mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-15 21:57:22 +01:00
* Footer style fixes * Limited string display * Fixed background reload * Began adding more avatar items * Fixed challenge updated cats and official to be seen by admins * Fixed min prize * Fixed required fields * Added my challenges and find challenges to menu * Removed nav to party page when have no party * Updated user and notifications icon * Added accept, reject and messages * Added selfcare * Underline links * Added forgot password * Fixed task adding * Disabled habit options that should be * Added markdown to tags * Added confirm to delete * Fixed cancel/delete style * Fixed rounding * Added gold icon * Fixed task icon styles * Fixed margin botton * Fixed some repeat styles * Fixed custom reward style * Hide like count 0 * Added new tavern images * Redirect to party page after create * Hid leader options from non leaders * Removed manager options from non group plan * Fixed some nav styles * Fixed overlay color * Prevented edit data from being transfered to create * Added hover state for spells * Add performance fixes for chat avatars * Fixed merge conflicts * Updated fron navigation * Fixed reg gryphon logo * Began adding gem modal functionality * Added purchase gems with gold * Fixed restore * Replaced description with summary * Spells that target tasks fix * Added initial challenge task load * Fixed lint issue
106 lines
3.0 KiB
JavaScript
106 lines
3.0 KiB
JavaScript
import Store from 'client/libs/store';
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import deepFreeze from 'client/libs/deepFreeze';
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import content from 'common/script/content/index';
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import * as commonConstants from 'common/script/constants';
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import { DAY_MAPPING } from 'common/script/cron';
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import { asyncResourceFactory } from 'client/libs/asyncResource';
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import axios from 'axios';
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import actions from './actions';
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import getters from './getters';
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const IS_TEST = process.env.NODE_ENV === 'test'; // eslint-disable-line no-process-env
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// Load user auth parameters and determine if it's logged in
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// before trying to load data
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let isUserLoggedIn = false;
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axios.defaults.headers.common['x-client'] = 'habitica-web';
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let AUTH_SETTINGS = localStorage.getItem('habit-mobile-settings');
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if (AUTH_SETTINGS) {
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AUTH_SETTINGS = JSON.parse(AUTH_SETTINGS);
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axios.defaults.headers.common['x-api-user'] = AUTH_SETTINGS.auth.apiId;
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axios.defaults.headers.common['x-api-key'] = AUTH_SETTINGS.auth.apiToken;
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isUserLoggedIn = true;
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}
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const i18nData = window && window['habitica-i18n'];
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let availableLanguages = [];
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let selectedLanguage = {};
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if (i18nData) {
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availableLanguages = i18nData.availableLanguages;
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selectedLanguage = i18nData.language;
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}
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// Export a function that generates the store and not the store directly
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// so that we can regenerate it multiple times for testing, when not testing
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// always export the same route
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let existingStore;
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export default function () {
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if (!IS_TEST && existingStore) return existingStore;
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existingStore = new Store({
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actions,
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getters,
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state: {
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title: 'Habitica',
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isUserLoggedIn,
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user: asyncResourceFactory(),
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tasks: asyncResourceFactory(), // user tasks
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completedTodosStatus: 'NOT_LOADED',
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party: {
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quest: {},
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members: asyncResourceFactory(),
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},
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shops: {
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market: asyncResourceFactory(),
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quests: asyncResourceFactory(),
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seasonal: asyncResourceFactory(),
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'time-travelers': asyncResourceFactory(),
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},
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myGuilds: [],
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publicGuilds: [],
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groupFormOptions: {
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creatingParty: false,
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groupId: '',
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},
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avatarEditorOptions: {
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editingUser: false,
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startingPage: '',
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subPage: '',
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},
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flagChatOptions: {
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message: {},
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groupId: '',
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},
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editingGroup: {}, // TODO move to local state
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// content data, frozen to prevent Vue from modifying it since it's static and never changes
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// TODO apply freezing to the entire codebase (the server) and not only to the client side?
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// NOTE this takes about 10-15ms on a fast computer
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content: deepFreeze(content),
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constants: deepFreeze({...commonConstants, DAY_MAPPING}),
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i18n: deepFreeze({
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availableLanguages,
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selectedLanguage,
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}),
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hideHeader: false,
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memberModalOptions: {
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viewingMembers: [],
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groupId: '',
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group: {},
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},
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openedItemRows: [],
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spellOptions: {
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castingSpell: false,
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spellDrawOpen: true,
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},
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},
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});
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return existingStore;
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}
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