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* wip: define items as mixed objects * add default owned gear * mark modified * more mark modified * more mark modified * more mark modified * more mark modified * fix common tests * fix common tests * update mongoose * add itemsUtils * use new util function in hall controller * add tests for items utils * update website/server to mark all items as modified * start updating common code * update login incentives * update unlock * remove changes to package-lock.json * remove changes to package.json
28 lines
919 B
JavaScript
28 lines
919 B
JavaScript
import each from 'lodash/each';
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import content from '../content/index';
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module.exports = function resetGear (user) {
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let gear = user.items.gear;
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each(['equipped', 'costume'], function resetUserGear (type) {
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gear[type] = {};
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gear[type].armor = 'armor_base_0';
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gear[type].weapon = 'weapon_warrior_0';
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gear[type].head = 'head_base_0';
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gear[type].shield = 'shield_base_0';
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});
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// Gear.owned is (was) a Mongo object so the _.each function iterates over hidden properties.
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// The content.gear.flat[k] check should prevent this causing an error
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each(gear.owned, function resetOwnedGear (v, k) {
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if (gear.owned[k] && content.gear.flat[k] && content.gear.flat[k].value) {
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gear.owned[k] = false;
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}
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});
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gear.owned.weapon_warrior_0 = true; // eslint-disable-line camelcase
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if (user.markModified) user.markModified('items.gear.owned');
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user.preferences.costume = false;
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};
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