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* Adding check to give master classer acheivement on any master classer series quest completion fixes #9461 * Fixing concat bug by assigning the variable after concatenation. * Fixing retry query.
1457 lines
48 KiB
JavaScript
1457 lines
48 KiB
JavaScript
import moment from 'moment';
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import mongoose from 'mongoose';
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import {
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model as User,
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nameFields,
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} from './user';
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import shared from '../../common';
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import _ from 'lodash';
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import { model as Challenge} from './challenge';
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import * as Tasks from './task';
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import validator from 'validator';
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import { removeFromArray } from '../libs/collectionManipulators';
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import payments from '../libs/payments';
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import { groupChatReceivedWebhook } from '../libs/webhook';
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import {
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InternalServerError,
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BadRequest,
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NotAuthorized,
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} from '../libs/errors';
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import baseModel from '../libs/baseModel';
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import { sendTxn as sendTxnEmail } from '../libs/email';
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import nconf from 'nconf';
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import { sendNotification as sendPushNotification } from '../libs/pushNotifications';
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import pusher from '../libs/pusher';
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import {
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syncableAttrs,
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} from '../libs/taskManager';
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import {
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schema as SubscriptionPlanSchema,
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} from './subscriptionPlan';
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import amazonPayments from '../libs/amazonPayments';
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import stripePayments from '../libs/stripePayments';
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import { model as UserNotification } from './userNotification';
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const questScrolls = shared.content.quests;
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const Schema = mongoose.Schema;
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export const INVITES_LIMIT = 100; // must not be greater than MAX_EMAIL_INVITES_BY_USER
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export const TAVERN_ID = shared.TAVERN_ID;
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const NO_CHAT_NOTIFICATIONS = [TAVERN_ID];
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const LARGE_GROUP_COUNT_MESSAGE_CUTOFF = shared.constants.LARGE_GROUP_COUNT_MESSAGE_CUTOFF;
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const MAX_SUMMARY_SIZE_FOR_GUILDS = shared.constants.MAX_SUMMARY_SIZE_FOR_GUILDS;
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const GUILDS_PER_PAGE = shared.constants.GUILDS_PER_PAGE;
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const CRON_SAFE_MODE = nconf.get('CRON_SAFE_MODE') === 'true';
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const CRON_SEMI_SAFE_MODE = nconf.get('CRON_SEMI_SAFE_MODE') === 'true';
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const MAX_UPDATE_RETRIES = 5;
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/*
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# Spam constants to limit people from sending too many messages too quickly
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# SPAM_MESSAGE_LIMIT - The amount of messages that can be sent in a time window
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# SPAM_WINDOW_LENGTH - The window length for spam protection in milliseconds
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# SPAM_MIN_EXEMPT_CONTRIB_LEVEL - Anyone at or above this level is exempt
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*/
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export const SPAM_MESSAGE_LIMIT = 2;
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export const SPAM_WINDOW_LENGTH = 60000; // 1 minute
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export const SPAM_MIN_EXEMPT_CONTRIB_LEVEL = 4;
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export let schema = new Schema({
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name: {type: String, required: true},
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summary: {type: String, maxlength: MAX_SUMMARY_SIZE_FOR_GUILDS},
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description: String,
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leader: {type: String, ref: 'User', validate: [validator.isUUID, 'Invalid uuid.'], required: true},
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type: {type: String, enum: ['guild', 'party'], required: true},
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privacy: {type: String, enum: ['private', 'public'], default: 'private', required: true},
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chat: Array,
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/*
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# [{
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# timestamp: Date
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# user: String
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# text: String
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# contributor: String
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# uuid: String
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# id: String
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# }]
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*/
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leaderOnly: { // restrict group actions to leader (members can't do them)
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challenges: {type: Boolean, default: false, required: true},
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// invites: {type: Boolean, default: false, required: true},
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// Some group plans prevent members from getting gems
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getGems: {type: Boolean, default: false},
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},
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memberCount: {type: Number, default: 1},
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challengeCount: {type: Number, default: 0},
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balance: {type: Number, default: 0},
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logo: String,
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leaderMessage: String,
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quest: {
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key: String,
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active: {type: Boolean, default: false},
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leader: {type: String, ref: 'User'},
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progress: {
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hp: Number,
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collect: {type: Schema.Types.Mixed, default: () => {
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return {};
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}}, // {feather: 5, ingot: 3}
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rage: Number, // limit break / "energy stored in shell", for explosion-attacks
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},
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// Shows boolean for each party-member who has accepted the quest. Eg {UUID: true, UUID: false}. Once all users click
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// 'Accept', the quest begins. If a false user waits too long, probably a good sign to prod them or boot them.
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// TODO when booting user, remove from .joined and check again if we can now start the quest
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members: {type: Schema.Types.Mixed, default: () => {
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return {};
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}},
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extra: {type: Schema.Types.Mixed, default: () => {
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return {};
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}},
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},
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tasksOrder: {
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habits: [{type: String, ref: 'Task'}],
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dailys: [{type: String, ref: 'Task'}],
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todos: [{type: String, ref: 'Task'}],
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rewards: [{type: String, ref: 'Task'}],
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},
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purchased: {
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plan: {type: SubscriptionPlanSchema, default: () => {
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return {};
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}},
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},
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managers: {type: Schema.Types.Mixed, default: () => {
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return {};
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}},
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categories: [{
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slug: {type: String},
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name: {type: String},
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}],
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}, {
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strict: true,
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minimize: false, // So empty objects are returned
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});
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schema.plugin(baseModel, {
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noSet: ['_id', 'balance', 'quest', 'memberCount', 'chat', 'challengeCount', 'tasksOrder', 'purchased', 'managers'],
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private: ['purchased.plan'],
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toJSONTransform (plainObj, originalDoc) {
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if (plainObj.purchased) plainObj.purchased.active = originalDoc.isSubscribed();
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},
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});
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schema.pre('init', function ensureSummaryIsFetched (group) {
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// The Vue website makes the summary be mandatory for all new groups, but the
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// Angular website did not, and the API does not yet for backwards-compatibilty.
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// When any guild without a summary is fetched from the database, this code
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// supplies the name as the summary. This can be removed when all guilds have
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// a summary and the API makes it mandatory (a breaking change!)
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// NOTE: the Tavern and parties do NOT need summaries so ensure they don't break
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// if we remove this code.
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if (!group.summary) {
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group.summary = group.name ? group.name.substring(0, MAX_SUMMARY_SIZE_FOR_GUILDS) : ' ';
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}
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});
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// A list of additional fields that cannot be updated (but can be set on creation)
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let noUpdate = ['privacy', 'type'];
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schema.statics.sanitizeUpdate = function sanitizeUpdate (updateObj) {
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return this.sanitize(updateObj, noUpdate);
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};
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// Basic fields to fetch for populating a group info
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export let basicFields = 'name type privacy leader summary categories';
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schema.pre('remove', true, async function preRemoveGroup (next, done) {
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next();
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try {
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await this.removeGroupInvitations();
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done();
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} catch (err) {
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done(err);
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}
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});
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// return a clean object for user.quest
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function _cleanQuestProgress (merge) {
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let clean = {
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key: null,
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progress: {
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up: 0,
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down: 0,
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collect: {},
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collectedItems: 0,
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},
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completed: null,
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RSVPNeeded: false,
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};
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if (merge) {
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_.merge(clean, _.omit(merge, 'progress'));
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if (merge.progress) _.merge(clean.progress, merge.progress);
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}
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return clean;
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}
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schema.statics.getGroup = async function getGroup (options = {}) {
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let {user, groupId, fields, optionalMembership = false, populateLeader = false, requireMembership = false} = options;
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let query;
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let isUserParty = groupId === 'party' || user.party._id === groupId;
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let isUserGuild = user.guilds.indexOf(groupId) !== -1;
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let isTavern = ['habitrpg', TAVERN_ID].indexOf(groupId) !== -1;
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// When requireMembership is true check that user is member even in public guild
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if (requireMembership && !isUserParty && !isUserGuild && !isTavern) {
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return null;
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}
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// When optionalMembership is true it's not required for the user to be a member of the group
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if (isUserParty) {
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query = {type: 'party', _id: user.party._id};
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} else if (isTavern) {
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query = {_id: TAVERN_ID};
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} else if (optionalMembership === true) {
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query = {_id: groupId};
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} else if (isUserGuild) {
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query = {type: 'guild', _id: groupId};
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} else {
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query = {type: 'guild', privacy: 'public', _id: groupId};
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}
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let mQuery = this.findOne(query);
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if (fields) mQuery.select(fields);
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if (populateLeader === true) mQuery.populate('leader', nameFields);
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let group = await mQuery.exec();
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if (!group) {
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if (groupId === user.party._id) {
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// reset party object to default state
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user.party = {};
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} else {
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removeFromArray(user.guilds, groupId);
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}
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await user.save();
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}
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return group;
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};
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export const VALID_QUERY_TYPES = ['party', 'guilds', 'privateGuilds', 'publicGuilds', 'tavern'];
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schema.statics.getGroups = async function getGroups (options = {}) {
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let {
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user, types, groupFields = basicFields,
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sort = '-memberCount', populateLeader = false,
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paginate = false, page = 0, // optional pagination for public guilds
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filters = {},
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} = options;
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let queries = [];
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// Throw error if an invalid type is supplied
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let areValidTypes = types.every(type => VALID_QUERY_TYPES.indexOf(type) !== -1);
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if (!areValidTypes) throw new BadRequest(shared.i18n.t('groupTypesRequired'));
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types.forEach(type => {
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switch (type) {
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case 'party': {
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queries.push(this.getGroup({user, groupId: 'party', fields: groupFields, populateLeader}));
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break;
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}
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case 'guilds': {
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let query = {
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type: 'guild',
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_id: {$in: user.guilds},
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};
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_.assign(query, filters);
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let userGuildsQuery = this.find(query).select(groupFields);
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if (populateLeader === true) userGuildsQuery.populate('leader', nameFields);
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userGuildsQuery.sort(sort).exec();
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queries.push(userGuildsQuery);
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break;
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}
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case 'privateGuilds': {
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let query = {
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type: 'guild',
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privacy: 'private',
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_id: {$in: user.guilds},
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};
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_.assign(query, filters);
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let privateGuildsQuery = this.find(query).select(groupFields);
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if (populateLeader === true) privateGuildsQuery.populate('leader', nameFields);
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privateGuildsQuery.sort(sort).exec();
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queries.push(privateGuildsQuery);
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break;
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}
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// NOTE: when returning publicGuilds we use `.lean()` so all mongoose methods won't be available.
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// Docs are going to be plain javascript objects
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case 'publicGuilds': {
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let query = {
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type: 'guild',
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privacy: 'public',
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};
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_.assign(query, filters);
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let publicGuildsQuery = this.find(query).select(groupFields);
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if (populateLeader === true) publicGuildsQuery.populate('leader', nameFields);
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if (paginate === true) publicGuildsQuery.limit(GUILDS_PER_PAGE).skip(page * GUILDS_PER_PAGE);
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publicGuildsQuery.sort(sort).lean().exec();
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queries.push(publicGuildsQuery);
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break;
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}
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case 'tavern': {
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if (types.indexOf('publicGuilds') === -1) {
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queries.push(this.getGroup({user, groupId: TAVERN_ID, fields: groupFields}));
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}
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break;
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}
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}
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});
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let groupsArray = _.reduce(await Promise.all(queries), (previousValue, currentValue) => {
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if (_.isEmpty(currentValue)) return previousValue; // don't add anything to the results if the query returned null or an empty array
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return previousValue.concat(Array.isArray(currentValue) ? currentValue : [currentValue]); // otherwise concat the new results to the previousValue
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}, []);
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return groupsArray;
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};
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// When converting to json remove chat messages with more than 1 flag and remove all flags info
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// unless the user is an admin or said chat is posted by that user
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// Not putting into toJSON because there we can't access user
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// It also removes the _meta field that can be stored inside a chat message
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schema.statics.toJSONCleanChat = function groupToJSONCleanChat (group, user) {
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let toJSON = group.toJSON();
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if (!user.contributor.admin) {
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_.remove(toJSON.chat, chatMsg => {
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chatMsg.flags = {};
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if (chatMsg._meta) chatMsg._meta = undefined;
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return user._id !== chatMsg.uuid && chatMsg.flagCount >= 2;
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});
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}
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return toJSON;
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};
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/**
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* Checks invitation uuids and emails for possible errors.
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*
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* @param uuids An array of user ids
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* @param emails An array of emails
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* @param res Express res object for use with translations
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* @throws BadRequest An error describing the issue with the invitations
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*/
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schema.statics.validateInvitations = async function getInvitationError (uuids, emails, res, group = null) {
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let uuidsIsArray = Array.isArray(uuids);
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let emailsIsArray = Array.isArray(emails);
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let emptyEmails = emailsIsArray && emails.length < 1;
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let emptyUuids = uuidsIsArray && uuids.length < 1;
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let errorString;
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if (!uuids && !emails) {
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errorString = 'canOnlyInviteEmailUuid';
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} else if (uuids && !uuidsIsArray) {
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errorString = 'uuidsMustBeAnArray';
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} else if (emails && !emailsIsArray) {
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errorString = 'emailsMustBeAnArray';
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} else if (!emails && emptyUuids) {
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errorString = 'inviteMissingUuid';
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} else if (!uuids && emptyEmails) {
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errorString = 'inviteMissingEmail';
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} else if (emptyEmails && emptyUuids) {
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errorString = 'inviteMustNotBeEmpty';
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}
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if (errorString) {
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throw new BadRequest(res.t(errorString));
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}
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let totalInvites = 0;
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if (uuids) {
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totalInvites += uuids.length;
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}
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if (emails) {
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totalInvites += emails.length;
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}
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if (totalInvites > INVITES_LIMIT) {
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throw new BadRequest(res.t('canOnlyInviteMaxInvites', {maxInvites: INVITES_LIMIT}));
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}
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// If party, check the limit of members
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if (group && group.type === 'party') {
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let memberCount = 0;
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// Counting the members that already joined the party
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memberCount += group.memberCount;
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// Count how many invitations currently exist in the party
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let query = {};
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query['invitations.party.id'] = group._id;
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// @TODO invitations are now stored like this: `'invitations.parties': []`
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let groupInvites = await User.count(query).exec();
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memberCount += groupInvites;
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// Counting the members that are going to be invited by email and uuids
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memberCount += totalInvites;
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if (memberCount > shared.constants.PARTY_LIMIT_MEMBERS) {
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throw new BadRequest(res.t('partyExceedsMembersLimit', {maxMembersParty: shared.constants.PARTY_LIMIT_MEMBERS}));
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}
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}
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};
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schema.methods.getParticipatingQuestMembers = function getParticipatingQuestMembers () {
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return Object.keys(this.quest.members).filter(member => this.quest.members[member]);
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};
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schema.methods.removeGroupInvitations = async function removeGroupInvitations () {
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let group = this;
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let usersToRemoveInvitationsFrom = await User.find({
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[`invitations.${group.type}${group.type === 'guild' ? 's' : ''}.id`]: group._id,
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}).exec();
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let userUpdates = usersToRemoveInvitationsFrom.map(user => {
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if (group.type === 'party') {
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removeFromArray(user.invitations.parties, { id: group._id });
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user.invitations.party = user.invitations.parties.length > 0 ? user.invitations.parties[user.invitations.parties.length - 1] : {};
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this.markModified('invitations.party');
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} else {
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removeFromArray(user.invitations.guilds, { id: group._id });
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}
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return user.save();
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});
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return Promise.all(userUpdates);
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};
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// Return true if user is a member of the group
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schema.methods.isMember = function isGroupMember (user) {
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if (this._id === TAVERN_ID) {
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return true; // everyone is considered part of the tavern
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} else if (this.type === 'party') {
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return user.party._id === this._id ? true : false;
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} else { // guilds
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return user.guilds.indexOf(this._id) !== -1;
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}
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};
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schema.methods.getMemberCount = async function getMemberCount () {
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let query = { guilds: this._id };
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if (this.type === 'party') {
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query = { 'party._id': this._id };
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}
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return await User.count(query).exec();
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};
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export function chatDefaults (msg, user) {
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let message = {
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id: shared.uuid(),
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text: msg,
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timestamp: Number(new Date()),
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likes: {},
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flags: {},
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flagCount: 0,
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};
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if (user) {
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_.defaults(message, {
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uuid: user._id,
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contributor: user.contributor && user.contributor.toObject(),
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backer: user.backer && user.backer.toObject(),
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user: user.profile.name,
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});
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} else {
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message.uuid = 'system';
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}
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return message;
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}
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function setUserStyles (newMessage, user) {
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let userStyles = {};
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userStyles.items = {gear: {}};
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let userCopy = user;
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if (user.toObject) userCopy = user.toObject();
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if (userCopy.items) {
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userStyles.items.gear = {};
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userStyles.items.gear.costume = Object.assign({}, userCopy.items.gear.costume);
|
|
userStyles.items.gear.equipped = Object.assign({}, userCopy.items.gear.equipped);
|
|
|
|
userStyles.items.currentMount = userCopy.items.currentMount;
|
|
userStyles.items.currentPet = userCopy.items.currentPet;
|
|
}
|
|
|
|
|
|
if (userCopy.preferences) {
|
|
userStyles.preferences = {};
|
|
if (userCopy.preferences.style) userStyles.preferences.style = userCopy.preferences.style;
|
|
userStyles.preferences.hair = userCopy.preferences.hair;
|
|
userStyles.preferences.skin = userCopy.preferences.skin;
|
|
userStyles.preferences.shirt = userCopy.preferences.shirt;
|
|
userStyles.preferences.chair = userCopy.preferences.chair;
|
|
userStyles.preferences.size = userCopy.preferences.size;
|
|
userStyles.preferences.chair = userCopy.preferences.chair;
|
|
userStyles.preferences.background = userCopy.preferences.background;
|
|
userStyles.preferences.costume = userCopy.preferences.costume;
|
|
}
|
|
|
|
if (userCopy.stats) {
|
|
userStyles.stats = {};
|
|
userStyles.stats.class = userCopy.stats.class;
|
|
if (userCopy.stats.buffs) {
|
|
userStyles.stats.buffs = {
|
|
seafoam: userCopy.stats.buffs.seafoam,
|
|
shinySeed: userCopy.stats.buffs.shinySeed,
|
|
spookySparkles: userCopy.stats.buffs.spookySparkles,
|
|
snowball: userCopy.stats.buffs.snowball,
|
|
};
|
|
}
|
|
}
|
|
|
|
newMessage.userStyles = userStyles;
|
|
}
|
|
|
|
schema.methods.sendChat = function sendChat (message, user, metaData) {
|
|
let newMessage = chatDefaults(message, user);
|
|
|
|
if (user) setUserStyles(newMessage, user);
|
|
|
|
// Optional data stored in the chat message but not returned
|
|
// to the users that can be stored for debugging purposes
|
|
if (metaData) {
|
|
newMessage._meta = metaData;
|
|
}
|
|
|
|
this.chat.unshift(newMessage);
|
|
|
|
const MAX_CHAT_COUNT = 200;
|
|
const MAX_SUBBED_GROUP_CHAT_COUNT = 400;
|
|
|
|
let maxCount = MAX_CHAT_COUNT;
|
|
|
|
if (this.isSubscribed()) {
|
|
maxCount = MAX_SUBBED_GROUP_CHAT_COUNT;
|
|
}
|
|
|
|
this.chat.splice(maxCount);
|
|
|
|
// do not send notifications for guilds with more than 5000 users and for the tavern
|
|
if (NO_CHAT_NOTIFICATIONS.indexOf(this._id) !== -1 || this.memberCount > LARGE_GROUP_COUNT_MESSAGE_CUTOFF) {
|
|
return;
|
|
}
|
|
|
|
// Kick off chat notifications in the background.
|
|
|
|
const query = {};
|
|
|
|
if (this.type === 'party') {
|
|
query['party._id'] = this._id;
|
|
} else {
|
|
query.guilds = this._id;
|
|
}
|
|
|
|
query._id = { $ne: user ? user._id : ''};
|
|
|
|
// First remove the old notification (if it exists)
|
|
const lastSeenUpdateRemoveOld = {
|
|
$pull: {
|
|
notifications: { type: 'NEW_CHAT_MESSAGE', 'data.group.id': this._id },
|
|
},
|
|
};
|
|
|
|
// Then add the new notification
|
|
const lastSeenUpdateAddNew = {
|
|
$set: { // old notification, supported until mobile is updated and we release api v4
|
|
[`newMessages.${this._id}`]: {name: this.name, value: true},
|
|
},
|
|
$push: {
|
|
notifications: new UserNotification({
|
|
type: 'NEW_CHAT_MESSAGE',
|
|
data: { group: { id: this._id, name: this.name } },
|
|
}).toObject(),
|
|
},
|
|
};
|
|
|
|
User.update(query, lastSeenUpdateRemoveOld, {multi: true}).exec().then(() => {
|
|
User.update(query, lastSeenUpdateAddNew, {multi: true}).exec();
|
|
});
|
|
|
|
// If the message being sent is a system message (not gone through the api.postChat controller)
|
|
// then notify Pusher about it (only parties for now)
|
|
if (newMessage.uuid === 'system' && this.privacy === 'private' && this.type === 'party') {
|
|
pusher.trigger(`presence-group-${this._id}`, 'new-chat', newMessage);
|
|
}
|
|
|
|
return newMessage;
|
|
};
|
|
|
|
schema.methods.startQuest = async function startQuest (user) {
|
|
// not using i18n strings because these errors are meant for devs who forgot to pass some parameters
|
|
if (this.type !== 'party') throw new InternalServerError('Must be a party to use this method');
|
|
if (!this.quest.key) throw new InternalServerError('Party does not have a pending quest');
|
|
if (this.quest.active) throw new InternalServerError('Quest is already active');
|
|
|
|
let userIsParticipating = this.quest.members[user._id];
|
|
let quest = questScrolls[this.quest.key];
|
|
let collected = {};
|
|
if (quest.collect) {
|
|
collected = _.transform(quest.collect, (result, n, itemToCollect) => {
|
|
result[itemToCollect] = 0;
|
|
});
|
|
}
|
|
|
|
this.markModified('quest');
|
|
this.quest.active = true;
|
|
if (quest.boss) {
|
|
this.quest.progress.hp = quest.boss.hp;
|
|
if (quest.boss.rage) this.quest.progress.rage = 0;
|
|
} else if (quest.collect) {
|
|
this.quest.progress.collect = collected;
|
|
}
|
|
|
|
let nonMembers = Object.keys(_.pickBy(this.quest.members, (member) => {
|
|
return !member;
|
|
}));
|
|
|
|
// Changes quest.members to only include participating members
|
|
this.quest.members = _.pickBy(this.quest.members, _.identity);
|
|
let nonUserQuestMembers = _.keys(this.quest.members);
|
|
removeFromArray(nonUserQuestMembers, user._id);
|
|
|
|
// remove any users from quest.members who aren't in the party
|
|
let partyId = this._id;
|
|
let questMembers = this.quest.members;
|
|
await Promise.all(Object.keys(this.quest.members).map(memberId => {
|
|
return User.findOne({_id: memberId, 'party._id': partyId})
|
|
.select('_id')
|
|
.lean()
|
|
.exec()
|
|
.then((member) => {
|
|
if (!member) {
|
|
delete questMembers[memberId];
|
|
}
|
|
return;
|
|
});
|
|
}));
|
|
|
|
if (userIsParticipating) {
|
|
user.party.quest.key = this.quest.key;
|
|
user.party.quest.progress.down = 0;
|
|
user.party.quest.completed = null;
|
|
user.markModified('party.quest');
|
|
}
|
|
|
|
// Remove the quest from the quest leader items (if they are the current user)
|
|
if (this.quest.leader === user._id) {
|
|
user.items.quests[this.quest.key] -= 1;
|
|
user.markModified('items.quests');
|
|
} else { // another user is starting the quest, update the leader separately
|
|
await User.update({_id: this.quest.leader}, {
|
|
$inc: {
|
|
[`items.quests.${this.quest.key}`]: -1,
|
|
},
|
|
}).exec();
|
|
}
|
|
|
|
// update the remaining users
|
|
await User.update({
|
|
_id: { $in: nonUserQuestMembers },
|
|
}, {
|
|
$set: {
|
|
'party.quest.key': this.quest.key,
|
|
'party.quest.progress.down': 0,
|
|
'party.quest.completed': null,
|
|
},
|
|
}, { multi: true }).exec();
|
|
|
|
// update the users who are not participating
|
|
// Do not block updates
|
|
User.update({
|
|
_id: { $in: nonMembers },
|
|
}, {
|
|
$set: {
|
|
'party.quest': _cleanQuestProgress(),
|
|
},
|
|
}, { multi: true }).exec();
|
|
|
|
// send notifications in the background without blocking
|
|
User.find(
|
|
{ _id: { $in: nonUserQuestMembers } },
|
|
'party.quest items.quests auth.facebook auth.local preferences.emailNotifications preferences.pushNotifications pushDevices profile.name'
|
|
).exec().then((membersToNotify) => {
|
|
let membersToEmail = _.filter(membersToNotify, (member) => {
|
|
// send push notifications and filter users that disabled emails
|
|
return member.preferences.emailNotifications.questStarted !== false &&
|
|
member._id !== user._id;
|
|
});
|
|
sendTxnEmail(membersToEmail, 'quest-started', [
|
|
{ name: 'PARTY_URL', content: '/party' },
|
|
]);
|
|
let membersToPush = _.filter(membersToNotify, (member) => {
|
|
// send push notifications and filter users that disabled emails
|
|
return member.preferences.pushNotifications.questStarted !== false &&
|
|
member._id !== user._id;
|
|
});
|
|
_.each(membersToPush, (member) => {
|
|
sendPushNotification(member,
|
|
{
|
|
title: quest.text(),
|
|
message: `${shared.i18n.t('questStarted')}: ${quest.text()}`,
|
|
identifier: 'questStarted',
|
|
});
|
|
});
|
|
});
|
|
this.sendChat(`\`Your quest, ${quest.text('en')}, has started.\``, null, {
|
|
participatingMembers: this.getParticipatingQuestMembers().join(', '),
|
|
});
|
|
};
|
|
|
|
schema.methods.sendGroupChatReceivedWebhooks = function sendGroupChatReceivedWebhooks (chat) {
|
|
let query = {
|
|
webhooks: {
|
|
$elemMatch: {
|
|
type: 'groupChatReceived',
|
|
'options.groupId': this._id,
|
|
},
|
|
},
|
|
};
|
|
|
|
if (this.type === 'party') {
|
|
query['party._id'] = this._id;
|
|
} else {
|
|
query.guilds = this._id;
|
|
}
|
|
|
|
User.find(query).select({webhooks: 1}).lean().exec().then((users) => {
|
|
users.forEach((user) => {
|
|
let { webhooks } = user;
|
|
groupChatReceivedWebhook.send(webhooks, {
|
|
group: this,
|
|
chat,
|
|
});
|
|
});
|
|
});
|
|
};
|
|
|
|
schema.statics.cleanQuestProgress = _cleanQuestProgress;
|
|
|
|
// returns a clean object for group.quest
|
|
schema.statics.cleanGroupQuest = function cleanGroupQuest () {
|
|
return {
|
|
key: null,
|
|
active: false,
|
|
leader: null,
|
|
progress: {
|
|
collect: {},
|
|
},
|
|
members: {},
|
|
};
|
|
};
|
|
|
|
function _getUserUpdateForQuestReward (itemToAward, allAwardedItems) {
|
|
let updates = {
|
|
$set: {},
|
|
$inc: {},
|
|
};
|
|
let dropK = itemToAward.key;
|
|
|
|
switch (itemToAward.type) {
|
|
case 'gear': {
|
|
// TODO This means they can lose their new gear on death, is that what we want?
|
|
updates.$set[`items.gear.owned.${dropK}`] = true;
|
|
break;
|
|
}
|
|
case 'eggs':
|
|
case 'food':
|
|
case 'hatchingPotions':
|
|
case 'quests': {
|
|
updates.$inc[`items.${itemToAward.type}.${dropK}`] = _.filter(allAwardedItems, {type: itemToAward.type, key: itemToAward.key}).length;
|
|
break;
|
|
}
|
|
case 'pets': {
|
|
updates.$set[`items.pets.${dropK}`] = 5;
|
|
break;
|
|
}
|
|
case 'mounts': {
|
|
updates.$set[`items.mounts.${dropK}`] = true;
|
|
break;
|
|
}
|
|
}
|
|
updates = _.omitBy(updates, _.isEmpty);
|
|
return updates;
|
|
}
|
|
|
|
async function _updateUserWithRetries (userId, updates, numTry = 1, query = {}) {
|
|
query._id = userId;
|
|
try {
|
|
return await User.update(query, updates).exec();
|
|
} catch (err) {
|
|
if (numTry < MAX_UPDATE_RETRIES) {
|
|
return _updateUserWithRetries(userId, updates, ++numTry, query);
|
|
} else {
|
|
throw err;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Participants: Grant rewards & achievements, finish quest.
|
|
// Changes the group object update members
|
|
schema.methods.finishQuest = async function finishQuest (quest) {
|
|
let questK = quest.key;
|
|
let updates = {
|
|
$inc: {
|
|
[`achievements.quests.${questK}`]: 1,
|
|
'stats.gp': Number(quest.drop.gp),
|
|
'stats.exp': Number(quest.drop.exp),
|
|
},
|
|
$set: {},
|
|
};
|
|
|
|
if (this._id === TAVERN_ID) {
|
|
updates.$set['party.quest.completed'] = questK; // Just show the notif
|
|
} else {
|
|
updates.$set['party.quest'] = _cleanQuestProgress({completed: questK}); // clear quest progress
|
|
}
|
|
|
|
_.each(_.reject(quest.drop.items, 'onlyOwner'), (item) => {
|
|
_.merge(updates, _getUserUpdateForQuestReward(item, quest.drop.items));
|
|
});
|
|
|
|
let questOwnerUpdates = {};
|
|
let questLeader = this.quest.leader;
|
|
|
|
_.each(_.filter(quest.drop.items, 'onlyOwner'), (item) => {
|
|
_.merge(questOwnerUpdates, _getUserUpdateForQuestReward(item, quest.drop.items));
|
|
});
|
|
_.merge(questOwnerUpdates, updates);
|
|
|
|
let participants = this._id === TAVERN_ID ? {} : this.getParticipatingQuestMembers();
|
|
this.quest = {};
|
|
this.markModified('quest');
|
|
|
|
if (this._id === TAVERN_ID) {
|
|
return await User.update({}, updates, {multi: true}).exec();
|
|
}
|
|
|
|
let promises = participants.map(userId => {
|
|
if (userId === questLeader) {
|
|
return _updateUserWithRetries(userId, questOwnerUpdates);
|
|
} else {
|
|
return _updateUserWithRetries(userId, updates);
|
|
}
|
|
});
|
|
|
|
let masterClasserQuests = [
|
|
'dilatoryDistress1',
|
|
'dilatoryDistress2',
|
|
'dilatoryDistress3',
|
|
'mayhemMistiflying1',
|
|
'mayhemMistiflying2',
|
|
'mayhemMistiflying3',
|
|
'stoikalmCalamity1',
|
|
'stoikalmCalamity2',
|
|
'stoikalmCalamity3',
|
|
'taskwoodsTerror1',
|
|
'taskwoodsTerror2',
|
|
'taskwoodsTerror3',
|
|
'lostMasterclasser1',
|
|
'lostMasterclasser2',
|
|
'lostMasterclasser3',
|
|
'lostMasterclasser4',
|
|
];
|
|
|
|
if (masterClasserQuests.includes(questK)) {
|
|
let lostMasterclasserQuery = {
|
|
'achievements.lostMasterclasser': {$ne: true},
|
|
};
|
|
masterClasserQuests.forEach(questName => {
|
|
lostMasterclasserQuery[`achievements.quests.${questName}`] = {$gt: 0};
|
|
});
|
|
let lostMasterclasserUpdate = {
|
|
$set: {'achievements.lostMasterclasser': true},
|
|
};
|
|
|
|
promises = promises.concat(participants.map(userId => {
|
|
return _updateUserWithRetries(userId, lostMasterclasserUpdate, null, lostMasterclasserQuery);
|
|
}));
|
|
}
|
|
|
|
return Promise.all(promises);
|
|
};
|
|
|
|
function _isOnQuest (user, progress, group) {
|
|
return group && progress && group.quest && group.quest.active && group.quest.members[user._id] === true;
|
|
}
|
|
|
|
schema.methods._processBossQuest = async function processBossQuest (options) {
|
|
let {
|
|
user,
|
|
progress,
|
|
} = options;
|
|
|
|
let group = this;
|
|
let quest = questScrolls[group.quest.key];
|
|
let down = progress.down * quest.boss.str; // multiply by boss strength
|
|
// Everyone takes damage
|
|
let updates = {
|
|
$inc: {'stats.hp': down},
|
|
};
|
|
|
|
group.quest.progress.hp -= progress.up;
|
|
// TODO Create a party preferred language option so emits like this can be localized. Suggestion: Always display the English version too. Or, if English is not displayed to the players, at least include it in a new field in the chat object that's visible in the database - essential for admins when troubleshooting quests!
|
|
let playerAttack = `${user.profile.name} attacks ${quest.boss.name('en')} for ${progress.up.toFixed(1)} damage.`;
|
|
let bossAttack = CRON_SAFE_MODE || CRON_SEMI_SAFE_MODE ? `${quest.boss.name('en')} does not attack, because it respects the fact that there are some bugs\` \`post-maintenance and it doesn't want to hurt anyone unfairly. It will continue its rampage soon!` : `${quest.boss.name('en')} attacks party for ${Math.abs(down).toFixed(1)} damage.`;
|
|
// TODO Consider putting the safe mode boss attack message in an ENV var
|
|
group.sendChat(`\`${playerAttack}\` \`${bossAttack}\``);
|
|
|
|
// If boss has Rage, increment Rage as well
|
|
if (quest.boss.rage) {
|
|
group.quest.progress.rage += Math.abs(down);
|
|
if (group.quest.progress.rage >= quest.boss.rage.value) {
|
|
group.sendChat(quest.boss.rage.effect('en'));
|
|
group.quest.progress.rage = 0;
|
|
|
|
// TODO To make Rage effects more expandable, let's turn these into functions in quest.boss.rage
|
|
if (quest.boss.rage.healing) group.quest.progress.hp += group.quest.progress.hp * quest.boss.rage.healing;
|
|
if (group.quest.progress.hp > quest.boss.hp) group.quest.progress.hp = quest.boss.hp;
|
|
if (quest.boss.rage.mpDrain) {
|
|
updates.$set = {'stats.mp': 0};
|
|
}
|
|
}
|
|
}
|
|
|
|
await User.update(
|
|
{_id:
|
|
{$in: this.getParticipatingQuestMembers()},
|
|
},
|
|
updates,
|
|
{multi: true}
|
|
).exec();
|
|
// Apply changes the currently cronning user locally so we don't have to reload it to get the updated state
|
|
// TODO how to mark not modified? https://github.com/Automattic/mongoose/pull/1167
|
|
// must be notModified or otherwise could overwrite future changes: if the user is saved it'll save
|
|
// the modified user.stats.hp but that must not happen as the hp value has already been updated by the User.update above
|
|
// if (down) user.stats.hp += down;
|
|
|
|
// Boss slain, finish quest
|
|
if (group.quest.progress.hp <= 0) {
|
|
group.sendChat(`\`You defeated ${quest.boss.name('en')}! Questing party members receive the rewards of victory.\``);
|
|
|
|
// Participants: Grant rewards & achievements, finish quest
|
|
await group.finishQuest(shared.content.quests[group.quest.key]);
|
|
}
|
|
|
|
return await group.save();
|
|
};
|
|
|
|
schema.methods._processCollectionQuest = async function processCollectionQuest (options) {
|
|
let {
|
|
user,
|
|
progress,
|
|
} = options;
|
|
|
|
let group = this;
|
|
let quest = questScrolls[group.quest.key];
|
|
let itemsFound = {};
|
|
|
|
const possibleItemKeys = Object.keys(quest.collect).filter((key) => {
|
|
return group.quest.progress.collect[key] !== quest.collect[key].count;
|
|
});
|
|
|
|
const possibleItemsToCollect = possibleItemKeys.reduce((accumulator, current, index) => {
|
|
accumulator[possibleItemKeys[index]] = quest.collect[current];
|
|
return accumulator;
|
|
}, {});
|
|
|
|
_.times(progress.collectedItems, () => {
|
|
let item = shared.randomVal(possibleItemsToCollect, {key: true});
|
|
|
|
if (!itemsFound[item]) {
|
|
itemsFound[item] = 0;
|
|
}
|
|
itemsFound[item]++;
|
|
group.quest.progress.collect[item]++;
|
|
});
|
|
|
|
// Add 0 for all items not found
|
|
Object.keys(this.quest.progress.collect).forEach((item) => {
|
|
if (!itemsFound[item]) {
|
|
itemsFound[item] = 0;
|
|
}
|
|
});
|
|
|
|
let foundText = _.reduce(itemsFound, (m, v, k) => {
|
|
m.push(`${v} ${quest.collect[k].text('en')}`);
|
|
return m;
|
|
}, []);
|
|
|
|
foundText = foundText.join(', ');
|
|
group.sendChat(`\`${user.profile.name} found ${foundText}.\``);
|
|
group.markModified('quest.progress.collect');
|
|
|
|
// Still needs completing
|
|
if (_.find(quest.collect, (v, k) => {
|
|
return group.quest.progress.collect[k] < v.count;
|
|
})) return await group.save();
|
|
|
|
await group.finishQuest(quest);
|
|
group.sendChat('`All items found! Party has received their rewards.`');
|
|
|
|
return await group.save();
|
|
};
|
|
|
|
schema.statics.processQuestProgress = async function processQuestProgress (user, progress) {
|
|
let group = await this.getGroup({user, groupId: 'party'});
|
|
|
|
if (!_isOnQuest(user, progress, group)) return;
|
|
|
|
let quest = shared.content.quests[group.quest.key];
|
|
|
|
if (!quest) return; // TODO should this throw an error instead?
|
|
|
|
let questType = quest.boss ? 'Boss' : 'Collection';
|
|
|
|
await group[`_process${questType}Quest`]({
|
|
user,
|
|
progress,
|
|
group,
|
|
});
|
|
};
|
|
|
|
// to set a boss: `db.groups.update({_id:TAVERN_ID},{$set:{quest:{key:'dilatory',active:true,progress:{hp:1000,rage:1500}}}}).exec()`
|
|
// we export an empty object that is then populated with the query-returned data
|
|
export let tavernQuest = {};
|
|
let tavernQ = {_id: TAVERN_ID, 'quest.key': {$ne: null}};
|
|
|
|
// we use process.nextTick because at this point the model is not yet available
|
|
process.nextTick(() => {
|
|
model // eslint-disable-line no-use-before-define
|
|
.findOne(tavernQ).exec()
|
|
.then(tavern => {
|
|
if (!tavern) return; // No tavern quest
|
|
|
|
// Using _assign so we don't lose the reference to the exported tavernQuest
|
|
_.assign(tavernQuest, tavern.quest.toObject());
|
|
})
|
|
.catch(err => {
|
|
throw err;
|
|
});
|
|
});
|
|
|
|
// returns a promise
|
|
schema.statics.tavernBoss = async function tavernBoss (user, progress) {
|
|
if (!progress) return;
|
|
|
|
// hack: prevent crazy damage to world boss
|
|
let dmg = Math.min(900, Math.abs(progress.up || 0));
|
|
let rage = -Math.min(900, Math.abs(progress.down || 0));
|
|
|
|
let tavern = await this.findOne(tavernQ).exec();
|
|
if (!(tavern && tavern.quest && tavern.quest.key)) return;
|
|
|
|
let quest = shared.content.quests[tavern.quest.key];
|
|
|
|
if (tavern.quest.progress.hp <= 0) {
|
|
tavern.sendChat(quest.completionChat('en'));
|
|
await tavern.finishQuest(quest);
|
|
_.assign(tavernQuest, {extra: null});
|
|
return tavern.save();
|
|
} else {
|
|
// Deal damage. Note a couple things here, str & def are calculated. If str/def are defined in the database,
|
|
// use those first - which allows us to update the boss on the go if things are too easy/hard.
|
|
if (!tavern.quest.extra) tavern.quest.extra = {};
|
|
tavern.quest.progress.hp -= dmg / (tavern.quest.extra.def || quest.boss.def);
|
|
tavern.quest.progress.rage -= rage * (tavern.quest.extra.str || quest.boss.str);
|
|
|
|
if (tavern.quest.progress.rage >= quest.boss.rage.value) {
|
|
if (!tavern.quest.extra.worldDmg) tavern.quest.extra.worldDmg = {};
|
|
|
|
let wd = tavern.quest.extra.worldDmg;
|
|
// Dysheartener attacks Seasonal Sorceress, Alex, Ian
|
|
let scene;
|
|
if (wd.quests) {
|
|
scene = false;
|
|
} else if (wd.market) {
|
|
scene = 'quests';
|
|
} else if (wd.seasonalShop) {
|
|
scene = 'market';
|
|
} else {
|
|
scene = 'seasonalShop';
|
|
}
|
|
|
|
if (!scene) {
|
|
tavern.sendChat(`\`${quest.boss.name('en')} tries to unleash ${quest.boss.rage.title('en')} but is too tired.\``);
|
|
tavern.quest.progress.rage = 0; // quest.boss.rage.value;
|
|
} else {
|
|
tavern.sendChat(quest.boss.rage[scene]('en'));
|
|
tavern.quest.extra.worldDmg[scene] = true;
|
|
tavern.markModified('quest.extra.worldDmg');
|
|
tavern.quest.progress.rage = 0;
|
|
if (quest.boss.rage.healing) {
|
|
tavern.quest.progress.hp += quest.boss.rage.healing * tavern.quest.progress.hp;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (quest.boss.desperation && tavern.quest.progress.hp < quest.boss.desperation.threshold && !tavern.quest.extra.desperate) {
|
|
tavern.sendChat(quest.boss.desperation.text('en'));
|
|
tavern.quest.extra.desperate = true;
|
|
tavern.quest.extra.def = quest.boss.desperation.def;
|
|
tavern.quest.extra.str = quest.boss.desperation.str;
|
|
tavern.markModified('quest.extra');
|
|
}
|
|
|
|
_.assign(tavernQuest, tavern.quest.toObject());
|
|
return tavern.save();
|
|
}
|
|
};
|
|
|
|
schema.methods.leave = async function leaveGroup (user, keep = 'keep-all', keepChallenges = 'leave-challenges') {
|
|
let group = this;
|
|
let update = {};
|
|
|
|
if (group.memberCount <= 1 && group.privacy === 'private' && group.hasNotCancelled()) {
|
|
throw new NotAuthorized(shared.i18n.t('cannotDeleteActiveGroup'));
|
|
}
|
|
|
|
if (group.leader === user._id && group.hasNotCancelled()) {
|
|
throw new NotAuthorized(shared.i18n.t('leaderCannotLeaveGroupWithActiveGroup'));
|
|
}
|
|
|
|
// only remove user from challenges if it's set to leave-challenges
|
|
if (keepChallenges === 'leave-challenges') {
|
|
let challenges = await Challenge.find({
|
|
_id: {$in: user.challenges},
|
|
group: group._id,
|
|
}).exec();
|
|
|
|
let challengesToRemoveUserFrom = challenges.map(chal => {
|
|
return chal.unlinkTasks(user, keep);
|
|
});
|
|
await Promise.all(challengesToRemoveUserFrom);
|
|
}
|
|
|
|
// Unlink group tasks)
|
|
let assignedTasks = await Tasks.Task.find({
|
|
'group.id': group._id,
|
|
userId: {$exists: false},
|
|
'group.assignedUsers': user._id,
|
|
}).exec();
|
|
let assignedTasksToRemoveUserFrom = assignedTasks.map(task => {
|
|
return this.unlinkTask(task, user, keep);
|
|
});
|
|
await Promise.all(assignedTasksToRemoveUserFrom);
|
|
|
|
let promises = [];
|
|
|
|
// remove the group from the user's groups
|
|
if (group.type === 'guild') {
|
|
promises.push(User.update({_id: user._id}, {$pull: {guilds: group._id}}).exec());
|
|
} else {
|
|
promises.push(User.update({_id: user._id}, {$set: {party: {}}}).exec());
|
|
// Tell the realtime clients that a user has left
|
|
// If the user that left is still connected, they'll get disconnected
|
|
pusher.trigger(`presence-group-${group._id}`, 'user-left', {
|
|
userId: user._id,
|
|
});
|
|
|
|
update.$unset = {[`quest.members.${user._id}`]: 1};
|
|
}
|
|
|
|
if (group.purchased.plan.customerId) {
|
|
promises.push(payments.cancelGroupSubscriptionForUser(user, this));
|
|
}
|
|
|
|
// If user is the last one in group and group is private, delete it
|
|
if (group.memberCount <= 1 && group.privacy === 'private') {
|
|
// double check the member count is correct so we don't accidentally delete a group that still has users in it
|
|
let members;
|
|
if (group.type === 'guild') {
|
|
members = await User.find({guilds: group._id}).select('_id').exec();
|
|
} else {
|
|
members = await User.find({'party._id': group._id}).select('_id').exec();
|
|
}
|
|
|
|
_.remove(members, {_id: user._id});
|
|
|
|
if (members.length === 0) {
|
|
promises.push(group.remove());
|
|
return await Promise.all(promises);
|
|
}
|
|
} else if (group.leader === user._id) { // otherwise If the leader is leaving (or if the leader previously left, and this wasn't accounted for)
|
|
let query = group.type === 'party' ? {'party._id': group._id} : {guilds: group._id};
|
|
query._id = {$ne: user._id};
|
|
let seniorMember = await User.findOne(query).select('_id').exec();
|
|
|
|
// could be missing in case of public guild (that can have 0 members) with 1 member who is leaving
|
|
if (seniorMember) update.$set = {leader: seniorMember._id};
|
|
}
|
|
// otherwise If the leader is leaving (or if the leader previously left, and this wasn't accounted for)
|
|
update.$inc = {memberCount: -1};
|
|
if (group.leader === user._id) {
|
|
let query = group.type === 'party' ? {'party._id': group._id} : {guilds: group._id};
|
|
query._id = {$ne: user._id};
|
|
let seniorMember = await User.findOne(query).select('_id').exec();
|
|
|
|
// could be missing in case of public guild (that can have 0 members) with 1 member who is leaving
|
|
if (seniorMember) update.$set = {leader: seniorMember._id};
|
|
}
|
|
promises.push(group.update(update).exec());
|
|
|
|
return await Promise.all(promises);
|
|
};
|
|
|
|
/**
|
|
* Updates all linked tasks for a group task
|
|
*
|
|
* @param taskToSync The group task that will be synced
|
|
* @param options.newCheckListItem The new checklist item that needs to be synced to all assigned users
|
|
* @param options.removedCheckListItem The removed checklist item that needs to be removed from all assigned users
|
|
*
|
|
* @return The created tasks
|
|
*/
|
|
schema.methods.updateTask = async function updateTask (taskToSync, options = {}) {
|
|
let group = this;
|
|
|
|
let updateCmd = {$set: {}};
|
|
|
|
let syncableAttributes = syncableAttrs(taskToSync);
|
|
for (let key in syncableAttributes) {
|
|
updateCmd.$set[key] = syncableAttributes[key];
|
|
}
|
|
|
|
updateCmd.$set['group.approval.required'] = taskToSync.group.approval.required;
|
|
updateCmd.$set['group.assignedUsers'] = taskToSync.group.assignedUsers;
|
|
|
|
let taskSchema = Tasks[taskToSync.type];
|
|
|
|
let updateQuery = {
|
|
userId: {$exists: true},
|
|
'group.id': group.id,
|
|
'group.taskId': taskToSync._id,
|
|
};
|
|
|
|
if (options.newCheckListItem) {
|
|
let newCheckList = {completed: false};
|
|
newCheckList.linkId = options.newCheckListItem.id;
|
|
newCheckList.text = options.newCheckListItem.text;
|
|
updateCmd.$push = { checklist: newCheckList };
|
|
}
|
|
|
|
if (options.removedCheckListItemId) {
|
|
updateCmd.$pull = { checklist: {linkId: {$in: [options.removedCheckListItemId]} } };
|
|
}
|
|
|
|
if (options.updateCheckListItems && options.updateCheckListItems.length > 0) {
|
|
let checkListIdsToRemove = [];
|
|
let checkListItemsToAdd = [];
|
|
|
|
options.updateCheckListItems.forEach(function gatherChecklists (updateCheckListItem) {
|
|
checkListIdsToRemove.push(updateCheckListItem.id);
|
|
let newCheckList = {completed: false};
|
|
newCheckList.linkId = updateCheckListItem.id;
|
|
newCheckList.text = updateCheckListItem.text;
|
|
checkListItemsToAdd.push(newCheckList);
|
|
});
|
|
|
|
updateCmd.$pull = { checklist: {linkId: {$in: checkListIdsToRemove} } };
|
|
await taskSchema.update(updateQuery, updateCmd, {multi: true}).exec();
|
|
|
|
delete updateCmd.$pull;
|
|
updateCmd.$push = { checklist: { $each: checkListItemsToAdd } };
|
|
await taskSchema.update(updateQuery, updateCmd, {multi: true}).exec();
|
|
|
|
return;
|
|
}
|
|
|
|
// Updating instead of loading and saving for performances, risks becoming a problem if we introduce more complexity in tasks
|
|
await taskSchema.update(updateQuery, updateCmd, {multi: true}).exec();
|
|
};
|
|
|
|
schema.methods.syncTask = async function groupSyncTask (taskToSync, user) {
|
|
let group = this;
|
|
let toSave = [];
|
|
|
|
if (taskToSync.group.assignedUsers.indexOf(user._id) === -1) {
|
|
taskToSync.group.assignedUsers.push(user._id);
|
|
}
|
|
|
|
// Sync tags
|
|
let userTags = user.tags;
|
|
let i = _.findIndex(userTags, {id: group._id});
|
|
|
|
if (i !== -1) {
|
|
if (userTags[i].name !== group.name) {
|
|
// update the name - it's been changed since
|
|
userTags[i].name = group.name;
|
|
userTags[i].group = group._id;
|
|
}
|
|
} else {
|
|
userTags.push({
|
|
id: group._id,
|
|
name: group.name,
|
|
group: group._id,
|
|
});
|
|
}
|
|
|
|
let findQuery = {
|
|
'group.taskId': taskToSync._id,
|
|
userId: user._id,
|
|
'group.id': group._id,
|
|
};
|
|
|
|
let matchingTask = await Tasks.Task.findOne(findQuery).exec();
|
|
|
|
if (!matchingTask) { // If the task is new, create it
|
|
matchingTask = new Tasks[taskToSync.type](Tasks.Task.sanitize(syncableAttrs(taskToSync)));
|
|
matchingTask.group.id = taskToSync.group.id;
|
|
matchingTask.userId = user._id;
|
|
matchingTask.group.taskId = taskToSync._id;
|
|
user.tasksOrder[`${taskToSync.type}s`].push(matchingTask._id);
|
|
} else {
|
|
_.merge(matchingTask, syncableAttrs(taskToSync));
|
|
// Make sure the task is in user.tasksOrder
|
|
let orderList = user.tasksOrder[`${taskToSync.type}s`];
|
|
if (orderList.indexOf(matchingTask._id) === -1 && (matchingTask.type !== 'todo' || !matchingTask.completed)) orderList.push(matchingTask._id);
|
|
}
|
|
|
|
matchingTask.group.approval.required = taskToSync.group.approval.required;
|
|
matchingTask.group.assignedUsers = taskToSync.group.assignedUsers;
|
|
|
|
// sync checklist
|
|
if (taskToSync.checklist) {
|
|
taskToSync.checklist.forEach(function syncCheckList (element) {
|
|
let newCheckList = {completed: false};
|
|
newCheckList.linkId = element.id;
|
|
newCheckList.text = element.text;
|
|
matchingTask.checklist.push(newCheckList);
|
|
});
|
|
}
|
|
|
|
if (!matchingTask.notes) matchingTask.notes = taskToSync.notes; // don't override the notes, but provide it if not provided
|
|
if (matchingTask.tags.indexOf(group._id) === -1) matchingTask.tags.push(group._id); // add tag if missing
|
|
|
|
toSave.push(matchingTask.save(), taskToSync.save(), user.save());
|
|
return Promise.all(toSave);
|
|
};
|
|
|
|
schema.methods.unlinkTask = async function groupUnlinkTask (unlinkingTask, user, keep) {
|
|
let findQuery = {
|
|
'group.taskId': unlinkingTask._id,
|
|
userId: user._id,
|
|
};
|
|
|
|
let assignedUserIndex = unlinkingTask.group.assignedUsers.indexOf(user._id);
|
|
unlinkingTask.group.assignedUsers.splice(assignedUserIndex, 1);
|
|
|
|
if (keep === 'keep-all') {
|
|
await Tasks.Task.update(findQuery, {
|
|
$set: {group: {}},
|
|
}).exec();
|
|
|
|
await user.save();
|
|
} else { // keep = 'remove-all'
|
|
let task = await Tasks.Task.findOne(findQuery).select('_id type completed').exec();
|
|
// Remove task from user.tasksOrder and delete them
|
|
if (task.type !== 'todo' || !task.completed) {
|
|
removeFromArray(user.tasksOrder[`${task.type}s`], task._id);
|
|
user.markModified('tasksOrder');
|
|
}
|
|
|
|
return Promise.all([task.remove(), user.save(), unlinkingTask.save()]);
|
|
}
|
|
};
|
|
|
|
schema.methods.removeTask = async function groupRemoveTask (task) {
|
|
let group = this;
|
|
|
|
// Set the task as broken
|
|
await Tasks.Task.update({
|
|
userId: {$exists: true},
|
|
'group.id': group.id,
|
|
'group.taskId': task._id,
|
|
}, {
|
|
$set: {'group.broken': 'TASK_DELETED'},
|
|
}, {multi: true}).exec();
|
|
};
|
|
|
|
// Returns true if the user has reached the spam message limit
|
|
schema.methods.checkChatSpam = function groupCheckChatSpam (user) {
|
|
if (this._id !== TAVERN_ID) {
|
|
return false;
|
|
} else if (user.contributor && user.contributor.level >= SPAM_MIN_EXEMPT_CONTRIB_LEVEL) {
|
|
return false;
|
|
}
|
|
|
|
let currentTime = Date.now();
|
|
let userMessages = 0;
|
|
for (let i = 0; i < this.chat.length; i++) {
|
|
let message = this.chat[i];
|
|
if (message.uuid === user._id && currentTime - message.timestamp <= SPAM_WINDOW_LENGTH) {
|
|
userMessages++;
|
|
if (userMessages >= SPAM_MESSAGE_LIMIT) {
|
|
return true;
|
|
}
|
|
} else if (currentTime - message.timestamp > SPAM_WINDOW_LENGTH) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
};
|
|
|
|
schema.methods.isSubscribed = function isSubscribed () {
|
|
let now = new Date();
|
|
let plan = this.purchased.plan;
|
|
return plan && plan.customerId && (!plan.dateTerminated || moment(plan.dateTerminated).isAfter(now));
|
|
};
|
|
|
|
schema.methods.hasNotCancelled = function hasNotCancelled () {
|
|
let plan = this.purchased.plan;
|
|
return this.isSubscribed() && !plan.dateTerminated;
|
|
};
|
|
|
|
schema.methods.updateGroupPlan = async function updateGroupPlan (removingMember) {
|
|
// Recheck the group plan count
|
|
let members;
|
|
if (this.type === 'guild') {
|
|
members = await User.find({guilds: this._id}).select('_id').exec();
|
|
} else {
|
|
members = await User.find({'party._id': this._id}).select('_id').exec();
|
|
}
|
|
this.memberCount = members.length;
|
|
|
|
if (this.purchased.plan.paymentMethod === stripePayments.constants.PAYMENT_METHOD) {
|
|
await stripePayments.chargeForAdditionalGroupMember(this);
|
|
} else if (this.purchased.plan.paymentMethod === amazonPayments.constants.PAYMENT_METHOD && !removingMember) {
|
|
await amazonPayments.chargeForAdditionalGroupMember(this);
|
|
}
|
|
};
|
|
|
|
export let model = mongoose.model('Group', schema);
|
|
|
|
// initialize tavern if !exists (fresh installs)
|
|
// do not run when testing as it's handled by the tests and can easily cause a race condition
|
|
if (!nconf.get('IS_TEST')) {
|
|
model.count({_id: TAVERN_ID}, (err, ct) => {
|
|
if (err) throw err;
|
|
if (ct > 0) return;
|
|
new model({ // eslint-disable-line new-cap
|
|
_id: TAVERN_ID,
|
|
leader: '7bde7864-ebc5-4ee2-a4b7-1070d464cdb0', // Siena Leslie
|
|
name: 'Tavern',
|
|
type: 'guild',
|
|
privacy: 'public',
|
|
}).save();
|
|
});
|
|
}
|