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rename some items
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@@ -2,8 +2,8 @@ _ = require 'underscore'
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items = module.exports.items =
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weapon: [
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{index: 0, text: "Sword 1", classes: "weapon_0", notes:'Training weapon.', modifier: 0.01, value:0}
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{index: 1, text: "Sword 2", classes:'weapon_1', notes:'Increases experience gain by 3%.', modifier: 0.3, value:20}
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{index: 0, text: "Training Sword", classes: "weapon_0", notes:'Training weapon.', modifier: 0.01, value:0}
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{index: 1, text: "Sword", classes:'weapon_1', notes:'Increases experience gain by 3%.', modifier: 0.3, value:20}
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{index: 2, text: "Axe", classes:'weapon_2', notes:'Increases experience gain by 6%.', modifier: 0.6, value:30}
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{index: 3, text: "Morningstar", classes:'weapon_3', notes:'Increases experience gain by 9%.', modifier: 0.9, value:45}
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{index: 4, text: "Blue Sword", classes:'weapon_4', notes:'Increases experience gain by 12%.', modifier: 1.2, value:65}
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@@ -27,11 +27,11 @@ items = module.exports.items =
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{index: 5, text: "Golden Helm", classes: 'head_5', notes:'Decreases HP loss by 15%.', modifier: 1.5, value:120}
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]
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shield: [
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{index: 0, text: "Shield 1", classes: 'shield_0', notes:'Training armor.', modifier: 0.01, value:0}
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{index: 1, text: "Shield 2", classes: 'shield_1', notes:'Decreases HP loss by 3%.', modifier: 0.3, value:30}
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{index: 2, text: "Shield 3", classes: 'shield_2', notes:'Decreases HP loss by 6%.', modifier: 0.6, value:45}
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{index: 3, text: "Shield 4", classes: 'shield_3', notes:'Decreases HP loss by 9%.', modifier: 0.9, value:65}
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{index: 4, text: "Shielf 5", classes: 'shield_4', notes:'Decreases HP loss by 12%.', modifier: 1.2, value:90}
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{index: 0, text: "Wooden Shield", classes: 'shield_0', notes:'Training armor.', modifier: 0.01, value:0}
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{index: 1, text: "Buckler", classes: 'shield_1', notes:'Decreases HP loss by 3%.', modifier: 0.3, value:30}
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{index: 2, text: "Enforced Shield", classes: 'shield_2', notes:'Decreases HP loss by 6%.', modifier: 0.6, value:45}
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{index: 3, text: "Red Shield", classes: 'shield_3', notes:'Decreases HP loss by 9%.', modifier: 0.9, value:65}
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{index: 4, text: "Golden Shield", classes: 'shield_4', notes:'Decreases HP loss by 12%.', modifier: 1.2, value:90}
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]
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potion: {type: 'potion', text: "Potion", notes: "Recover 15 HP", value: 25, classes: 'potion'}
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reroll: {type: 'reroll', text: "Re-Roll", classes: 'reroll', notes: "Resets your tasks. When you're struggling and everything's red, use for a clean slate.", value:0 }
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