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* common: import lodash modules separately * remove test/content from .eslintignore, fix with eslint --fix content/index * lint test/content * lint content/index except for lodash methods * upgrade server/models * upgrade server/middlewares and server/libs * port server/controllers/top-level * port server/controllers/api-v3 * port views and tests * client old port lodash and _(, missing _. * upgrade client-old * port common/script (root level files only) * port common/script/fns * port common/libs * port common/script/ops * port common/script/content and common/script/libs/shops.js * misc fixes * misc fixes * misc fixes * more tests fixes * fix payments test stubbing, down to 2 failing tests * remove more instances of lodash wrapping * fix bug where toObject does not clone object * fix tests * upgrade migration or add lodash 4 note * update shrinkwrap * fix linting * upgrade eslint-config-habitrpg * update shrinkwrap * recompile shrinkwrap
12 lines
562 B
JavaScript
12 lines
562 B
JavaScript
// mongo habitrpg ./node_modules/lodash/index.js ./migrations/find_unique_user.js
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/**
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* There are some rare instances of lost user accounts, due to a corrupt user auth variable (see https://github.com/lefnire/habitrpg/wiki/User-ID)
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* Past in the text of a unique habit here to find the user, then you can restore their UUID
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*/
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db.users.find().forEach(function(user){
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user.tasks = user.habits.concat(user.dailys).concat(user.todos).concat(user.rewards);
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var found = _.some(user.tasks, {text: ""})
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if (found) printjson({id:user._id, auth:user.auth});
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}) |