Files
habitica/website/client-old/js/controllers/notificationCtrl.js
Keith Holliday e2f4b0e3dc Group managers (#8591)
* Added abiltiy to add group managers

* Added ability to remove managers

* Added ability for managers to add group tasks

* Allower managers to assign tasks

* Allowed managers to unassign tasks

* Allow managers to delete group tasks

* Allowed managers to approve

* Added initial ui

* Added approval view for managers

* Allowed managers to edit

* Fixed lint issues

* Added spacing to buttons

* Removed leader from selection of group managers

* Code review updates

* Ensured approvals are only done once

* Added ability for parties to add managers

* Add notifications to all managers when approval is requests

* Removed tasks need approval notifications from all managers when task is approve

* Fixed linting issues

* Hid add managers UI from groups that are not subscribed

* Removed let from front end

* Fixed issues with post task url params

* Fixed string locales

* Removed extra limited strings

* Added cannotedit tasks function

* Added limit fields and notification check by taskId

* Localized string and other minor issues

* Added manager and leader indicator

* Added group notifications refresh on sync

* Added close button for group notifications

* Removed group approval notifications when manager is removed

* Moved leader/manager indicators to after hp

* Added manager fields to groups

* Spelling and syntax fixes
2017-04-25 08:28:56 -06:00

238 lines
8.5 KiB
JavaScript

'use strict';
habitrpg.controller('NotificationCtrl',
['$scope', '$rootScope', 'Shared', 'Content', 'User', 'Guide', 'Notification', 'Analytics', 'Achievement', 'Social', 'Tasks',
function ($scope, $rootScope, Shared, Content, User, Guide, Notification, Analytics, Achievement, Social, Tasks) {
$rootScope.$watch('user.stats.hp', function (after, before) {
if (after <= 0){
$rootScope.playSound('Death');
$rootScope.openModal('death', {keyboard:false, backdrop:'static'});
} else if (after <= 30 && !User.user.flags.warnedLowHealth) {
$rootScope.openModal('lowHealth', {keyboard:false, backdrop:'static', controller:'UserCtrl', track:'Health Warning'});
}
if (after == before) return;
if (User.user.stats.lvl == 0) return;
Notification.hp(after - before, 'hp');
$rootScope.$broadcast('syncPartyRequest', {
type: 'user_update',
user: User.user,
}); // Sync party to update members
if (after < 0) $rootScope.playSound('Minus_Habit');
});
$rootScope.$watch('user.stats.exp', function(after, before) {
if (after == before) return;
if (User.user.stats.lvl == 0) return;
Notification.exp(after - before);
});
$rootScope.$watch('user.stats.gp', function(after, before) {
if (after == before) return;
if (User.user.stats.lvl == 0) return;
var money = after - before;
var bonus;
if (User.user._tmp) {
bonus = User.user._tmp.streakBonus || 0;
}
Notification.gp(money, bonus || 0);
//Append Bonus
if ((money > 0) && !!bonus) {
if (bonus < 0.01) bonus = 0.01;
Notification.text("+ " + Notification.coins(bonus) + ' ' + window.env.t('streakCoins'));
delete User.user._tmp.streakBonus;
}
});
$rootScope.$watch('user.stats.mp', function(after,before) {
if (after == before) return;
if (!User.user.flags.classSelected || User.user.preferences.disableClasses) return;
var mana = after - before;
Notification.mp(mana);
});
// Levels that already display modals and should not trigger generic Level Up
var unlockLevels = {
'3': 'drop system',
'10': 'class system',
'50': 'Orb of Rebirth'
}
$rootScope.$watch('user.stats.lvl', function(after, before) {
if (after <= before) return;
Notification.lvl();
$rootScope.playSound('Level_Up');
if (User.user._tmp && User.user._tmp.drop && (User.user._tmp.drop.type === 'Quest')) return;
if (unlockLevels['' + after]) return;
if (!User.user.preferences.suppressModals.levelUp) $rootScope.openModal('levelUp', {controller:'UserCtrl', size:'sm'});
});
$rootScope.$watch('!user.flags.classSelected && user.stats.lvl >= 10', function(after, before){
if(after){
$rootScope.openModal('chooseClass', {controller:'UserCtrl', keyboard:false, backdrop:'static'});
}
});
// Avoid showing the same notiication more than once
var lastShownNotifications = [];
function trasnferGroupNotification(notification) {
if (!User.user.groupNotifications) User.user.groupNotifications = [];
User.user.groupNotifications.push(notification);
}
function handleUserNotifications (after) {
if (!after || after.length === 0) return;
var notificationsToRead = [];
var scoreTaskNotification;
User.user.groupNotifications = []; // Flush group notifictions
after.forEach(function (notification) {
if (lastShownNotifications.indexOf(notification.id) !== -1) {
return;
}
// Some notifications are not marked read here, so we need to fix this system
// to handle notifications differently
if (['GROUP_TASK_APPROVED', 'GROUP_TASK_APPROVAL'].indexOf(notification.type) === -1) {
lastShownNotifications.push(notification.id);
if (lastShownNotifications.length > 10) {
lastShownNotifications.splice(0, 9);
}
}
var markAsRead = true;
switch (notification.type) {
case 'DROPS_ENABLED':
$rootScope.openModal('dropsEnabled');
break;
case 'REBIRTH_ENABLED':
$rootScope.openModal('rebirthEnabled');
break;
case 'WON_CHALLENGE':
User.sync().then( function() {
Achievement.displayAchievement('wonChallenge');
});
break;
case 'STREAK_ACHIEVEMENT':
Notification.streak(User.user.achievements.streak);
$rootScope.playSound('Achievement_Unlocked');
if (!User.user.preferences.suppressModals.streak) {
Achievement.displayAchievement('streak', {size: 'md'});
}
break;
case 'ULTIMATE_GEAR_ACHIEVEMENT':
Achievement.displayAchievement('ultimateGear', {size: 'md'});
break;
case 'REBIRTH_ACHIEVEMENT':
Achievement.displayAchievement('rebirth');
break;
case 'NEW_CONTRIBUTOR_LEVEL':
Achievement.displayAchievement('contributor', {size: 'md'});
break;
case 'CRON':
if (notification.data) {
if (notification.data.hp) Notification.hp(notification.data.hp, 'hp');
if (notification.data.mp) Notification.mp(notification.data.mp);
}
break;
case 'GROUP_TASK_APPROVAL':
trasnferGroupNotification(notification);
markAsRead = false;
break;
case 'GROUP_TASK_APPROVED':
trasnferGroupNotification(notification);
markAsRead = false;
break;
case 'SCORED_TASK':
scoreTaskNotification = notification;
break;
case 'LOGIN_INCENTIVE':
Notification.showLoginIncentive(User.user, notification.data, Social.loadWidgets);
break;
default:
if (notification.data.headerText && notification.data.bodyText) {
var modalScope = $rootScope.$new();
modalScope.data = notification.data;
$rootScope.openModal('generic', {scope: modalScope});
}
else {
markAsRead = false; // If the notification is not implemented, skip it
}
break;
}
if (markAsRead) notificationsToRead.push(notification.id);
});
var userReadNotifsPromise = User.readNotifications(notificationsToRead);
if (userReadNotifsPromise) {
userReadNotifsPromise.then(function () {
if (scoreTaskNotification) {
Notification.markdown(scoreTaskNotification.data.message);
User.score({params:{task: scoreTaskNotification.data.scoreTask, direction: "up"}});
User.sync();
}
});
}
User.user.notifications = []; // reset the notifications
}
// Since we don't use localStorage anymore, notifications for achievements and new contributor levels
// are now stored in user.notifications.
$rootScope.$watchCollection('userNotifications', function (after) {
if (!User.user._wrapped) return;
handleUserNotifications(after);
});
var handleUserNotificationsOnFirstSync = _.once(function () {
handleUserNotifications($rootScope.userNotifications);
});
$rootScope.$on('userUpdated', handleUserNotificationsOnFirstSync);
// TODO what about this?
$rootScope.$watch('user.achievements', function(){
$rootScope.playSound('Achievement_Unlocked');
}, true);
$rootScope.$watch('user.flags.armoireEmpty', function(after,before){
if (after == before || after == false) return;
$rootScope.openModal('armoireEmpty');
});
// Completed quest modal
$scope.$watch('user.party.quest.completed', function(after, before){
if (!after) return;
$rootScope.openModal('questCompleted', {controller:'InventoryCtrl'});
});
// Quest invitation modal
$scope.$watch('user.party.quest.RSVPNeeded && !user.party.quest.completed', function(after, before){
if (after != true) return;
$rootScope.openModal('questInvitation', {controller:'PartyCtrl'});
});
$rootScope.$on('responseError500', function(ev, error){
Notification.error(error);
});
$rootScope.$on('responseError', function(ev, error){
Notification.error(error, true);
});
$rootScope.$on('responseText', function(ev, error){
Notification.text(error);
});
// Show new-stuff modal on load
if (User.user.flags.newStuff)
$rootScope.openModal('newStuff', {size:'lg'});
}
]);