regression fixed

* Fixed reload tests

* change "an user" to "a user" in comments and text (no code changes) (#7257)

* fix: Alert user that drops were recieved

* remove userServices.js from karma.conf - it's been moved to website/client/js/services

* feat: Create debug update user route

* fix: Correct set cron debug function

* feat: Add make admin button to debug menu

* lint: Add missing semicolons in test

* fix: Temporarilly comment out udpate user debug route

* v3: fix _tmp for crit and streakBonus

* v3: execute all actions when leaving a solo party

* v3 client: fix group not found when leaving party

* v3 migration: fix challenge prize

* v3 cron: only save modified tasks

* v3: add CHALLENGE_TASK_NOT_FOUND to valid broken reasons

* v3: fix tasks chart

* v3 client: fix ability to leave challenge

* v3 client: fix filtering by tag and correctly show tag tooltip

* v3 common: fix tags tests

* v3 client: support unlinking not found challenges tasks

* v3: disable Bluebird warning for missing return, fixes #7269

* feat: Separate out update-user into set-cron and make-admin debug routes

* chore: Disable make admin debug route for v3 prod testing

* v3: misc fixes

* v3: misc fixes

* v3: fix adding multiple tasks

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* v3 client: fix casting spells

* v3: do not log sensitive data

* v3: always save user when casting spell

* v3: always save user when casting spell

* v3: more fixes for spells

* fix typos and missing information in apidocs - fixes https://github.com/HabitRPG/habitrpg/issues/7277 (#7282)

* v3: add TODO for client side spells

* feat: Add modify inventory debug menu

* Fixed viewing user progress on challenge

* Updated tests

* fix: Fix quest progress button

* fix incorrect Armoire test; remove unneeded param details from apidocs; disambiguate health potion

* v3: fix stealth casting

* v3: fix tasks saving and selection for rebirth reroll and reset (server-only)

* v3: fix auto allocation

* v3 client: misc fixes

* rename buyPotion and buy-potion to buyHealthPotion and buy-health-potion; fix apidoc param error

* Added delete for saved challenge task

* Fixed member modal on front page

* adjust text in apidocs for errors / clarity / consistency / standard terminology (no code changes) (#7298)

* fix bug in Rebirth test, add new tests, adjust apidocs (#7293)

* Updated task model to allow setting streak (#7306)

* fix: Correct missing * in apidoc comments

* Api v3 challenge fixes (#7287)

* Fixed join/leave button updates

* Queried only user groups to be available when creating challenges

* Fixed bulk add tasks to challenge

* Synced challenge tasks after leave and join.

* Fixed default selected group

* Fixed challenge member info. Fixed challenge winner selection

* Fixed deleting challenge tasks

* Fixed particiapting filter

* Fixed viewing user progress on challenge

* Updated tests

* Added delete for saved challenge task

* v3: fix sorting

* [API v3] add CRON_SAFE_MODE (#7286)

* add CRON_SAFE_MODE to example config file, fix some bugs, add an unrelated low-priority TODO

* create CRON_SAFE_MODE to disable parts of cron for use after extended outage - fixes https://github.com/HabitRPG/habitrpg/issues/7161

* fix a bug with CRON_SAFE_MODE, remove duplicated code, remove completed TODO comment

* fix check for CRON_SAFE_MODE

* v3 client: fix typo

* adjust debug menu Modify Inventory: hungrier pets, fewer Special items, "Hide" buttons

* completed To-Dos: return the 30 most recent instead of 30 oldest (#7318)

* v3 migration: fix createdAt date

* adjust locales text, key names, and files for Rebirth, Reset, and Fortify / ReRoll for consistency with existing strings (#7321)

* v3: fix unlinking multiple tasks

* v3 fix releasing pets

* v3: fix authenticating with apiUrl

* v3: fix typo

* v3 fix client tests for unlinking

* v3 client: do not show start quest button when quest is active

* v3 client: fix ability to send cards

* v3 client: fix misc challenge issues

* v3: fix notifications

* v3 client: more user friendly errors

* v3 client: only load completed todos once

* v3 client: fix tests

* v3: move TAVERN_ID to common code

* fix: Provide default type and text for new task creation in score route

* fix: Provide default history [] for habit in score route

* fix: Add _legacyId prop to tasks to support non-uuid identifiers

* chore: Change v3 migration to use _legacyId instead of legacyId

* fix: check for _legacyId in tasks if id does not exist

* refactor: Extract out finding task by id or _legacyId into a function

* Api v3 party quest fixes (#7341)

* Fix display of add challenge message when group challenges are empty

* Fixed forced quest start to update quest without reload

* Fixed needing to reload when accepting party invite

* Fix group leave and join reload

* Fixed leave current party and join another

* Updated party tests

* v3 client: remove console.log statement

* v3: misc fixes

* v3 client: fix predicatbale random

* v3: info about API v3

* v3: update footer with links to developer resources

* v3: support party invitation from email

* v3 client: fix chat flagging

* fix: Correct get tasks route to properly get todos (#7349)

* move locales strings from api-v3.json to other locales files (#7347)

* move locales strings from api-v3.json: authentication strings -> front.json

* move locales strings from api-v3.json: authentication strings -> tasks.json

* move locales strings from api-v3.json: authentication strings -> groups.json

* move locales strings from api-v3.json: authentication strings -> challenge.json

* move locales strings from api-v3.json: authentication strings -> groups.json (again)

* move locales strings from api-v3.json: authentication strings -> quests.json

* move locales strings from api-v3.json: authentication strings -> subscriber.json

* move locales strings from api-v3.json: authentication strings -> spells.json

* move locales strings from api-v3.json: authentication strings -> character.json

* move locales strings from api-v3.json: authentication strings -> groups.json (PMs)

* move locales strings from api-v3.json: authentication strings -> npc.json

* move locales strings from api-v3.json: authentication strings -> pets.json

* move locales strings from api-v3.json: authentication strings -> miscellaneous

* move locales strings from api-v3.json: authentication strings -> contrib.json and settings.json

* move locales strings from api-v3.json: delete unused string (invalidTasksOwner), delete api-v3.json, whitespace cleanup

* v3 client: fix sticky header

* v3: remove unused code

* v3 client: correctly redirect after inviting

* Removed v2 calls from views (#7351)

* v3: fix tests for challenge export

* v3: fallbackto authWithHeaders if wuthWithSession or authWithUrl fails

* Added force cache update when fetching new messages (#7360)

* v3: fetch whole user when booting from group tto avoid issues with pre save hook expecting all data

* v3: misc fixes for payments

* v3: limit fields of challenge tasks that can be updated

* fix(tests): never connect to NODE_DB_URI for tests

* Added new route for setting last cron and updated front end

* v3: fix iap url

* v3: fix build and ios IAP

* Changed route to user set custom day start

* v3: iap accessible under /api/v3, fixes to spells and groups invitations

* v3: correctly use v3 routes in client

* remove XP, GP when unticking a Daily with a completed checklist - fixes https://github.com/HabitRPG/habitrpg/issues/7246

* use natural language for error message about skills on challenge tasks (#7336), fix other gramatical error

* Updated ui when user rejects a guild invite (#7368)

* feat: complete custom day start route

Closes #7363

* fix: Correct spelling of healAll skill

fix: Correct sprite name of healAll skill

* fix: Change all instances of spookDust -> spookySparkles

* add dateCreated to all tasks; add empty challenge object to tasks that don't have one (#7386)

* add plumilla to artists for Tangle Tree in Bailey message

* Fixed quest drop modal (#7377)

* Fixed quest drop modal

* Fixed broken party test

* [API v3] Maintenance Mode (#7367)

* WIP(maintenance): maintenance

* WIP(maintenance): working locale features

* fix(maintenance): don't translate info page target

* WIP(maintenance): start adding info page

* fix(maintenance): linting

* feat: Add container to maintenance info page

* fix(maintenance): add config.json edits
Also DRY variables for main vs info pages

* fix(maintenance): linting

* refactor(maintenance): further slim down variables

* refactor: Remove unnecessary variables

* fix: Correct string interpolation in maintenace view

* feat: Dynamically add time to maintenance pages

* maintenance mode: do not connect to mongodb

* fix(maintenance): clean up timezones etc.

* fix(maintenance): remove unneeded sprite

* Tavern party challenges invites fix (#7394)

* Added challenges and invitations to party

* Loaded tavern challenges

* Updated group and quest services tests

* v3: implement automatic syncing if user is not up to date

* Removed unnecessary fields when updating groups and challenges (#7395)

* v3: do not saved populated user

* v3: correctly return user subset

* Chained party promises together (#7396)

* v3: $w -> splitWhitespace

* use bluebird

* use babel polyfill

* migration: fix items

* update links for v3

* Updated shortname validation to support multiple browsers

* Docs changes (#7401)

* chore: Clarify transfer-gems documentation

* chore: Clarify api status route documentation

* chore: Mark webhooks as BETA

* Added tags update route. Added sort to user service (#7381)

* Added tags update route. Added sort to user service

* Change update tasks route to reorder tasks

* Fixed linting issue

* Changed params for reorder tags route

* Fixed not found tag and added test

* Added password confirmation when deleteing account (#7402)

* fix production logging

* feat(commit): push

* empty commit

* feat(maintenance): post-downtime news & awards (#7406)

* fix exporting avatar

* second attempt at fixing exporting avatar

* fix production logging

* s3: convert moment to date instance

* fix avatar sharing and caching (30 minutes)

* fix: Correct missing parameter

Closes #7433

* fix: Validate challenge shortname on server

* adjust text strings - fixes https://github.com/HabitRPG/habitrpg/issues/5631 and also Short Name -> Tag Name
2016-05-23 13:58:31 +02:00

417 lines
12 KiB
JavaScript

'use strict';
describe('Inventory Controller', function() {
var scope, ctrl, user, rootScope;
beforeEach(function() {
module(function($provide) {});
inject(function($rootScope, $controller, Shared, User, $location, $window) {
user = specHelper.newUser({
balance: 4,
items: {
gear: { owned: {} },
eggs: { Cactus: 1 },
hatchingPotions: { Base: 1 },
food: { Meat: 1 },
pets: {},
mounts: {}
},
preferences: {
suppressModals: {}
}
});
Shared.wrap(user);
var mockWindow = {
confirm: function(msg) {
return true;
},
};
scope = $rootScope.$new();
rootScope = $rootScope;
User.user = user;
User.setUser(user);
// Load RootCtrl to ensure shared behaviors are loaded
$controller('RootCtrl', {$scope: scope, User: User, $window: mockWindow});
ctrl = $controller('InventoryCtrl', {$scope: scope, User: User, $window: mockWindow});
});
});
it('starts without any item selected', function(){
expect(scope.selectedEgg).to.eql(null);
expect(scope.selectedPotion).to.eql(null);
expect(scope.selectedFood).to.eql(undefined);
});
it('chooses an egg', function(){
scope.chooseEgg('Cactus');
expect(scope.selectedEgg.key).to.eql('Cactus');
});
it('chooses a potion', function(){
scope.choosePotion('Base');
expect(scope.selectedPotion.key).to.eql('Base');
});
describe('Hatching Pets', function(){
beforeEach(function() {
sandbox.stub(rootScope, 'openModal');
});
it('hatches a pet', function(){
scope.chooseEgg('Cactus');
scope.choosePotion('Base');
expect(user.items.eggs).to.eql({Cactus: 0});
expect(user.items.hatchingPotions).to.eql({Base: 0});
expect(user.items.pets).to.eql({'Cactus-Base': 5});
expect(scope.selectedEgg).to.eql(null);
expect(scope.selectedPotion).to.eql(null);
});
it('shows a modal for pet hatching', function(){
scope.chooseEgg('Cactus');
scope.choosePotion('Base');
expect(rootScope.openModal).to.have.been.calledOnce;
expect(rootScope.openModal).to.have.been.calledWith('hatchPet');
});
it('shows modal even if user has raised that pet to a mount', function(){
user.items.pets['Cactus-Base'] = -1;
scope.chooseEgg('Cactus');
scope.choosePotion('Base');
expect(rootScope.openModal).to.have.been.calledOnce;
expect(rootScope.openModal).to.have.been.calledWith('hatchPet');
});
//@TODO: Fix Common hatch
xit('does not show modal if user tries to hatch a pet they own', function(){
user.items.pets['Cactus-Base'] = 5;
scope.chooseEgg('Cactus');
scope.choosePotion('Base');
expect(rootScope.openModal).to.not.have.been.called;
});
//@TODO: Fix Common hatch
xit('does not show modal if user tries to hatch a premium quest pet', function(){
user.items.eggs = {Snake: 1};
user.items.hatchingPotions = {Peppermint: 1};
scope.chooseEgg('Snake');
scope.choosePotion('Peppermint');
expect(rootScope.openModal).to.not.have.been.called;
});
it('does not show pet hatching modal if user has opted out', function(){
user.preferences.suppressModals.hatchPet = true;
scope.chooseEgg('Cactus');
scope.choosePotion('Base');
expect(rootScope.openModal).to.not.be.called;
});
});
describe('Feeding and Raising Pets', function() {
beforeEach(function() {
sandbox.stub(rootScope, 'openModal');
user.items.pets = {'PandaCub-Base':5};
user.items.mounts = {'PandaCub-Base':false};
});
it('feeds a pet', function() {
scope.chooseFood('Meat');
scope.choosePet('PandaCub','Base');
expect(user.items.pets['PandaCub-Base']).to.eql(10);
});
it('gives weaker benefit when feeding inappropriate food', function() {
user.items.food.Honey = 1;
scope.chooseFood('Honey');
scope.choosePet('PandaCub','Base');
expect(user.items.pets['PandaCub-Base']).to.eql(7);
});
it('raises pet to a mount when feeding gauge maxes out', function() {
user.items.pets['PandaCub-Base'] = 45;
scope.chooseFood('Meat');
scope.choosePet('PandaCub','Base');
expect(user.items.pets['PandaCub-Base']).to.eql(-1);
expect(user.items.mounts['PandaCub-Base']).to.exist;
});
it('raises pet to a mount instantly when using a Saddle', function() {
user.items.food.Saddle = 1;
scope.chooseFood('Saddle');
scope.choosePet('PandaCub','Base');
expect(user.items.pets['PandaCub-Base']).to.eql(-1);
expect(user.items.mounts['PandaCub-Base']).to.exist;
});
it('displays mount raising modal for drop pets', function() {
user.items.food.Saddle = 1;
scope.chooseFood('Saddle');
scope.choosePet('PandaCub','Base');
expect(rootScope.openModal).to.have.been.calledOnce;
expect(rootScope.openModal).to.have.been.calledWith('raisePet');
});
it('displays mount raising modal for quest pets', function() {
user.items.food.Saddle = 1;
user.items.pets['Snake-Base'] = 1;
scope.chooseFood('Saddle');
scope.choosePet('Snake','Base');
expect(rootScope.openModal).to.have.been.calledOnce;
expect(rootScope.openModal).to.have.been.calledWith('raisePet');
});
it('displays mount raising modal for premium pets', function() {
user.items.food.Saddle = 1;
user.items.pets['TigerCub-Spooky'] = 1;
scope.chooseFood('Saddle');
scope.choosePet('TigerCub','Spooky');
expect(rootScope.openModal).to.have.been.calledOnce;
expect(rootScope.openModal).to.have.been.calledWith('raisePet');
});
});
it('sells an egg', function(){
scope.chooseEgg('Cactus');
scope.sellInventory();
expect(user.items.eggs).to.eql({Cactus: 0});
expect(user.stats.gp).to.eql(3);
});
it('sells a potion', function(){
scope.choosePotion('Base');
scope.sellInventory();
expect(user.items.hatchingPotions).to.eql({Base: 0});
expect(user.stats.gp).to.eql(2);
});
it('sells food', function(){
scope.chooseFood('Meat');
scope.sellInventory();
expect(user.items.food).to.eql({Meat: 0});
expect(user.stats.gp).to.eql(1);
});
it('chooses a pet', function(){
user.items.pets['Cactus-Base'] = 5;
scope.choosePet('Cactus', 'Base');
expect(user.items.currentPet).to.eql('Cactus-Base');
});
it('purchases an egg', inject(function(Content){
scope.purchase('eggs', Content.eggs['Wolf']);
expect(user.balance).to.eql(3.25);
expect(user.items.eggs).to.eql({Cactus: 1, Wolf: 1})
}));
describe('Deselecting Items', function() {
it('deselects a food', function(){
scope.chooseFood('Meat');
scope.deselectItem();
expect(scope.selectedFood).to.eql(null);
});
it('deselects a potion', function(){
scope.choosePotion('Base');
scope.deselectItem();
expect(scope.selectedPotion).to.eql(null);
});
it('deselects a egg', function(){
scope.chooseEgg('Cactus');
scope.deselectItem();
expect(scope.selectedEgg).to.eql(null);
});
});
describe('openCardsModal', function(type, numberOfVariations) {
var cardsModalScope;
beforeEach(function() {
cardsModalScope = {};
sandbox.stub(rootScope, 'openModal');
sandbox.stub(rootScope, '$new').returns(cardsModalScope);
});
it('opens cards modal', function() {
scope.openCardsModal('valentine', 4);
expect(rootScope.openModal).to.be.calledOnce;
expect(rootScope.openModal).to.be.calledWith(
'cards'
);
});
it('instantiates a new scope for the modal', function() {
scope.openCardsModal('valentine', 4);
expect(rootScope.$new).to.be.calledOnce;
expect(cardsModalScope.cardType).to.eql('valentine');
expect(cardsModalScope.cardMessage).to.exist;
});
it('provides a card message', function() {
scope.openCardsModal('valentine', 1);
expect(cardsModalScope.cardMessage).to.eql(env.t('valentine0'));
});
it('randomly generates message from x number of messages', function() {
var possibleValues = [env.t('valentine0'), env.t('valentine1')];
scope.openCardsModal('valentine', 2);
expect(possibleValues).to.contain(cardsModalScope.cardMessage);
});
});
describe('#buyQuest', function() {
var quests, questObject;
beforeEach(inject(function(Quests) {
quests = Quests;
questObject = { key: 'whale' };
sandbox.stub(quests, 'buyQuest').returns({ then: function(res) { res(questObject); } });
}));
it('calls Quests.buyQuest', function() {
scope.buyQuest('foo');
expect(quests.buyQuest).to.be.calledOnce;
expect(quests.buyQuest).to.be.calledWith('foo');
});
it('sets selectedQuest to resolved quest object', function() {
scope.buyQuest('whale');
expect(rootScope.selectedQuest).to.eql(questObject);
});
it('opens buyQuest modal', function() {
sandbox.spy(rootScope, 'openModal');
scope.buyQuest('whale');
expect(rootScope.openModal).to.be.calledOnce;
expect(rootScope.openModal).to.be.calledWith('buyQuest', {controller: 'InventoryCtrl'});
});
});
describe('#showQuest', function() {
var quests, questObject;
beforeEach(inject(function(Quests) {
quests = Quests;
questObject = { key: 'whale' };
sandbox.stub(quests, 'showQuest').returns({ then: function(res) { res(questObject); } });
}));
it('calls Quests.showQuest', function() {
scope.showQuest('foo');
expect(quests.showQuest).to.be.calledOnce;
expect(quests.showQuest).to.be.calledWith('foo');
});
it('sets selectedQuest to resolved quest object', function() {
scope.showQuest('whale');
expect(rootScope.selectedQuest).to.eql(questObject);
});
it('opens showQuest modal', function() {
sandbox.spy(rootScope, 'openModal');
scope.showQuest('whale');
expect(rootScope.openModal).to.be.calledOnce;
expect(rootScope.openModal).to.be.calledWith('showQuest', {controller: 'InventoryCtrl'});
});
});
describe('#hasAllTimeTravelerItems', function() {
it('returns false if items remain for purchase with Mystic Hourglasses', function() {
expect(scope.hasAllTimeTravelerItems()).to.eql(false);
});
it('returns true if there are no items left to purchase', inject(function(Content) {
_.forEach(Content.gear.flat, function(v,item) {
if (item.indexOf('mystery') > -1) {
user.items.gear.owned[item] = true;
}
});
_.forEach(Content.timeTravelStable.pets, function(v,pet) {
user.items.pets[pet] = 5;
});
_.forEach(Content.timeTravelStable.mounts, function(v,mount) {
user.items.mounts[mount] = true;
});
expect(scope.hasAllTimeTravelerItems()).to.eql(true);
}));
});
describe('#hasAllTimeTravelerItemsOfType', function() {
it('returns false for Mystery Sets if there are sets left in the time traveler store', function() {
expect(scope.hasAllTimeTravelerItemsOfType('mystery')).to.eql(false);
});
it('returns true for Mystery Sets if there are no sets left to purchase', inject(function(Content) {
_.forEach(Content.gear.flat, function(v,item) {
if (item.indexOf('mystery') > -1) {
user.items.gear.owned[item] = true;
}
});
expect(scope.hasAllTimeTravelerItemsOfType('mystery')).to.eql(true);
}));
it('returns false for pets if user does not own all pets in the Time Travel Stable', function() {
expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(false);
});
it('returns true for pets if user owns all pets in the Time Travel Stable', inject(function(Content) {
_.forEach(Content.timeTravelStable.pets, function(v,pet) {
user.items.pets[pet] = 5;
});
expect(scope.hasAllTimeTravelerItemsOfType('pets')).to.eql(true);
}));
it('returns false for mounts if user does not own all mounts in the Time Travel Stable', function() {
expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(false);
});
it('returns true for mounts if user owns all mounts in the Time Travel Stable', inject(function(Content) {
_.forEach(Content.timeTravelStable.mounts, function(v,mount) {
user.items.mounts[mount] = true;
});
expect(scope.hasAllTimeTravelerItemsOfType('mounts')).to.eql(true);
}));
});
});