pug to html

This commit is contained in:
Matteo Pagliazzi
2019-10-12 16:33:05 +02:00
parent 88243a32fa
commit 07349c70bc
236 changed files with 16708 additions and 9648 deletions

View File

@@ -1,206 +1,276 @@
<template lang="pug">
.standard-page
h1 Stats
.row
.col-6
h2.text-center Equipment
.well.row
.col-4
.col-6
h2.text-center Costume
.row
.col-6
h2.text-center Pet
.col-6
h2.text-center Mount
.row
hr.col-12
h2.col-12 Attributes
.col-6
.col-6
.row
.col-6
.col-6
.row
.col-4
div
h3 Basics
ul
li Health: {{user.stats.hp}}/{{user.stats.maxHealth}}
li Mana: {{user.stats.mp}}/{{user.stats.maxMP}}
li Gold: {{user.stats.gp}}
li Level: {{user.stats.lvl}}
li Experience: {{user.stats.exp}}
div(v-if='user.flags.itemsEnabled')
h3 Battle Gear
ul
li(v-for='(key, itemType) in user.items.gear.equipped', v-if='flatGear[key]')
strong {{ flatGear[key].text() }}
strong(
v-if='flatGear[key].str || flatGear[key].con || flatGear[key].per || flatGear[key].int'
) :&nbsp;
span(
v-for='stat in ["str","con","per","int"]',
v-if='flatGear[key][stat]'
) {{flatGear[key][stat]}} {{ $t(stat) }}&nbsp;
div(v-if='user.preferences.costume')
h4(v-once) {{ $t('costume') }}
div
div(ng-repeat='(key, itemType) in user.items.gear.costume')
strong {{flatGear[key].text()}}
div
h3 Background
ul
li(v-if='!user.preferences.background') None
li(v-if='user.preferences.background') {{ user.preferences.background }}
div(ng-if='user.flags.dropsEnabled')
h3(v-once) {{ $t('pets') }}
ul
li(ng-if='user.items.currentPet')
| {{ $t('activePet') }}:
| {{ formatAnimal(user.items.currentPet, 'pet') }}
li
| {{ $t('petsFound') }}:
| {{ totalCount(user.items.pets) }}
li
| {{ $t('beastMasterProgress') }}:
| {{ beastMasterProgress(user.items.pets) }}
h3(v-once) {{ $t('mounts') }}
ul
li(v-if='user.items.currentMount')
| {{ $t('activeMount') }}:
| {{ formatAnimal(user.items.currentMount, 'mount') }}
li
| {{ $t('mountsTamed') }}:
| {{ totalCount(user.items.mounts) }}
li
| {{ $t('mountMasterProgress') }}:
| {{ mountMasterProgress(user.items.mounts) }}
.col-4
h3(v-once) {{ $t('attributes') }}
.row(v-for="(statInfo, stat) in stats")
.col-4
span.hint(:popover-title='$t(statInfo.title)', popover-placement='right',
:popover='$t(statInfo.popover)', popover-trigger='mouseenter')
strong {{ $t(statInfo.title) }}
strong : {{ statsComputed[stat] }}
.col-6
ul.bonus-stats
li
| {{ $t('levelBonus') }}
| {{statsComputed.levelBonus[stat]}}
li
| {{ $t('gearBonus') }}
| {{statsComputed.gearBonus[stat]}}
li
| {{ $t('classBonus') }}
| {{statsComputed.classBonus[stat]}}
li
| {{ $t('allocatedPoints') }}
| {{user.stats[stat]}}
li
| {{ $t('buffs') }}
| {{user.stats.buffs[stat]}}
div(v-if='user.stats.buffs.stealth')
strong.hint(:popover-title="$t('stealth')", popover-trigger='mouseenter',
popover-placement='right', :popover="$t('stealthNewDay')", v-once)
| {{ $t('stealth') }}
strong : {{user.stats.buffs.stealth}}&nbsp;
div(v-if='user.stats.buffs.streaks')
div
strong.hint(popover-title="$t('streaksFrozen')", popover-trigger='mouseenter',
popover-placement='right', :popover="$t('streaksFrozenText')")
| {{ $t('streaksFrozen') }}
.col-4(v-if='hasClass')
h3(v-once) {{ $t('characterBuild') }}
h4(v-once) {{ $t('class') + ': ' }}
span {{ classText }}&nbsp;
button.btn.btn-danger.btn-xs(@click='changeClass(null)', v-once) {{ $t('changeClass') }}
small.cost 3
span.Pet_Currency_Gem1x.inline-gems
div
div
p(v-if='userLevel100Plus', v-once) {{ $t('noMoreAllocate') }}
p(v-if='user.stats.points || userLevel100Plus')
strong.inline
| {{user.stats.points}}&nbsp;
strong.hint(popover-trigger='mouseenter',
popover-placement='right', :popover="$t('levelPopover')") {{ $t('unallocated') }}
div
fieldset.auto-allocate
.checkbox
label
input(type='checkbox', v-model='user.preferences.automaticAllocation',
@change='set({"preferences.automaticAllocation": user.preferences.automaticAllocation, "preferences.allocationMode": "taskbased"})')
span.hint(popover-trigger='mouseenter', popover-placement='right', :popover="$t('autoAllocationPop')") {{ $t('autoAllocation') }}
form(v-if='user.preferences.automaticAllocation', style='margin-left:1em')
.radio
label
input(type='radio', name='allocationMode', value='flat', v-model='user.preferences.allocationMode',
@change='set({"preferences.allocationMode": "flat"})')
span.hint(popover-trigger='mouseenter', popover-placement='right', :popover="$t('evenAllocationPop')") {{ $t('evenAllocation') }}
.radio
label
input(
type='radio',
name='allocationMode',
value='classbased',
v-model='user.preferences.allocationMode',
@change='set({"preferences.allocationMode": "classbased"})'
)
span.hint(
popover-trigger='mouseenter',
popover-placement='right',
:popover="$t('classAllocationPop')"
) {{ $t('classAllocation') }}
.radio
label
input(
type='radio',
name='allocationMode',
value='taskbased',
v-model='user.preferences.allocationMode',
@change='set({"preferences.allocationMode": "taskbased"})'
)
span.hint(
popover-trigger='mouseenter',
popover-placement='right',
:popover="$t('taskAllocationPop')"
) {{ $t('taskAllocation') }}
div(
v-if='user.preferences.automaticAllocation && !(user.preferences.allocationMode === "taskbased") && (user.stats.points > 0)'
)
button.btn.btn-primary.btn-xs(
@click='allocateNow({})',
popover-trigger='mouseenter',
popover-placement='right',
:popover="$t('distributePointsPop')"
)
span.glyphicon.glyphicon-download
|&nbsp;
| {{ $t('distributePoints') }}
.row(v-for='(statInfo, stat) in allocateStatsList')
.col-8
span.hint(
popover-trigger='mouseenter',
popover-placement='right',
:popover='$t(statInfo.popover)'
)
| {{ $t(statInfo.title) + user.stats[stat] }}
.col-4(v-if='user.stats.points', @click='allocate(stat)')
button.btn.btn-primary(popover-trigger='mouseenter', popover-placement='right',
:popover='$t(statInfo.allocatepop)') +
<template>
<div class="standard-page">
<h1>Stats</h1><div class="row">
<div class="col-6">
<h2 class="text-center">
Equipment
</h2><div class="well row">
<div class="col-4"></div>
</div>
</div><div class="col-6">
<h2 class="text-center">
Costume
</h2>
</div>
</div><div class="row">
<div class="col-6">
<h2 class="text-center">
Pet
</h2>
</div><div class="col-6">
<h2 class="text-center">
Mount
</h2>
</div>
</div><div class="row">
<hr class="col-12"><h2 class="col-12">
Attributes
</h2><div class="col-6"></div><div class="col-6"></div>
</div><div class="row">
<div class="col-6"></div><div class="col-6"></div>
</div><div class="row">
<div class="col-4">
<div><h3>Basics</h3><ul><li>Health: {{ user.stats.hp }}/{{ user.stats.maxHealth }}</li><li>Mana: {{ user.stats.mp }}/{{ user.stats.maxMP }}</li><li>Gold: {{ user.stats.gp }}</li><li>Level: {{ user.stats.lvl }}</li><li>Experience: {{ user.stats.exp }}</li></ul></div><div v-if="user.flags.itemsEnabled">
<h3>Battle Gear</h3><ul>
<li
v-for="(key, itemType) in user.items.gear.equipped"
v-if="flatGear[key]"
>
<strong>{{ flatGear[key].text() }}</strong><strong v-if="flatGear[key].str || flatGear[key].con || flatGear[key].per || flatGear[key].int">:&nbsp;<span
v-for="stat in ['str','con','per','int']"
v-if="flatGear[key][stat]"
>{{ flatGear[key][stat] }} {{ $t(stat) }}&nbsp;</span></strong>
</li>
</ul>
</div><div v-if="user.preferences.costume">
<h4 v-once>
{{ $t('costume') }}
</h4><div>
<div ng-repeat="(key, itemType) in user.items.gear.costume">
<strong>{{ flatGear[key].text() }}</strong>
</div>
</div>
</div><div>
<h3>Background</h3><ul>
<li v-if="!user.preferences.background">
None
</li><li v-if="user.preferences.background">
{{ user.preferences.background }}
</li>
</ul>
</div><div ng-if="user.flags.dropsEnabled">
<h3 v-once>
{{ $t('pets') }}
</h3><ul>
<li ng-if="user.items.currentPet">
{{ $t('activePet') }}:
{{ formatAnimal(user.items.currentPet, 'pet') }}
</li><li>
{{ $t('petsFound') }}:
{{ totalCount(user.items.pets) }}
</li><li>
{{ $t('beastMasterProgress') }}:
{{ beastMasterProgress(user.items.pets) }}
</li>
</ul><h3 v-once>
{{ $t('mounts') }}
</h3><ul>
<li v-if="user.items.currentMount">
{{ $t('activeMount') }}:
{{ formatAnimal(user.items.currentMount, 'mount') }}
</li><li>
{{ $t('mountsTamed') }}:
{{ totalCount(user.items.mounts) }}
</li><li>
{{ $t('mountMasterProgress') }}:
{{ mountMasterProgress(user.items.mounts) }}
</li>
</ul>
</div>
</div><div class="col-4">
<h3 v-once>
{{ $t('attributes') }}
</h3><div
v-for="(statInfo, stat) in stats"
class="row"
>
<div class="col-4">
<span
class="hint"
:popover-title="$t(statInfo.title)"
popover-placement="right"
:popover="$t(statInfo.popover)"
popover-trigger="mouseenter"
><strong>{{ $t(statInfo.title) }}</strong></span><strong>: {{ statsComputed[stat] }}</strong>
</div><div class="col-6">
<ul class="bonus-stats">
<li>
{{ $t('levelBonus') }}
{{ statsComputed.levelBonus[stat] }}
</li><li>
{{ $t('gearBonus') }}
{{ statsComputed.gearBonus[stat] }}
</li><li>
{{ $t('classBonus') }}
{{ statsComputed.classBonus[stat] }}
</li><li>
{{ $t('allocatedPoints') }}
{{ user.stats[stat] }}
</li><li>
{{ $t('buffs') }}
{{ user.stats.buffs[stat] }}
</li>
</ul>
</div>
</div><div v-if="user.stats.buffs.stealth">
<strong
v-once
class="hint"
:popover-title="$t('stealth')"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('stealthNewDay')"
>{{ $t('stealth') }}</strong><strong>: {{ user.stats.buffs.stealth }}&nbsp;</strong>
</div><div v-if="user.stats.buffs.streaks">
<div>
<strong
class="hint"
popover-title="$t('streaksFrozen')"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('streaksFrozenText')"
></strong>{{ $t('streaksFrozen') }}
</div>
</div>
</div><div
v-if="hasClass"
class="col-4"
>
<h3 v-once>
{{ $t('characterBuild') }}
</h3><h4 v-once>
{{ $t('class') + ': ' }}<span>{{ classText }}&nbsp;</span><button
v-once
class="btn btn-danger btn-xs"
@click="changeClass(null)"
>
{{ $t('changeClass') }}
</button><small class="cost">3<span class="Pet_Currency_Gem1x inline-gems"></span></small>
</h4><div>
<div>
<p
v-if="userLevel100Plus"
v-once
>
{{ $t('noMoreAllocate') }}
</p><p v-if="user.stats.points || userLevel100Plus">
<strong class="inline">{{ user.stats.points }}&nbsp;</strong><strong
class="hint"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('levelPopover')"
>{{ $t('unallocated') }}</strong>
</p>
</div><div>
<fieldset class="auto-allocate">
<div class="checkbox">
<label><input
v-model="user.preferences.automaticAllocation"
type="checkbox"
@change="set({'preferences.automaticAllocation': user.preferences.automaticAllocation, 'preferences.allocationMode': 'taskbased'})"
><span
class="hint"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('autoAllocationPop')"
>{{ $t('autoAllocation') }}</span></label>
</div><form
v-if="user.preferences.automaticAllocation"
style="margin-left:1em"
>
<div class="radio">
<label><input
v-model="user.preferences.allocationMode"
type="radio"
name="allocationMode"
value="flat"
@change="set({'preferences.allocationMode': 'flat'})"
><span
class="hint"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('evenAllocationPop')"
>{{ $t('evenAllocation') }}</span></label>
</div><div class="radio">
<label><input
v-model="user.preferences.allocationMode"
type="radio"
name="allocationMode"
value="classbased"
@change="set({'preferences.allocationMode': 'classbased'})"
><span
class="hint"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('classAllocationPop')"
>{{ $t('classAllocation') }}</span></label>
</div><div class="radio">
<label><input
v-model="user.preferences.allocationMode"
type="radio"
name="allocationMode"
value="taskbased"
@change="set({'preferences.allocationMode': 'taskbased'})"
><span
class="hint"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('taskAllocationPop')"
>{{ $t('taskAllocation') }}</span></label>
</div>
</form><div v-if="user.preferences.automaticAllocation && !(user.preferences.allocationMode === 'taskbased') && (user.stats.points > 0)">
<button
class="btn btn-primary btn-xs"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t('distributePointsPop')"
@click="allocateNow({})"
>
<span class="glyphicon glyphicon-download"></span>&nbsp;
{{ $t('distributePoints') }}
</button>
</div>
</fieldset>
</div><div
v-for="(statInfo, stat) in allocateStatsList"
class="row"
>
<div class="col-8">
<span
class="hint"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t(statInfo.popover)"
></span>{{ $t(statInfo.title) + user.stats[stat] }}
</div><div
v-if="user.stats.points"
class="col-4"
@click="allocate(stat)"
>
<button
class="btn btn-primary"
popover-trigger="mouseenter"
popover-placement="right"
:popover="$t(statInfo.allocatepop)"
>
+
</button>
</div>
</div>
</div>
</div>
</div>
</div>
</template>
<style lang="scss" scoped>