* Added text to locale
* Added achievement to content and libs
* Added achievement modal
* Added achievement to notification model and controller
* Added achievement to user schema
* Grant achievement to inviter when user registers using emailed link
* Fix icon name
* Added integration test
* Fix linting
* Added sprite
* Added image
* Added new achievement to user schema
* Added new achievement to content
* Added new achievement to libs
* Added achievement text to locale
* Added achievement to notification model and controller
* Grant achievement on joining or creating first challenge
* Added achievement to modal template
* Compiled new sprites
* Added integration tests
* Fix linting error
* Add card and achievement sprite for Congrats card
* Add data regarding Congrats card
* Add Get Well card
* Add Get Well images
* Add schema
* Remove `if (!target.flags) target.flags = {};` code from cards
* Remove white backgrounds for congrats sprites
* add inital tests for cards
* Fix card tests
* Fix invalid urls in tests
* Update POST-user_class_cast_spellId.test.js
* Update POST-user_class_cast_spellId.test.js
* Update POST-user_class_cast_spellId.test.js
* Update congrats card sprite
* Fix card logic
* Fix user schema
* Change achievement values for new cards to Number
* Resize congrats and getwell cards
This will make them be sized properly
* Separate Market from Drops
* Extract cards to new section
* fix(sprites): revert spritesheet changes
* Add flags if target does not have them
* WIP(guilds): AB test pester modal
* WIP(AB-test): guild pester cont'd
* fix(style): linting error
* fix(AB-test): markModified and notif enum
* fix(tests): update AB expectations
* fix(modal): remove extra includes
* feat(achievements): add Joined Guild cheevo
Also removes unused achievement sprites, and properly saves counter used in A/B testing
* fix(style): linting error from conflict
* Prevented watch functions from being called when task._edit is removed
* Added start date support on the UI task summary
* Fixed setting of monthly and calculations
* Fixed linting issues
* Added check for existence
* Added existence check
* Ensured correct start date is used on update
* Hid repeat options from anything not a daily
* Added missing locales
* Moved repeatables out of advance options
* Added support for grouping tasks by chllenge
* Fixed tests and updated default challenge model name
* Fixed broken member test
* Updated setting string
* Changed to shortName
* Began abstracting task grouping
* Added initial task directive code
* Added new directives to help with grouping of tasks
* Removed random console.log
* Clean version of PR 8175
The original PR for this was here:
https://github.com/HabitRPG/habitica/pull/8175
Unfortunately while fixing a conflict in tasks.json, I messed up the rebase and wound up pulling in too many commits and making a giant mess. Sorry. :P
* Fixing test failure
This test seems to occasionally start failing (another coder reported the same thing happening to them in the blacksmiths’ guild) because the order in which the tasks are created can sometimes not match the order in the array. So I have sorted the tasks array after creation by the task name to ensure a consistent ordering, and slightly reordered the expect statements to match.
* Taking all equipped items into account when calculating attributes instead of just head, weapon, sheild, and armor. closes#8185
* Refactored the stat calculations a bit so that all stat calculations are handled in the same location in the same way to try and reduce duplicate logic.
This commit also adds a number of tests to test this new behavior.
* spelling fixes
* Adding the unopened mystery items to the call to get not obtained subscriber items. closes#7712
* refactoring according to pr
* Refactoring according to pr. moved time-travelers to it's own file and added new tests.
* pull apart achievements into different subcategories
* achievs previously hidden to others if unachieved are now always shown
* achievs previously always hidden if unachieved are now always shown
* pull apart ultimate gear achievs
* add achiev wrapper mixin
* add achiev mixin for simple counts
* add achiev mixin for singular/plural achievs
* add simpleAchiev mixin and support attributes
* always hide potentially unearnable achievs if unearned
* contributor achiev now uses string interpolation for readMore link
* transition to basic achiev grid layout
* fix npc achievement img bug introduced in c90f7e2
* move surveys and contributor achievs into special section so it is never empty
* double size of achievs in achievs grid
* achievs in grid are muted if unachieved (includes recompiled sprites)
* fix streak notification strings
* add counts to achievement badges for applicable achieved achievs
* list achievements by api
* fix achievement strings in new api
* unearned achievs now use dedicated (WIP) 'unearned' badge instead of muted versions of the normal badges
* fix & cleanup achievements api
* extract generation of the achievements result to a class
* clean up achievement counter css using existing classes
* simplify exports of new achievementBuilder lib
* remove class logic from achievementBuilder lib
* move achievs to common, add rebirth achiev logic, misc fixes
* replace achievs jade logic with results of api call
* fix linting errors
* achievs lib now returns achievs object subdivided by type (basic/seasonal/special
* add tests for new achievs lib
* fix linting errors
* update controllers and views for updated achievs lib
* add indices to achievements to preserve intended order
* move achiev popovers to left
* rename achievs lib to achievements
* adjust positioning of achieve popovers now that stats and achievs pages
are separate
* fix: achievements api correctly decides whether to append extra string for master and triadBingo achievs
* revert compiled sprites so they don't bog down the PR
* pull out achievs api integration tests
* parameterize ultimate gear achievements' text string
* break out static achievement data from user-specific data
* reorg content.achievements to add achiev data in related chunks
* cleanup, respond to feedback
* improve api documentation
* fix merge issues
* Helped Habit Grow --> Helped Habitica Grow
* achievement popovers are muted if the achiev is unearned
* fix singular achievement labels / achievement popover on click
* update apidoc for achievements (description, param-type, successExample, error-types)
* fix whitespace issues in members.js
* move html to a variable
* updated json example
* fix syntax after merge
* feat(event): begin Fall Festival 2016
* feat(event): Seasonal Shop Fall 2016
* fix(test): season specific food
* chore(news): add Bailey
* fix(season): correct Sorceress & timetrav