Disappearing input fields
Text replacement in @mentions
UUID visibility in profiles
Purple dot for @mentioned usernames
TypeError preventing RYA
Group Plan member list error
* Show accurate experience notifications
Add unit tests for exp notifications
* use array to compute exp and lvl values for notification changes
* Add tests for user loosing xp cases
* Update getClass() for users who have not yet selected a class
* Added tests for members.getClass()
* fix linter errors
* Update test
* Update import in test to point to correct module
* use hasClass() getter where appropriate
* Fix linter error
* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
* update bootstrap-vue to 1.0.0-beta.9 - remove all individual bootstrap components and use BootstrapVue into Vue
* change modal action names from show::modal to bv::show::modal
* check if drops are undefined
* fix modal widths - sellModal now using input instead of dropbox
* upgrade to bootstrap 4.0beta
* include package-lock changes
* fix app menu dropdown position
* upgrade bootstrap to beta2 (was missing grid offset and other fixes) - refix header menu position
* fix tags popup (auto width to max not working) - fix filter panel width (adding width: 100% works until max-width)
* show hide logo on different screensize (new css breakpoints - http://getbootstrap.com/docs/4.0/utilities/display/ )
* fix package-lock?
* fix active button style / app header toggle button
* fix package-lock !
* update package lock after merge - new mixin "openedItemRows" to save the "show more/show less" in stable
* mixin naming style
* fix buyQuestModal marginTop
* fix customMenuDropdown position
* fix userDropdown items
* Add more checks for user achievements
* Began to add ajax request for bailey
* Prevented purchase of locked item
* Refactored notifications to have unique id and use actions
* Added feature banner when gear is bought
* Removed debug code
* Mark group notifications as read
* Fixed lint issues
* Added gem icon to purchase all
* Added unqequip for hair styles
* Added quest rewards to quest completed modal
* Fixed display of task approvals
* Ensured the user is welcomed before showing login notification
* Added new message modal
* fixed manager functions
* Fixed group edit on group plan
* Client: fix Apidoc and move email files (#9139)
* fix apidoc
* move emails files
* quest leader can start/end quest; admins can edit challenges/guilds; reverse chat works; remove static/videos link; etc (#9140)
* enable link to markdown info on group and challenge edit screen
* allow admin (moderators and staff) to edit challenges
* allow admin (moderators and staff) to edit guilds
Also add some unrelated TODO comments.
* allow any party member (not just leader) to start quest from party page
* allow quest owner to cancel, begin, abort quest
Previously only the party leader could see those buttons. The leader still can.
This also hides those buttons from all other party members.
* enable reverse chat in guilds and party
* remove outdated videos from press kit
* adjust various wordings
* Be consistent with capitalization of Check-In. (#9118)
* limit for inlined svg images and make home leaner by not bundling it with the rest of static pages
* sep 27 fixes (#9088)
* fix item paddings / drawer width
* expand the width of item-rows by the margin of an item
* fix hatchedPet-dialog
* fix hatching-modal
* remove min-height
* Oct 3 fixes (#9148)
* Only show level after yesterdailies modal
* Fixed zindex
* Added spcial spells to rewards column
* Added single click buy for health and armoire
* Prevented task scoring when casting a spell
* Renamed generic purchase method
* Updated nav for small screen
* Hide checklist while casting
* fix some text describing menu items (#9145)
* Prevented filters from closing when editing tags
* Fixed group plan upgrade
* Add check for class change
* Fixed scrolling stopping on bailey
* Added server side results for armoire
* Added persistend equipment drawer toggle
* Updated reactivity in amazon payments
* reset yesterdailies array after cron has run
* start to fix gifting
* remove unused code, move encodegift
* wip
* fix styles and bugs
* fix error if amazon is slow to load its script
* fix error notifications not showing up