mirror of
https://github.com/HabitRPG/habitica.git
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Conflicts: public/css/index.styl src/models/user.js views/options/profile.jade views/shared/header/avatar.jade views/shared/tasks/lists.jade views/shared/tasks/task.jade
368 lines
11 KiB
JavaScript
368 lines
11 KiB
JavaScript
// User.js
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// =======
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// Defines the user data model (schema) for use via the API.
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// Dependencies
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// ------------
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var mongoose = require("mongoose");
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var Schema = mongoose.Schema;
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var helpers = require('habitrpg-shared/script/helpers');
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var items = require('habitrpg-shared/script/items');
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var _ = require('lodash');
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var TaskSchemas = require('./task');
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var Challenge = require('./challenge').model;
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// User Schema
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// -----------
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var eggPotionMapping = _.transform(items.items.eggs, function(m, egg){
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_.defaults(m, _.transform(items.items.hatchingPotions, function(m2, pot){
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m2[egg.name + '-' + pot.name] = true;
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}));
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})
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var specialPetsMapping = items.items.specialPets; // may need to revisit if we add additional information about the special pets
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var UserSchema = new Schema({
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// ### UUID and API Token
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_id: {
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type: String,
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'default': helpers.uuid
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},
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apiToken: {
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type: String,
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'default': helpers.uuid
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},
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// ### Mongoose Update Object
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// We want to know *every* time an object updates. Mongoose uses __v to designate when an object contains arrays which
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// have been updated (http://goo.gl/gQLz41), but we want *every* update
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_v: { type: Number, 'default': 0 },
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achievements: {
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originalUser: Boolean,
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helpedHabit: Boolean,
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ultimateGear: Boolean,
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beastMaster: Boolean,
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veteran: Boolean,
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streak: Number,
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challenges: Array
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},
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auth: {
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facebook: Schema.Types.Mixed,
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local: {
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email: String,
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hashed_password: String,
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salt: String,
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username: String
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},
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timestamps: {
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created: {type: Date,'default': Date.now},
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loggedin: {type: Date,'default': Date.now}
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}
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},
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backer: {
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tier: Number,
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//admin: Boolean, // FIXME migrate to contributor.admin
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npc: String,
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//contributor: String, // FIXME migrate to contributor.text
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tokensApplied: Boolean
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},
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contributor: {
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level: Number, // 1-7, see https://trello.com/c/wkFzONhE/277-contributor-gear
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admin: Boolean,
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text: String, // Artisan, Friend, Blacksmith, etc
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contributions: String // a markdown textarea to list their contributions + links
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},
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balance: Number,
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filters: {type: Schema.Types.Mixed, 'default': {}},
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purchased: {
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ads: {type: Boolean, 'default': false},
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skin: {type: Schema.Types.Mixed, 'default': {}}, // eg, {skeleton: true, pumpkin: true, eb052b: true}
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hair: {type: Schema.Types.Mixed, 'default': {}}
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},
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flags: {
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customizationsNotification: {type: Boolean, 'default': false},
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showTour: {type: Boolean, 'default': true},
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dropsEnabled: {type: Boolean, 'default': false},
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itemsEnabled: {type: Boolean, 'default': false},
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newStuff: {type: Boolean, 'default': false},
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rewrite: {type: Boolean, 'default': true},
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partyEnabled: Boolean, // FIXME do we need this?
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rest: {type: Boolean, 'default': false}, // fixme - change to preferences.resting once we're off derby
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contributor: Boolean
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},
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history: {
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exp: Array, // [{date: Date, value: Number}], // big peformance issues if these are defined
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todos: Array //[{data: Date, value: Number}] // big peformance issues if these are defined
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},
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// FIXME remove?
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invitations: {
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guilds: {type: Array, 'default': []},
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party: Schema.Types.Mixed
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},
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items: {
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gear: {
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owned: _.transform(items.items.gear.flat, function(m,v,k){
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m[v.key] = {type: Boolean};
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if (v.key.match(/[weapon|armor|head|shield]_warrior_0/))
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m[v.key]['default'] = true;
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}),
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current: {
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weapon: {type: String, 'default': 'weapon_warrior_0'},
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armor: {type: String, 'default': 'armor_warrior_0'},
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head: {type: String, 'default': 'head_warrior_0'},
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shield: {type: String, 'default': 'shield_warrior_0'}
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}
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},
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// -------------- Animals -------------------
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// Complex bit here. The result looks like:
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// pets: {
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// 'Wolf-Desert': 0, // 0 means does not own
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// 'PandaCub-Red': 10, // Number represents "Growth Points"
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// etc...
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// }
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pets:
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_.defaults(
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// First transform to a 1D eggs/potions mapping
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_.transform(eggPotionMapping, function(m,v,k){ m[k] = Number; }),
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// Then add additional pets (backer, contributor)
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_.transform(specialPetsMapping, function(m,v,k){ m[k] = Number; })
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),
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currentPet: String, // Cactus-Desert
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// eggs: {
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// 'PandaCub': 0, // 0 indicates "doesn't own"
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// 'Wolf': 5 // Number indicates "stacking"
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// }
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eggs: _.transform(items.items.eggs, function(m,v,k){ m[k] = Number; }),
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// hatchingPotions: {
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// 'Desert': 0, // 0 indicates "doesn't own"
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// 'CottonCandyBlue': 5 // Number indicates "stacking"
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// }
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hatchingPotions: _.transform(items.items.hatchingPotions, function(m,v,k){ m[k] = Number; }),
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// Food: {
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// 'Watermelon': 0, // 0 indicates "doesn't own"
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// 'RottenMeat': 5 // Number indicates "stacking"
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// }
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food: _.transform(items.items.food, function(m,v,k){ m[k] = Number; }),
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// mounts: {
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// 'Wolf-Desert': true,
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// 'PandaCub-Red': false,
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// etc...
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// }
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mounts: _.defaults(
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// First transform to a 1D eggs/potions mapping
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_.transform(eggPotionMapping, function(m,v,k){ m[k] = Boolean; }),
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// Then add additional pets (backer, contributor)
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{
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'LionCub-Ethereal': Boolean,
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'BearCub-Polar': Boolean
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}
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),
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currentMount: String,
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lastDrop: {
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date: {type: Date, 'default': Date.now},
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count: {type: Number, 'default': 0}
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}
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},
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lastCron: {
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type: Date,
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'default': Date.now
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},
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// FIXME remove?
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party: {
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//party._id // FIXME make these populate docs?
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current: String, // party._id
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invitation: String, // party._id
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lastMessageSeen: String,
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leader: Boolean,
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order: {type:String, 'default':'level'}
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},
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preferences: {
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armorSet: String,
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dayStart: {type:Number, 'default': 0},
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gender: {type:String, 'default': 'm'},
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hair: {
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color: {type: String, 'default': 'blonde'},
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base: {type: Number, 'default': 0},
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bangs: {type: Number, 'default': 0}
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},
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hideHeader: {type:Boolean, 'default':false},
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showHelm: {type:Boolean, 'default':true},
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showWeapon: {type:Boolean, 'default':true},
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showShield: {type:Boolean, 'default':true},
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showArmor: {type:Boolean, 'default':true},
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skin: {type:String, 'default':'white'},
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timezoneOffset: Number,
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language: String,
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automaticAllocation: Boolean
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},
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profile: {
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blurb: String,
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imageUrl: String,
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name: String,
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},
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stats: {
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hp: Number,
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mp: Number,
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exp: Number,
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gp: Number,
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lvl: Number,
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// Class System
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// 'class': {type: String, enum: ['warrior','rogue','wizard','rogue'], 'default': 'warrior'},
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'class': {type: String, 'default': 'warrior'},
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points: {type: Number, 'default': 0},
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str: {type: Number, 'default': 0},
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def: {type: Number, 'default': 0},
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int: {type: Number, 'default': 0},
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per: {type: Number, 'default': 0},
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buffs: {
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str: Number,
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def: Number,
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per: Number,
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stealth: Number
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}
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},
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tags: [
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{
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id: String,
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name: String,
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challenge: String
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}
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],
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challenges: [{type: 'String', ref:'Challenge'}],
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habits: [TaskSchemas.HabitSchema],
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dailys: [TaskSchemas.DailySchema],
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todos: [TaskSchemas.TodoSchema],
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rewards: [TaskSchemas.RewardSchema],
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}, {
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strict: true,
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minimize: false // So empty objects are returned
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});
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UserSchema.methods.deleteTask = function(tid) {
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//user[t.type+'s'].id(t.id).remove();
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var task = this.tasks[tid];
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var i = this[task.type+'s'].indexOf(task);
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if (~i) this[task.type+'s'].splice(i,1);
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}
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UserSchema.methods.toJSON = function() {
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var doc = this.toObject();
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doc.id = doc._id;
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// FIXME? Is this a reference to `doc.filters` or just disabled code? Remove?
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doc.filters = {};
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doc._tmp = this._tmp; // be sure to send down drop notifs
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return doc;
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};
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UserSchema.virtual('tasks').get(function () {
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var tasks = this.habits.concat(this.dailys).concat(this.todos).concat(this.rewards);
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var tasks = _.object(_.pluck(tasks,'id'), tasks);
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return tasks;
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});
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// FIXME - since we're using special @post('init') above, we need to flag when the original path was modified.
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// Custom setter/getter virtuals?
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UserSchema.pre('save', function(next) {
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//this.markModified('tasks');
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if (_.isNaN(this.preferences.dayStart) || this.preferences.dayStart < 0 || this.preferences.dayStart > 24) {
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this.preferences.dayStart = 0;
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}
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if (!this.profile.name) {
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var fb = this.auth.facebook;
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this.profile.name =
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(this.auth.local && this.auth.local.username) ||
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(fb && (fb.displayName || fb.name || fb.username || (fb.first_name && fb.first_name + ' ' + fb.last_name))) ||
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'Anonymous';
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}
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// FIXME handle this on level-up instead, and come up with how we're going to handle retroactively
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// Actually, can this be used as an attr default? (schema {type: ..., 'default': function(){}})
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this.stats.points = this.stats.lvl - (this.stats.def + this.stats.str + this.stats.per + this.stats.int);
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var petCount = helpers.countPets(_.reduce(this.items.pets,function(m,v){
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//HOTFIX - Remove when solution is found, the first argument passed to reduce is a function
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if(_.isFunction(v)) return m;
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return m+(v?1:0)},0), this.items.pets);
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this.achievements.beastMaster = petCount >= 90;
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//our own version incrementer
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this._v++;
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next();
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});
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UserSchema.methods.syncScoreToChallenge = function(task, delta){
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if (!task.challenge || !task.challenge.id || task.challenge.broken) return;
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if (task.type == 'reward') return; // we don't want to update the reward GP cost
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var self = this;
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Challenge.findById(task.challenge.id, function(err, chal){
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if (err) throw err;
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var t = chal.tasks[task.id];
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if (!t) return chal.syncToUser(self); // this task was removed from the challenge, notify user
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t.value += delta;
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if (t.type == 'habit' || t.type == 'daily') {
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t.history.push({value: t.value, date: +new Date});
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}
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chal.save();
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});
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}
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UserSchema.methods.unlink = function(options, cb) {
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var cid = options.cid, keep = options.keep, tid = options.tid;
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var self = this;
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switch (keep) {
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case 'keep':
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self.tasks[tid].challenge = {};
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break;
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case 'remove':
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self.deleteTask(tid);
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break;
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case 'keep-all':
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_.each(self.tasks, function(t){
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if (t.challenge && t.challenge.id == cid) {
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t.challenge = {};
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}
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});
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break;
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case 'remove-all':
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_.each(self.tasks, function(t){
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if (t.challenge && t.challenge.id == cid) {
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self.deleteTask(t.id);
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}
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})
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break;
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}
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self.markModified('habits');
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self.markModified('dailys');
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self.markModified('todos');
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self.markModified('rewards');
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self.save(cb);
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}
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module.exports.schema = UserSchema;
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module.exports.model = mongoose.model("User", UserSchema);
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