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* Add new API call to complete multiple task scorings in one call * Improve API response * Improve saving process * Improve handling for multiple tasks scored at once * Handle challenge task errors better * Improve check for alias * Improve check for task scorings * Fix merge errors * make nodemon ignore content_cache * Fix completing group tasks * fix test * fix tests (again) * typo * WIP(a11y): task modal updates * fix(tasks): borders in modal * fix(tasks): circley locks * fix(task-modal): placeholders * WIP(task-modal): disabled states, hide empty options, +/- restyle * fix(task-modal): box shadows instead of borders, habit control pointer * fix(task-modal): button states? * fix(modal): tighten up layout, new spacing utils * fix(tasks): more stylin * fix(tasks): habit hovers * fix(css): checklist labels, a11y colors * fix(css): one more missed hover issue * fix(css): lock Challenges, label fixes * fix(css): scope input/textarea changes * fix(style): task tweakies * fix(style): more button fixage * WIP(component): start select list story * working example of a templated selectList * fix(style): more button corrections * fix(lint): EOL * fix(buttons): factor btn-secondary to better override Bootstrap * fix(styles): standardize more buttons * wip: difficulty select - style fixes * selectDifficulty works! 🎉 - fix styles * change the dropdown-item sizes only for the selectList ones * selectTranslatedArray * changed many label margins * more correct dropdown style * fix(modals): button corrections * input-group styling + datetime picker without today button * Style/margins for "repeat every" - extract selectTag.vue * working tag-selection / update - cleanup * fix stories * fix svg color on create modal (purple) * fix task modal bottom padding * correct dropdown shadow * update dropdown-toggle caret size / color * fixed checklist style * sync checked state * selectTag padding * fix spacing between positive/negative streak inputs * toggle-checkbox + fix some spacings * disable repeat-on when its a groupTask * fix new checklist-item * fix toggle-checkbox style - fix difficulty style * fix checklist ui * add tags label , when there arent any tags selected * WORKING select-tag component 🎉 * fix taglist story * show max 5 items in tag dropdown + "X more" label * fix datetime clear button * replace m-b-xs to mb-1 (bootstrap) - fix input-group-text style * fix styles of advanced settings * fix delete task styles * always show grippy on hover of the item * extract modal-text-input mixin + fix the borders/dropshadow * fix(spacing): revert most to Bootstrap * feat(checklists): make local copy of master checklist non-editable also aggressively update checklists because they weren't syncing?? * fix(checklists): handle add/remove options better * feat(teams): manager notes field * fix select/dropdown styles * input border + icon colors * delete task underline color * fix checklist "delete icon" vertical position * selectTag fixes - normal open/close toggle working again - remove icon color * fixing icons: Trash can - Delete Little X - Remove Big X - Close Block - Block * fix taglist margins / icon sizes * wip margin overview (in storybook) * fix routerlink * remove unused method * new selectTag style + add markdown inside tagList + scrollable tag selection * fix selectTag / selectList active border * fix difficulty select (svg default color) * fix input padding-left + fix reset habit streak fullwidth / padding + "repeat every" gray text (no border) * feat(teams): improved approval request > approve > reward flow * fix(tests): address failures * fix(lint): oops only * fix(tasks): short-circuit group related logic * fix(tasks): more short circuiting * fix(tasks): more lines, less lint * fix(tasks): how do i keep missing these * feat(teams): provide assigning user summary * fix(teams): don't attempt to record assiging user if not supplied * fix advanced-settings styling / margin * fix merge + hide advanced streak settings when none enabled * fix styles * set Roboto font for advanced settings * Add Challenge flag to the tag list * add tag with enter, when no other tag is found * fix styles + tag cancel button * refactor footer / margin * split repeat fields into option mt-3 groups * button all the things * fix(tasks): style updates * no hover state for non-editable tasks on team board * keep assign/claim footer on task after requesting approval * disable more fields on user copy of team task, and remove hover states for them * fix(tasks): functional revisions * "Claim Rewards" instead of "x" in task approved notif * Remove default transition supplied by Bootstrap, apply individually to some elements * Delete individual tasks and related notifications when master task deleted from team board * Manager notes now save when supplied at task initial creation * Can no longer dismiss rewards from approved task by hitting Dismiss All * fix(tasks): clean tasksOrder also adjust related test expectation * fix(tests): adjust integration expectations * fix(test): ratzen fratzen only * fix lint * fix tests * fix(teams): checklist, notes * handleSharedCompletion: handle error, make sure it is run after the user task has been saved * fix typo * correctly handle errors in handleSharedCompletion when approving a task * fix(teams): improve disabled states * handleSharedCompletion: do not increase completions by 1 manually to adjust for last approval not saved yet * revert changes to config.json.example * fix(teams): more style fixage * add unit tests for findMultipleByIdOrAlias * exclude api v4 route from apidocs * BREAKING(teams): return 202 instead of 401 for approval request * fix(teams): better taskboard sync also re-re-fix checklist borders * scoreTasks: validate body * fix tests, move string to api errors * fix(tests): update expectations for breaking change * start updating api docs, process tasks sequentially to avoid conflicts with user._tmp * do not crash entire bulk operation in case of errors * save task only if modified * fix lint * undo changes to error handling: either all tasks scoring are successfull or none * remove stale code * do not return user._tmp when bulk scoring, it would be the last version only * make sure user._tmp.leveledUp is not lost when bulk scoring * rewards tests * mixed tests * fix tests, allow scoring the same task multiple times * finish integration tests * fix api docs for the bulk score route * refactor(task-modal): lockable label component * wip loading spinner * refactor(teams): move task scoring to mixin * fix(teams): style corrections * fix(btn): fix padding to have height of 32px * implement loading spinner * remove console.log warnings * fix(tasks): spacing and wording corrections * fix(teams): don't bork manager notes * fix(teams): assignment fix and more approval flow revisions * WIP(teams): use tag dropdown control for assignment * finish merge - never throw an error when a group task requires approval (wip - needs tests) * fix taskModal merge * fix merge * fix(task modal): add newline * fix(column.vue): add newline at end of file * mvp yesterdaily modal * fix tests * fix api docs for bulk scoring group tasks * separate task scoring and _tmp handling * handle _tmp when bulk scoring * rya: close modal before calling cron API, prevents issues with modals * rya: fix conflicts with other modals * add sounds, support for group plans, analytics * use asyncResource for group plans * fix lint * streak bonus: add comment about missing in rya * move yesterdailyModal * fix issues with level up modals and rya * add comments for future use, fix level up modals not showing up at levels with a quest drop * handle errors in rya modal * bundle quest and crit notifications Co-authored-by: Phillip Thelen <phillip@habitica.com> Co-authored-by: Phillip Thelen <viirus@pherth.net> Co-authored-by: Sabe Jones <sabrecat@gmail.com> Co-authored-by: negue <eugen.bolz@gmail.com>
130 lines
3.7 KiB
JavaScript
130 lines
3.7 KiB
JavaScript
import _ from 'lodash';
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import mongoose from 'mongoose';
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import { v4 as uuid } from 'uuid';
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import validator from 'validator';
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import baseModel from '../libs/baseModel';
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const NOTIFICATION_TYPES = [
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'DROPS_ENABLED', // unused
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'REBIRTH_ENABLED',
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'WON_CHALLENGE',
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'STREAK_ACHIEVEMENT',
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'ULTIMATE_GEAR_ACHIEVEMENT',
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'REBIRTH_ACHIEVEMENT',
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'NEW_CONTRIBUTOR_LEVEL',
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'CRON',
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'GROUP_TASK_APPROVAL',
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'GROUP_TASK_APPROVED',
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'GROUP_TASK_ASSIGNED',
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'GROUP_TASK_CLAIMED',
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'GROUP_TASK_NEEDS_WORK',
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'LOGIN_INCENTIVE',
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'GROUP_INVITE_ACCEPTED',
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'SCORED_TASK',
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'BOSS_DAMAGE', // Not used currently but kept to avoid validation errors
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'GIFT_ONE_GET_ONE',
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'GUILD_PROMPT',
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'GUILD_JOINED_ACHIEVEMENT',
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'CHALLENGE_JOINED_ACHIEVEMENT',
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'INVITED_FRIEND_ACHIEVEMENT',
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'CARD_RECEIVED',
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'NEW_MYSTERY_ITEMS',
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'UNALLOCATED_STATS_POINTS',
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'NEW_INBOX_MESSAGE',
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'NEW_STUFF',
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'NEW_CHAT_MESSAGE',
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'LEVELED_UP', // Not in use
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'FIRST_DROPS',
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'ONBOARDING_COMPLETE',
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'ACHIEVEMENT_ALL_YOUR_BASE',
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'ACHIEVEMENT_BACK_TO_BASICS',
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'ACHIEVEMENT_JUST_ADD_WATER',
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'ACHIEVEMENT_LOST_MASTERCLASSER',
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'ACHIEVEMENT_MIND_OVER_MATTER',
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'ACHIEVEMENT_DUST_DEVIL',
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'ACHIEVEMENT_ARID_AUTHORITY',
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'ACHIEVEMENT_PARTY_UP',
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'ACHIEVEMENT_PARTY_ON',
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'ACHIEVEMENT_BEAST_MASTER',
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'ACHIEVEMENT_MOUNT_MASTER',
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'ACHIEVEMENT_TRIAD_BINGO',
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'ACHIEVEMENT_MONSTER_MAGUS',
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'ACHIEVEMENT_UNDEAD_UNDERTAKER',
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'ACHIEVEMENT_PRIMED_FOR_PAINTING',
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'ACHIEVEMENT_PEARLY_PRO',
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'ACHIEVEMENT_TICKLED_PINK',
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'ACHIEVEMENT_ROSY_OUTLOOK',
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'ACHIEVEMENT_BUG_BONANZA',
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'ACHIEVEMENT_BARE_NECESSITIES',
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'ACHIEVEMENT_FRESHWATER_FRIENDS',
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'ACHIEVEMENT_GOOD_AS_GOLD',
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'ACHIEVEMENT_ALL_THAT_GLITTERS',
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'ACHIEVEMENT', // generic achievement notification, details inside `notification.data`
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];
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const { Schema } = mongoose;
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export const schema = new Schema({
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id: {
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$type: String,
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default: uuid,
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validate: [v => validator.isUUID(v), 'Invalid uuid for userNotification.'],
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required: true,
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},
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type: {
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$type: String,
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required: true,
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enum: NOTIFICATION_TYPES,
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},
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data: {
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$type: Schema.Types.Mixed,
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default: () => ({}),
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},
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// A field to mark the notification as seen without deleting it, optional use
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seen: {
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$type: Boolean,
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// required: true,
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default: () => false,
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},
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}, {
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strict: true,
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minimize: false, // So empty objects are returned
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_id: false, // use id instead of _id,
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typeKey: '$type', // So that we can use fields named `type`
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});
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/**
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* Remove invalid data from an array of notifications.
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* Fix for https://github.com/HabitRPG/habitica/issues/9923
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* Called by user's post init hook (models/user/hooks.js)
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*/
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schema.statics.cleanupCorruptData = function cleanupCorruptNotificationsData (notifications) {
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if (!notifications) return notifications;
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let filteredNotifications = notifications.filter(notification => {
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// Exclude notifications with a nullish value, no id or no type
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if (!notification || !notification.id || !notification.type) return false;
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return true;
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});
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// Remove duplicate NEW_CHAT_MESSAGES notifications
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// can be caused by a race condition when adding a new notification of this type
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// in group.sendChat if two messages are posted at the same time
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filteredNotifications = _.uniqWith(filteredNotifications, (val, otherVal) => {
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if (val.type === 'NEW_CHAT_MESSAGE' && val.type === otherVal.type) {
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return val.data.group.id === otherVal.data.group.id;
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}
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return false;
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});
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return filteredNotifications;
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};
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schema.plugin(baseModel, {
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noSet: ['_id', 'id'],
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// timestamps: true, // Temporarily removed to debug a possible bug
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_id: false, // use id instead of _id
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});
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export const model = mongoose.model('UserNotification', schema);
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