mirror of
https://github.com/HabitRPG/habitica.git
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* upgrade gulp-babel * upgrade babel-eslint * upgrade eslint-friendly-formatter * start upgrading chai * start to upgrade eslint * restore skipped tests * start to upgrqde monk * fix linting and remove unused file * fix mocha notifications, and common tests * fix unit tests * start to fix initrgration tests * more integration tests fixes * upgrade monk to latest version * lint /scripts * migrations: start moving to /archive unused migrations and run eslint with --fix * lint migrations * fix more integration tests * fix test
72 lines
2.0 KiB
JavaScript
72 lines
2.0 KiB
JavaScript
let migrationName = '20150224_force_resting_in_inn';
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let authorName = 'Alys'; // in case script author needs to know when their ...
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let authorUuid = 'd904bd62-da08-416b-a816-ba797c9ee265'; // ... own data is done
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/*
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* force all active players to rest in the inn due to massive server fail
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*/
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// IMPORTANT NOTE: this migration was written when we were using version 3 of lodash.
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// We've now upgraded to lodash v4 but the code used in this migration has not been
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// adapted to work with it. Before this migration is used again any lodash method should
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// be checked for compatibility against the v4 changelog and changed if necessary.
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// https://github.com/lodash/lodash/wiki/Changelog#v400
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let dbserver = 'localhost:27017'; // CHANGE THIS FOR PRODUCTION DATABASE
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let mongo = require('mongoskin');
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let _ = require('lodash');
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let dbUsers = mongo.db(`${dbserver }/habitrpg?auto_reconnect`).collection('users');
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let query = {
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'auth.timestamps.loggedin': {$gt: new Date('2015-02-22')},
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};
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let fields = {
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'preferences.sleep': 1,
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};
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console.warn('Updating users...');
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let progressCount = 1000;
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let count = 0;
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dbUsers.findEach(query, fields, {batchSize: 250}, function (err, user) {
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if (err) {
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return exiting(1, `ERROR! ${ err}`);
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}
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if (!user) {
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console.warn('All appropriate users found and modified.');
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return displayData();
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}
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count++;
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let set = {migration: migrationName, 'preferences.sleep': 1 };
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dbUsers.update({_id: user._id}, {$set: set});
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if (count % progressCount === 0) console.warn(`${count } ${ user._id}`);
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if (user._id === authorUuid) console.warn(`${authorName } processed`);
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if (user._id === '9') console.warn('lefnire' + ' processed');
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});
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function displayData () {
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console.warn(`\n${ count } users processed\n`);
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return exiting(0);
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}
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function exiting (code, msg) {
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code = code || 0; // 0 = success
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if (code && !msg) {
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msg = 'ERROR!';
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}
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if (msg) {
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if (code) {
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console.error(msg);
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} else {
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console.log(msg);
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}
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}
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process.exit(code);
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}
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