* fix(profile): detect attempt to use banned words as display name. refactor profanity detection method.
* fix(profile): detect attempt to use banned words in blurb. further refactor profanity detection. inform the user their chat privileges have been revoked.
* refactor: add function to normalize Unicode strings and remove diacritics
* fix: improve regEx to prevent false partial matches e.g. 'hello' being recognised as banned words. porting fix from #12309
* fix(profile): refactor of profanity detection for #12445
* fix(profile): add test for swear words in new profile. fix existing tests
* fix(profile): show different error message for attempted slur use in username by new users.
* fix(profile): remove incorrect slur test
* fix(profile): fix slurs not caught at start of end of strings connect by punctuation
* tests(profile): fix tests for profanity checking
* remove exclusive test
* 11865 - update text for slur warnings
* 11865 - remove unused string from locale files
* 11865 - improve naming of banned word usage locale string
* 11865 - improve logic so that differentiated warnings are shown depending on whether a slur or other profanity has been used in a display name
* 11865 - construct slur regexes outside the validation function in which they are used
* 11865 - fix tests
* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* Prevented users with lvl less than 10 from seeing mana
* Added in class checks and notification tests
* Added getter use
* Fixed class check
* chore(i18n): update locales
* 4.60.2
* remove tests that are no longer needed because we won't be purging private messages (#10670)
Ref: this comment from paglias: https://github.com/HabitRPG/habitica/issues/7940#issuecomment-406489506
* remove .only
* allow challenge leader/owner to view/join/modify challenge in private group they've left - fixes#9753 (#10606)
* rename hasAccess to canJoin for challenges
This is so the function won't be used accidentally for other
purposes, since hasAccess could be misinterpretted.
* add isLeader function for challenges
* allow challenge leader to join/modify/end challenge when they're not in the private group it's in
* delete duplicate test
* clarify title of existing tests
* add tests and adjust existing tests to reduce privileges of test users
* fix lint errors
* remove pointless isLeader check (it's checked in canJoin)
* Correct Challenges tooltip in Guild view (#10667)
* Fix new party member cannot join pending quest (#10648)
* Saved sort selection into local storage for later use - fixes#10432 (#10655)
* Saved sort selection into local storage for later use
* Updated code to use userLocalManager module
* Fix initial position item info when selecting one item after another (fixes#10077) (#10661)
* Update lastMouseMoveEvent even when dragging an egg or potion.
* Update lastMouseMoveEvent even when dragging a food item.
* Refactor/market vue (#10601)
* extract inventoryDrawer from market
* show scrollbar only if needed
* extract featuredItemsHeader / pinUtils
* extract pageLayout
* extract layoutSection / filterDropdown - fix sortByNumber
* rollback sortByNumber order-fix
* move equipment lists out of the layout-section (for now)
* refactor sellModal
* extract checkbox
* extract equipment section
* extract category row
* revert scroll - remove sellModal item template
* fix(lint): commas and semis
* Created category item component (#10613)
* extract filter sidebar
* fix gemCount - fix raising the item count if the item wasn't previously owned
* fixes#10659
* remove unneeded method
* fix typo when importing component
* feat(content): Forest Friends Quest Bundle
* chore(sprites): compile
* chore(i18n): update locales
* 4.60.3
* fix(bcrypt): install fork compatible with Node 8
* chore(i18n): update locales
* 4.60.4
* add swear words - TRIGGER / CONTENT WARNING: assault, slurs, swearwords, etc
* add pinUtils-mixin - fixes#10682 (#10683)
* chore(news): Bailey
* chore(i18n): update locales
* 4.60.5
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Small Updates (#10701)
* small updates
* fix client unit test
* fix uuid validation
* Revert "Small Updates (#10701)" (#10702)
This reverts commit dd7fa73961.
* feat(event): Fall Festival 2018
* chore(sprites): compile
* chore(i18n): update locales
* 4.61.0
* Move inbox to its own model (#10428)
* shared model for chat and inbox
* disable inbox schema
* inbox: use separate model
* remove old code that used group.chat
* add back chat field (not used) and remove old tests
* remove inbox exclusions when loading user
* add GET /api/v3/inbox/messages
* add comment
* implement DELETE /inbox/messages/:messageid in v4
* implement GET /inbox/messages in v4 and update tests
* implement DELETE /api/v4/inbox/clear
* fix url
* fix doc
* update /export/inbox.html
* update other data exports
* add back messages in user schema
* add user.toJSONWithInbox
* add compativility until migration is done
* more compatibility
* fix tojson called twice
* add compatibility methods
* fix common tests
* fix v4 integration tests
* v3 get user -> with inbox
* start to fix tests
* fix v3 integration tests
* wip
* wip, client use new route
* update tests for members/send-private-message
* tests for get user in v4
* add tests for DELETE /inbox/messages/:messageId
* add tests for DELETE /inbox/clear in v4
* update docs
* fix tests
* initial migration
* fix migration
* fix migration
* migration fixes
* migrate api.enterCouponCode
* migrate api.castSpell
* migrate reset, reroll, rebirth
* add routes to v4 version
* fix tests
* fixes
* api.updateUser
* remove .only
* get user -> userLib
* refactor inbox.vue to work with new data model
* fix return message when messaging yourself
* wip fix bug with new conversation
* wip
* fix remaining ui issues
* move api.registerLocal, fixes
* keep only v3 version of GET /inbox/messages
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* Position inn banner when window is resized
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* chore(i18n): update locales
* 4.62.2
* chore(news): Bailey
* chore(i18n): update locales
* 4.62.3
* inbox: fix avatar display and order
* Username announcement (#10729)
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad64.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* fix(lint): comma
* fix(lint): comma spacing
* chore(i18n): update locales
* 4.63.0
* chore(news): Bailey
* chore(i18n): update locales
* 4.63.1
* fix(usernames): various
Reword invalid characters error
Correct typo in slur error
Remove extraneous Confirm button
Reset username field if empty on blur
Restore ability to add local auth to social login
* fix(auth): account for new username paradigm in add-local flow
* fix(auth): alert on successful addLocal
* chore(i18n): update locales
* 4.63.2
* fix(auth): Don't try to check existing username on new reg
* 4.63.3
* feat(content): Armoire and BGs 2018/10
* chore(sprites): compile
* fix(passport): use graph API v2.8
* chore(i18n): update locales
* 4.64.0
* Begin refactoring news API to return individual markdown posts
* Implement simple bailey CMS
* remove old news markdown
* Correctly display images in bailey modal
* Remove need for newStuff migration
* Add basic tests
* Fix authentication issue
* Fix tests
* Update news model
* add API route to get single post
* remove news admin frontend code
* fix lint error
* Fix merge mixups
* Fix lint errors
* fix api call
* fix lint error
* Fix issues caused by merging
* remove console log
* Improve news display
* Correctly update users notifications
* Fix date display for news posts
* Fix tests
* remove old cache file
* correctly create date
* correctly create promise
* Better check for existance.
* Improve docs
* Fix minor issues
* Add method to get latest post
* fix lint errors
* use correct call for 404
* add comment about old newStuff field
* paginate news
* Fix lint errors
* Remove unnecessary await
* Fix broken tests
* ...
* correct existence check
* fix database queries
* change approach to cached news posts
* fix tests
* Change how news posts are cached
* Fetch last news post at an interval
* Fix typos and other small things
* add new permission for modifying bailey posts
* add test for ensureNewsPoster
* return last news post with legacy api
* Fix test
* Hopefully fix test
* change fields to _id
* Fixes
* Fixes
* fix test
* Fixes
* make all tests pass
* fix lint
* id -> _id
* _id -> id
* remove identical tell me later route from api v4
* fix lint
* user model: fix issues with newStuff
* improve user#toJSONTransform
* fix typo
* improve newsPost.js
* fix(integration tests): do not return flags.newStuff if it was not selected
* fix news controller
* server side fixes, start refactoring client
* more client fixes
* automatically set author
* new stuff: show one post per user + drafts
* change default border radius for modals to 8px
* required fields and defaults
* slit news into its own component and fix static page
* noNewsPoster: move from i18n to apiError
* remove unused strings
* fix unit tests
* update apidocs
* add backward comparibility for flags.newStuff in api v3
* fix integration tests
* POST news: make integration test independent of number of posts
* api v3 news: render markdown
* static new-stuff: add padding and fix when user not logged in
* test flags.newStuff
* api v3: test setting flags.newStuff on PUT /user
* refactor news post cache and add tests
* remove new locales file
* more resilient tests
* more resilient tests
* refactor tests for NewsPost.updateLastNewsPost
* api v4: fix tests
* api v3: fix tests
* can set flags.newStuff in api v4
Co-authored-by: Keith Holliday <keithrholliday@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: Alys <Alys@users.noreply.github.com>
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Carl Vuorinen <carl.vuorinen@gmail.com>
Co-authored-by: Rene Cordier <rene.cordier@gmail.com>
Co-authored-by: Forrest Hatfield <github@forresthatfield.com>
Co-authored-by: lucubro <88whacko@gmail.com>
Co-authored-by: negue <negue@users.noreply.github.com>
Co-authored-by: Alys <alice.harris@oldgods.net>
Co-authored-by: J.D. Sandifer <sandifer.jd@gmail.com>
Co-authored-by: Kirsty <kirsty-tortoise@users.noreply.github.com>
Co-authored-by: beatscribe <rattjp@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* Added logic for a repeating Chilling Frost skill. Added test case for redundant chilling frost skill cast. Added comments for the logic of repeating Stealth skill because of an error.
* Added logic for a repeating Stealth skill. Avoiding MP reduction still pending because of console error. Test cases pending.
* Completed the logic for a repeated Stealth skill. Added repeated frost skill cast check in common. Removed exclusive test. Test cases are pending.
* Added test case for Stealth skill recast. Fixed lint errors. Fixed a flaw in if statement which led to test case failure.
* Fixed lint errors in test case.
* Added a common JSON entry for skil recasts in three files. Other files remaining. Added Chilling Frost recast check in common code. Modified test cases.
* Added spellDisabled condition in client code.
* Reverted JSON messages for three languages. Added spellAlreadyCast attribute to JSON file in locales/en. Made changes for showing appropriate message in client code.
* Added an import for throwing BadRequest in common code. Modified test case accordingly.
* Update website/common/script/content/spells.js
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
* Added target and req attributes in cast() method arguments.
* Changed common code test case because of increased function parameters. Moved chilling frost test casse to common tests instead of server tests.
* Changed the test case format in common tests.
* Added a missing done statement.
* Fixed a minor error which led to failing test case. Removed the exclusive test which led to lint error.
* Fixed lint errors.
* Added a class named 'disabled' for the frontend change.
* fix(skills): style cleanup
* fix(skills): unfix
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
* Issue 11050 - Small tuneups to unlock.js
- Use includes i.o. indexOf
- Extract small function for object setting duplication
- Use every instead of custom counter
* Issue 11050 - Properly store purchased items when purchasing them
* Issue 11050 - Couple more tuneups in unlock.js and implemented partial failure scenario
* Issue 11050 - Fix last lint issue
* Issue 11050 - Check path for gear i.o. failing to write it to purchased
* Issue 11050 - Guarantee variation coverage in tests
* Issue 11050 - Use startsWith instead of includes for background check
* Issue 11050 - Don't unlock lost items
* add date check
* achievements modal polishing
* refresh private-messages page when you are already on it
* add countbadge knob to change the example
* fix lint
* typos
* typos
* typos
* add toggle for achievements categories
* typo
* fix test
* fix edit avatar modal cannot be closed
* WIP(settings): subscriber page improvements
* WIP(subscriptions): more design build-out
* fix(css): disabled button styles
* fix(css): better Amazon targeting
* fix hide tooltip + align header correctly
* disable perfect scroll
* load messages on refresh event
* fix header label + conversation actions not breaking layout on hover
* WIP(g1g1): notif
* WIP(g1g1): notif cont'd
* fix(test): snowball change
* fix(event): feature NYE card
* chore(sprites): compile
* fix(bgs): include TT required field
* add gifting banner to the max height calculation
* chore(event): enable winter customizations
* WIP(gifting): partial modal implementation
* feat(gifting): select giftee modal
* fix(gifting): notification order, modal dismiss
* Begin implementing sign in with apple
# Conflicts:
# package-lock.json
# website/common/script/constants.js
# website/server/libs/auth/social.js
# website/server/models/user/schema.js
* Add apple sign in button to website
* fix lint errors
* fix config json
* fix(modals): correct some repops
* fix(gifting): style updates
* fix(buy): modal style changes
* fix(modals): also clean out "prev"
* Attempt workaround for sign in with apple on android
* temporarily log everything as error
* refactor(modals): hide in dismiss event
* fix temporary test failure
* changes to sign in with apple
* fix: first batch of layout issues for private messages + auto sizing textarea
* fix(modals): new dismiss logic
* fix(modals): new dismiss no go??
* Only use email scope
* print debugging
* .
* ..
* ...
* username second line - open profile on face-avatar/conversation name - fix textarea height
* temporarily disable apple auth and just return data for debugging
* Hopefully this works
* .....
* WIP(subscription): unsubscribed state
* .
* ..
* MAYBE THIS ACTUALLY WORKS???
* Implement apple sign in
* fix some urls
* fix urls
* fix redirect and auth
* attempt to also request name
* fix lint error
* WIP(subscription): partial subscribed
* chore(sprites): compile
* Change approach so that it actually works
* fix config error
* fix lint errors
* Fix
* fix lint error
* lint error
* WIP(subscription): finish subscribed
* refresh on sync
* new "you dont have any messages" style + changed min textarea height
* new conversationItem style / layout
* reset message unread on reload
* chore(npm): update package-locks
* fix styles / textarea height
* feat(subscription): revised sub page RC
* list optOut / chatRevoked informations for each conversation + show why its disabled
* Improve apple redirect view
* Fix apple icon on group task registration page
* WIP(adventure): prereqs
* Block / Unblock - correct disabled states - $gray-200 instead of 300/400
* canReceive not checking chatRevoked
* fix: faceAvatar / userLink open the selected conversation user
* check if the target user is blocking the logged-in user
* fix(subs): style tweaks
* fix(profiles): short circuit contributor
Attempted fix for #11830
* chore(sprites): compile
* fix(content): missing potion data
* fix(content): missing string
* WIP(drops): new modal
* fix(subs): moar style tweaks
* check if blocks is undefined
* max-height instead of height
* fix "no messages" state + canReceive on a new conversation
* WIP(adventure): analytics fixes etc
* Improve apple signin handling
* fixed conversations width (280px on max 768 width page)
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* Fix typo
* use base url from env variables
* fix lint
* call autosize after message is sent
* fix urls
* always verify token
* throw error when social auth could not retrieve id
* Store emails correctly for apple auth
* Retrieve name when authenticating through apple
* Fix lint errors
* fix all lint errors
* fix(content): missing strings
* Revert "always verify token"
This reverts commit 8ac40c76bf.
# Conflicts:
# website/server/libs/auth/social.js
* Correctly load name
* remove extra changes
* remove extra logger call
* reset package and package-lock
* add back missing packages
* use name from apple
* add support for multiple apple public keys
* add some unit and integration tests
* add apple auth integration test
* tweak social signup buttons
* pixel pushing
Co-authored-by: Matteo Pagliazzi <matteopagliazzi@gmail.com>
Co-authored-by: Sabe Jones <sabrecat@gmail.com>
Co-authored-by: negue <eugen.bolz@gmail.com>
Co-authored-by: Phillip Thelen <phillip@habitica.com>
* WIP(adventure): prereqs
* WIP(drops): new modal
* WIP(adventure): analytics fixes etc
* feat(adventure): random egg+potion on 2nd task
* fix(lint): noworkies
* fix(modal): correctly construct classes
* fix(tests): expectations and escape
* fix(first-drops): address comments
* fix(first-drops): don't give random drops until first drops
* fix(drops): remove more Level 3 references
* refactor(drops): no need for cloning
* refactor(drops): unnecessary export
* fix(first-drops): force sync
* fix(first-drops): move to server
* fix(first-drops): escape in case we get here with >0 items
* fix(lint): line length
* fix(pet-food): remove unused string
* Fix: moved debuffPotions from vue component
- Move logic of choosing proper debuf potion from vue component to website commons
- introduce new function to get debuffSpellItems
* Fix: move debuffPotions to server
* Refactoring: move setting of debuff potion to func
* Fix: sanity
* Refactoring & Tests:
- Create test case for get and set DebuffPotionItems functions
- Fix setDebuffPotionItems function to not create duplicated debuff items
- Make debuff potion type of items unpinnable
- Move list of debuffs to constant to reuse it in tests and functions
* Fix: typo in test describe
* Fix: translation of unpin
* Fix: setDebuffPotionItems on cron buffs reset
* Fix: use full path for debuff potions
* feat(content): Hourglass Quest
* fix(hourglasses): NaN from undefined
* fix(quests): sanity check for negative scrolls
* fix(hourglasses): don't show quantity selection for binary items
* fix(route): validate number, use body not params
* test(timetrav): add quest tests
* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad64.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
* new inbox client
* add tests for sendPrivateMessage returning the message
* update DELETE user message tests
* port v3 GET-inbox_messages
* use v4 delete message route
* sendPrivateMessage: return sent message
* fix
* Fixing healing light not being castable on server and client sides when user has already full health
Adding integration test for spell cast of healing light when full health
Adding test for heal cast if user has full health
* Fixing ESLint syntax in the spells test files
* removing duplicate translation key
* fixing typos
* extracting quest prerequisite check. adding check for previous quest completion, if required
* fixing (undoing) static change, adding tests
* more typos
* correcting test failures
* honoring quest prerequisites in quest invite API call. updating format of il8n string replacement arg
* no longer using apiError, use translate method instead (msg key was not defined)
* adding @apiError to docblock as requested in issue
* removing checks on quest invite method. small window of opportunity/low risk
* fix(challenges): creator should not join challenge automatically
* change behavior on the client side as well
* update tests and fix membercount
* update tests
* fix tests
* begin implementing global webhooks
* add checklist item scored webhook
* add pet hatched and mount raised webhooks (no tests)
* fix typo
* add lvl up webhooks, remove corrupt notifications and reorganize pre-save hook
* fix typo
* add some tests, globalActivity webhook
* fix bug in global activiy webhook and add more tests
* add tests and fix typo for petHatched and mountRaised webhooks
* fix errors and add tests for level up webhook
* wip: add default data to all webhooks, change signature for WebhookSender.send (missing tests)
* remove unused code
* fix unit tests
* fix chat webhooks
* remove console
* fix lint
* add and fix webhook tests
* add questStarted webhook and questActivity type
* add unit tests
* add finial tests and features
* Began moving group chat to separate model
* Fixed lint issue
* Updated delete chat with new model
* Updated flag chat to support model
* Updated like chat to use model
* Fixed duplicate code and chat messages
* Added note about concat chat
* Updated clear flags to user new model
* Updated more chat checks when loading get group
* Fixed spell test and back save
* Moved get chat to json method
* Updated flagging with new chat model
* Added missing await
* Fixed chat user styles. Fixed spell group test
* Added new model to quest chat and group plan chat
* Removed extra timestamps. Added limit check for group plans
* Updated tests
* Synced id fields
* Fixed id creation
* Add meta and fixed tests
* Fixed group quest accept test
* Updated puppeteer
* Added migration
* Export vars
* Updated comments