mirror of
https://github.com/HabitRPG/habitica.git
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* Ported groups service to user new api v3 and ported dependent controllers * Remove and extra remove inviation code. Fixed group service caching and update group service tests * Fixed test logic and added party cache support * Added promise rejections and updated http interceptor
196 lines
7.7 KiB
JavaScript
196 lines
7.7 KiB
JavaScript
'use strict';
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habitrpg.controller("PartyCtrl", ['$rootScope','$scope','Groups','Chat','User','Challenges','$state','$compile','Analytics','Quests','Social',
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function($rootScope, $scope, Groups, Chat, User, Challenges, $state, $compile, Analytics, Quests, Social) {
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var user = User.user;
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$scope.type = 'party';
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$scope.text = window.env.t('party');
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//@TODO: cache
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Groups.Group.syncParty()
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.then(function successCallback(response) {
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$scope.group = response.data.data;
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checkForNotifications();
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}, function errorCallback(response) {
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$scope.newGroup = $scope.group = { type: 'party' };
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});
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$scope.inviteOrStartParty = Groups.inviteOrStartParty;
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$scope.loadWidgets = Social.loadWidgets;
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if ($state.is('options.social.party')) {
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Groups.Group.syncParty()
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.then(function successCallback(response) {
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$scope.group = response.data.data;
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checkForNotifications();
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}, function errorCallback(response) {
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$scope.newGroup = { type: 'party' };
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});
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}
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// Chat.seenMessage($scope.group._id);
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function checkForNotifications () {
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// Checks if user's party has reached 2 players for the first time.
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if(!user.achievements.partyUp
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&& $scope.group.memberCount >= 2) {
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User.set({'achievements.partyUp':true});
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$rootScope.openModal('achievements/partyUp', {controller:'UserCtrl', size:'sm'});
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}
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// Checks if user's party has reached 4 players for the first time.
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if(!user.achievements.partyOn
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&& $scope.group.memberCount >= 4) {
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User.set({'achievements.partyOn':true});
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$rootScope.openModal('achievements/partyOn', {controller:'UserCtrl', size:'sm'});
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}
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}
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$scope.create = function (group) {
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if (!group.name) group.name = env.t('possessiveParty', {name: User.user.profile.name});
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Groups.Group.create(group, function() {
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Analytics.track({'hitType':'event', 'eventCategory':'behavior', 'eventAction':'join group', 'owner':true, 'groupType':'party', 'privacy':'private'});
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Analytics.updateUser({'party.id': group.id, 'partySize': 1});
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$rootScope.hardRedirect('/#/options/groups/party');
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});
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};
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$scope.join = function (party) {
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Groups.Group.join(party.id)
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.then(function (response) {
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Analytics.track({'hitType':'event','eventCategory':'behavior','eventAction':'join group','owner':false,'groupType':'party','privacy':'private'});
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Analytics.updateUser({'partyID': party.id});
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$rootScope.hardRedirect('/#/options/groups/party');
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});
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};
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// TODO: refactor guild and party leave into one function
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$scope.leave = function (keep) {
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if (keep == 'cancel') {
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$scope.selectedGroup = undefined;
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$scope.popoverEl.popover('destroy');
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} else {
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Groups.Group.leave($scope.selectedGroup._id, keep)
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.then(function (response) {
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Analytics.updateUser({'partySize':null,'partyID':null});
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$rootScope.hardRedirect('/#/options/groups/party');
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});
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}
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};
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// TODO: refactor guild and party clickLeave into one function
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$scope.clickLeave = function(group, $event){
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Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Leave Party'});
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$scope.selectedGroup = group;
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$scope.popoverEl = $($event.target).closest('.btn');
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var html, title;
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html = $compile('<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>')($scope);
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title = window.env.t('leavePartyCha');
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//TODO: Move this to challenge service
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//@TODO: Implement this when we convert front-end challenge service
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// Challenges.Challenge.query(function(challenges) {
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// challenges = _.pluck(_.filter(challenges, function(c) {
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// return c.group._id == group._id;
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// }), '_id');
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// if (_.intersection(challenges, User.user.challenges).length > 0) {
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// html = $compile(
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// '<a ng-controller="GroupsCtrl" ng-click="leave(\'remove-all\')">' + window.env.t('removeTasks') + '</a><br/>\n<a ng-click="leave(\'keep-all\')">' + window.env.t('keepTasks') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
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// )($scope);
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// title = window.env.t('leavePartyCha');
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// } else {
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// html = $compile(
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// '<a ng-controller="GroupsCtrl" ng-click="leave(\'keep-all\')">' + window.env.t('confirm') + '</a><br/>\n<a ng-click="leave(\'cancel\')">' + window.env.t('cancel') + '</a><br/>'
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// )($scope);
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// title = window.env.t('leaveParty');
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// }
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$scope.popoverEl.popover('destroy').popover({
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html: true,
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placement: 'top',
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trigger: 'manual',
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title: title,
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content: html
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}).popover('show');
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// });
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};
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$scope.clickStartQuest = function () {
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Analytics.track({'hitType':'event','eventCategory':'button','eventAction':'click','eventLabel':'Start a Quest'});
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var hasQuests = _.find(User.user.items.quests, function(quest) {
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return quest > 0;
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});
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if (hasQuests){
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$rootScope.openModal("ownedQuests", { controller:"InventoryCtrl" });
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} else {
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$rootScope.$state.go('options.inventory.quests');
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}
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};
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$scope.leaveOldPartyAndJoinNewParty = function(newPartyId, newPartyName) {
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if (confirm('Are you sure you want to delete your party and join ' + newPartyName + '?')) {
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Groups.Group.leave({gid: Groups.party()._id, keep: false}, undefined, function() {
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$scope.group = {
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loadingNewParty: true
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};
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$scope.join({ id: newPartyId, name: newPartyName });
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});
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}
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}
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$scope.reject = function(party) {
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Groups.Group.rejectInvite(party.id);
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User.set({'invitations.party':{}});
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}
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$scope.questCancel = function(){
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if (!confirm(window.env.t('sureCancel'))) return;
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Quests.sendAction('questCancel')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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}
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$scope.questAbort = function(){
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if (!confirm(window.env.t('sureAbort'))) return;
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if (!confirm(window.env.t('doubleSureAbort'))) return;
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Quests.sendAction('questAbort')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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}
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$scope.questLeave = function(){
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if (!confirm(window.env.t('sureLeave'))) return;
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Quests.sendAction('questLeave')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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}
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$scope.questAccept = function(){
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Quests.sendAction('questAccept')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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};
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$scope.questReject = function(){
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Quests.sendAction('questReject')
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.then(function(quest) {
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$scope.group.quest = quest;
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});
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};
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$scope.canEditQuest = function(party) {
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var isQuestLeader = party.quest && party.quest.leader === User.user._id;
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return isQuestLeader;
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};
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}
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]);
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