Matteo Pagliazzi
98c019a0b6
Upgrade lodash to v4 and lint more files ( #8495 )
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* common: import lodash modules separately
* remove test/content from .eslintignore, fix with eslint --fix content/index
* lint test/content
* lint content/index except for lodash methods
* upgrade server/models
* upgrade server/middlewares and server/libs
* port server/controllers/top-level
* port server/controllers/api-v3
* port views and tests
* client old port lodash and _(, missing _.
* upgrade client-old
* port common/script (root level files only)
* port common/script/fns
* port common/libs
* port common/script/ops
* port common/script/content and common/script/libs/shops.js
* misc fixes
* misc fixes
* misc fixes
* more tests fixes
* fix payments test stubbing, down to 2 failing tests
* remove more instances of lodash wrapping
* fix bug where toObject does not clone object
* fix tests
* upgrade migration or add lodash 4 note
* update shrinkwrap
* fix linting
* upgrade eslint-config-habitrpg
* update shrinkwrap
* recompile shrinkwrap
2017-03-01 17:10:48 +01:00
Travis
f8cfdfa37d
Updating attribute calculation to look at all equipment #8188 ( #8202 )
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* Taking all equipped items into account when calculating attributes instead of just head, weapon, sheild, and armor. closes #8185
* Refactored the stat calculations a bit so that all stat calculations are handled in the same location in the same way to try and reduce duplicate logic.
This commit also adds a number of tests to test this new behavior.
* spelling fixes
2017-02-07 12:04:12 -07:00