mirror of
https://github.com/HabitRPG/habitica.git
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* Change update username API call
The call no longer requires a password and also validates the username.
* Implement API call to verify username without setting it
* Improve coding style
* Apply username verification to registration
* Update error messages
* Validate display names.
* Fix API early Stat Point allocation (#10680)
* Refactor hasClass check to common so it can be used in shared & server-side code
* Check that user has selected class before allocating stat points
* chore(event): end Ember Hatching Potions
* chore(analytics): reenable navigation tracking
* update bcrypt
* Point achievement modal links to main site (#10709)
* Animal ears after death (#10691)
* Animal Ears purchasable with Gold if lost in Death
* remove ears from pinned items when set is bought
* standardise css and error handling for gems and coins
* revert accidental new line
* fix client tests
* Reduce margin-bottom of checklist-item from 10px to -3px. (#10684)
* chore(i18n): update locales
* 4.61.1
* feat(content): Subscriber Items and Magic Potions
* chore(sprites): compile
* chore(i18n): update locales
* 4.62.0
* Display notification for users to confirm their username
* fix typo
* WIP(usernames): Changes to address #10694
* WIP(usernames): Further changes for #10694
* fix(usernames): don't show spurious headings
* Change verify username notification to new version
* Improve feedback for invalid usernames
* Allow user to set their username again to confirm it
* Improve validation display for usernames
* Temporarily move display name validation outside of schema
* Improve rendering banner about sleeping in the inn
See #10695
* Display settings in one column
* Position inn banner when window is resized
* Update inn banner handling
* Fix banner offset on initial load
* Fix minor issues.
* Issue: 10660 - Fixed. Changed default to Please Enter A Value (#10718)
* Issue: 10660 - Fixed. Changed default to Please Enter A Value
* Issue: 10660 - Fixed/revision 2 Changed default to Enter A Value
* chore(news): Bailey announcements
* chore(i18n): update locales
* 4.62.1
* adjust wiki link for usernameInfo string
https://github.com/HabitRPG/habitica-private/issues/7#issuecomment-425405425
* raise coverage for tasks api calls (#10029)
* - updates a group task - approval is required
- updates a group task with checklist
* add expect to test the new checklist length
* - moves tasks to a specified position out of length
* remove unused line
* website getter tasks tests
* re-add sanitizeUserChallengeTask
* change config.json.example variable to be a string not a boolean
* fix tests - pick the text / up/down props too
* fix test - remove changes on text/up/down - revert sanitize condition - revert sanitization props
* Change update username API call
The call no longer requires a password and also validates the username.
* feat(content): Subscriber Items and Magic Potions
* Re-add register call
* Fix merge issue
* Fix issue with setting username
* Implement new alert style
* Display username confirmation status in settings
* Add disclaimer to change username field
* validate username in settings
* Allow specific fields to be focused when opening site settings
* Implement requested changes.
* Fix merge issue
* Fix failing tests
* verify username when users register with username and password
* Set ID for change username notification
* Disable submit button if username is invalid
* Improve username confirmation handling
* refactor(settings): address remaining code comments on auth form
* Revert "refactor(settings): address remaining code comments on auth form"
This reverts commit 9b6609ad64.
* Social user username (#10620)
* Refactored private functions to library
* Refactored social login code
* Added username to social registration
* Changed id library
* Added new local auth check
* Fixed export error. Fixed password check error
* fix(settings): password not available on client
* refactor(settings): more sensible placement of methods
* chore(migration): script to hand out procgen usernames
* fix(migration): don't give EVERYONE new names you doofus
* fix(migration): limit data retrieved, be extra careful about updates
* fix(migration): use missing field, not migration tag, for query
* fix(migration): unused var
* fix(usernames): only generate 20 characters
* fix(migration): set lowerCaseUsername
100 lines
2.4 KiB
JavaScript
100 lines
2.4 KiB
JavaScript
let authorName = 'Sabe'; // in case script author needs to know when their ...
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let authorUuid = '7f14ed62-5408-4e1b-be83-ada62d504931'; // ... own data is done
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/*
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* Generate usernames for users who lack them
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*/
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import monk from 'monk';
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import nconf from 'nconf';
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import { generateUsername } from '../../website/server/libs/auth/utils';
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const CONNECTION_STRING = nconf.get('MIGRATION_CONNECT_STRING'); // FOR TEST DATABASE
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let dbUsers = monk(CONNECTION_STRING).get('users', { castIds: false });
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function processUsers (lastId) {
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// specify a query to limit the affected users (empty for all users):
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let query = {
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'auth.local.username': {$exists: false},
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'auth.timestamps.loggedin': {$gt: new Date('2018-04-01')}, // Initial coverage for users active within last 6 months
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};
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if (lastId) {
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query._id = {
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$gt: lastId,
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};
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}
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dbUsers.find(query, {
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sort: {_id: 1},
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limit: 250,
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fields: [
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'auth',
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], // specify fields we are interested in to limit retrieved data (empty if we're not reading data):
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})
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.then(updateUsers)
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.catch((err) => {
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console.log(err);
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return exiting(1, `ERROR! ${ err}`);
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});
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}
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let progressCount = 1000;
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let count = 0;
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function updateUsers (users) {
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if (!users || users.length === 0) {
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console.warn('All appropriate users found and modified.');
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displayData();
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return;
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}
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let userPromises = users.map(updateUser);
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let lastUser = users[users.length - 1];
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return Promise.all(userPromises)
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.then(() => {
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processUsers(lastUser._id);
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});
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}
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function updateUser (user) {
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count++;
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if (!user.auth.local.username) {
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const newName = generateUsername();
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dbUsers.update(
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{_id: user._id},
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{$set:
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{
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'auth.local.username': newName,
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'auth.local.lowerCaseUsername': newName,
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}
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}
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);
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}
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if (count % progressCount === 0) console.warn(`${count } ${ user._id}`);
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if (user._id === authorUuid) console.warn(`${authorName } processed`);
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}
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function displayData () {
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console.warn(`\n${ count } users processed\n`);
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return exiting(0);
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}
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function exiting (code, msg) {
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code = code || 0; // 0 = success
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if (code && !msg) {
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msg = 'ERROR!';
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}
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if (msg) {
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if (code) {
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console.error(msg);
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} else {
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console.log(msg);
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}
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}
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process.exit(code);
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}
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module.exports = processUsers;
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