Files
habitica/migrations/20150124_mountmaster_fix.js
Matteo Pagliazzi 98c019a0b6 Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
2017-03-01 17:10:48 +01:00

89 lines
4.1 KiB
JavaScript

var migrationName = '20150124_mountmaster_fix.js';
var authorName = 'Alys'; // in case script author needs to know when their ...
var authorUuid = 'd904bd62-da08-416b-a816-ba797c9ee265'; //... own data is done
/**
* https://github.com/HabitRPG/habitrpg/pull/4374#issuecomment-71038795
* Convert false to null for mounts that used to be owned.
*/
var dbserver = 'localhost:27017' // CHANGE THIS FOR PRODUCTION DATABASE
// IMPORTANT NOTE: this migration was written when we were using version 3 of lodash.
// We've now upgraded to lodash v4 but the code used in this migration has not been
// adapted to work with it. Before this migration is used again any lodash method should
// be checked for compatibility against the v4 changelog and changed if necessary.
// https://github.com/lodash/lodash/wiki/Changelog#v400
var mongo = require('mongoskin');
var _ = require('lodash');
var dbUsers = mongo.db(dbserver + '/habitrpg?auto_reconnect').collection('users');
var query = {
'items.mounts':{$exists:true}
};
var fields = {
'items.mounts':1
};
var animals = [ "Wolf-Base", "Wolf-White", "Wolf-Desert", "Wolf-Red", "Wolf-Shade", "Wolf-Skeleton", "Wolf-Zombie", "Wolf-CottonCandyPink", "Wolf-CottonCandyBlue", "Wolf-Golden", "TigerCub-Base", "TigerCub-White", "TigerCub-Desert", "TigerCub-Red", "TigerCub-Shade", "TigerCub-Skeleton", "TigerCub-Zombie", "TigerCub-CottonCandyPink", "TigerCub-CottonCandyBlue", "TigerCub-Golden", "PandaCub-Base", "PandaCub-White", "PandaCub-Desert", "PandaCub-Red", "PandaCub-Shade", "PandaCub-Skeleton", "PandaCub-Zombie", "PandaCub-CottonCandyPink", "PandaCub-CottonCandyBlue", "PandaCub-Golden", "LionCub-Base", "LionCub-White", "LionCub-Desert", "LionCub-Red", "LionCub-Shade", "LionCub-Skeleton", "LionCub-Zombie", "LionCub-CottonCandyPink", "LionCub-CottonCandyBlue", "LionCub-Golden", "Fox-Base", "Fox-White", "Fox-Desert", "Fox-Red", "Fox-Shade", "Fox-Skeleton", "Fox-Zombie", "Fox-CottonCandyPink", "Fox-CottonCandyBlue", "Fox-Golden", "FlyingPig-Base", "FlyingPig-White", "FlyingPig-Desert", "FlyingPig-Red", "FlyingPig-Shade", "FlyingPig-Skeleton", "FlyingPig-Zombie", "FlyingPig-CottonCandyPink", "FlyingPig-CottonCandyBlue", "FlyingPig-Golden", "Dragon-Base", "Dragon-White", "Dragon-Desert", "Dragon-Red", "Dragon-Shade", "Dragon-Skeleton", "Dragon-Zombie", "Dragon-CottonCandyPink", "Dragon-CottonCandyBlue", "Dragon-Golden", "Cactus-Base", "Cactus-White", "Cactus-Desert", "Cactus-Red", "Cactus-Shade", "Cactus-Skeleton", "Cactus-Zombie", "Cactus-CottonCandyPink", "Cactus-CottonCandyBlue", "Cactus-Golden", "BearCub-Base", "BearCub-White", "BearCub-Desert", "BearCub-Red", "BearCub-Shade", "BearCub-Skeleton", "BearCub-Zombie", "BearCub-CottonCandyPink", "BearCub-CottonCandyBlue", "BearCub-Golden" ]; // all Gen1 mounts
console.warn('Updating users...');
var progressCount = 1000;
var count = 0;
dbUsers.findEach(query, fields, {batchSize:250}, function(err, user) {
if (err) { return exiting(1, 'ERROR! ' + err); }
if (!user) {
console.warn('All appropriate users found and modified.');
return displayData();
}
count++;
var mounts = user.items.mounts;
var changed = false;
for(var a in animals) {
if(mounts[animals[a]] == false) {
mounts[animals[a]] = null;
changed = true;
}
}
if (changed) {
dbUsers.update(
{ _id: user._id},
{
$set: { "migration": migrationName,
"items.mounts" : mounts
}
}
);
}
// var set = {'migration': migrationName};
// var inc = {'xyz':1, _v:1};
// dbUsers.update({_id:user._id}, {$set:set, $inc:inc});
if (count%progressCount == 0) console.warn(count + ' ' + user._id);
if (user._id == authorUuid) console.warn(authorName + ' processed');
if (user._id == '9' ) console.warn('lefnire' + ' processed');
});
function displayData() {
console.warn('\n' + count + ' users processed\n');
return exiting(0);
}
function exiting(code, msg) {
code = code || 0; // 0 = success
if (code && !msg) { msg = 'ERROR!'; }
if (msg) {
if (code) { console.error(msg); }
else { console.log( msg); }
}
process.exit(code);
}