mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-14 13:17:24 +01:00
* Added image * Added new achievement to user schema * Added new achievement to content * Added new achievement to libs * Added achievement text to locale * Added achievement to notification model and controller * Grant achievement on joining or creating first challenge * Added achievement to modal template * Compiled new sprites * Added integration tests * Fix linting error
52 lines
1.3 KiB
JavaScript
52 lines
1.3 KiB
JavaScript
import mongoose from 'mongoose';
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import baseModel from '../libs/baseModel';
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import { v4 as uuid } from 'uuid';
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import validator from 'validator';
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const NOTIFICATION_TYPES = [
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'DROPS_ENABLED',
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'REBIRTH_ENABLED',
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'WON_CHALLENGE',
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'STREAK_ACHIEVEMENT',
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'ULTIMATE_GEAR_ACHIEVEMENT',
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'REBIRTH_ACHIEVEMENT',
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'NEW_CONTRIBUTOR_LEVEL',
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'CRON',
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'GROUP_TASK_APPROVAL',
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'GROUP_TASK_APPROVED',
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'LOGIN_INCENTIVE',
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'GROUP_INVITE_ACCEPTED',
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'SCORED_TASK',
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'BOSS_DAMAGE', // Not used currently but kept to avoid validation errors
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'GUILD_PROMPT',
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'GUILD_JOINED_ACHIEVEMENT',
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'CHALLENGE_JOINED_ACHIEVEMENT',
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];
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const Schema = mongoose.Schema;
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export let schema = new Schema({
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id: {
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type: String,
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default: uuid,
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validate: [validator.isUUID, 'Invalid uuid.'],
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required: true,
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},
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type: {type: String, required: true, enum: NOTIFICATION_TYPES},
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data: {type: Schema.Types.Mixed, default: () => {
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return {};
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}},
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}, {
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strict: true,
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minimize: false, // So empty objects are returned
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_id: false, // use id instead of _id
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});
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schema.plugin(baseModel, {
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noSet: ['_id', 'id'],
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// timestamps: true, // Temporarily removed to debug a possible bug
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_id: false, // use id instead of _id
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});
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export let model = mongoose.model('UserNotification', schema);
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