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* extract seasonal-shop config - use summer season items (to work on) * add suggested border to shopItems * refactor getOfficialPinnedItems (now includes the seasonal gear) * refactor shops.getSeasonalShop - add featured items to result - add the set to special equipment items * feat(content): Fall 2017 seasonal gear Also adds set keys for all prior seasonal gear. * show item limited time (buyModal & shopItem) * select seasonal fall sets * WIP(seasonal-shop): placeholder Fall 2017 items * fix lint * sprites * styling + fix purchase of seasonal spells * compile sprites * fixes: check isPinned with officialItems * enable purchase of seasonal items for testing * fix shop apis * add featuredItems to market * quest shop: add featuredItems to api * tiem travelers shop: add featuredItems to api * fix gear types filter * feat(content): Fall 2017 compleat * chore(sprites): compile * show opened shop state (npc+background) * add opened seasonal npc * current seasonal users class set = purchase by gold - lock other sets of the current season * hide event badge in seasonal shop - dot only for suggested items - cursor: pointer on shopItems * refresh rewards column list (seasonal gear won't refresh it on purchase) * fix duplicate seasonal gear -> remove special items from the old reward gear (which is used to reset the pinned gears) * every current season gear is purchased by gold - prevent buyModal on locked items * use the current event date range * list seasonal sets by event date * use custom method instead of updateStore to list the pinnable gear * change daterange to 10-31 * fix start quest modal from items - disable invite quest button if a quest is already active * toggle pin in buy-dialogs * check if the item is not undefined/null - renamed the watch function
29 lines
884 B
JavaScript
29 lines
884 B
JavaScript
import content from '../content/index';
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import SeasonalShopConfig from '../libs/shops-seasonal.config';
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import toArray from 'lodash/toArray';
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const officialPinnedItems = content.officialPinnedItems;
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let flatGearArray = toArray(content.gear.flat);
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module.exports = function getOfficialPinnedItems (user) {
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let officialItemsArray = [...officialPinnedItems];
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if (SeasonalShopConfig.pinnedSets && Boolean(user) && user.stats.class) {
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let setToAdd = SeasonalShopConfig.pinnedSets[user.stats.class];
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// pinnedSets == current seasonal class set are always gold purchaseable
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flatGearArray.filter((gear) => {
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return user.items.gear.owned[gear.key] === undefined && gear.set === setToAdd;
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}).map((gear) => {
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officialItemsArray.push({
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type: 'marketGear',
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path: `gear.flat.${gear.key}`,
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});
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});
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}
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return officialItemsArray;
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};
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