mirror of
https://github.com/HabitRPG/habitica.git
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* upgrade gulp-babel * upgrade babel-eslint * upgrade eslint-friendly-formatter * start upgrading chai * start to upgrade eslint * restore skipped tests * start to upgrqde monk * fix linting and remove unused file * fix mocha notifications, and common tests * fix unit tests * start to fix initrgration tests * more integration tests fixes * upgrade monk to latest version * lint /scripts * migrations: start moving to /archive unused migrations and run eslint with --fix * lint migrations * fix more integration tests * fix test
134 lines
3.0 KiB
JavaScript
134 lines
3.0 KiB
JavaScript
import { selectGearToPin } from '../website/common/script/ops/pinnedGearUtils';
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let getItemInfo = require('../website/common/script/libs/getItemInfo');
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let migrationName = '20170928_redesign_launch.js';
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let authorName = 'paglias'; // in case script author needs to know when their ...
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let authorUuid = 'ed4c688c-6652-4a92-9d03-a5a79844174a'; // ... own data is done
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/*
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* Migrate existing in app rewards lists to pinned items
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* Award Veteran Pets
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*/
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let monk = require('monk');
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let connectionString = 'mongodb://localhost:27017/habitrpg?auto_reconnect=true'; // FOR TEST DATABASE
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let dbUsers = monk(connectionString).get('users', { castIds: false });
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function processUsers (lastId) {
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// specify a query to limit the affected users (empty for all users):
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let query = {
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migration: {$ne: migrationName},
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'auth.timestamps.loggedin': {$gt: new Date('2017-09-21')},
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};
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let fields = {
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'items.pets': 1,
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'items.gear': 1,
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'stats.class': 1,
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};
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if (lastId) {
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query._id = {
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$gt: lastId,
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};
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}
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return dbUsers.find(query, {
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fields,
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sort: {_id: 1},
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limit: 250,
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})
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.then(updateUsers)
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.catch(function (err) {
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console.log(err);
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return exiting(1, `ERROR! ${ err}`);
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});
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}
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let progressCount = 1000;
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let count = 0;
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function updateUsers (users) {
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if (!users || users.length === 0) {
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console.warn('All appropriate users found and modified.');
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displayData();
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return;
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}
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let userPromises = users.map(updateUser);
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let lastUser = users[users.length - 1];
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return Promise.all(userPromises)
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.then(function () {
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processUsers(lastUser._id);
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});
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}
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function updateUser (user) {
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count++;
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let set = {migration: migrationName};
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let oldRewardsList = selectGearToPin(user);
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let newPinnedItems = [
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{
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type: 'armoire',
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path: 'armoire',
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},
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{
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type: 'potion',
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path: 'potion',
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},
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];
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oldRewardsList.forEach(item => {
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let type = 'marketGear';
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let itemInfo = getItemInfo(user, 'marketGear', item);
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newPinnedItems.push({
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type,
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path: itemInfo.path,
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});
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});
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set.pinnedItems = newPinnedItems;
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if (user.items.pets['Lion-Veteran']) {
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set['items.pets.Bear-Veteran'] = 5;
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} else if (user.items.pets['Tiger-Veteran']) {
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set['items.pets.Lion-Veteran'] = 5;
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} else if (user.items.pets['Wolf-Veteran']) {
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set['items.pets.Tiger-Veteran'] = 5;
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} else {
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set['items.pets.Wolf-Veteran'] = 5;
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}
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if (count % progressCount === 0) console.warn(`${count } ${ user._id}`);
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if (user._id === authorUuid) console.warn(`${authorName } processed`);
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return dbUsers.update({_id: user._id}, {$set: set});
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}
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function displayData () {
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console.warn(`\n${ count } users processed\n`);
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return exiting(0);
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}
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function exiting (code, msg) {
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code = code || 0; // 0 = success
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if (code && !msg) {
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msg = 'ERROR!';
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}
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if (msg) {
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if (code) {
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console.error(msg);
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} else {
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console.log(msg);
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}
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}
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process.exit(code);
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}
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module.exports = processUsers;
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