Files
habitica/website/src/middlewares/api-v3/cron.js

418 lines
16 KiB
JavaScript

import _ from 'lodash';
import moment from 'moment';
import common from '../../../../common';
import * as Tasks from '../../models/task';
import Q from 'q';
import { model as Group } from '../../models/group';
import { model as User } from '../../models/user';
import { preenUserHistory } from '../../libs/api-v3/preening';
const daysSince = common.daysSince;
const shouldDo = common.shouldDo;
const scoreTask = common.ops.scoreTask;
let clearBuffs = {
str: 0,
int: 0,
per: 0,
con: 0,
stealth: 0,
streaks: false,
};
// At end of day, add value to all incomplete Daily & Todo tasks (further incentive)
// For incomplete Dailys, deduct experience
// Make sure to run this function once in a while as server will not take care of overnight calculations.
// And you have to run it every time client connects.
function cron (options = {}) {
let {user, tasksByType, analytics, now = new Date(), daysMissed, timezoneOffsetFromUserPrefs} = options;
user.auth.timestamps.loggedin = now;
user.lastCron = now;
user.preferences.timezoneOffsetAtLastCron = timezoneOffsetFromUserPrefs;
// Reset the lastDrop count to zero
if (user.items.lastDrop.count > 0) user.items.lastDrop.count = 0;
// "Perfect Day" achievement for perfect-days
let perfect = true;
// end-of-month perks for subscribers
let plan = user.purchased.plan;
if (user.isSubscribed()) {
if (moment(plan.dateUpdated).format('MMYYYY') !== moment().format('MMYYYY')) {
plan.gemsBought = 0; // reset gem-cap
plan.dateUpdated = now;
// For every month, inc their "consecutive months" counter. Give perks based on consecutive blocks
// If they already got perks for those blocks (eg, 6mo subscription, subscription gifts, etc) - then dec the offset until it hits 0
// TODO use month diff instead of ++ / --?
_.defaults(plan.consecutive, {count: 0, offset: 0, trinkets: 0, gemCapExtra: 0}); // TODO see https://github.com/HabitRPG/habitrpg/issues/4317
plan.consecutive.count++;
if (plan.consecutive.offset > 0) {
plan.consecutive.offset--;
} else if (plan.consecutive.count % 3 === 0) { // every 3 months
plan.consecutive.trinkets++;
plan.consecutive.gemCapExtra += 5;
if (plan.consecutive.gemCapExtra > 25) plan.consecutive.gemCapExtra = 25; // cap it at 50 (hard 25 limit + extra 25)
}
}
// If user cancelled subscription, we give them until 30day's end until it terminates
if (plan.dateTerminated && moment(plan.dateTerminated).isBefore(new Date())) {
_.merge(plan, {
planId: null,
customerId: null,
paymentMethod: null,
});
_.merge(plan.consecutive, {
count: 0,
offset: 0,
gemCapExtra: 0,
});
user.markModified('purchased.plan');
}
}
// User is resting at the inn.
// On cron, buffs are cleared and all dailies are reset without performing damage
if (user.preferences.sleep === true) {
user.stats.buffs = _.cloneDeep(clearBuffs);
tasksByType.dailys.forEach((daily) => {
let completed = daily.completed;
let thatDay = moment(now).subtract({days: 1});
if (shouldDo(thatDay.toDate(), daily, user.preferences) || completed) {
daily.checklist.forEach(box => box.completed = false);
}
daily.completed = false;
});
return;
}
let multiDaysCountAsOneDay = true;
// If the user does not log in for two or more days, cron (mostly) acts as if it were only one day.
// When site-wide difficulty settings are introduced, this can be a user preference option.
// Tally each task
let todoTally = 0;
tasksByType.todos.forEach(task => { // make uncompleted todos redder
scoreTask({
task,
user,
direction: 'down',
cron: true,
times: multiDaysCountAsOneDay ? 1 : daysMissed,
});
todoTally += task.value;
});
let dailyChecked = 0; // how many dailies were checked?
let dailyDueUnchecked = 0; // how many dailies were cun-hecked?
if (!user.party.quest.progress.down) user.party.quest.progress.down = 0;
tasksByType.dailys.forEach((task) => {
let completed = task.completed;
// Deduct points for missed Daily tasks
let EvadeTask = 0;
let scheduleMisses = daysMissed;
if (completed) {
dailyChecked += 1;
} else {
// dailys repeat, so need to calculate how many they've missed according to their own schedule
scheduleMisses = 0;
for (let i = 0; i < daysMissed; i++) {
let thatDay = moment(now).subtract({days: i + 1});
if (shouldDo(thatDay.toDate(), task, user.preferences)) {
scheduleMisses++;
if (user.stats.buffs.stealth) {
user.stats.buffs.stealth--;
EvadeTask++;
}
if (multiDaysCountAsOneDay) break;
}
}
if (scheduleMisses > EvadeTask) {
perfect = false;
if (task.checklist && task.checklist.length > 0) { // Partially completed checklists dock fewer mana points
let fractionChecked = _.reduce(task.checklist, (m, i) => m + (i.completed ? 1 : 0), 0) / task.checklist.length;
dailyDueUnchecked += 1 - fractionChecked;
dailyChecked += fractionChecked;
} else {
dailyDueUnchecked += 1;
}
let delta = scoreTask({
user,
task,
direction: 'down',
times: multiDaysCountAsOneDay ? 1 : scheduleMisses - EvadeTask,
cron: true,
});
// Apply damage from a boss, less damage for Trivial priority (difficulty)
user.party.quest.progress.down += delta * (task.priority < 1 ? task.priority : 1);
// NB: Medium and Hard priorities do not increase damage from boss. This was by accident
// initially, and when we realised, we could not fix it because users are used to
// their Medium and Hard Dailies doing an Easy amount of damage from boss.
// Easy is task.priority = 1. Anything < 1 will be Trivial (0.1) or any future
// setting between Trivial and Easy.
}
}
task.history.push({
date: Number(new Date()),
value: task.value,
});
task.completed = false;
if (completed || scheduleMisses > 0) {
task.checklist.forEach(i => i.completed = true); // TODO this should not happen for grey tasks unless they are completed
}
});
tasksByType.habits.forEach((task) => { // slowly reset 'onlies' value to 0
if (task.up === false || task.down === false) {
task.value = Math.abs(task.value) < 0.1 ? 0 : task.value = task.value / 2;
}
});
// Finished tallying
user.history.todos.push({date: now, value: todoTally});
// tally experience
let expTally = user.stats.exp;
let lvl = 0; // iterator
while (lvl < user.stats.lvl - 1) {
lvl++;
expTally += common.tnl(lvl);
}
user.history.exp.push({date: now, value: expTally});
// preen user history so that it doesn't become a performance problem
// also for subscribed users but differentyly
// premium subscribers can keep their full history.
preenUserHistory(user, tasksByType, user.preferences.timezoneOffset);
if (perfect) {
user.achievements.perfect++;
let lvlDiv2 = Math.ceil(common.capByLevel(user.stats.lvl) / 2);
user.stats.buffs = {
str: lvlDiv2,
int: lvlDiv2,
per: lvlDiv2,
con: lvlDiv2,
stealth: 0,
streaks: false,
};
} else {
user.stats.buffs = _.cloneDeep(clearBuffs);
}
// Add 10 MP, or 10% of max MP if that'd be more. Perform this after Perfect Day for maximum benefit
// Adjust for fraction of dailies completed
user.stats.mp += _.max([10, 0.1 * user._statsComputed.maxMP]) * dailyChecked / (dailyDueUnchecked + dailyChecked);
if (user.stats.mp > user._statsComputed.maxMP) user.stats.mp = user._statsComputed.maxMP;
if (dailyDueUnchecked === 0 && dailyChecked === 0) dailyChecked = 1;
user.stats.mp += _.max([10, 0.1 * user._statsComputed.maxMP]) * dailyChecked / (dailyDueUnchecked + dailyChecked);
if (user.stats.mp > user._statsComputed.maxMP) {
user.stats.mp = user._statsComputed.maxMP;
}
// After all is said and done, progress up user's effect on quest, return those values & reset the user's
let progress = user.party.quest.progress;
let _progress = _.cloneDeep(progress);
progress.down = 0;
progress.up = 0;
progress.collect = _.transform(progress.collect, (m, v, k) => m[k] = 0);
// Clean PMs - keep 200 for subscribers and 50 for free users
// TODO tests
let maxPMs = user.isSubscribed() ? 200 : 50; // TODO 200 limit for contributors too
let numberOfPMs = Object.keys(user.inbox.messages).length;
if (Object.keys(user.inbox.messages).length > maxPMs) {
_(user.inbox.messages)
.sortBy('timestamp')
.takeRight(numberOfPMs - maxPMs)
.each(pm => {
user.inbox.messages[pm.id] = undefined;
}).value();
user.markModified('inbox.messages');
}
// Analytics
user.flags.cronCount++;
analytics.track('Cron', {
category: 'behavior',
gaLabel: 'Cron Count',
gaValue: user.flags.cronCount,
uuid: user._id,
user,
resting: user.preferences.sleep,
cronCount: user.flags.cronCount,
progressUp: _.min([_progress.up, 900]),
progressDown: _progress.down,
});
return _progress;
}
module.exports = function cronMiddleware (req, res, next) {
let user = res.locals.user;
let analytics = res.analytics;
let now = new Date();
// If the user's timezone has changed (due to travel or daylight savings),
// cron can be triggered twice in one day, so we check for that and use
// both timezones to work out if cron should run.
// CDS = Custom Day Start time.
let timezoneOffsetFromUserPrefs = user.preferences.timezoneOffset || 0;
let timezoneOffsetAtLastCron = _.isFinite(user.preferences.timezoneOffsetAtLastCron) ? user.preferences.timezoneOffsetAtLastCron : timezoneOffsetFromUserPrefs;
let timezoneOffsetFromBrowser = Number(req.header('x-user-timezoneoffset'));
timezoneOffsetFromBrowser = _.isFinite(timezoneOffsetFromBrowser) ? timezoneOffsetFromBrowser : timezoneOffsetFromUserPrefs;
// NB: All timezone offsets can be 0, so can't use `... || ...` to apply non-zero defaults
if (timezoneOffsetFromBrowser !== timezoneOffsetFromUserPrefs) {
// The user's browser has just told Habitica that the user's timezone has
// changed so store and use the new zone.
user.preferences.timezoneOffset = timezoneOffsetFromBrowser;
timezoneOffsetFromUserPrefs = timezoneOffsetFromBrowser;
}
// How many days have we missed using the user's current timezone:
let daysMissed = daysSince(user.lastCron, _.defaults({now}, user.preferences));
if (timezoneOffsetAtLastCron !== timezoneOffsetFromUserPrefs) {
// Since cron last ran, the user's timezone has changed.
// How many days have we missed using the old timezone:
let daysMissedNewZone = daysMissed;
let daysMissedOldZone = daysSince(user.lastCron, _.defaults({
now,
timezoneOffsetOverride: timezoneOffsetAtLastCron,
}, user.preferences));
if (timezoneOffsetAtLastCron < timezoneOffsetFromUserPrefs) {
// The timezone change was in the unsafe direction.
// E.g., timezone changes from UTC+1 (offset -60) to UTC+0 (offset 0).
// or timezone changes from UTC-4 (offset 240) to UTC-5 (offset 300).
// Local time changed from, for example, 03:00 to 02:00.
if (daysMissedOldZone > 0 && daysMissedNewZone > 0) {
// Both old and new timezones indicate that we SHOULD run cron, so
// it is safe to do so immediately.
daysMissed = Math.min(daysMissedOldZone, daysMissedNewZone);
// use minimum value to be nice to user
} else if (daysMissedOldZone > 0) {
// The old timezone says that cron should run; the new timezone does not.
// This should be impossible for this direction of timezone change, but
// just in case I'm wrong...
// TODO
// console.log("zone has changed - old zone says run cron, NEW zone says no - stop cron now only -- SHOULD NOT HAVE GOT TO HERE", timezoneOffsetAtLastCron, timezoneOffsetFromUserPrefs, now); // used in production for confirming this never happens
} else if (daysMissedNewZone > 0) {
// The old timezone says that cron should NOT run -- i.e., cron has
// already run today, from the old timezone's point of view.
// The new timezone says that cron SHOULD run, but this is almost
// certainly incorrect.
// This happens when cron occurred at a time soon after the CDS. When
// you reinterpret that time in the new timezone, it looks like it
// was before the CDS, because local time has stepped backwards.
// To fix this, rewrite the cron time to a time that the new
// timezone interprets as being in today.
daysMissed = 0; // prevent cron running now
let timezoneOffsetDiff = timezoneOffsetAtLastCron - timezoneOffsetFromUserPrefs;
// e.g., for dangerous zone change: 240 - 300 = -60 or -660 - -600 = -60
user.lastCron = moment(user.lastCron).subtract(timezoneOffsetDiff, 'minutes');
// NB: We don't change user.auth.timestamps.loggedin so that will still record the time that the previous cron actually ran.
// From now on we can ignore the old timezone:
user.preferences.timezoneOffsetAtLastCron = timezoneOffsetFromUserPrefs;
} else {
// Both old and new timezones indicate that cron should
// NOT run.
daysMissed = 0; // prevent cron running now
}
} else if (timezoneOffsetAtLastCron > timezoneOffsetFromUserPrefs) {
daysMissed = daysMissedNewZone;
// TODO: Either confirm that there is nothing that could possibly go wrong here and remove the need for this else branch, or fix stuff.
// There are probably situations where the Dailies do not reset early enough for a user who was expecting the zone change and wants to use all their Dailies immediately in the new zone;
// if so, we should provide an option for easy reset of Dailies (can't be automatic because there will be other situations where the user was not prepared).
}
}
if (daysMissed <= 0) return next();
// Fetch active tasks (no completed todos)
Tasks.Task.find({
userId: user._id,
$or: [ // Exclude completed todos
{type: 'todo', completed: false},
{type: {$in: ['habit', 'daily', 'reward']}},
],
}).exec()
.then(tasks => {
let tasksByType = {habits: [], dailys: [], todos: [], rewards: []};
tasks.forEach(task => tasksByType[`${task.type}s`].push(task));
// Run cron
let progress = cron({user, tasksByType, now, daysMissed, analytics, timezoneOffsetFromUserPrefs});
// Clear old completed todos - 30 days for free users, 90 for subscribers
// Do not delete challenges completed todos TODO unless the task is broken?
Tasks.Task.remove({
userId: user._id,
type: 'todo',
completed: true,
dateCompleted: {
$lt: moment(now).subtract(user.isSubscribed() ? 90 : 30, 'days'),
},
'challenge.id': {$exists: false},
}).exec(); // TODO wait before returning?
let ranCron = user.isModified();
let quest = common.content.quests[user.party.quest.key];
// if (ranCron) res.locals.wasModified = true; // TODO remove?
if (!ranCron) return next();
// Group.tavernBoss(user, progress);
// Save user and tasks
let toSave = [user.save()];
tasks.forEach(task => {
if (task.isModified) toSave.push(task.save());
});
Q.all(toSave)
.then(saved => {
user = res.locals.user = saved[0];
if (!quest) return;
// If user is on a quest, roll for boss & player, or handle collections
let questType = quest.boss ? 'boss' : 'collect';
// TODO this saves user, runs db updates, loads user. Is there a better way to handle this?
return Group[`${questType}Quest`](user, progress)
.then(() => User.findById(user._id).exec()) // fetch the updated user...
.then(updatedUser => {
res.locals.user = updatedUser;
});
})
.then(() => next())
.catch(next);
});
};