mirror of
https://github.com/HabitRPG/habitica.git
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68 lines
1.6 KiB
Vue
68 lines
1.6 KiB
Vue
<template lang="pug">
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b-modal#death(
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:title="$t('lostAllHealth')",
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size='md',
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:hide-footer="true",
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no-close-on-esc,
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no-close-on-backdrop,
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)
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.row
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.col-12
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.hero-stats
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.meter-label(:tooltip="$t('health')")
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span.glyphicon.glyphicon-heart
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.meter.health(:tooltip='Math.round(user.stats.hp * 100) / 100')
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.bar(:style='barStyle')
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// span.meter-text.value
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| {{Math.ceil(user.stats.hp)}} / {{maxHealth}}
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avatar(:member='user', :sleep='true', :avatarOnly='true', :withBackground='true')
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// @TOOD: Sleep +generatedAvatar({sleep:true})
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span(class='knockout')
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.col-6.offset-3
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h4.dont-despair {{ $t('dontDespair') }}
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p.death-penalty {{ $t('deathPenaltyDetails') }}
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.modal-footer
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.col-12.text-center
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h4.text-center(v-html="$t('dyingOftenTips')")
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</template>
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<style scoped>
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.avatar {
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width: 140px;
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margin: 0 auto;
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margin-bottom: 1.5em;
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margin-top: 1.5em;
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}
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</style>
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<script>
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import Avatar from '../avatar';
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import { mapState } from 'client/libs/store';
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import percent from '../../../common/script/libs/percent';
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import {maxHealth} from '../../../common/script/index';
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export default {
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components: {
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Avatar,
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},
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data () {
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return {
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maxHealth,
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};
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},
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computed: {
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...mapState({user: 'user.data'}),
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barStyle () {
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return {
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width: `${percent(this.user.stats.hp, maxHealth)}%`,
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};
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},
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},
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methods: {
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close () {
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this.$root.$emit('bv::hide::modal', 'death');
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},
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},
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};
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</script>
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