mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-16 14:17:22 +01:00
87 lines
1.9 KiB
JavaScript
87 lines
1.9 KiB
JavaScript
'use strict';
|
|
|
|
describe('Footer Controller', function() {
|
|
var scope, user, User;
|
|
|
|
beforeEach(inject(function($rootScope, $controller) {
|
|
user = specHelper.newUser();
|
|
User = {
|
|
log: sandbox.stub(),
|
|
set: sandbox.stub(),
|
|
addTenGems: sandbox.stub(),
|
|
addHourglass: sandbox.stub(),
|
|
user: user
|
|
};
|
|
scope = $rootScope.$new();
|
|
$controller('FooterCtrl', {$scope: scope, User: User});
|
|
}));
|
|
|
|
context('Debug mode', function() {
|
|
before(function() {
|
|
window.env.NODE_ENV = 'test';
|
|
});
|
|
|
|
after(function() {
|
|
delete window.env.NODE_ENV;
|
|
});
|
|
|
|
describe('#setHealthLow', function(){
|
|
it('sets user health to 1');
|
|
});
|
|
|
|
describe('#addMissedDay', function(){
|
|
beforeEach(function() {
|
|
sandbox.stub(confirm).returns(true);
|
|
});
|
|
|
|
it('Cancels if confirm box is not confirmed');
|
|
|
|
it('allows multiple days');
|
|
|
|
it('sets users last cron');
|
|
|
|
it('notifies uers');
|
|
});
|
|
|
|
describe('#addTenGems', function() {
|
|
it('posts to /user/addTenGems', inject(function($httpBackend) {
|
|
scope.addTenGems();
|
|
|
|
expect(User.addTenGems).to.have.been.called;
|
|
}));
|
|
});
|
|
|
|
describe('#addHourglass', function() {
|
|
it('posts to /user/addHourglass', inject(function($httpBackend) {
|
|
scope.addHourglass();
|
|
|
|
expect(User.addHourglass).to.have.been.called;
|
|
}));
|
|
});
|
|
|
|
describe('#addGold', function() {
|
|
it('adds 500 gold to user');
|
|
});
|
|
|
|
describe('#addMana', function() {
|
|
it('adds 500 mana to user');
|
|
});
|
|
|
|
describe('#addLevelsAndGold', function() {
|
|
it('adds 10000 experience to user');
|
|
|
|
it('adds 10000 gp to user');
|
|
|
|
it('adds 10000 mp to user');
|
|
});
|
|
|
|
describe('#addOneLevel', function() {
|
|
it('adds one level to user');
|
|
});
|
|
|
|
describe('#addBossQuestProgressUp', function() {
|
|
it('adds 1000 progress to quest.progress.up');
|
|
});
|
|
});
|
|
});
|