mirror of
https://github.com/HabitRPG/habitica.git
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* Added initial bailey api
* wip
* implement new panel header
* Fixed lint
* add ability to mark notification as seen
* add notification count, remove top badge from user and add ability to mark multiple notifications as seen
* add support dismissall and mark all as read
* do not dismiss actionable notif
* mark as seen when menu is opened instead of closed
* implement ordering, list of actionable notifications
* add groups messages and fix badges count
* add notifications for received cards
* send card received notification to target not sender
* rename notificaion field
* fix integration tests
* mark cards notifications as read and update tests
* add mystery items notifications
* add unallocated stats points notifications
* fix linting
* simplify code
* refactoring and fixes
* fix dropdown opening
* start splitting notifications into their own component
* add notifications for inbox messages
* fix unit tests
* fix default buttons styles
* add initial bailey support
* add title and tests to new stuff notification
* add notification if a group task needs more work
* add tests and fixes for marking a task as needing more work
* make sure user._v is updated
* remove console.log
* notification: hover status and margins
* start styling notifications, add separate files and basic functionalities
* fix tests
* start adding mystery items notification
* wip card notification
* fix cards text
* initial implementation inbox messages
* initial implementation group messages
* disable inbox notifications until mobile is ready
* wip group chat messages
* finish mystery and card notifications
* add bailey notification and fix a lot of stuff
* start adding guilds and parties invitations
* misc invitation fixes
* fix lint issues
* remove old code and add key to notifications
* fix tests
* remove unused code
* add link for public guilds invite
* starts to implement needs work notification design and feature
* fixes to needs work, add group task approved notification
* finish needs work feature
* lots of fixes
* implement quest notification
* bailey fixes and static page
* routing fixes
* fixes # this.$store.dispatch(guilds:join, {groupId: group.id, type: party});
* read notifications on click
* chat notifications
* fix tests for chat notifications
* fix chat notification test
* fix tests
* fix tests (again)
* try awaiting
* remove only
* more sleep
* add bailey tests
* fix icons alignment
* fix issue with multiple points notifications
* remove merge code
* fix rejecting guild invitation
* make remove area bigger
* fix error with notifications and add migration
* fix migration
* fix typos
* add cleanup migration too
* notifications empty state, new counter color, fix marking messages as seen in guilds
* fixes
* add image and install correct packages
* fix mongoose version
* update bailey
* typo
* make sure chat is marked as read after other requests
52 lines
1.1 KiB
JavaScript
52 lines
1.1 KiB
JavaScript
var UserNotification = require('../website/server/models/userNotification').model
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var _id = '';
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var items = ['back_mystery_201801','headAccessory_mystery_201801']
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var update = {
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$addToSet: {
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'purchased.plan.mysteryItems':{
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$each: items,
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}
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},
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$push: {
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notifications: (new UserNotification({
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type: 'NEW_MYSTERY_ITEMS',
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data: {
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items: items,
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},
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})).toJSON(),
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},
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};
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/*var update = {
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$set:{
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'purchased.plan':{
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customerId: "",
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dateCreated: new Date(),
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dateTerminated: null,
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dateUpdated:new Date(),
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gemsBought: 0,
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mysteryItems: [],
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paymentMethod: "Paypal",
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planId : "basic_earned"
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}
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}
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};*/
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if (_id) {
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// singular (missing items)
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db.users.update({_id: _id}, update);
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} else {
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// multiple (once @ start of event)
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db.users.update({
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'purchased.plan.customerId': { $ne: null },
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$or: [
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{ 'purchased.plan.dateTerminated': { $gte: new Date() } },
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{ 'purchased.plan.dateTerminated': { $exists: false } },
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{ 'purchased.plan.dateTerminated': { $eq: null } }
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]
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}, update, { multi: true });
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}
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