mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-19 07:37:25 +01:00
158 lines
4.1 KiB
JavaScript
158 lines
4.1 KiB
JavaScript
"use strict";
|
|
|
|
habitrpg.controller("TasksCtrl", ['$scope', '$rootScope', '$location', 'User', 'Algos', 'Helpers', 'Notification',
|
|
function($scope, $rootScope, $location, User, Algos, Helpers, Notification) {
|
|
/*FIXME
|
|
*/
|
|
$scope.taskLists = [
|
|
{
|
|
header: 'Habits',
|
|
type: 'habit',
|
|
placeHolder: 'New Habit',
|
|
main: true,
|
|
editable: true
|
|
}, {
|
|
header: 'Dailies',
|
|
type: 'daily',
|
|
placeHolder: 'New Daily',
|
|
main: true,
|
|
editable: true
|
|
}, {
|
|
header: 'Todos',
|
|
type: 'todo',
|
|
placeHolder: 'New Todo',
|
|
main: true,
|
|
editable: true
|
|
}, {
|
|
header: 'Rewards',
|
|
type: 'reward',
|
|
placeHolder: 'New Reward',
|
|
main: true,
|
|
editable: true
|
|
}
|
|
];
|
|
$scope.score = function(task, direction) {
|
|
/*save current stats to compute the difference after scoring.
|
|
*/
|
|
|
|
var oldStats, statsDiff;
|
|
statsDiff = {};
|
|
oldStats = _.clone(User.user.stats);
|
|
Algos.score(User.user, task, direction);
|
|
/*compute the stats change.
|
|
*/
|
|
|
|
_.each(oldStats, function(value, key) {
|
|
var newValue;
|
|
newValue = User.user.stats[key];
|
|
if (newValue !== value) {
|
|
statsDiff[key] = newValue - value;
|
|
}
|
|
});
|
|
/*notify user if there are changes in stats.
|
|
*/
|
|
|
|
if (Object.keys(statsDiff).length > 0) {
|
|
Notification.push({
|
|
type: "stats",
|
|
stats: statsDiff
|
|
});
|
|
}
|
|
if (task.type === "reward" && _.isEmpty(statsDiff)) {
|
|
Notification.push({
|
|
type: "text",
|
|
text: "Not enough GP."
|
|
});
|
|
}
|
|
User.log({
|
|
op: "score",
|
|
data: task,
|
|
dir: direction
|
|
});
|
|
};
|
|
|
|
$scope.addTask = function(list) {
|
|
var task = window.habitrpgShared.helpers.taskDefaults({text: list.newTask, type: list.type}, User.user.filters);
|
|
User.user[list.type + "s"].unshift(task);
|
|
// $scope.showedTasks.unshift newTask # FIXME what's thiss?
|
|
User.log({op: "addTask", data: task});
|
|
delete list.newTask;
|
|
};
|
|
/*Add the new task to the actions log
|
|
*/
|
|
|
|
$scope.clearDoneTodos = function() {};
|
|
$scope.changeCheck = function(task) {
|
|
/* This is calculated post-change, so task.completed=true if they just checked it
|
|
*/
|
|
if (task.completed) {
|
|
$scope.score(task, "up");
|
|
} else {
|
|
$scope.score(task, "down");
|
|
}
|
|
};
|
|
/* TODO this should be somewhere else, but fits the html location better here
|
|
*/
|
|
|
|
// uhoh! our first name conflict with habitrpg-shared/helpers, we gotta resovle that soon.
|
|
$rootScope.clickRevive = function() {
|
|
window.habitrpgShared.algos.revive(User.user);
|
|
User.log({
|
|
op: "revive"
|
|
});
|
|
};
|
|
$scope.remove = function(task) {
|
|
var tasks;
|
|
if (confirm("Are you sure you want to delete this task?") !== true) {
|
|
return;
|
|
}
|
|
tasks = User.user[task.type + "s"];
|
|
User.log({
|
|
op: "delTask",
|
|
data: task
|
|
});
|
|
tasks.splice(tasks.indexOf(task), 1);
|
|
};
|
|
/*
|
|
------------------------
|
|
Items
|
|
------------------------
|
|
*/
|
|
|
|
$scope.$watch("user.items", function() {
|
|
var sorted, updated;
|
|
updated = window.habitrpgShared.items.updateStore(User.user);
|
|
/* Figure out whether we wanna put this in habitrpg-shared
|
|
*/
|
|
|
|
sorted = [updated.weapon, updated.armor, updated.head, updated.shield, updated.potion, updated.reroll];
|
|
$scope.itemStore = sorted;
|
|
});
|
|
$scope.buy = function(type) {
|
|
var hasEnough;
|
|
hasEnough = window.habitrpgShared.items.buyItem(User.user, type);
|
|
if (hasEnough) {
|
|
User.log({
|
|
op: "buy",
|
|
type: type
|
|
});
|
|
Notification.push({
|
|
type: "text",
|
|
text: "Item bought!"
|
|
});
|
|
} else {
|
|
Notification.push({
|
|
type: "text",
|
|
text: "Not enough GP."
|
|
});
|
|
}
|
|
};
|
|
|
|
|
|
$scope.clearCompleted = function() {
|
|
User.user.todos = _.reject(User.user.todos, {completed:true});
|
|
User.log({op: 'clear-completed'});
|
|
}
|
|
|
|
}]);
|