Files
habitica/src/models/user.js
Tyler Renelle 19b6eb73e0 Merge branch 'develop' into classes
Conflicts:
	public/css/index.styl
	src/models/user.js
	views/options/profile.jade
	views/shared/header/avatar.jade
	views/shared/tasks/lists.jade
	views/shared/tasks/task.jade
2013-12-02 18:24:33 -07:00

368 lines
11 KiB
JavaScript

// User.js
// =======
// Defines the user data model (schema) for use via the API.
// Dependencies
// ------------
var mongoose = require("mongoose");
var Schema = mongoose.Schema;
var helpers = require('habitrpg-shared/script/helpers');
var items = require('habitrpg-shared/script/items');
var _ = require('lodash');
var TaskSchemas = require('./task');
var Challenge = require('./challenge').model;
// User Schema
// -----------
var eggPotionMapping = _.transform(items.items.eggs, function(m, egg){
_.defaults(m, _.transform(items.items.hatchingPotions, function(m2, pot){
m2[egg.name + '-' + pot.name] = true;
}));
})
var specialPetsMapping = items.items.specialPets; // may need to revisit if we add additional information about the special pets
var UserSchema = new Schema({
// ### UUID and API Token
_id: {
type: String,
'default': helpers.uuid
},
apiToken: {
type: String,
'default': helpers.uuid
},
// ### Mongoose Update Object
// We want to know *every* time an object updates. Mongoose uses __v to designate when an object contains arrays which
// have been updated (http://goo.gl/gQLz41), but we want *every* update
_v: { type: Number, 'default': 0 },
achievements: {
originalUser: Boolean,
helpedHabit: Boolean,
ultimateGear: Boolean,
beastMaster: Boolean,
veteran: Boolean,
streak: Number,
challenges: Array
},
auth: {
facebook: Schema.Types.Mixed,
local: {
email: String,
hashed_password: String,
salt: String,
username: String
},
timestamps: {
created: {type: Date,'default': Date.now},
loggedin: {type: Date,'default': Date.now}
}
},
backer: {
tier: Number,
//admin: Boolean, // FIXME migrate to contributor.admin
npc: String,
//contributor: String, // FIXME migrate to contributor.text
tokensApplied: Boolean
},
contributor: {
level: Number, // 1-7, see https://trello.com/c/wkFzONhE/277-contributor-gear
admin: Boolean,
text: String, // Artisan, Friend, Blacksmith, etc
contributions: String // a markdown textarea to list their contributions + links
},
balance: Number,
filters: {type: Schema.Types.Mixed, 'default': {}},
purchased: {
ads: {type: Boolean, 'default': false},
skin: {type: Schema.Types.Mixed, 'default': {}}, // eg, {skeleton: true, pumpkin: true, eb052b: true}
hair: {type: Schema.Types.Mixed, 'default': {}}
},
flags: {
customizationsNotification: {type: Boolean, 'default': false},
showTour: {type: Boolean, 'default': true},
dropsEnabled: {type: Boolean, 'default': false},
itemsEnabled: {type: Boolean, 'default': false},
newStuff: {type: Boolean, 'default': false},
rewrite: {type: Boolean, 'default': true},
partyEnabled: Boolean, // FIXME do we need this?
rest: {type: Boolean, 'default': false}, // fixme - change to preferences.resting once we're off derby
contributor: Boolean
},
history: {
exp: Array, // [{date: Date, value: Number}], // big peformance issues if these are defined
todos: Array //[{data: Date, value: Number}] // big peformance issues if these are defined
},
// FIXME remove?
invitations: {
guilds: {type: Array, 'default': []},
party: Schema.Types.Mixed
},
items: {
gear: {
owned: _.transform(items.items.gear.flat, function(m,v,k){
m[v.key] = {type: Boolean};
if (v.key.match(/[weapon|armor|head|shield]_warrior_0/))
m[v.key]['default'] = true;
}),
current: {
weapon: {type: String, 'default': 'weapon_warrior_0'},
armor: {type: String, 'default': 'armor_warrior_0'},
head: {type: String, 'default': 'head_warrior_0'},
shield: {type: String, 'default': 'shield_warrior_0'}
}
},
// -------------- Animals -------------------
// Complex bit here. The result looks like:
// pets: {
// 'Wolf-Desert': 0, // 0 means does not own
// 'PandaCub-Red': 10, // Number represents "Growth Points"
// etc...
// }
pets:
_.defaults(
// First transform to a 1D eggs/potions mapping
_.transform(eggPotionMapping, function(m,v,k){ m[k] = Number; }),
// Then add additional pets (backer, contributor)
_.transform(specialPetsMapping, function(m,v,k){ m[k] = Number; })
),
currentPet: String, // Cactus-Desert
// eggs: {
// 'PandaCub': 0, // 0 indicates "doesn't own"
// 'Wolf': 5 // Number indicates "stacking"
// }
eggs: _.transform(items.items.eggs, function(m,v,k){ m[k] = Number; }),
// hatchingPotions: {
// 'Desert': 0, // 0 indicates "doesn't own"
// 'CottonCandyBlue': 5 // Number indicates "stacking"
// }
hatchingPotions: _.transform(items.items.hatchingPotions, function(m,v,k){ m[k] = Number; }),
// Food: {
// 'Watermelon': 0, // 0 indicates "doesn't own"
// 'RottenMeat': 5 // Number indicates "stacking"
// }
food: _.transform(items.items.food, function(m,v,k){ m[k] = Number; }),
// mounts: {
// 'Wolf-Desert': true,
// 'PandaCub-Red': false,
// etc...
// }
mounts: _.defaults(
// First transform to a 1D eggs/potions mapping
_.transform(eggPotionMapping, function(m,v,k){ m[k] = Boolean; }),
// Then add additional pets (backer, contributor)
{
'LionCub-Ethereal': Boolean,
'BearCub-Polar': Boolean
}
),
currentMount: String,
lastDrop: {
date: {type: Date, 'default': Date.now},
count: {type: Number, 'default': 0}
}
},
lastCron: {
type: Date,
'default': Date.now
},
// FIXME remove?
party: {
//party._id // FIXME make these populate docs?
current: String, // party._id
invitation: String, // party._id
lastMessageSeen: String,
leader: Boolean,
order: {type:String, 'default':'level'}
},
preferences: {
armorSet: String,
dayStart: {type:Number, 'default': 0},
gender: {type:String, 'default': 'm'},
hair: {
color: {type: String, 'default': 'blonde'},
base: {type: Number, 'default': 0},
bangs: {type: Number, 'default': 0}
},
hideHeader: {type:Boolean, 'default':false},
showHelm: {type:Boolean, 'default':true},
showWeapon: {type:Boolean, 'default':true},
showShield: {type:Boolean, 'default':true},
showArmor: {type:Boolean, 'default':true},
skin: {type:String, 'default':'white'},
timezoneOffset: Number,
language: String,
automaticAllocation: Boolean
},
profile: {
blurb: String,
imageUrl: String,
name: String,
},
stats: {
hp: Number,
mp: Number,
exp: Number,
gp: Number,
lvl: Number,
// Class System
// 'class': {type: String, enum: ['warrior','rogue','wizard','rogue'], 'default': 'warrior'},
'class': {type: String, 'default': 'warrior'},
points: {type: Number, 'default': 0},
str: {type: Number, 'default': 0},
def: {type: Number, 'default': 0},
int: {type: Number, 'default': 0},
per: {type: Number, 'default': 0},
buffs: {
str: Number,
def: Number,
per: Number,
stealth: Number
}
},
tags: [
{
id: String,
name: String,
challenge: String
}
],
challenges: [{type: 'String', ref:'Challenge'}],
habits: [TaskSchemas.HabitSchema],
dailys: [TaskSchemas.DailySchema],
todos: [TaskSchemas.TodoSchema],
rewards: [TaskSchemas.RewardSchema],
}, {
strict: true,
minimize: false // So empty objects are returned
});
UserSchema.methods.deleteTask = function(tid) {
//user[t.type+'s'].id(t.id).remove();
var task = this.tasks[tid];
var i = this[task.type+'s'].indexOf(task);
if (~i) this[task.type+'s'].splice(i,1);
}
UserSchema.methods.toJSON = function() {
var doc = this.toObject();
doc.id = doc._id;
// FIXME? Is this a reference to `doc.filters` or just disabled code? Remove?
doc.filters = {};
doc._tmp = this._tmp; // be sure to send down drop notifs
return doc;
};
UserSchema.virtual('tasks').get(function () {
var tasks = this.habits.concat(this.dailys).concat(this.todos).concat(this.rewards);
var tasks = _.object(_.pluck(tasks,'id'), tasks);
return tasks;
});
// FIXME - since we're using special @post('init') above, we need to flag when the original path was modified.
// Custom setter/getter virtuals?
UserSchema.pre('save', function(next) {
//this.markModified('tasks');
if (_.isNaN(this.preferences.dayStart) || this.preferences.dayStart < 0 || this.preferences.dayStart > 24) {
this.preferences.dayStart = 0;
}
if (!this.profile.name) {
var fb = this.auth.facebook;
this.profile.name =
(this.auth.local && this.auth.local.username) ||
(fb && (fb.displayName || fb.name || fb.username || (fb.first_name && fb.first_name + ' ' + fb.last_name))) ||
'Anonymous';
}
// FIXME handle this on level-up instead, and come up with how we're going to handle retroactively
// Actually, can this be used as an attr default? (schema {type: ..., 'default': function(){}})
this.stats.points = this.stats.lvl - (this.stats.def + this.stats.str + this.stats.per + this.stats.int);
var petCount = helpers.countPets(_.reduce(this.items.pets,function(m,v){
//HOTFIX - Remove when solution is found, the first argument passed to reduce is a function
if(_.isFunction(v)) return m;
return m+(v?1:0)},0), this.items.pets);
this.achievements.beastMaster = petCount >= 90;
//our own version incrementer
this._v++;
next();
});
UserSchema.methods.syncScoreToChallenge = function(task, delta){
if (!task.challenge || !task.challenge.id || task.challenge.broken) return;
if (task.type == 'reward') return; // we don't want to update the reward GP cost
var self = this;
Challenge.findById(task.challenge.id, function(err, chal){
if (err) throw err;
var t = chal.tasks[task.id];
if (!t) return chal.syncToUser(self); // this task was removed from the challenge, notify user
t.value += delta;
if (t.type == 'habit' || t.type == 'daily') {
t.history.push({value: t.value, date: +new Date});
}
chal.save();
});
}
UserSchema.methods.unlink = function(options, cb) {
var cid = options.cid, keep = options.keep, tid = options.tid;
var self = this;
switch (keep) {
case 'keep':
self.tasks[tid].challenge = {};
break;
case 'remove':
self.deleteTask(tid);
break;
case 'keep-all':
_.each(self.tasks, function(t){
if (t.challenge && t.challenge.id == cid) {
t.challenge = {};
}
});
break;
case 'remove-all':
_.each(self.tasks, function(t){
if (t.challenge && t.challenge.id == cid) {
self.deleteTask(t.id);
}
})
break;
}
self.markModified('habits');
self.markModified('dailys');
self.markModified('todos');
self.markModified('rewards');
self.save(cb);
}
module.exports.schema = UserSchema;
module.exports.model = mongoose.model("User", UserSchema);