Files
habitica/website/raw_sprites
Sabe Jones 5cd9528b77 Squashed commit of the following:
commit 24e299b4663d77daf70c5cca584d27db2df94fe6
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Jun 18 12:29:07 2020 -0500

    fix(gear): Mage Oar is twohanded and grants PER

commit 4f92312b7f409419c37f9f97bc162153ad3103b5
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Thu Jun 18 12:27:27 2020 -0500

    fix(sprites): corrected Mage set

commit 49d86ca8879b66e3531be81d35e6e98916185486
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Wed Jun 17 16:16:56 2020 -0500

    refactor(strings): finish cleaning up redundant seasonal Rogue strings

commit ee513cc1449c52ad72850745ea18a353be5490d2
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Wed Jun 17 16:09:12 2020 -0500

    chore(sprites): compile

commit 0b15f834a000a033925571ff5a15871b0965bc00
Author: Sabe Jones <sabrecat@gmail.com>
Date:   Wed Jun 17 16:08:59 2020 -0500

    feat(content): Splash 2020
2020-06-18 13:16:07 -05:00
..
2017-10-12 16:44:28 +02:00
2017-10-12 16:44:28 +02:00
2019-10-01 15:38:48 +02:00
2017-10-12 16:44:28 +02:00
2017-10-12 16:44:28 +02:00

Sprites

The individual sprites and css that help map them to spritesheets live here.

Compiling spritesheets

Because of some wonkiness with Heroku, the spritesheet compilation is not part of the production build process and must be done manually when new images are added by running:

npm run sprites