Reorganize and set stub behavior

This commit is contained in:
Blade Barringer
2015-08-05 13:02:36 -05:00
parent 2598fa1ecb
commit 47681e90bd

View File

@@ -27,12 +27,7 @@ describe('user.fns.buy', function() {
shared.wrap(user); shared.wrap(user);
sinon.stub(user.fns, 'randomVal', function(obj) { sinon.stub(user.fns, 'randomVal');
// too many predictableRandom calls to stub, let's return the last element
var last = _.last(obj);
return last;
});
sinon.stub(user.fns, 'predictableRandom'); sinon.stub(user.fns, 'predictableRandom');
}); });
@@ -82,6 +77,7 @@ describe('user.fns.buy', function() {
user.items.food = {}; user.items.food = {};
}); });
context('failure conditions', function() {
it('does not open if user does not have enough gold', function(done) { it('does not open if user does not have enough gold', function(done) {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT); user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.stats.gp = 50; user.stats.gp = 50;
@@ -107,6 +103,54 @@ describe('user.fns.buy', function() {
done(); done();
}); });
}); });
});
context('non-gear awards', function() {
it('gives Experience', function() {
user.fns.predictableRandom.returns(YIELD_EXP);
user.ops.buy({params: {key: 'armoire'}})
expect(user.items.gear.owned).to.eql({'weapon_warrior_0': true});
expect(user.items.food).to.be.empty;
expect(user.stats.exp).to.eql(46);
expect(user.stats.gp).to.eql(100);
});
it('gives food', function() {
var honey = Content.food.Honey;
user.fns.randomVal.returns(honey);
user.fns.predictableRandom.returns(YIELD_FOOD);
user.ops.buy({params: {key: 'armoire'}})
expect(user.items.gear.owned).to.eql({'weapon_warrior_0': true});
expect(user.items.food).to.eql({'Honey': 1});
expect(user.stats.exp).to.eql(0);
expect(user.stats.gp).to.eql(100);
});
it('does not give equipment if all equipment has been found', function() {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.items.gear.owned = fullArmoire;
user.stats.gp = 150;
user.ops.buy({params: {key: 'armoire'}});
expect(user.items.gear.owned).to.eql(fullArmoire);
var armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
expect(armoireCount).to.eql(0);
expect(user.stats.exp).to.eql(30);
expect(user.stats.gp).to.eql(50);
});
});
context('gear awards', function() {
beforeEach(function() {
var shield = Content.gear.tree.shield.armoire.gladiatorShield;
user.fns.randomVal.returns(shield);
});
it('always drops equipment the first time', function() { it('always drops equipment the first time', function() {
delete user.flags.armoireOpened; delete user.flags.armoireOpened;
@@ -126,28 +170,6 @@ describe('user.fns.buy', function() {
expect(user.stats.gp).to.eql(100); expect(user.stats.gp).to.eql(100);
}); });
it('gives Experience', function() {
user.fns.predictableRandom.returns(YIELD_EXP);
user.ops.buy({params: {key: 'armoire'}})
expect(user.items.gear.owned).to.eql({'weapon_warrior_0': true});
expect(user.items.food).to.be.empty;
expect(user.stats.exp).to.eql(46);
expect(user.stats.gp).to.eql(100);
});
it('gives food', function() {
user.fns.predictableRandom.returns(YIELD_FOOD);
user.ops.buy({params: {key: 'armoire'}})
expect(user.items.gear.owned).to.eql({'weapon_warrior_0': true});
expect(user.items.food).to.eql({'Honey': 1});
expect(user.stats.exp).to.eql(0);
expect(user.stats.gp).to.eql(100);
});
it('gives more equipment', function() { it('gives more equipment', function() {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT); user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.items.gear.owned = { user.items.gear.owned = {
@@ -163,20 +185,6 @@ describe('user.fns.buy', function() {
expect(armoireCount).to.eql((_.size(fullArmoire) - 2)); expect(armoireCount).to.eql((_.size(fullArmoire) - 2));
expect(user.stats.gp).to.eql(100); expect(user.stats.gp).to.eql(100);
}); });
it('does not give equipment if all equipment has been found', function() {
user.fns.predictableRandom.returns(YIELD_EQUIPMENT);
user.items.gear.owned = fullArmoire;
user.stats.gp = 150;
user.ops.buy({params: {key: 'armoire'}});
expect(user.items.gear.owned).to.eql(fullArmoire);
var armoireCount = shared.count.remainingGearInSet(user.items.gear.owned, 'armoire');
expect(armoireCount).to.eql(0);
expect(user.stats.exp).to.eql(30);
expect(user.stats.gp).to.eql(50);
}); });
}); });
}); });