mirror of
https://github.com/HabitRPG/habitica.git
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162 lines
4.9 KiB
JavaScript
162 lines
4.9 KiB
JavaScript
import {
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times,
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} from 'lodash';
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import Bluebird from 'bluebird';
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import { v4 as generateUUID } from 'uuid';
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import { ApiUser, ApiGroup, ApiChallenge } from '../api-classes';
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import { requester } from '../requester';
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import * as Tasks from '../../../../website/server/models/task';
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// Creates a new user and returns it
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// If you need the user to have specific requirements,
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// such as a balance > 0, just pass in the adjustment
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// to the update object. If you want to adjust a nested
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// paramter, such as the number of wolf eggs the user has,
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// , you can do so by passing in the full path as a string:
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// { 'items.eggs.Wolf': 10 }
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export async function generateUser (update = {}) {
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let username = generateUUID();
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let password = 'password';
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let email = `${username}@example.com`;
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let user = await requester().post('/user/auth/local/register', {
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username,
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email,
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password,
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confirmPassword: password,
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});
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let apiUser = new ApiUser(user);
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await apiUser.update(update);
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return apiUser;
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}
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export async function generateHabit (update = {}) {
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let type = 'habit';
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let task = new Tasks[type](update);
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await task.save({ validateBeforeSave: false });
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return task;
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}
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export async function generateDaily (update = {}) {
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let type = 'daily';
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let task = new Tasks[type](update);
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await task.save({ validateBeforeSave: false });
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return task;
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}
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export async function generateReward (update = {}) {
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let type = 'reward';
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let task = new Tasks[type](update);
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await task.save({ validateBeforeSave: false });
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return task;
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}
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export async function generateTodo (update = {}) {
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let type = 'todo';
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let task = new Tasks[type](update);
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await task.save({ validateBeforeSave: false });
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return task;
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}
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// Generates a new group. Requires a user object, which
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// will will become the groups leader. Takes a details argument
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// for the initial group creation and an update argument which
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// will update the group via the db
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export async function generateGroup (leader, details = {}, update = {}) {
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details.type = details.type || 'party';
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details.privacy = details.privacy || 'private';
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details.name = details.name || 'test group';
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let group = await leader.post('/groups', details);
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let apiGroup = new ApiGroup(group);
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await apiGroup.update(update);
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return apiGroup;
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}
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// This is generate group + the ability to create
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// real users to populate it. The settings object
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// takes in:
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// members: Number - the number of group members to create. Defaults to 0.
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// inivtes: Number - the number of users to create and invite to the group. Defaults to 0.
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// groupDetails: Object - how to initialize the group
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// leaderDetails: Object - defaults for the leader, defaults with a gem balance so the user
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// can create the group
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//
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// Returns an object with
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// members: an array of user objects that correspond to the members of the group
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// invitees: an array of user objects that correspond to the invitees of the group
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// leader: the leader user object
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// group: the group object
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export async function createAndPopulateGroup (settings = {}) {
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let numberOfMembers = settings.members || 0;
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let numberOfInvites = settings.invites || 0;
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let groupDetails = settings.groupDetails;
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let leaderDetails = settings.leaderDetails || { balance: 10 };
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let groupLeader = await generateUser(leaderDetails);
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let group = await generateGroup(groupLeader, groupDetails);
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const groupMembershipTypes = {
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party: { 'party._id': group._id},
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guild: { guilds: [group._id] },
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};
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let members = await Bluebird.all(
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times(numberOfMembers, () => {
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return generateUser(groupMembershipTypes[group.type]);
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})
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);
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await group.update({ memberCount: numberOfMembers + 1});
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let invitees = await Bluebird.all(
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times(numberOfInvites, () => {
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return generateUser();
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})
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);
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let invitationPromises = invitees.map((invitee) => {
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return groupLeader.post(`/groups/${group._id}/invite`, {
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uuids: [invitee._id],
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});
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});
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await Bluebird.all(invitationPromises);
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await Bluebird.all(invitees.map((invitee) => {
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return invitee.sync();
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}));
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return {
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groupLeader,
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group,
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members,
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invitees,
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};
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}
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// Generates a new challenge. Requires an ApiUser object and a
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// group-like object (can just be {_id: 'your-group-id'}). The group
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// will will become the group that owns the challenge. It takes an
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// optional details argument for the initial challenge creation and an
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// optional update argument which will update the challenge via the db
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export async function generateChallenge (challengeCreator, group, details = {}, update = {}) {
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details.group = group._id;
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details.name = details.name || 'a challenge';
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details.shortName = details.shortName || 'aChallenge';
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details.prize = details.prize || 0;
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details.official = details.official || false;
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let challenge = await challengeCreator.post('/challenges', details);
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let apiChallenge = new ApiChallenge(challenge);
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await apiChallenge.update(update);
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return apiChallenge;
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}
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