mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 06:37:23 +01:00
* start to fix cron for when timezones change * add some incomplete code * change cron to identify when timezone changes and run only if both zones agree it should run - BAD - does cron an hour early one day later * change timezone offset variable names * improve handling of each individual timezone change possibility * remove unnecessary casting to number * remove duplicated code * finish code for dangerous timezone change * fix linting errors * remove console.log lines and other testing code * add a TODO comment for further actions for timezone changes in the "safe" direction
269 lines
10 KiB
JavaScript
269 lines
10 KiB
JavaScript
'use strict';
|
|
|
|
angular.module('habitrpg')
|
|
.service('ApiUrl', ['API_URL', function(currentApiUrl){
|
|
this.setApiUrl = function(newUrl){
|
|
currentApiUrl = newUrl;
|
|
};
|
|
|
|
this.get = function(){
|
|
return currentApiUrl;
|
|
};
|
|
}])
|
|
|
|
/**
|
|
* Services that persists and retrieves user from localStorage.
|
|
*/
|
|
.factory('User', ['$rootScope', '$http', '$location', '$window', 'STORAGE_USER_ID', 'STORAGE_SETTINGS_ID', 'MOBILE_APP', 'Notification', 'ApiUrl',
|
|
function($rootScope, $http, $location, $window, STORAGE_USER_ID, STORAGE_SETTINGS_ID, MOBILE_APP, Notification, ApiUrl) {
|
|
var authenticated = false;
|
|
var defaultSettings = {
|
|
auth: { apiId: '', apiToken: ''},
|
|
sync: {
|
|
queue: [], //here OT will be queued up, this is NOT call-back queue!
|
|
sent: [] //here will be OT which have been sent, but we have not got reply from server yet.
|
|
},
|
|
fetching: false, // whether fetch() was called or no. this is to avoid race conditions
|
|
online: false
|
|
};
|
|
var settings = {}; //habit mobile settings (like auth etc.) to be stored here
|
|
var user = {}; // this is stored as a reference accessible to all controllers, that way updates propagate
|
|
|
|
var userNotifications = {
|
|
// "party.order" : env.t("updatedParty"),
|
|
// "party.orderAscending" : env.t("updatedParty")
|
|
// party.order notifications are not currently needed because the party avatars are resorted immediately now
|
|
}; // this is a list of notifications to send to the user when changes are made, along with the message.
|
|
|
|
//first we populate user with schema
|
|
user.apiToken = user._id = ''; // we use id / apitoken to determine if registered
|
|
|
|
//than we try to load localStorage
|
|
if (localStorage.getItem(STORAGE_USER_ID)) {
|
|
_.extend(user, JSON.parse(localStorage.getItem(STORAGE_USER_ID)));
|
|
}
|
|
user._wrapped = false;
|
|
|
|
var syncQueue = function (cb) {
|
|
if (!authenticated) {
|
|
$window.alert("Not authenticated, can't sync, go to settings first.");
|
|
return;
|
|
}
|
|
|
|
var queue = settings.sync.queue;
|
|
var sent = settings.sync.sent;
|
|
if (queue.length === 0) {
|
|
// Sync: Queue is empty
|
|
return;
|
|
}
|
|
if (settings.fetching) {
|
|
// Sync: Already fetching
|
|
return;
|
|
}
|
|
if (settings.online!==true) {
|
|
// Sync: Not online
|
|
return;
|
|
}
|
|
|
|
settings.fetching = true;
|
|
// move all actions from queue array to sent array
|
|
_.times(queue.length, function () {
|
|
sent.push(queue.shift());
|
|
});
|
|
|
|
// Save the current filters
|
|
var current_filters = user.filters;
|
|
|
|
$http.post(ApiUrl.get() + '/api/v2/user/batch-update', sent, {params: {data:+new Date, _v:user._v, siteVersion: $window.env && $window.env.siteVersion}})
|
|
.success(function (data, status, heacreatingders, config) {
|
|
//make sure there are no pending actions to sync. If there are any it is not safe to apply model from server as we may overwrite user data.
|
|
if (!queue.length) {
|
|
//we can't do user=data as it will not update user references in all other angular controllers.
|
|
|
|
// the user has been modified from another application, sync up
|
|
if(data && data.wasModified) {
|
|
delete data.wasModified;
|
|
$rootScope.$emit('userUpdated', user);
|
|
}
|
|
|
|
// Update user
|
|
_.extend(user, data);
|
|
// Preserve filter selections between syncs
|
|
_.extend(user.filters,current_filters);
|
|
if (!user._wrapped){
|
|
|
|
// This wraps user with `ops`, which are functions shared both on client and mobile. When performed on client,
|
|
// they update the user in the browser and then send the request to the server, where the same operation is
|
|
// replicated. We need to wrap each op to provide a callback to send that operation
|
|
$window.habitrpgShared.wrap(user);
|
|
_.each(user.ops, function(op,k){
|
|
user.ops[k] = function(req,cb){
|
|
if (cb) return op(req,cb);
|
|
op(req,function(err,response) {
|
|
for(var updatedItem in req.body) {
|
|
var itemUpdateResponse = userNotifications[updatedItem];
|
|
if(itemUpdateResponse) Notification.text(itemUpdateResponse);
|
|
}
|
|
if (err) {
|
|
var message = err.code ? err.message : err;
|
|
if (MOBILE_APP) Notification.push({type:'text',text:message});
|
|
else Notification.text(message);
|
|
// In the case of 200s, they're friendly alert messages like "Your pet has hatched!" - still send the op
|
|
if ((err.code && err.code >= 400) || !err.code) return;
|
|
}
|
|
userServices.log({op:k, params: req.params, query:req.query, body:req.body});
|
|
});
|
|
}
|
|
});
|
|
}
|
|
|
|
// Emit event when user is synced
|
|
$rootScope.$emit('userSynced');
|
|
}
|
|
sent.length = 0;
|
|
settings.fetching = false;
|
|
save();
|
|
if (cb) {
|
|
cb(false)
|
|
}
|
|
|
|
syncQueue(); // call syncQueue to check if anyone pushed more actions to the queue while we were talking to server.
|
|
})
|
|
.error(function (data, status, headers, config) {
|
|
// (Notifications handled in app.js)
|
|
|
|
// If we're offline, queue up offline actions so we can send when we're back online
|
|
if (status === 0) {
|
|
//move sent actions back to queue
|
|
_.times(sent.length, function () {
|
|
queue.push(sent.shift())
|
|
});
|
|
settings.fetching = false;
|
|
// In the case of errors, discard the corrupt queue
|
|
} else {
|
|
// Clear the queue. Better if we can hunt down the problem op, but this is the easiest solution
|
|
settings.sync.queue = settings.sync.sent = [];
|
|
save();
|
|
}
|
|
});
|
|
}
|
|
|
|
|
|
var save = function () {
|
|
localStorage.setItem(STORAGE_USER_ID, JSON.stringify(user));
|
|
localStorage.setItem(STORAGE_SETTINGS_ID, JSON.stringify(settings));
|
|
};
|
|
var userServices = {
|
|
user: user,
|
|
set: function(updates) {
|
|
user.ops.update({body:updates});
|
|
},
|
|
|
|
online: function (status) {
|
|
if (status===true) {
|
|
settings.online = true;
|
|
syncQueue();
|
|
} else {
|
|
settings.online = false;
|
|
};
|
|
},
|
|
|
|
authenticate: function (uuid, token, cb) {
|
|
if (!!uuid && !!token) {
|
|
var offset = moment().zone(); // eg, 240 - this will be converted on server as -(offset/60)
|
|
$http.defaults.headers.common['x-api-user'] = uuid;
|
|
$http.defaults.headers.common['x-api-key'] = token;
|
|
$http.defaults.headers.common['x-user-timezoneOffset'] = offset;
|
|
authenticated = true;
|
|
settings.auth.apiId = uuid;
|
|
settings.auth.apiToken = token;
|
|
settings.online = true;
|
|
if (user && user._v) user._v--; // shortcut to always fetch new updates on page reload
|
|
userServices.log({}, function(){
|
|
// If they don't have timezone, set it
|
|
if (user.preferences.timezoneOffset !== offset)
|
|
userServices.set({'preferences.timezoneOffset': offset});
|
|
cb && cb();
|
|
});
|
|
} else {
|
|
alert('Please enter your ID and Token in settings.')
|
|
}
|
|
},
|
|
|
|
authenticated: function(){
|
|
return this.settings.auth.apiId !== "";
|
|
},
|
|
|
|
getBalanceInGems: function() {
|
|
var balance = user.balance || 0;
|
|
return balance * 4;
|
|
},
|
|
|
|
log: function (action, cb) {
|
|
//push by one buy one if an array passed in.
|
|
if (_.isArray(action)) {
|
|
action.forEach(function (a) {
|
|
settings.sync.queue.push(a);
|
|
});
|
|
} else {
|
|
settings.sync.queue.push(action);
|
|
}
|
|
|
|
save();
|
|
syncQueue(cb);
|
|
},
|
|
|
|
sync: function(){
|
|
user._v--;
|
|
userServices.log({});
|
|
},
|
|
|
|
save: save,
|
|
|
|
settings: settings
|
|
};
|
|
|
|
|
|
//load settings if we have them
|
|
if (localStorage.getItem(STORAGE_SETTINGS_ID)) {
|
|
//use extend here to make sure we keep object reference in other angular controllers
|
|
_.extend(settings, JSON.parse(localStorage.getItem(STORAGE_SETTINGS_ID)));
|
|
|
|
//if settings were saved while fetch was in process reset the flag.
|
|
settings.fetching = false;
|
|
//create and load if not
|
|
} else {
|
|
localStorage.setItem(STORAGE_SETTINGS_ID, JSON.stringify(defaultSettings));
|
|
_.extend(settings, defaultSettings);
|
|
}
|
|
|
|
//If user does not have ApiID that forward him to settings.
|
|
if (!settings.auth.apiId || !settings.auth.apiToken) {
|
|
|
|
if (MOBILE_APP) {
|
|
$location.path("/login");
|
|
} else {
|
|
//var search = $location.search(); // FIXME this should be working, but it's returning an empty object when at a root url /?_id=...
|
|
var search = $location.search($window.location.search.substring(1)).$$search; // so we use this fugly hack instead
|
|
if (search.err) return alert(search.err);
|
|
if (search._id && search.apiToken) {
|
|
userServices.authenticate(search._id, search.apiToken, function(){
|
|
$window.location.href='/';
|
|
});
|
|
} else {
|
|
var isStaticOrSocial = $window.location.pathname.match(/^\/(static|social)/);
|
|
if (!isStaticOrSocial){
|
|
localStorage.clear();
|
|
$window.location.href = '/logout';
|
|
}
|
|
}
|
|
}
|
|
|
|
} else {
|
|
userServices.authenticate(settings.auth.apiId, settings.auth.apiToken)
|
|
}
|
|
|
|
return userServices;
|
|
}
|
|
]);
|