mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-15 05:37:22 +01:00
* Footer style fixes * Limited string display * Fixed background reload * Began adding more avatar items * Fixed challenge updated cats and official to be seen by admins * Fixed min prize * Fixed required fields * Added my challenges and find challenges to menu * Removed nav to party page when have no party * Updated user and notifications icon * Added accept, reject and messages * Added selfcare * Underline links * Added forgot password * Fixed task adding * Disabled habit options that should be * Added markdown to tags * Added confirm to delete * Fixed cancel/delete style * Fixed rounding * Added gold icon * Fixed task icon styles * Fixed margin botton * Fixed some repeat styles * Fixed custom reward style * Hide like count 0 * Added new tavern images * Redirect to party page after create * Hid leader options from non leaders * Removed manager options from non group plan * Fixed some nav styles * Fixed overlay color * Prevented edit data from being transfered to create * Added hover state for spells * Add performance fixes for chat avatars * Fixed merge conflicts * Updated fron navigation * Fixed reg gryphon logo * Began adding gem modal functionality * Added purchase gems with gold * Fixed restore * Replaced description with summary * Spells that target tasks fix * Added initial challenge task load * Fixed lint issue
340 lines
9.6 KiB
Vue
340 lines
9.6 KiB
Vue
<template lang="pug">
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.row
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buy-gems-modal
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modify-inventory
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footer.container-fluid
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.row
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.col-2
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h3
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a(href='https://itunes.apple.com/us/app/habitica/id994882113?ls=1&mt=8', target='_blank') iOS App
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h3
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a(href='https://play.google.com/store/apps/details?id=com.habitrpg.android.habitica', target='_blank') Android App
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.col-2
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h3 Company
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ul
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li
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a(href='/static/features') How it Works
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li
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a(href='https://habitica.wordpress.com/') Blog
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li
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a(href='http://blog.habitrpg.com/') Tumblr
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li
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a(href='/static/faq') FAQ
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li
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a(href='/static/old-news') News
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li
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a(href='/static/merch') Merchandise
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li
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a(href='/static/press-kit') Press Kit
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li
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a(href='/static/contact') Contact Us
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.col-2
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h3 Community
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ul
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li
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a(href='/static/community-guidelines') Community Guidelines
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li
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router-link(to='/groups/a29da26b-37de-4a71-b0c6-48e72a900dac') Submit a Bug
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li
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a(href='https://trello.com/c/odmhIqyW/440-read-first-table-of-contents', target='_blank') Request a Feature
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li
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a(href='http://habitica.wikia.com/wiki/Extensions,_Add-Ons,_and_Customizations', target='_blank') Add-Ons & Extensions
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li
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a(href='http://habitica.wikia.com/wiki/Special:Forum', target='_blank') Forum
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li
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a(href='https://www.kickstarter.com/projects/lefnire/habitrpg-mobile', target='_blank') Kickstarter
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li
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a(href='https://www.facebook.com/Habitica', target='_blank') Facebook
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li
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a(href='https://www.reddit.com/r/habitrpg/', target='_blank') Reddit
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.col-6
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.row
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.col-6
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h3 Developers
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ul
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li
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a(href='/apidoc', target='_blank') APIv3
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li
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a(href='http://data.habitrpg.com/?uuid=', target='_blank') Data Display Tool
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li
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a(href='http://habitica.wikia.com/wiki/Guidance_for_Blacksmiths', target='_blank') Guidance for Blacksmiths
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li
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a(href='http://devs.habitica.com/', target='_blank') The Forge - Developer Blog
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.col-6.social
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h3 Social
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.social-circle
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a(href='https://twitter.com/habitica', target='_blank')
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.social-icon.svg-icon(v-html='icons.twitter')
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// @TODO: Not ready yet .social-circle
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a(href='https://www.instagram.com/habitica/', target='_blank')
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.social-icon.svg-icon.instagram(v-html='icons.instagram')
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.social-circle
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a(href='https://www.facebook.com/Habitica', target='_blank')
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.social-icon.facebook.svg-icon(v-html='icons.facebook')
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.row
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.col-10
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| We’re an open source project that depends on our users for support. The money you donate helps us keep the servers running, maintain a small staff, develop new features, and provide incentives for our volunteers.
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.col-2
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button.btn.btn-donate(@click='donate()')
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.svg-icon.heart(v-html='icons.heart')
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.text Donate
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.row
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hr.col-12
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.row
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.col-4
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| © 2017 Habitica. All rights reserved.
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.debug.float-left(v-if='!IS_PRODUCTION')
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button.btn.btn-primary(@click='debugMenuShown = !debugMenuShown') Toggle Debug Menu
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.debug-group(v-if='debugMenuShown')
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a.btn.btn-default(@click='setHealthLow()') Health = 1
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a.btn.btn-default(@click='addMissedDay(1)') +1 Missed Day
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a.btn.btn-default(@click='addMissedDay(2)') +2 Missed Days
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a.btn.btn-default(@click='addMissedDay(8)') +8 Missed Days
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a.btn.btn-default(@click='addMissedDay(32)') +32 Missed Days
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a.btn.btn-default(@click='addTenGems()') +10 Gems
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a.btn.btn-default(@click='addHourglass()') +1 Mystic Hourglass
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a.btn.btn-default(@click='addGold()') +500GP
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a.btn.btn-default(@click='plusTenHealth()') + 10HP
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a.btn.btn-default(@click='addMana()') +MP
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a.btn.btn-default(@click='addLevelsAndGold()') +Exp +GP +MP
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a.btn.btn-default(@click='addOneLevel()') +1 Level
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a.btn.btn-default(@click='addQuestProgress()' tooltip="+1000 to boss quests. 300 items to collection quests") Quest Progress Up
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a.btn.btn-default(@click='makeAdmin()') Make Admin
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a.btn.btn-default(@click='openModifyInventoryModal()') Modify Inventory
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.col-4.text-center
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.logo
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.col-4.text-right
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span
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router-link(to="/static/privacy") Privacy Policy
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span.terms-link
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router-link(to="/static/terms") Terms of Use
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</template>
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<style lang="scss" scoped>
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footer {
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background-color: #e1e0e3;
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min-height: 408px;
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width: 100%;
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padding-left: 6em;
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padding-right: 6em;
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padding-top: 3em;
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margin: 0;
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color: #878190;
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a {
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color: #878190;
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}
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}
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h3 {
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color: #878190;
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}
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ul {
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padding-left: 0;
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list-style-type: none;
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}
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li {
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margin-bottom: .5em;
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}
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.social {
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h3 {
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text-align: right;
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}
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}
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.social-circle {
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width: 40px;
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height: 40px;
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border-radius: 50%;
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background-color: #c3c0c7;
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display: inline-block;
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margin-left: 1em;
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float: right;
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.social-icon {
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color: #e1e0e3;
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width: 16px;
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margin: 0 auto;
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margin-top: 1em;
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}
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.facebook {
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margin-top: .7em;
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}
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.instagram {
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margin-top: .85em;
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}
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}
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.logo {
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background-image: url('~assets/images/gryphon@3x.png');
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width: 24px;
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height: 24px;
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margin: 0 auto;
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color: #c3c0c7;
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background-size: cover;
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}
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.terms-link {
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margin-left: 1em;
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}
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.debug-group {
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position: absolute;
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background: #fff;
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top: -300px;
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border-radius: 2px;
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padding: 2em;
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}
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.btn-donate {
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background: #c3c0c7;
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box-shadow: none;
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border-radius: 4px;
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.heart {
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width: 18px;
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margin-right: .5em;
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margin-bottom: .2em;
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}
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.text, .heart {
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display: inline-block;
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vertical-align: bottom;
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}
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}
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</style>
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<style>
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.facebook svg {
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width: 10px;
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margin: 0 auto;
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}
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</style>
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<script>
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import axios from 'axios';
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import moment from 'moment';
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import { mapState } from 'client/libs/store';
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import gryphon from 'assets/svg/gryphon.svg';
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import twitter from 'assets/svg/twitter.svg';
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import facebook from 'assets/svg/facebook.svg';
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import instagram from 'assets/svg/instagram.svg';
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import heart from 'assets/svg/heart.svg';
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import modifyInventory from './modifyInventory';
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import buyGemsModal from './payments/buyGemsModal';
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const IS_PRODUCTION = process.env.NODE_ENV === 'production'; // eslint-disable-line no-process-env
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export default {
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components: {
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modifyInventory,
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buyGemsModal,
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},
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data () {
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return {
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icons: Object.freeze({
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gryphon,
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twitter,
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facebook,
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instagram,
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heart,
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}),
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debugMenuShown: false,
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IS_PRODUCTION,
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};
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},
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computed: {
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...mapState({user: 'user.data'}),
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},
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methods: {
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plusTenHealth () {
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this.$store.dispatch('user:set', {
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'stats.hp': this.user.stats.hp += 10,
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});
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},
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setHealthLow () {
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this.$store.dispatch('user:set', {
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'stats.hp': 1,
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});
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},
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async addMissedDay (numberOfDays) {
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if (!confirm(`Are you sure you want to reset the day by ${numberOfDays} day(s)?`)) return;
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let date = moment(this.user.lastCron).subtract(numberOfDays, 'days').toDate();
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await axios.post('/api/v3/debug/set-cron', {
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lastCron: date,
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});
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// @TODO: Notification.text('-' + numberOfDays + ' day(s), remember to refresh');
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// @TODO: Sync user?
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},
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async addTenGems () {
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await axios.post('/api/v3/debug/add-ten-gems');
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// @TODO: Notification.text('+10 Gems!');
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this.user.balance += 2.5;
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},
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async addHourglass () {
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await axios.post('/api/v3/debug/add-hourglass');
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// @TODO: Sync?
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},
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addGold () {
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this.$store.dispatch('user:set', {
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'stats.gp': this.user.stats.gp + 500,
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});
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},
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addMana () {
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this.$store.dispatch('user:set', {
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'stats.mp': this.user.stats.mp + 500,
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});
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},
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addLevelsAndGold () {
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this.$store.dispatch('user:set', {
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'stats.exp': this.user.stats.exp + 10000,
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'stats.gp': this.user.stats.gp + 10000,
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'stats.mp': this.user.stats.mp + 10000,
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});
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},
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addOneLevel () {
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// @TODO: Name these variables better
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let exp = 0;
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let five = 10 * this.user.stats.lvl;
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let four = Math.pow(this.user.stats.lvl, 2) * 0.25;
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let three = four + five + 139.75;
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let two = three / 10;
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let one = Math.round(two) * 10;
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exp = this.user.stats.exp + one;
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this.$store.dispatch('user:set', {
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'stats.exp': exp,
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});
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},
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async addQuestProgress () {
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await axios.post('/api/v3/debug/quest-progress');
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// @TODO: Notification.text('Quest progress increased');
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// @TODO: User.sync();
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},
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async makeAdmin () {
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await axios.post('/api/v3/debug/make-admin');
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// @TODO: Notification.text('You are now an admin! Go to the Hall of Heroes to change your contributor level.');
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// @TODO: sync()
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},
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openModifyInventoryModal () {
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this.$root.$emit('show::modal', 'modify-inventory');
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},
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donate () {
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this.$root.$emit('show::modal', 'buy-gems');
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},
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},
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};
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</script>
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