mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-13 20:57:24 +01:00
* shared model for chat and inbox * disable inbox schema * inbox: use separate model * remove old code that used group.chat * add back chat field (not used) and remove old tests * remove inbox exclusions when loading user * add GET /api/v3/inbox/messages * add comment * implement DELETE /inbox/messages/:messageid in v4 * implement GET /inbox/messages in v4 and update tests * implement DELETE /api/v4/inbox/clear * fix url * fix doc * update /export/inbox.html * update other data exports * add back messages in user schema * add user.toJSONWithInbox * add compativility until migration is done * more compatibility * fix tojson called twice * add compatibility methods * fix common tests * fix v4 integration tests * v3 get user -> with inbox * start to fix tests * fix v3 integration tests * wip * wip, client use new route * update tests for members/send-private-message * tests for get user in v4 * add tests for DELETE /inbox/messages/:messageId * add tests for DELETE /inbox/clear in v4 * update docs * fix tests * initial migration * fix migration * fix migration * migration fixes * migrate api.enterCouponCode * migrate api.castSpell * migrate reset, reroll, rebirth * add routes to v4 version * fix tests * fixes * api.updateUser * remove .only * get user -> userLib * refactor inbox.vue to work with new data model * fix return message when messaging yourself * wip fix bug with new conversation * wip * fix remaining ui issues * move api.registerLocal, fixes * keep only v3 version of GET /inbox/messages
215 lines
7.4 KiB
JavaScript
215 lines
7.4 KiB
JavaScript
import {
|
|
createAndPopulateGroup,
|
|
translate as t,
|
|
sleep,
|
|
} from '../../../../helpers/api-integration/v3';
|
|
import { v4 as generateUUID } from 'uuid';
|
|
import { quests as questScrolls } from '../../../../../website/common/script/content';
|
|
import { chatModel as Chat } from '../../../../../website/server/models/message';
|
|
import apiError from '../../../../../website/server/libs/apiError';
|
|
|
|
describe('POST /groups/:groupId/quests/invite/:questKey', () => {
|
|
let questingGroup;
|
|
let leader;
|
|
let member;
|
|
const PET_QUEST = 'whale';
|
|
|
|
beforeEach(async () => {
|
|
let { group, groupLeader, members } = await createAndPopulateGroup({
|
|
groupDetails: { type: 'party', privacy: 'private' },
|
|
members: 1,
|
|
});
|
|
|
|
questingGroup = group;
|
|
leader = groupLeader;
|
|
member = members[0];
|
|
});
|
|
|
|
context('failure conditions', () => {
|
|
it('does not issue invites with an invalid group ID', async () => {
|
|
await expect(leader.post(`/groups/${generateUUID()}/quests/invite/${PET_QUEST}`)).to.eventually.be.rejected.and.eql({
|
|
code: 404,
|
|
error: 'NotFound',
|
|
message: t('groupNotFound'),
|
|
});
|
|
});
|
|
|
|
it('does not issue invites for a group in which user is not a member', async () => {
|
|
let { group } = await createAndPopulateGroup({
|
|
groupDetails: { type: 'party', privacy: 'private' },
|
|
members: 1,
|
|
});
|
|
|
|
let alternateGroup = group;
|
|
|
|
await expect(leader.post(`/groups/${alternateGroup._id}/quests/invite/${PET_QUEST}`)).to.eventually.be.rejected.and.eql({
|
|
code: 404,
|
|
error: 'NotFound',
|
|
message: t('groupNotFound'),
|
|
});
|
|
});
|
|
|
|
it('does not issue invites for Guilds', async () => {
|
|
let { group } = await createAndPopulateGroup({
|
|
groupDetails: { type: 'guild', privacy: 'public' },
|
|
members: 1,
|
|
});
|
|
|
|
let alternateGroup = group;
|
|
|
|
await expect(leader.post(`/groups/${alternateGroup._id}/quests/invite/${PET_QUEST}`)).to.eventually.be.rejected.and.eql({
|
|
code: 401,
|
|
error: 'NotAuthorized',
|
|
message: t('guildQuestsNotSupported'),
|
|
});
|
|
});
|
|
|
|
it('does not issue invites with an invalid quest key', async () => {
|
|
const FAKE_QUEST = 'herkimer';
|
|
|
|
await expect(leader.post(`/groups/${questingGroup._id}/quests/invite/${FAKE_QUEST}`)).to.eventually.be.rejected.and.eql({
|
|
code: 404,
|
|
error: 'NotFound',
|
|
message: apiError('questNotFound', {key: FAKE_QUEST}),
|
|
});
|
|
});
|
|
|
|
it('does not issue invites for a quest the user does not own', async () => {
|
|
await expect(leader.post(`/groups/${questingGroup._id}/quests/invite/${PET_QUEST}`)).to.eventually.be.rejected.and.eql({
|
|
code: 401,
|
|
error: 'NotAuthorized',
|
|
message: t('questNotOwned'),
|
|
});
|
|
});
|
|
|
|
it('does not issue invites if the user is of insufficient Level', async () => {
|
|
const LEVELED_QUEST = 'atom1';
|
|
const LEVELED_QUEST_REQ = questScrolls[LEVELED_QUEST].lvl;
|
|
const leaderUpdate = {};
|
|
leaderUpdate[`items.quests.${LEVELED_QUEST}`] = 1;
|
|
leaderUpdate['stats.lvl'] = LEVELED_QUEST_REQ - 1;
|
|
|
|
await leader.update(leaderUpdate);
|
|
|
|
await expect(leader.post(`/groups/${questingGroup._id}/quests/invite/${LEVELED_QUEST}`)).to.eventually.be.rejected.and.eql({
|
|
code: 401,
|
|
error: 'NotAuthorized',
|
|
message: t('questLevelTooHigh', {level: LEVELED_QUEST_REQ}),
|
|
});
|
|
});
|
|
|
|
it('does not issue invites if a quest is already underway', async () => {
|
|
const QUEST_IN_PROGRESS = 'atom1';
|
|
const leaderUpdate = {};
|
|
leaderUpdate[`items.quests.${PET_QUEST}`] = 1;
|
|
|
|
await leader.update(leaderUpdate);
|
|
await questingGroup.update({ 'quest.key': QUEST_IN_PROGRESS });
|
|
|
|
await expect(leader.post(`/groups/${questingGroup._id}/quests/invite/${PET_QUEST}`)).to.eventually.be.rejected.and.eql({
|
|
code: 401,
|
|
error: 'NotAuthorized',
|
|
message: t('questAlreadyUnderway'),
|
|
});
|
|
});
|
|
});
|
|
|
|
context('successfully issuing a quest invitation', () => {
|
|
beforeEach(async () => {
|
|
const memberUpdate = {};
|
|
memberUpdate[`items.quests.${PET_QUEST}`] = 1;
|
|
|
|
await Promise.all([
|
|
leader.update(memberUpdate),
|
|
member.update(memberUpdate),
|
|
]);
|
|
});
|
|
|
|
it('adds quest details to group object', async () => {
|
|
await leader.post(`/groups/${questingGroup._id}/quests/invite/${PET_QUEST}`);
|
|
|
|
await questingGroup.sync();
|
|
|
|
let quest = questingGroup.quest;
|
|
|
|
expect(quest.key).to.eql(PET_QUEST);
|
|
expect(quest.active).to.eql(false);
|
|
expect(quest.leader).to.eql(leader._id);
|
|
expect(quest.members).to.have.property(leader._id, true);
|
|
expect(quest.members).to.have.property(member._id, null);
|
|
expect(quest).to.have.property('progress');
|
|
});
|
|
|
|
it('adds quest details to user objects', async () => {
|
|
await leader.post(`/groups/${questingGroup._id}/quests/invite/${PET_QUEST}`);
|
|
|
|
await sleep(0.1); // member updates happen in the background
|
|
|
|
await Promise.all([
|
|
leader.sync(),
|
|
member.sync(),
|
|
]);
|
|
|
|
expect(leader.party.quest.key).to.eql(PET_QUEST);
|
|
expect(member.party.quest.key).to.eql(PET_QUEST);
|
|
expect(leader.party.quest.RSVPNeeded).to.eql(false);
|
|
expect(member.party.quest.RSVPNeeded).to.eql(true);
|
|
});
|
|
|
|
it('sends back the quest object', async () => {
|
|
let inviteResponse = await leader.post(`/groups/${questingGroup._id}/quests/invite/${PET_QUEST}`);
|
|
|
|
expect(inviteResponse.key).to.eql(PET_QUEST);
|
|
expect(inviteResponse.active).to.eql(false);
|
|
expect(inviteResponse.leader).to.eql(leader._id);
|
|
expect(inviteResponse.members).to.have.property(leader._id, true);
|
|
expect(inviteResponse.members).to.have.property(member._id, null);
|
|
expect(inviteResponse).to.have.property('progress');
|
|
});
|
|
|
|
it('allows non-party-leader party members to send invites', async () => {
|
|
let inviteResponse = await member.post(`/groups/${questingGroup._id}/quests/invite/${PET_QUEST}`);
|
|
|
|
await questingGroup.sync();
|
|
|
|
expect(inviteResponse.key).to.eql(PET_QUEST);
|
|
expect(questingGroup.quest.key).to.eql(PET_QUEST);
|
|
});
|
|
|
|
it('starts quest automatically if user is in a solo party', async () => {
|
|
let leaderDetails = { balance: 10 };
|
|
leaderDetails[`items.quests.${PET_QUEST}`] = 1;
|
|
let { group, groupLeader } = await createAndPopulateGroup({
|
|
groupDetails: { type: 'party', privacy: 'private' },
|
|
leaderDetails,
|
|
});
|
|
|
|
await groupLeader.post(`/groups/${group._id}/quests/invite/${PET_QUEST}`);
|
|
|
|
await group.sync();
|
|
|
|
expect(group.quest.active).to.eql(true);
|
|
});
|
|
|
|
it('starts quest automatically if user is in a solo party and verifies chat', async () => {
|
|
let leaderDetails = { balance: 10 };
|
|
leaderDetails[`items.quests.${PET_QUEST}`] = 1;
|
|
let { group, groupLeader } = await createAndPopulateGroup({
|
|
groupDetails: { type: 'party', privacy: 'private' },
|
|
leaderDetails,
|
|
});
|
|
|
|
await groupLeader.post(`/groups/${group._id}/quests/invite/${PET_QUEST}`);
|
|
|
|
const groupChat = await Chat.find({ groupId: group._id }).exec();
|
|
|
|
expect(groupChat[0].text).to.exist;
|
|
expect(groupChat[0]._meta).to.exist;
|
|
expect(groupChat[0]._meta).to.have.all.keys(['participatingMembers']);
|
|
|
|
let returnedGroup = await groupLeader.get(`/groups/${group._id}`);
|
|
expect(returnedGroup.chat[0]._meta).to.be.undefined;
|
|
});
|
|
});
|
|
});
|