Files
habitica/website/client/src/components/notifications.vue

997 lines
32 KiB
Vue

<template>
<div>
<yesterdaily-modal
:yester-dailies="yesterDailies"
:cron-action="runCronAction"
@hidden="afterYesterdailies()"
/>
<armoire-empty />
<new-stuff />
<death />
<low-health />
<level-up />
<choose-class />
<testing />
<testingletiant />
<rebirth-enabled />
<contributor />
<won-challenge />
<ultimate-gear />
<streak />
<rebirth />
<joined-guild />
<joined-challenge />
<invited-friend />
<login-incentives :data="notificationData" />
<quest-completed />
<quest-invitation />
<verify-username />
<generic-achievement
v-if="notificationData && notificationData.achievement"
:data="notificationData"
/>
<just-add-water />
<lost-masterclasser />
<mind-over-matter />
<onboarding-complete />
<first-drops />
</div>
</template>
<style lang='scss'>
.introjs-helperNumberLayer, .introjs-bullets {
display: none;
}
.introjs-tooltip {
border-style: solid;
border-width: 2px;
border-color: #FFA623;
outline-style: solid;
outline-width: 2px;
outline-color: #B36213;
margin: 2px;
position: relative;
min-height: 131px !important;
width: 400px;
max-width: 400px;
.featured-label {
position: absolute;
top: -1.5em;
}
.npc_justin_textbox {
position: absolute;
right: 1em;
top: -3.6em;
width: 48px;
height: 52px;
background-image: url('~@/assets/images/justin_textbox.png');
}
}
.introjs-button:hover, .introjs-button:active, .introjs-button:focus {
background-image: none;
background-color: #4f2a93 !important;
color: #fff;
}
.introjs-tooltipbuttons {
margin-top: 1em;
}
.introjs-button {
text-shadow: none;
text-align: center;
display: block;
max-width: 90px;
font-family: Roboto;
font-size: 14px;
background-image: none;
color: #fff;
margin: 0 auto;
padding: .8em;
border-radius: 2px;
background-color: #4f2a93 !important;
box-shadow: 0 2px 2px 0 rgba(26, 24, 29, 0.16), 0 1px 4px 0 rgba(26, 24, 29, 0.12) !important;
}
.introjs-skipbutton.btn-primary, .introjs-donebutton.btn-primary {
color: #fff;
}
</style>
<script>
import axios from 'axios';
import moment from 'moment';
import throttle from 'lodash/throttle';
import debounce from 'lodash/debounce';
import Vue from 'vue';
import { toNextLevel } from '@/../../common/script/statHelpers';
import { shouldDo } from '@/../../common/script/cron';
import { onOnboardingComplete } from '@/../../common/script/libs/onboarding';
import { mapState } from '@/libs/store';
import { MAX_LEVEL_HARD_CAP } from '@/../../common/script/constants';
import notifications from '@/mixins/notifications';
import guide from '@/mixins/guide';
import { CONSTANTS, setLocalSetting } from '@/libs/userlocalManager';
import yesterdailyModal from './tasks/yesterdailyModal';
import newStuff from './news/modal';
import death from './achievements/death';
import lowHealth from './achievements/lowHealth';
import levelUp from './achievements/levelUp';
import chooseClass from './achievements/chooseClass';
import armoireEmpty from './achievements/armoireEmpty';
import questCompleted from './achievements/questCompleted';
import questInvitation from './achievements/questInvitation';
import testing from './achievements/testing';
import testingletiant from './achievements/testingletiant';
import rebirthEnabled from './achievements/rebirthEnabled';
import contributor from './achievements/contributor';
import invitedFriend from './achievements/invitedFriend';
import joinedChallenge from './achievements/joinedChallenge';
import joinedGuild from './achievements/joinedGuild';
import rebirth from './achievements/rebirth';
import streak from './achievements/streak';
import ultimateGear from './achievements/ultimateGear';
import wonChallenge from './achievements/wonChallenge';
import genericAchievement from './achievements/genericAchievement';
import justAddWater from './achievements/justAddWater';
import lostMasterclasser from './achievements/lostMasterclasser';
import mindOverMatter from './achievements/mindOverMatter';
import loginIncentives from './achievements/login-incentives';
import onboardingComplete from './achievements/onboardingComplete';
import verifyUsername from './settings/verifyUsername';
import firstDrops from './achievements/firstDrops';
const NOTIFICATIONS = {
CHALLENGE_JOINED_ACHIEVEMENT: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('joinedChallenge')}`,
modalId: 'joined-challenge',
},
ULTIMATE_GEAR_ACHIEVEMENT: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('gearAchievementNotification')}`,
modalId: 'ultimate-gear',
},
GUILD_JOINED_ACHIEVEMENT: {
label: $t => `${$t('achievement')}: ${$t('joinedGuild')}`,
achievement: true,
modalId: 'joined-guild',
},
INVITED_FRIEND_ACHIEVEMENT: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('invitedFriend')}`,
modalId: 'invited-friend',
},
NEW_CONTRIBUTOR_LEVEL: {
achievement: true,
label: $t => $t('modalContribAchievement'),
modalId: 'contributor',
sticky: true,
},
ACHIEVEMENT_ALL_YOUR_BASE: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementAllYourBase')}`,
modalId: 'generic-achievement',
data: {
achievement: 'allYourBase', // defined manually until the server sends all the necessary data
},
},
ACHIEVEMENT_BACK_TO_BASICS: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementBackToBasics')}`,
modalId: 'generic-achievement',
data: {
achievement: 'backToBasics',
},
},
ACHIEVEMENT_DUST_DEVIL: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementDustDevil')}`,
modalId: 'generic-achievement',
data: {
achievement: 'dustDevil',
},
},
ACHIEVEMENT_ARID_AUTHORITY: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementAridAuthority')}`,
modalId: 'generic-achievement',
data: {
achievement: 'aridAuthority',
},
},
ACHIEVEMENT_PARTY_UP: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementPartyUp')}`,
modalId: 'generic-achievement',
data: {
message: $t => $t('achievement'),
modalText: $t => $t('achievementPartyUp'),
achievement: 'partyUp',
},
},
ACHIEVEMENT_PARTY_ON: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementPartyOn')}`,
modalId: 'generic-achievement',
data: {
message: $t => $t('achievement'),
modalText: $t => $t('achievementPartyOn'),
achievement: 'partyOn',
},
},
ACHIEVEMENT_BEAST_MASTER: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('beastAchievement')}`,
modalId: 'generic-achievement',
data: {
message: $t => $t('achievement'),
modalText: $t => $t('beastAchievement'),
achievement: 'beastMaster',
},
},
ACHIEVEMENT_MOUNT_MASTER: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('mountAchievement')}`,
modalId: 'generic-achievement',
data: {
message: $t => $t('achievement'),
modalText: $t => $t('mountAchievement'),
achievement: 'mountMaster',
},
},
ACHIEVEMENT_TRIAD_BINGO: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('triadBingoAchievement')}`,
modalId: 'generic-achievement',
data: {
message: $t => $t('achievement'),
modalText: $t => $t('triadBingoAchievement'),
achievement: 'triadBingo',
},
},
ACHIEVEMENT_MONSTER_MAGUS: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementMonsterMagus')}`,
modalId: 'generic-achievement',
data: {
achievement: 'monsterMagus',
},
},
ACHIEVEMENT_UNDEAD_UNDERTAKER: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementUndeadUndertaker')}`,
modalId: 'generic-achievement',
data: {
achievement: 'undeadUndertaker',
},
},
ACHIEVEMENT: { // data filled in handleUserNotifications
achievement: true,
modalId: 'generic-achievement',
label: null, // data filled in handleUserNotifications
data: {
message: $t => $t('achievement'),
modalText: null, // data filled in handleUserNotifications
},
},
ACHIEVEMENT_PRIMED_FOR_PAINTING: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementPrimedForPainting')}`,
modalId: 'generic-achievement',
data: {
achievement: 'primedForPainting',
},
},
ACHIEVEMENT_PEARLY_PRO: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementPearlyPro')}`,
modalId: 'generic-achievement',
data: {
achievement: 'pearlyPro',
},
},
ACHIEVEMENT_TICKLED_PINK: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementTickledPink')}`,
modalId: 'generic-achievement',
data: {
achievement: 'tickledPink',
},
},
ACHIEVEMENT_ROSY_OUTLOOK: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementRosyOutlook')}`,
modalId: 'generic-achievement',
data: {
achievement: 'rosyOutlook',
},
},
ACHIEVEMENT_BUG_BONANZA: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementBugBonanza')}`,
modalId: 'generic-achievement',
data: {
achievement: 'bugBonanza',
},
},
ACHIEVEMENT_BARE_NECESSITIES: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementBareNecessities')}`,
modalId: 'generic-achievement',
data: {
achievement: 'bareNecessities',
},
},
ACHIEVEMENT_FRESHWATER_FRIENDS: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementFreshwaterFriends')}`,
modalId: 'generic-achievement',
data: {
achievement: 'freshwaterFriends',
},
},
ACHIEVEMENT_GOOD_AS_GOLD: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementGoodAsGold')}`,
modalId: 'generic-achievement',
data: {
achievement: 'goodAsGold',
},
},
ACHIEVEMENT_ALL_THAT_GLITTERS: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementAllThatGlitters')}`,
modalId: 'generic-achievement',
data: {
achievement: 'allThatGlitters',
},
},
ACHIEVEMENT_BONE_COLLECTOR: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementBoneCollector')}`,
modalId: 'generic-achievement',
data: {
achievement: 'boneCollector',
},
},
ACHIEVEMENT_SKELETON_CREW: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementSkeletonCrew')}`,
modalId: 'generic-achievement',
data: {
achievement: 'skeletonCrew',
},
},
ACHIEVEMENT_SEEING_RED: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementSeeingRed')}`,
modalId: 'generic-achievement',
data: {
achievement: 'seeingRed',
},
},
ACHIEVEMENT_RED_LETTER_DAY: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementRedLetterDay')}`,
modalId: 'generic-achievement',
data: {
achievement: 'redLetterDay',
},
},
ACHIEVEMENT_LEGENDARY_BESTIARY: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementLegendaryBestiary')}`,
modalId: 'generic-achievement',
data: {
achievement: 'legendaryBestiary',
},
},
ACHIEVEMENT_SEASONAL_SPECIALIST: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementSeasonalSpecialist')}`,
modalId: 'generic-achievement',
data: {
achievement: 'seasonalSpecialist',
},
},
ACHIEVEMENT_VIOLETS_ARE_BLUE: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementVioletsAreBlue')}`,
modalId: 'generic-achievement',
data: {
achievement: 'violetsAreBlue',
},
},
ACHIEVEMENT_WILD_BLUE_YONDER: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementWildBlueYonder')}`,
modalId: 'generic-achievement',
data: {
achievement: 'wildBlueYonder',
},
},
ACHIEVEMENT_DOMESTICATED: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementDomesticated')}`,
modalId: 'generic-achievement',
data: {
achievement: 'domesticated',
},
},
ACHIEVEMENT_SHADY_CUSTOMER: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementShadyCustomer')}`,
modalId: 'generic-achievement',
data: {
achievement: 'shadyCustomer',
},
},
ACHIEVEMENT_SHADE_OF_IT_ALL: {
achievement: true,
label: $t => `${$t('achievement')}: ${$t('achievementShadeOfItAll')}`,
modalId: 'generic-achievement',
data: {
achievement: 'shadeOfItAll',
},
},
};
export default {
components: {
yesterdailyModal,
wonChallenge,
ultimateGear,
streak,
rebirth,
joinedGuild,
joinedChallenge,
invitedFriend,
newStuff,
death,
lowHealth,
levelUp,
chooseClass,
armoireEmpty,
questCompleted,
questInvitation,
testing,
testingletiant,
rebirthEnabled,
contributor,
loginIncentives,
verifyUsername,
genericAchievement,
lostMasterclasser,
mindOverMatter,
justAddWater,
onboardingComplete,
firstDrops,
},
mixins: [notifications, guide],
data () {
// Levels that already display modals and should not trigger generic Level Up
const unlockLevels = {
10: 'Class system',
50: 'Orb of Rebirth',
};
// Avoid showing the same notiication more than once
const lastShownNotifications = [];
const alreadyReadNotification = [];
// A list of notifications handled by this component,
// NOTE: Those not listed here won't be handled at all!
const handledNotifications = {};
[
'GUILD_PROMPT', 'REBIRTH_ENABLED', 'WON_CHALLENGE', 'STREAK_ACHIEVEMENT',
'ULTIMATE_GEAR_ACHIEVEMENT', 'REBIRTH_ACHIEVEMENT', 'GUILD_JOINED_ACHIEVEMENT',
'CHALLENGE_JOINED_ACHIEVEMENT', 'INVITED_FRIEND_ACHIEVEMENT', 'NEW_CONTRIBUTOR_LEVEL',
'CRON', 'LOGIN_INCENTIVE', 'ACHIEVEMENT_ALL_YOUR_BASE', 'ACHIEVEMENT_BACK_TO_BASICS',
'GENERIC_ACHIEVEMENT', 'ACHIEVEMENT_PARTY_UP', 'ACHIEVEMENT_PARTY_ON', 'ACHIEVEMENT_BEAST_MASTER',
'ACHIEVEMENT_MOUNT_MASTER', 'ACHIEVEMENT_TRIAD_BINGO', 'ACHIEVEMENT_DUST_DEVIL', 'ACHIEVEMENT_ARID_AUTHORITY',
'ACHIEVEMENT_MONSTER_MAGUS', 'ACHIEVEMENT_UNDEAD_UNDERTAKER', 'ACHIEVEMENT_PRIMED_FOR_PAINTING',
'ACHIEVEMENT_PEARLY_PRO', 'ACHIEVEMENT_TICKLED_PINK', 'ACHIEVEMENT_ROSY_OUTLOOK', 'ACHIEVEMENT',
'ONBOARDING_COMPLETE', 'FIRST_DROPS', 'ACHIEVEMENT_BUG_BONANZA', 'ACHIEVEMENT_BARE_NECESSITIES',
'ACHIEVEMENT_FRESHWATER_FRIENDS', 'ACHIEVEMENT_GOOD_AS_GOLD', 'ACHIEVEMENT_ALL_THAT_GLITTERS',
'ACHIEVEMENT_BONE_COLLECTOR', 'ACHIEVEMENT_SKELETON_CREW', 'ACHIEVEMENT_SEEING_RED',
'ACHIEVEMENT_RED_LETTER_DAY', 'ACHIEVEMENT_LEGENDARY_BESTIARY', 'ACHIEVEMENT_SEASONAL_SPECIALIST',
'ACHIEVEMENT_VIOLETS_ARE_BLUE', 'ACHIEVEMENT_WILD_BLUE_YONDER', 'ACHIEVEMENT_DOMESTICATED',
'ACHIEVEMENT_SHADY_CUSTOMER', 'ACHIEVEMENT_SHADE_OF_IT_ALL',
].forEach(type => {
handledNotifications[type] = true;
});
return {
yesterDailies: [],
levelBeforeYesterdailies: 0,
notificationData: {},
unlockLevels,
lastShownNotifications,
alreadyReadNotification,
nextCron: null,
handledNotifications,
};
},
computed: {
// https://stackoverflow.com/questions/42133894/vue-js-how-to-properly-watch-for-nested-properties/42134176#42134176
...mapState({
user: 'user.data',
userHp: 'user.data.stats.hp',
userGp: 'user.data.stats.gp',
userMp: 'user.data.stats.mp',
userNotifications: 'user.data.notifications',
userAchievements: 'user.data.achievements', // @TODO: does this watch deeply?
armoireEmpty: 'user.data.flags.armoireEmpty',
questCompleted: 'user.data.party.quest.completed',
}),
userClassSelect () {
return !this.user.flags.classSelected && this.user.stats.lvl >= 10;
},
userHasClass () {
return this.$store.getters['members:hasClass'](this.user);
},
invitedToQuest () {
return this.user.party.quest.RSVPNeeded && !this.user.party.quest.completed;
},
userExpAndLvl () {
return [this.user.stats.exp, this.user.stats.lvl];
},
},
watch: {
userHp (after, before) {
if (this.user.needsCron) return;
if (after <= 0) {
this.showDeathModal();
// @TODO: {keyboard:false, backdrop:'static'}
} else if (after <= 30 && !this.user.flags.warnedLowHealth) {
this.$root.$emit('bv::show::modal', 'low-health');
// @TODO: {keyboard:false, backdrop:'static', controller:'UserCtrl'}
}
if (after === before) return;
if (this.user.stats.lvl === 0) return;
this.hp(after - before, 'hp');
if (after < 0) this.playSound('Minus_Habit');
},
userGp (after, before) {
if (after === before) return;
if (this.user.stats.lvl === 0) return;
const money = after - before;
let bonus;
// NOTE: the streak bonus snackbar
// is not shown when bulk scoring (for example in the RYA modal)
// is used as it bypass the client side scoring
// and doesn't populate the _tmp object
if (this.user._tmp) {
bonus = this.user._tmp.streakBonus || 0;
}
this.gp(money, bonus || 0);
// Append Bonus
if (money > 0 && Boolean(bonus)) {
if (bonus < 0.01) bonus = 0.01;
this.streak(`+ ${this.coins(bonus)}`);
delete this.user._tmp.streakBonus;
}
},
userMp (after, before) {
if (after === before) return;
if (!this.userHasClass) return;
const mana = after - before;
this.mp(mana);
},
userClassSelect (after) {
if (this.user.needsCron) return;
if (!after) return;
this.$root.$emit('bv::show::modal', 'choose-class');
// @TODO: {controller:'UserCtrl', keyboard:false, backdrop:'static'}
},
userNotifications (after) {
if (this.user.needsCron) return;
this.handleUserNotifications(after);
},
armoireEmpty (after, before) {
if (after === before || after === false) return;
this.$root.$emit('bv::show::modal', 'armoire-empty');
},
questCompleted () {
if (!this.questCompleted) return;
this.$root.$emit('bv::show::modal', 'quest-completed');
this.playSound('Achievement_Unlocked');
},
invitedToQuest (after) {
if (after !== true) return;
this.$root.$emit('bv::show::modal', 'quest-invitation');
},
userExpAndLvl (after, before) {
this.displayUserExpAndLvlNotifications(after[0], before[0], after[1], before[1]);
},
},
mounted () {
Promise.all([
this.$store.dispatch('user:fetch'),
this.$store.dispatch('tasks:fetchUserTasks'),
]).then(() => {
// @TODO: This is a timeout to ensure dom is loaded
window.setTimeout(() => {
this.runForcedModals();
}, 2000);
this.debounceCheckUserAchievements();
// Do not remove the event listener as it's live for the entire app lifetime
document.addEventListener('mousemove', this.checkNextCron);
document.addEventListener('touchstart', this.checkNextCron);
document.addEventListener('mousedown', this.checkNextCron);
document.addEventListener('keydown', this.checkNextCron);
});
},
beforeDestroy () {
document.removeEventListener('mousemove', this.checkNextCron);
document.removeEventListener('touchstart', this.checkNextCron);
document.removeEventListener('mousedown', this.checkNextCron);
document.removeEventListener('keydown', this.checkNextCron);
},
methods: {
runForcedModals () {
if (!this.user.flags.verifiedUsername) return this.$root.$emit('bv::show::modal', 'verify-username');
return this.runYesterDailies();
},
showDeathModal () {
this.playSound('Death');
this.$root.$emit('bv::show::modal', 'death');
},
showNotificationWithModal (notification, forceToModal) {
const config = NOTIFICATIONS[notification.type];
if (!config) {
return;
}
if (config.achievement) {
this.playSound('Achievement_Unlocked');
} else if (config.sound) {
this.playSound(config.sound);
}
let data = {};
if (notification.data) {
data = notification.data;
}
if (!data.modalText && config && config.data && config.data.modalText) {
data.modalText = config.data.modalText(this.$t);
}
if (!data.message && config && config.data && config.data.message) {
data.message = config.data.message(this.$t);
}
this.notificationData = data;
if (forceToModal) {
this.$root.$emit('bv::show::modal', config.modalId);
} else {
this.text(config.label(this.$t), () => {
this.notificationData = data;
this.$root.$emit('bv::show::modal', config.modalId);
}, !config.sticky, 10000);
}
},
debounceCheckUserAchievements: debounce(function debounceCheck () {
this.checkUserAchievements();
}, 700),
displayUserExpAndLvlNotifications (afterExp, beforeExp, afterLvl, beforeLvl) {
if (afterExp === beforeExp && afterLvl === beforeLvl) return;
// XP evaluation
if (afterExp !== beforeExp) {
if (this.user.stats.lvl === 0) return;
const lvlUps = afterLvl - beforeLvl;
let exp = afterExp - beforeExp;
if (lvlUps > 0 || afterLvl >= MAX_LEVEL_HARD_CAP) {
let level = Math.trunc(beforeLvl);
exp += toNextLevel(level);
// loop if more than 1 lvl up
for (let i = 1; i < lvlUps; i += 1) {
level += 1;
exp += toNextLevel(level);
}
}
this.exp(exp);
}
// Lvl evaluation
// @TODO use LEVELED_UP notification, would remove the need to check for yesterdailies
if (afterLvl !== beforeLvl) {
if (afterLvl <= beforeLvl || this.$store.state.isRunningYesterdailies) return;
this.showLevelUpNotifications(afterLvl);
}
},
checkUserAchievements () {
if (this.user.needsCron) return null;
// List of prompts for user on changes.
// Sounds like we may need a refactor here, but it is clean for now
if (!this.user.flags.welcomed) {
if (this.$store.state.avatarEditorOptions) {
this.$store.state.avatarEditorOptions.editingUser = false;
}
return this.$root.$emit('bv::show::modal', 'avatar-modal');
}
if (this.user.flags.newStuff) {
return this.$root.$emit('bv::show::modal', 'new-stuff');
}
if (this.user.stats.hp <= 0) {
return this.showDeathModal();
}
if (this.questCompleted) {
this.playSound('Achievement_Unlocked');
return this.$root.$emit('bv::show::modal', 'quest-completed');
}
if (this.userClassSelect) {
this.playSound('Achievement_Unlocked');
return this.$root.$emit('bv::show::modal', 'choose-class');
}
return null;
},
showLevelUpNotifications (newlevel) {
this.lvl();
this.playSound('Level_Up');
if (this.unlockLevels[newlevel]) return;
if (!this.user.preferences.suppressModals.levelUp) this.$root.$emit('bv::show::modal', 'level-up');
},
playSound (sound) {
this.$root.$emit('playSound', sound);
},
checkNextCron: throttle(function checkNextCron () {
if (
!this.$store.state.isRunningYesterdailies
&& this.nextCron
&& Date.now() > this.nextCron
) {
Promise.all([
this.$store.dispatch('user:fetch', { forceLoad: true }),
this.$store.dispatch('tasks:fetchUserTasks', { forceLoad: true }),
]).then(() => this.runYesterDailies());
}
}, 1000),
scheduleNextCron () {
// Reset the yesterDailies array
this.yesterDailies = [];
// Open yesterdailies modal the next time cron runs
const { dayStart } = this.user.preferences;
let nextCron = moment().hours(dayStart).minutes(0).seconds(0)
.milliseconds(0);
const currentHour = moment().format('H');
if (currentHour >= dayStart) {
nextCron = nextCron.add(1, 'day');
}
// Setup a listener that executes 10 seconds after the next cron time
this.nextCron = Number(nextCron.format('x'));
},
async runYesterDailies () {
if (this.$store.state.isRunningYesterdailies) return;
this.$store.state.isRunningYesterdailies = true;
if (!this.user.needsCron) {
this.afterYesterdailies();
return;
}
const { dailys } = this.$store.state.tasks.data;
const yesterDay = moment().subtract('1', 'day').startOf('day').add({
hours: this.user.preferences.dayStart,
});
const yesterUtcOffset = yesterDay.utcOffset();
dailys.forEach(task => {
if (task && task.group.approval && task.group.approval.requested) return;
if (task.completed) return;
const due = shouldDo(yesterDay, task, { timezoneUtcOffset: yesterUtcOffset });
if (task.yesterDaily && due) this.yesterDailies.push(task);
});
if (this.yesterDailies.length === 0) {
await this.runCronAction();
this.afterYesterdailies();
} else {
this.levelBeforeYesterdailies = this.user.stats.lvl;
this.$root.$emit('bv::show::modal', 'yesterdaily');
}
},
async runCronAction () {
// Run Cron
await axios.post('/api/v4/cron');
// Reset daily analytics actions
setLocalSetting(CONSTANTS.keyConstants.TASKS_SCORED_COUNT, 0);
setLocalSetting(CONSTANTS.keyConstants.TASKS_CREATED_COUNT, 0);
// Sync
await Promise.all([
this.$store.dispatch('user:fetch', { forceLoad: true }),
this.$store.dispatch('tasks:fetchUserTasks', { forceLoad: true }),
]);
},
afterYesterdailies () {
this.scheduleNextCron();
this.$store.state.isRunningYesterdailies = false;
if (
this.levelBeforeYesterdailies > 0
&& this.levelBeforeYesterdailies < this.user.stats.lvl
) {
this.showLevelUpNotifications(this.user.stats.lvl);
}
this.handleUserNotifications(this.user.notifications);
},
async handleUserNotifications (after) {
if (this.$store.state.isRunningYesterdailies) return;
if (!after || after.length === 0 || !Array.isArray(after)) return;
const notificationsToRead = [];
after.forEach(notification => {
// This notification type isn't implemented here
if (!this.handledNotifications[notification.type]) return;
if (this.lastShownNotifications.indexOf(notification.id) !== -1) {
return;
}
this.lastShownNotifications.push(notification.id);
if (this.lastShownNotifications.length > 10) {
this.lastShownNotifications.splice(0, 9);
}
let markAsRead = true;
// @TODO: Use factory function instead
switch (notification.type) { // eslint-disable-line default-case
case 'FIRST_DROPS':
if (notification.data) {
this.$store.state.firstDropsOptions.egg = notification.data.egg;
this.$store.state.firstDropsOptions.hatchingPotion = notification.data.hatchingPotion;
this.$root.$emit('bv::show::modal', 'first-drops');
}
break;
case 'GUILD_PROMPT':
// @TODO: I'm pretty sure we can find better names for these
if (notification.data.textletiant === -1) {
this.$root.$emit('bv::show::modal', 'testing');
} else {
this.$root.$emit('bv::show::modal', 'testingletiant');
}
break;
case 'REBIRTH_ENABLED':
this.$root.$emit('bv::show::modal', 'rebirth-enabled');
break;
case 'WON_CHALLENGE':
this.$root.$emit('habitica:won-challenge', notification);
break;
case 'STREAK_ACHIEVEMENT':
this.text(`${this.$t('streaks')}: ${this.user.achievements.streak}`, () => {
this.$root.$emit('bv::show::modal', 'streak');
}, this.user.preferences.suppressModals.streak);
this.playSound('Achievement_Unlocked');
break;
case 'REBIRTH_ACHIEVEMENT':
this.playSound('Achievement_Unlocked');
this.$root.$emit('bv::show::modal', 'rebirth');
break;
case 'ULTIMATE_GEAR_ACHIEVEMENT':
case 'GUILD_JOINED_ACHIEVEMENT':
case 'CHALLENGE_JOINED_ACHIEVEMENT':
case 'INVITED_FRIEND_ACHIEVEMENT':
case 'NEW_CONTRIBUTOR_LEVEL':
case 'ACHIEVEMENT_ALL_YOUR_BASE':
case 'ACHIEVEMENT_BACK_TO_BASICS':
case 'ACHIEVEMENT_DUST_DEVIL':
case 'ACHIEVEMENT_ARID_AUTHORITY':
case 'ACHIEVEMENT_PARTY_UP':
case 'ACHIEVEMENT_PARTY_ON':
case 'ACHIEVEMENT_BEAST_MASTER':
case 'ACHIEVEMENT_MOUNT_MASTER':
case 'ACHIEVEMENT_TRIAD_BINGO':
case 'ACHIEVEMENT_MONSTER_MAGUS':
case 'ACHIEVEMENT_UNDEAD_UNDERTAKER':
case 'ACHIEVEMENT_PRIMED_FOR_PAINTING':
case 'ACHIEVEMENT_PEARLY_PRO':
case 'ACHIEVEMENT_TICKLED_PINK':
case 'ACHIEVEMENT_ROSY_OUTLOOK':
case 'ACHIEVEMENT_BUG_BONANZA':
case 'ACHIEVEMENT_BARE_NECESSITIES':
case 'ACHIEVEMENT_FRESHWATER_FRIENDS':
case 'ACHIEVEMENT_GOOD_AS_GOLD':
case 'ACHIEVEMENT_ALL_THAT_GLITTERS':
case 'ACHIEVEMENT_BONE_COLLECTOR':
case 'ACHIEVEMENT_SKELETON_CREW':
case 'ACHIEVEMENT_SEEING_RED':
case 'ACHIEVEMENT_RED_LETTER_DAY':
case 'ACHIEVEMENT_LEGENDARY_BESTIARY':
case 'ACHIEVEMENT_SEASONAL_SPECIALIST':
case 'ACHIEVEMENT_VIOLETS_ARE_BLUE':
case 'ACHIEVEMENT_WILD_BLUE_YONDER':
case 'ACHIEVEMENT_DOMESTICATED':
case 'ACHIEVEMENT_SHADY_CUSTOMER':
case 'ACHIEVEMENT_SHADE_OF_IT_ALL':
case 'GENERIC_ACHIEVEMENT':
this.showNotificationWithModal(notification);
break;
case 'ACHIEVEMENT': { // generic achievement
const { achievement } = notification.data;
const upperCaseAchievement = achievement.charAt(0).toUpperCase() + achievement.slice(1);
const achievementTitleKey = `achievement${upperCaseAchievement}`;
NOTIFICATIONS.ACHIEVEMENT.label = $t => `${$t('achievement')}: ${$t(achievementTitleKey)}`;
NOTIFICATIONS.ACHIEVEMENT.data.modalText = $t => $t(achievementTitleKey);
this.showNotificationWithModal(notification);
// Set the achievement as it's not defined in the user schema
Vue.set(this.user.achievements, achievement, true);
break;
}
case 'CRON':
// Not needed because it's shown already by the userHp and userMp watchers
// Keeping an empty block so that it gets read
break;
case 'LOGIN_INCENTIVE':
if (this.user.flags.tour.intro === this.TOUR_END && this.user.flags.welcomed) {
this.notificationData = notification.data;
this.$root.$emit('bv::show::modal', 'login-incentives');
}
break;
case 'ONBOARDING_COMPLETE':
// Award rewards
onOnboardingComplete(this.user);
// If the user cronned in the last 3 minutes
// Don't show too many modals on app load
// Use notification panel
if (moment().diff(this.user.lastCron, 'minutes') < 3) {
markAsRead = false;
} else {
// Otherwise use the modal
this.$root.$emit('bv::show::modal', 'onboarding-complete');
}
break;
}
if (markAsRead) notificationsToRead.push(notification.id);
});
if (notificationsToRead.length > 0) {
await axios.post('/api/v4/notifications/read', {
notificationIds: notificationsToRead,
});
}
this.debounceCheckUserAchievements();
},
},
};
</script>