Files
habitica/website/client/components/notifications.vue
2018-08-24 23:05:36 -05:00

584 lines
19 KiB
Vue

<template lang="pug">
div
yesterdaily-modal(
:yesterDailies='yesterDailies',
@run-cron="runYesterDailiesAction()",
)
armoire-empty
new-stuff
death
low-health
level-up
choose-class
testing
testingletiant
rebirth-enabled
drops-enabled
contributor
won-challenge
ultimate-gear
streak
rebirth
joined-guild
joined-challenge
invited-friend
login-incentives(:data='notificationData')
quest-completed
quest-invitation
</template>
<style lang='scss'>
.introjs-helperNumberLayer, .introjs-bullets {
display: none;
}
.introjs-tooltip {
background-image: url('~client/assets/svg/for-css/tutorial-border.svg');
background-size: 100% 100%;
background-repeat: no-repeat;
height: 131px;
min-height: 131px !important;
width: 400px;
max-width: 400px;
.featured-label {
position: absolute;
top: -1.5em;
}
.npc_justin_textbox {
position: absolute;
right: 1em;
top: -3.6em;
width: 48px;
height: 52px;
background-image: url('~client/assets/images/justin_textbox.png');
}
}
.introjs-button:hover, .introjs-button:active, .introjs-button:focus {
background-image: none;
background-color: #4f2a93 !important;
color: #fff;
}
.introjs-tooltipbuttons {
margin-top: 1em;
}
.introjs-button {
text-shadow: none;
text-align: center;
display: block;
max-width: 90px;
font-family: Roboto;
font-size: 14px;
background-image: none;
color: #fff;
margin: 0 auto;
padding: .8em;
border-radius: 2px;
background-color: #4f2a93 !important;
box-shadow: 0 2px 2px 0 rgba(26, 24, 29, 0.16), 0 1px 4px 0 rgba(26, 24, 29, 0.12) !important;
}
</style>
<script>
import axios from 'axios';
import moment from 'moment';
import throttle from 'lodash/throttle';
import { toNextLevel } from '../../common/script/statHelpers';
import { shouldDo } from '../../common/script/cron';
import { mapState } from 'client/libs/store';
import notifications from 'client/mixins/notifications';
import guide from 'client/mixins/guide';
import yesterdailyModal from './yesterdailyModal';
import welcomeModal from './achievements/welcome';
import newStuff from './achievements/newStuff';
import death from './achievements/death';
import lowHealth from './achievements/lowHealth';
import levelUp from './achievements/levelUp';
import chooseClass from './achievements/chooseClass';
import armoireEmpty from './achievements/armoireEmpty';
import questCompleted from './achievements/questCompleted';
import questInvitation from './achievements/questInvitation';
import testing from './achievements/testing';
import testingletiant from './achievements/testingletiant';
import rebirthEnabled from './achievements/rebirthEnabled';
import dropsEnabled from './achievements/dropsEnabled';
import contributor from './achievements/contributor';
import invitedFriend from './achievements/invitedFriend';
import joinedChallenge from './achievements/joinedChallenge';
import joinedGuild from './achievements/joinedGuild';
import rebirth from './achievements/rebirth';
import streak from './achievements/streak';
import ultimateGear from './achievements/ultimateGear';
import wonChallenge from './achievements/wonChallenge';
import loginIncentives from './achievements/login-incentives';
export default {
mixins: [notifications, guide],
components: {
yesterdailyModal,
wonChallenge,
ultimateGear,
streak,
rebirth,
joinedGuild,
joinedChallenge,
invitedFriend,
welcomeModal,
newStuff,
death,
lowHealth,
levelUp,
chooseClass,
armoireEmpty,
questCompleted,
questInvitation,
testing,
testingletiant,
rebirthEnabled,
dropsEnabled,
contributor,
loginIncentives,
},
data () {
// Levels that already display modals and should not trigger generic Level Up
let unlockLevels = {
3: 'drop system',
10: 'class system',
50: 'Orb of Rebirth',
};
// Avoid showing the same notiication more than once
let lastShownNotifications = [];
let alreadyReadNotification = [];
// A list of notifications handled by this component,
// NOTE: Those not listed here won't be handled at all!
const handledNotifications = {};
[
'GUILD_PROMPT', 'DROPS_ENABLED', 'REBIRTH_ENABLED', 'WON_CHALLENGE', 'STREAK_ACHIEVEMENT',
'ULTIMATE_GEAR_ACHIEVEMENT', 'REBIRTH_ACHIEVEMENT', 'GUILD_JOINED_ACHIEVEMENT',
'CHALLENGE_JOINED_ACHIEVEMENT', 'INVITED_FRIEND_ACHIEVEMENT', 'NEW_CONTRIBUTOR_LEVEL',
'CRON', 'SCORED_TASK', 'LOGIN_INCENTIVE',
].forEach(type => {
handledNotifications[type] = true;
});
return {
yesterDailies: [],
levelBeforeYesterdailies: 0,
notificationData: {},
unlockLevels,
lastShownNotifications,
alreadyReadNotification,
isRunningYesterdailies: false,
nextCron: null,
handledNotifications,
};
},
computed: {
// https://stackoverflow.com/questions/42133894/vue-js-how-to-properly-watch-for-nested-properties/42134176#42134176
...mapState({
user: 'user.data',
userHp: 'user.data.stats.hp',
userExp: 'user.data.stats.exp',
userGp: 'user.data.stats.gp',
userMp: 'user.data.stats.mp',
userLvl: 'user.data.stats.lvl',
userNotifications: 'user.data.notifications',
userAchievements: 'user.data.achievements', // @TODO: does this watch deeply?
armoireEmpty: 'user.data.flags.armoireEmpty',
questCompleted: 'user.data.party.quest.completed',
}),
userClassSelect () {
return !this.user.flags.classSelected && this.user.stats.lvl >= 10;
},
invitedToQuest () {
return this.user.party.quest.RSVPNeeded && !this.user.party.quest.completed;
},
},
watch: {
userHp (after, before) {
if (this.user.needsCron) return;
if (after <= 0) {
this.playSound('Death');
this.$root.$emit('bv::show::modal', 'death');
// @TODO: {keyboard:false, backdrop:'static'}
} else if (after <= 30 && !this.user.flags.warnedLowHealth) {
this.$root.$emit('bv::show::modal', 'low-health');
// @TODO: {keyboard:false, backdrop:'static', controller:'UserCtrl'}
}
if (after === before) return;
if (this.user.stats.lvl === 0) return;
this.hp(after - before, 'hp');
if (after < 0) this.playSound('Minus_Habit');
},
userExp (after, before) {
if (after === before) return;
if (this.user.stats.lvl === 0) return;
let exp = after - before;
if (exp < -50) { // recalculate exp if user level up
exp = toNextLevel(this.user.stats.lvl - 1) - before + after;
}
this.exp(exp);
},
userGp (after, before) {
if (after === before) return;
if (this.user.stats.lvl === 0) return;
let money = after - before;
let bonus;
if (this.user._tmp) {
bonus = this.user._tmp.streakBonus || 0;
}
this.gp(money, bonus || 0);
// Append Bonus
if (money > 0 && Boolean(bonus)) {
if (bonus < 0.01) bonus = 0.01;
this.streak(`+ ${this.coins(bonus)}`);
delete this.user._tmp.streakBonus;
}
},
userMp (after, before) {
if (after === before) return;
if (!this.$store.getters['members:hasClass'](this.user)) return;
let mana = after - before;
if (this.user.stats.lvl < 10) return;
this.mp(mana);
},
userLvl (after, before) {
if (after <= before || this.$store.state.isRunningYesterdailies) return;
this.showLevelUpNotifications(after);
},
userClassSelect (after) {
if (this.user.needsCron) return;
if (!after) return;
this.$root.$emit('bv::show::modal', 'choose-class');
// @TODO: {controller:'UserCtrl', keyboard:false, backdrop:'static'}
},
userNotifications (after) {
if (this.user.needsCron) return;
this.handleUserNotifications(after);
},
armoireEmpty (after, before) {
if (after === before || after === false) return;
this.$root.$emit('bv::show::modal', 'armoire-empty');
},
questCompleted () {
if (!this.questCompleted) return;
this.$root.$emit('bv::show::modal', 'quest-completed');
this.playSound('Achievement_Unlocked');
},
invitedToQuest (after) {
if (after !== true) return;
this.$root.$emit('bv::show::modal', 'quest-invitation');
},
},
mounted () {
Promise.all([
this.$store.dispatch('user:fetch'),
this.$store.dispatch('tasks:fetchUserTasks'),
]).then(() => {
this.checkUserAchievements();
// @TODO: This is a timeout to ensure dom is loaded
window.setTimeout(() => {
this.initTour();
if (this.user.flags.tour.intro === this.TOUR_END || !this.user.flags.welcomed) return;
this.goto('intro', 0);
}, 2000);
this.runYesterDailies();
// Do not remove the event listener as it's live for the entire app lifetime
document.addEventListener('mousemove', this.checkNextCron);
document.addEventListener('touchstart', this.checkNextCron);
document.addEventListener('mousedown', this.checkNextCron);
document.addEventListener('keydown', this.checkNextCron);
});
},
beforeDestroy () {
document.removeEventListener('mousemove', this.checkNextCron);
document.removeEventListener('touchstart', this.checkNextCron);
document.removeEventListener('mousedown', this.checkNextCron);
document.removeEventListener('keydown', this.checkNextCron);
},
methods: {
checkUserAchievements () {
if (this.user.needsCron) return;
// List of prompts for user on changes. Sounds like we may need a refactor here, but it is clean for now
if (!this.user.flags.welcomed) {
this.$store.state.avatarEditorOptions.editingUser = false;
this.$root.$emit('bv::show::modal', 'avatar-modal');
}
if (this.user.stats.hp <= 0) {
this.playSound('Death');
this.$root.$emit('bv::show::modal', 'death');
}
if (this.questCompleted) {
this.$root.$emit('bv::show::modal', 'quest-completed');
this.playSound('Achievement_Unlocked');
}
if (this.userClassSelect) {
this.$root.$emit('bv::show::modal', 'choose-class');
this.playSound('Achievement_Unlocked');
}
},
showLevelUpNotifications (newlevel) {
this.lvl();
this.playSound('Level_Up');
if (this.user._tmp && this.user._tmp.drop && this.user._tmp.drop.type === 'Quest') return;
if (this.unlockLevels[`${newlevel}`]) return;
if (!this.user.preferences.suppressModals.levelUp) this.$root.$emit('bv::show::modal', 'level-up');
},
playSound (sound) {
this.$root.$emit('playSound', sound);
},
checkNextCron: throttle(function checkNextCron () {
if (!this.$store.state.isRunningYesterdailies && this.nextCron && Date.now() > this.nextCron) {
Promise.all([
this.$store.dispatch('user:fetch', {forceLoad: true}),
this.$store.dispatch('tasks:fetchUserTasks', {forceLoad: true}),
]).then(() => this.runYesterDailies());
}
}, 1000),
scheduleNextCron () {
// Reset the yesterDailies array
this.yesterDailies = [];
// Open yesterdailies modal the next time cron runs
const dayStart = this.user.preferences.dayStart;
let nextCron = moment().hours(dayStart).minutes(0).seconds(0).milliseconds(0);
const currentHour = moment().format('H');
if (currentHour >= dayStart) {
nextCron = nextCron.add(1, 'day');
}
// Setup a listener that executes 10 seconds after the next cron time
this.nextCron = Number(nextCron.format('x'));
this.$store.state.isRunningYesterdailies = false;
},
async runYesterDailies () {
if (this.$store.state.isRunningYesterdailies) return;
this.$store.state.isRunningYesterdailies = true;
if (!this.user.needsCron) {
this.scheduleNextCron();
this.handleUserNotifications(this.user.notifications);
return;
}
let dailys = this.$store.state.tasks.data.dailys;
let yesterDay = moment().subtract('1', 'day').startOf('day').add({
hours: this.user.preferences.dayStart,
});
dailys.forEach((task) => {
if (task && task.group.approval && task.group.approval.requested) return;
if (task.completed) return;
let due = shouldDo(yesterDay, task);
if (task.yesterDaily && due) this.yesterDailies.push(task);
});
if (this.yesterDailies.length === 0) {
this.runYesterDailiesAction();
return;
}
this.levelBeforeYesterdailies = this.user.stats.lvl;
this.$root.$emit('bv::show::modal', 'yesterdaily');
},
async runYesterDailiesAction () {
// Run Cron
await axios.post('/api/v4/cron');
// Notifications
// Sync
await Promise.all([
this.$store.dispatch('user:fetch', {forceLoad: true}),
this.$store.dispatch('tasks:fetchUserTasks', {forceLoad: true}),
]);
this.$store.state.isRunningYesterdailies = false;
if (this.levelBeforeYesterdailies > 0 && this.levelBeforeYesterdailies < this.user.stats.lvl) {
this.showLevelUpNotifications(this.user.stats.lvl);
}
this.scheduleNextCron();
this.handleUserNotifications(this.user.notifications);
},
async handleUserNotifications (after) {
if (this.$store.state.isRunningYesterdailies) return;
if (this.user.flags.newStuff) {
this.$root.$emit('bv::show::modal', 'new-stuff');
}
if (!after || after.length === 0 || !Array.isArray(after)) return;
let notificationsToRead = [];
let scoreTaskNotification = [];
after.forEach((notification) => {
// This notification type isn't implemented here
if (!this.handledNotifications[notification.type]) return;
if (this.lastShownNotifications.indexOf(notification.id) !== -1) {
return;
}
this.lastShownNotifications.push(notification.id);
if (this.lastShownNotifications.length > 10) {
this.lastShownNotifications.splice(0, 9);
}
let markAsRead = true;
// @TODO: Use factory function instead
switch (notification.type) {
case 'GUILD_PROMPT':
// @TODO: I'm pretty sure we can find better names for these
if (notification.data.textletiant === -1) {
this.$root.$emit('bv::show::modal', 'testing');
} else {
this.$root.$emit('bv::show::modal', 'testingletiant');
}
break;
case 'DROPS_ENABLED':
this.$root.$emit('bv::show::modal', 'drops-enabled');
break;
case 'REBIRTH_ENABLED':
this.$root.$emit('bv::show::modal', 'rebirth-enabled');
break;
case 'WON_CHALLENGE':
this.$root.$emit('bv::show::modal', 'won-challenge');
break;
case 'STREAK_ACHIEVEMENT':
this.text(`${this.$t('streaks')}: ${this.user.achievements.streak}`);
this.playSound('Achievement_Unlocked');
if (!this.user.preferences.suppressModals.streak) {
this.$root.$emit('bv::show::modal', 'streak');
}
break;
case 'ULTIMATE_GEAR_ACHIEVEMENT':
this.playSound('Achievement_Unlocked');
this.$root.$emit('bv::show::modal', 'ultimate-gear');
break;
case 'REBIRTH_ACHIEVEMENT':
this.playSound('Achievement_Unlocked');
this.$root.$emit('bv::show::modal', 'rebirth');
break;
case 'GUILD_JOINED_ACHIEVEMENT':
this.playSound('Achievement_Unlocked');
this.$root.$emit('bv::show::modal', 'joined-guild');
break;
case 'CHALLENGE_JOINED_ACHIEVEMENT':
this.playSound('Achievement_Unlocked');
this.text(`${this.$t('achievement')}: ${this.$t('joinedChallenge')}`, () => {
this.$root.$emit('bv::show::modal', 'joined-challenge');
}, false);
break;
case 'INVITED_FRIEND_ACHIEVEMENT':
this.playSound('Achievement_Unlocked');
this.$root.$emit('bv::show::modal', 'invited-friend');
break;
case 'NEW_CONTRIBUTOR_LEVEL':
this.playSound('Achievement_Unlocked');
this.$root.$emit('bv::show::modal', 'contributor');
break;
case 'CRON':
if (notification.data) {
if (notification.data.hp) this.hp(notification.data.hp, 'hp');
if (notification.data.mp && this.user.stats.lvl >= 10) this.mp(notification.data.mp);
}
break;
case 'SCORED_TASK':
// Search if it is a read notification
for (let i = 0; i < this.alreadyReadNotification.length; i++) {
if (this.alreadyReadNotification[i] === notification.id) {
markAsRead = false; // Do not let it be read again
break;
}
}
// Only process the notification if it is an unread notification
if (markAsRead) {
scoreTaskNotification.push(notification);
// Add to array of read notifications
this.alreadyReadNotification.push(notification.id);
}
break;
case 'LOGIN_INCENTIVE':
if (this.user.flags.tour.intro === this.TOUR_END && this.user.flags.welcomed) {
this.notificationData = notification.data;
this.$root.$emit('bv::show::modal', 'login-incentives');
}
break;
}
if (markAsRead) notificationsToRead.push(notification.id);
});
let userReadNotifsPromise = false;
if (notificationsToRead.length > 0) {
await axios.post('/api/v4/notifications/read', {
notificationIds: notificationsToRead,
});
}
// @TODO this code is never run because userReadNotifsPromise is never true
if (userReadNotifsPromise) {
userReadNotifsPromise.then(() => {
// Only run this code for scoring approved tasks
if (scoreTaskNotification.length > 0) {
let approvedTasks = [];
for (let i = 0; i < scoreTaskNotification.length; i++) {
// Array with all approved tasks
const scoreData = scoreTaskNotification[i].data;
let direction = 'up';
if (scoreData.direction) direction = scoreData.direction;
approvedTasks.push({
params: {
task: scoreData.scoreTask,
direction,
},
});
// Show notification of task approved
this.markdown(scoreTaskNotification[i].data.message);
}
// Score approved tasks
// TODO: User.bulkScore(approvedTasks);
}
});
}
this.checkUserAchievements();
},
},
};
</script>