mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-14 21:27:23 +01:00
302 lines
11 KiB
Vue
302 lines
11 KiB
Vue
<template lang="pug">
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.standard-page
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h1 Stats
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.row
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.col-6
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h2.text-center Equipment
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.well.row
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.col-4
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.col-6
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h2.text-center Costume
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.row
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.col-6
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h2.text-center Pet
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.col-6
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h2.text-center Mount
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.row
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hr.col-12
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h2.col-12 Attributes
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.col-6
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.col-6
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.row
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.col-6
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.col-6
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.row
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.col-4
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div
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h3 Basics
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ul
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li Health: {{user.stats.hp}}/{{user.stats.maxHealth}}
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li Mana: {{user.stats.mp}}/{{user.stats.maxMP}}
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li Gold: {{user.stats.gp}}
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li Level: {{user.stats.lvl}}
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li Experience: {{user.stats.exp}}
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div(v-if='user.flags.itemsEnabled')
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h3 Battle Gear
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ul
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li(v-for='(key, itemType) in user.items.gear.equipped', v-if='flatGear[key]')
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strong {{ flatGear[key].text() }}
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strong(v-if='flatGear[key].str || flatGear[key].con || flatGear[key].per || flatGear[key].int') :
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span(v-for='stat in ["str","con","per","int"]', v-if='flatGear[key][stat]') {{flatGear[key][stat]}} {{ $t(stat) }}
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div(v-if='user.preferences.costume')
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h4(v-once) {{ $t('costume') }}
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div
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div(ng-repeat='(key, itemType) in user.items.gear.costume')
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strong {{flatGear[key].text()}}
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div
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h3 Background
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ul
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li(v-if='!user.preferences.background') None
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li(v-if='user.preferences.background') {{ user.preferences.background }}
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div(ng-if='user.flags.dropsEnabled')
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h3(v-once) {{ $t('pets') }}
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ul
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li(ng-if='user.items.currentPet')
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| {{ $t('activePet') }}:
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| {{ formatAnimal(user.items.currentPet, 'pet') }}
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li
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| {{ $t('petsFound') }}:
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| {{ totalCount(user.items.pets) }}
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li
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| {{ $t('beastMasterProgress') }}:
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| {{ beastMasterProgress(user.items.pets) }}
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h3(v-once) {{ $t('mounts') }}
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ul
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li(v-if='user.items.currentMount')
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| {{ $t('activeMount') }}:
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| {{ formatAnimal(user.items.currentMount, 'mount') }}
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li
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| {{ $t('mountsTamed') }}:
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| {{ totalCount(user.items.mounts) }}
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li
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| {{ $t('mountMasterProgress') }}:
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| {{ mountMasterProgress(user.items.mounts) }}
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.col-4
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h3(v-once) {{ $t('attributes') }}
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.row(v-for="(statInfo, stat) in stats")
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.col-4
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span.hint(:popover-title='$t(statInfo.title)', popover-placement='right',
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:popover='$t(statInfo.popover)', popover-trigger='mouseenter')
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strong {{ $t(statInfo.title) }}
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strong : {{ statsComputed[stat] }}
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.col-6
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ul.bonus-stats
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li
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| {{ $t('levelBonus') }}
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| {{statsComputed.levelBonus[stat]}}
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li
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| {{ $t('gearBonus') }}
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| {{statsComputed.gearBonus[stat]}}
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li
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| {{ $t('classBonus') }}
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| {{statsComputed.classBonus[stat]}}
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li
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| {{ $t('allocatedPoints') }}
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| {{user.stats[stat]}}
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li
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| {{ $t('buffs') }}
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| {{user.stats.buffs[stat]}}
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div(v-if='user.stats.buffs.stealth')
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strong.hint(:popover-title="$t('stealth')", popover-trigger='mouseenter',
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popover-placement='right', :popover="$t('stealthNewDay')", v-once)
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| {{ $t('stealth') }}
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strong : {{user.stats.buffs.stealth}}
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div(v-if='user.stats.buffs.streaks')
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div
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strong.hint(popover-title="$t('streaksFrozen')", popover-trigger='mouseenter',
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popover-placement='right', :popover="$t('streaksFrozenText')")
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| {{ $t('streaksFrozen') }}
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.col-4(v-if='hasClass')
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h3(v-once) {{ $t('characterBuild') }}
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h4(v-once) {{ $t('class') + ': ' }}
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span {{ classText }}
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button.btn.btn-danger.btn-xs(@click='changeClass(null)', v-once) {{ $t('changeClass') }}
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small.cost 3
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span.Pet_Currency_Gem1x.inline-gems
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div
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div
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p(v-if='userLevel100Plus', v-once) {{ $t('noMoreAllocate') }}
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p(v-if='user.stats.points || userLevel100Plus')
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strong.inline
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| {{user.stats.points}}
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strong.hint(popover-trigger='mouseenter',
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popover-placement='right', :popover="$t('levelPopover')") {{ $t('unallocated') }}
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div
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fieldset.auto-allocate
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.checkbox
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label
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input(type='checkbox', v-model='user.preferences.automaticAllocation',
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@change='set({"preferences.automaticAllocation": user.preferences.automaticAllocation, "preferences.allocationMode": "taskbased"})')
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span.hint(popover-trigger='mouseenter', popover-placement='right', :popover="$t('autoAllocationPop')") {{ $t('autoAllocation') }}
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form(v-if='user.preferences.automaticAllocation', style='margin-left:1em')
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.radio
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label
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input(type='radio', name='allocationMode', value='flat', v-model='user.preferences.allocationMode',
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@change='set({"preferences.allocationMode": "flat"})')
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span.hint(popover-trigger='mouseenter', popover-placement='right', :popover="$t('evenAllocationPop')") {{ $t('evenAllocation') }}
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.radio
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label
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input(type='radio', name='allocationMode', value='classbased',
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v-model='user.preferences.allocationMode', @change='set({"preferences.allocationMode": "classbased"})')
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span.hint(popover-trigger='mouseenter', popover-placement='right', :popover="$t('classAllocationPop')") {{ $t('classAllocation') }}
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.radio
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label
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input(type='radio', name='allocationMode', value='taskbased', v-model='user.preferences.allocationMode', @change='set({"preferences.allocationMode": "taskbased"})')
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span.hint(popover-trigger='mouseenter', popover-placement='right', :popover="$t('taskAllocationPop')") {{ $t('taskAllocation') }}
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div(v-if='user.preferences.automaticAllocation && !(user.preferences.allocationMode === "taskbased") && (user.stats.points > 0)')
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button.btn.btn-primary.btn-xs(@click='allocateNow({})', popover-trigger='mouseenter', popover-placement='right', :popover="$t('distributePointsPop')")
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span.glyphicon.glyphicon-download
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| {{ $t('distributePoints') }}
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.row(v-for='(statInfo, stat) in allocateStatsList')
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.col-8
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span.hint(popover-trigger='mouseenter', popover-placement='right', :popover='$t(statInfo.popover)')
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| {{ $t(statInfo.title) + user.stats[stat] }}
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.col-4(v-if='user.stats.points', @click='allocate(stat)')
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button.btn.btn-primary(popover-trigger='mouseenter', popover-placement='right',
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:popover='$t(statInfo.allocatepop)') +
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</template>
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<style lang="scss" scoped>
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.btn-xs {
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font-size: 12px;
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padding: .2em;
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}
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</style>
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<script>
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import size from 'lodash/size';
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import keys from 'lodash/keys';
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import { mapState } from '@/libs/store';
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import Content from '@/../../common/script/content';
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import { beastMasterProgress, mountMasterProgress } from '@/../../common/script/count';
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import statsComputed from '@/../../common/script/libs/statsComputed';
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import autoAllocate from '@/../../common/script/fns/autoAllocate';
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import changeClass from '@/../../common/script/ops/changeClass';
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import allocate from '@/../../common/script/ops/stats/allocate';
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const DROP_ANIMALS = keys(Content.pets);
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const TOTAL_NUMBER_OF_DROP_ANIMALS = DROP_ANIMALS.length;
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export default {
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data () {
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return {
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stats: {
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str: {
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title: 'strength',
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popover: 'strengthText',
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},
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int: {
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title: 'intelligence',
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popover: 'intText',
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},
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con: {
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title: 'constitution',
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popover: 'conText',
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},
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per: {
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title: 'perception',
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popover: 'perText',
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},
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},
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allocateStatsList: {
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str: { title: 'allocateStr', popover: 'strengthText', allocatepop: 'allocateStrPop' },
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int: { title: 'allocateInt', popover: 'intText', allocatepop: 'allocateIntPop' },
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con: { title: 'allocateCon', popover: 'conText', allocatepop: 'allocateConPop' },
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per: { title: 'allocatePer', popover: 'perText', allocatepop: 'allocatePerPop' },
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},
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};
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},
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computed: {
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...mapState({
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user: 'user.data',
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flatGear: 'content.gear.flat',
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}),
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statsComputed () {
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return statsComputed(this.user);
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},
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userLevel100Plus () {
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return this.user.stats.lvl >= 100;
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},
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classText () {
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const classTexts = {
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warrior: this.$t('warrior'),
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wizard: this.$t('mage'),
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rogue: this.$t('rogue'),
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healer: this.$t('healer'),
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};
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return classTexts[this.user.stats.class];
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},
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hasClass () {
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return this.$store.getters['members:hasClass'](this.user);
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},
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},
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methods: {
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formatAnimal (animalName, type) {
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if (type === 'pet') {
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if (Content.petInfo[animalName]) {
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return Content.petInfo[animalName].text();
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}
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return this.$t('noActivePet');
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} if (type === 'mount') {
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if (Content.mountInfo[animalName]) {
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return Content.mountInfo[animalName].text();
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}
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return this.$t('noActiveMount');
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}
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return null;
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},
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formatBackground (background) {
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const bg = Content.appearances.background;
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if (bg[background]) {
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return `${bg[background].text()} (${this.$t(bg[background].set.text)})`;
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}
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return window.env.t('noBackground');
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},
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totalCount (objectToCount) {
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const total = size(objectToCount);
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return total;
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},
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beastMasterProgress (pets) {
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const dropPetsFound = beastMasterProgress(pets);
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const display = this.formatOutOfTotalDisplay(dropPetsFound, TOTAL_NUMBER_OF_DROP_ANIMALS);
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return display;
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},
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mountMasterProgress (mounts) {
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const dropMountsFound = mountMasterProgress(mounts);
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const display = this.formatOutOfTotalDisplay(dropMountsFound, TOTAL_NUMBER_OF_DROP_ANIMALS);
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return display;
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},
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formatOutOfTotalDisplay (stat, totalStat) {
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const display = `${stat}/${totalStat}`;
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return display;
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},
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changeClass () {
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changeClass(this.user);
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},
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allocate (stat) {
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allocate(this.user, stat);
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},
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allocateNow () {
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autoAllocate(this.user);
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},
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},
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};
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</script>
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