update group members after accepting the quest (without page reload) (#12358)

* update group members after accepting the quest (without page reload)

* show quest information after starting

* removing quest.progress.up assignment

Co-authored-by: rogesson <rogesson.barboza@locaweb.com.br>
This commit is contained in:
Rogesson
2020-08-09 14:44:46 -03:00
committed by GitHub
parent c0bf2cffea
commit 0a47af4ac3

View File

@@ -162,7 +162,7 @@
progress on the group doc? Each user could have different progress.-->
<span
class="float-right"
>{{ user.party.quest.progress.up | floor(10) }} {{ $t('pendingDamageLabel') }}</span> <!-- eslint-disable-line max-len -->
>{{ (user.party.quest.progress.up || 0) | floor(10) }} {{ $t('pendingDamageLabel') }}</span> <!-- eslint-disable-line max-len -->
<!-- player's pending damage uses floor so you
don't overestimate damage you've already done-->
</div>
@@ -425,6 +425,7 @@ export default {
async questAccept (partyId) {
const quest = await this.$store.dispatch('quests:sendAction', { groupId: partyId, action: 'quests/accept' });
this.user.party.quest = quest;
this.group.quest = quest;
},
async questReject (partyId) {
const quest = await this.$store.dispatch('quests:sendAction', { groupId: partyId, action: 'quests/reject' });