mirror of
https://github.com/HabitRPG/habitica.git
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* removing the 24px top margin on .modal-dialog .title so boss HP and difficulty line up * stop overloading title so much and use a properly-scoped style * removing unnecessary temp vars * using SCSS color vars as per CR * using relative font size measurements instead of absolute pixels, and adding popover override CSS to not break quest shop & invite notifications * removing redundant font declarations
62 lines
1.6 KiB
Vue
62 lines
1.6 KiB
Vue
<template lang="pug">
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base-notification(
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:can-remove="canRemove",
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:has-icon="false",
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:notification="notification",
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@click="action",
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)
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div(slot="content")
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.message(v-html="$t('invitedToQuest', {quest: questName})")
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quest-info(:quest="questData", :small-version="true")
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.notifications-buttons
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.btn.btn-small.btn-success(@click.stop="questAccept()") {{ $t('accept') }}
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.btn.btn-small.btn-danger(@click.stop="questReject()") {{ $t('reject') }}
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</template>
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<style lang="scss">
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.message {
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margin-bottom: 8px;
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}
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</style>
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<script>
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import BaseNotification from './base';
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import { mapState } from 'client/libs/store';
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import quests from 'common/script/content/quests';
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import questInfo from 'client/components/shops/quests/questInfo';
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export default {
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props: ['notification', 'canRemove'],
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components: {
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BaseNotification,
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questInfo,
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},
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computed: {
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...mapState({user: 'user.data'}),
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questData () {
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return quests.quests[this.notification.data.quest];
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},
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questName () {
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return this.questData.text();
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},
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},
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methods: {
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action () {
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this.$router.push({ name: 'party' });
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},
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async questAccept () {
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this.user.party.quest = await this.$store.dispatch('quests:sendAction', {
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groupId: this.notification.data.partyId,
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action: 'quests/accept',
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});
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},
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async questReject () {
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this.user.party.quest = await this.$store.dispatch('quests:sendAction', {
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groupId: this.notification.data.partyId,
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action: 'quests/reject',
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});
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},
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},
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};
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</script>
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