Files
habitica/website/client-old/js/controllers/groupsCtrl.js
Keith Holliday e2f4b0e3dc Group managers (#8591)
* Added abiltiy to add group managers

* Added ability to remove managers

* Added ability for managers to add group tasks

* Allower managers to assign tasks

* Allowed managers to unassign tasks

* Allow managers to delete group tasks

* Allowed managers to approve

* Added initial ui

* Added approval view for managers

* Allowed managers to edit

* Fixed lint issues

* Added spacing to buttons

* Removed leader from selection of group managers

* Code review updates

* Ensured approvals are only done once

* Added ability for parties to add managers

* Add notifications to all managers when approval is requests

* Removed tasks need approval notifications from all managers when task is approve

* Fixed linting issues

* Hid add managers UI from groups that are not subscribed

* Removed let from front end

* Fixed issues with post task url params

* Fixed string locales

* Removed extra limited strings

* Added cannotedit tasks function

* Added limit fields and notification check by taskId

* Localized string and other minor issues

* Added manager and leader indicator

* Added group notifications refresh on sync

* Added close button for group notifications

* Removed group approval notifications when manager is removed

* Moved leader/manager indicators to after hp

* Added manager fields to groups

* Spelling and syntax fixes
2017-04-25 08:28:56 -06:00

165 lines
5.4 KiB
JavaScript

"use strict";
habitrpg.controller("GroupsCtrl", ['$scope', '$rootScope', 'Shared', 'Groups', '$http', '$q', 'User', 'Members', '$state', 'Notification',
function($scope, $rootScope, Shared, Groups, $http, $q, User, Members, $state, Notification) {
$scope.PARTY_LIMIT_MEMBERS = Shared.constants.PARTY_LIMIT_MEMBERS;
$scope.inviteOrStartParty = Groups.inviteOrStartParty;
$scope.isMemberOfPendingQuest = function (userid, group) {
if (!group.quest || !group.quest.members) return false;
if (group.quest.active) return false; // quest is started, not pending
return userid in group.quest.members && group.quest.members[userid] != false;
};
$scope.isMemberOfRunningQuest = function (userid, group) {
if (!group.quest || !group.quest.members) return false;
if (!group.quest.active) return false; // quest is pending, not started
return group.quest.members[userid];
};
$scope.isMemberOfGroup = function (userid, group) {
// If the group is a guild, just check for an intersection with the
// current user's guilds, rather than checking the members of the group.
if(group.type === 'guild') {
return _.find(User.user.guilds, function(guildId) { return guildId === group._id });
}
// Similarly, if we're dealing with the user's current party, return true.
if(group.type === 'party') {
var currentParty = group;
if(currentParty._id && currentParty._id === group._id) return true;
}
if (!group.members) return false;
var memberIds = _.map(group.members, function(x){return x._id});
return ~(memberIds.indexOf(userid));
};
$scope.isMember = function (user, group) {
return ~(group.members.indexOf(user._id));
};
$scope.Members = Members;
$scope._editing = {group: false};
$scope.groupCopy = {};
$scope.editGroup = function (group) {
angular.copy(group, $scope.groupCopy);
group._editing = true;
};
$scope.saveEdit = function (group) {
var newLeader = $scope.groupCopy._newLeader && $scope.groupCopy._newLeader._id;
if (newLeader) {
$scope.groupCopy.leader = newLeader;
}
angular.copy($scope.groupCopy, group);
Groups.Group.update(group);
$scope.cancelEdit(group);
};
$scope.cancelEdit = function (group) {
group._editing = false;
$scope.groupCopy = {};
};
$scope.deleteAllMessages = function() {
if (confirm(window.env.t('confirmDeleteAllMessages'))) {
User.clearPMs();
}
};
// ------ Modals ------
$scope.clickMember = function (uid, forceShow) {
if (User.user._id == uid && !forceShow) {
if ($state.is('tasks')) {
$state.go('options.profile.avatar');
} else {
$state.go('tasks');
}
} else {
// We need the member information up top here, but then we pass it down to the modal controller
// down below. Better way of handling this?
Members.selectMember(uid)
.then(function () {
$rootScope.openModal('member', {controller: 'MemberModalCtrl', windowClass: 'profile-modal', size: 'lg'});
});
}
};
$scope.removeMember = function (group, member, isMember) {
// TODO find a better way to do this (share data with remove member modal)
$scope.removeMemberData = {
group: group,
member: member,
isMember: isMember
};
$rootScope.openModal('remove-member', {scope: $scope});
};
$scope.confirmRemoveMember = function (confirm) {
if (confirm) {
Groups.Group.removeMember(
$scope.removeMemberData.group._id,
$scope.removeMemberData.member._id,
$scope.removeMemberData.message
).then(function (response) {
if($scope.removeMemberData.isMember){
_.pull($scope.removeMemberData.group.members, $scope.removeMemberData.member);
}else{
_.pull($scope.removeMemberData.group.invites, $scope.removeMemberData.member);
}
$scope.removeMemberData = undefined;
});
} else {
$scope.removeMemberData = undefined;
}
};
$scope.quickReply = function (uid) {
Members.selectMember(uid)
.then(function (response) {
$rootScope.openModal('private-message', {controller: 'MemberModalCtrl'});
});
};
$scope.memberProfileName = function (memberId) {
var member = _.find($scope.groupCopy.members, function (member) { return member._id === memberId; });
return member.profile.name;
};
$scope.addManager = function () {
Groups.Group.addManager($scope.groupCopy._id, $scope.groupCopy._newManager)
.then(function (response) {
$scope.groupCopy._newManager = '';
$scope.groupCopy.managers = response.data.data.managers;
});
};
$scope.removeManager = function (memberId) {
Groups.Group.removeManager($scope.groupCopy._id, memberId)
.then(function (response) {
$scope.groupCopy._newManager = '';
$scope.groupCopy.managers = response.data.data.managers;
});
};
$scope.isManager = function (memberId, group) {
return Boolean(group.managers[memberId]);
}
$scope.userCanApprove = function (userId, group) {
if (!group) return false;
var leader = group.leader._id === userId;
var userIsManager = !!group.managers[userId];
return leader || userIsManager;
};
}]);