mirror of
https://github.com/HabitRPG/habitica.git
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* Start adding google login * fix local js issue * implement syntax suggestions * fix delete social tests * Add service for authentication alerts * fix social login tests * make suggested google sign in changes * fix accidentally deleted code * refactor social network sign in * fix incorrect find * implement suggested google sign in changes * fix(tests): Inject fake Auth module for auth controller * fix(test): prevent social service from causing page reload * fix loading user info * Use lodash's implimentation of find for IE compatibility * chore: increase test coverage around deletion route * chore: clean up social auth test * chore: Fix social login tests * remove profile from login scope * fix(api): Allow social accounts to deregister as user has auth backup * temporarily disable google login button
62 lines
2.2 KiB
JavaScript
62 lines
2.2 KiB
JavaScript
import nconf from 'nconf';
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import _ from 'lodash';
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import shared from '../../common';
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import * as i18n from '../libs/i18n';
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import {
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getBuildUrl,
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getManifestFiles,
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} from '../libs/buildManifest';
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import { tavernQuest } from '../models/group';
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import { mods } from '../models/user';
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// To avoid stringifying more data then we need,
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// items from `env` used on the client will have to be specified in this array
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const CLIENT_VARS = ['language', 'isStaticPage', 'availableLanguages', 'translations',
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'FACEBOOK_KEY', 'GOOGLE_CLIENT_ID', 'FACEBOOK_ANALYTICS', 'NODE_ENV', 'BASE_URL', 'GA_ID',
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'AMAZON_PAYMENTS', 'STRIPE_PUB_KEY', 'AMPLITUDE_KEY',
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'worldDmg', 'mods', 'IS_MOBILE', 'PUSHER:KEY', 'PUSHER:ENABLED'];
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let env = {
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getManifestFiles,
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getBuildUrl,
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_,
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clientVars: CLIENT_VARS,
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mods,
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Content: shared.content,
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availableLanguages: i18n.availableLanguages,
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AMAZON_PAYMENTS: {
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SELLER_ID: nconf.get('AMAZON_PAYMENTS:SELLER_ID'),
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CLIENT_ID: nconf.get('AMAZON_PAYMENTS:CLIENT_ID'),
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},
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};
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'NODE_ENV BASE_URL GA_ID STRIPE_PUB_KEY FACEBOOK_ANALYTICS FACEBOOK_KEY GOOGLE_CLIENT_ID AMPLITUDE_KEY PUSHER:KEY PUSHER:ENABLED'
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.split(' ')
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.forEach(key => {
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env[key] = nconf.get(key);
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});
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module.exports = function locals (req, res, next) {
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let language = _.find(i18n.availableLanguages, {code: req.language});
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let isStaticPage = req.url.split('/')[1] === 'static'; // If url contains '/static/'
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// Load moment.js language file only when not on static pages
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language.momentLang = !isStaticPage && i18n.momentLangs[language.code] || undefined;
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res.locals.habitrpg = _.assign(env, {
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IS_MOBILE: /Android|webOS|iPhone|iPad|iPod|BlackBerry/i.test(req.header('User-Agent')),
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language,
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isStaticPage,
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translations: i18n.translations[language.code],
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t (...args) { // stringName and vars are the allowed parameters
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args.push(language.code);
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return shared.i18n.t(...args);
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},
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// Defined here and not outside of the middleware because tavernQuest might be an
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// empty object until the query to fetch it finishes
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worldDmg: tavernQuest && tavernQuest.extra && tavernQuest.extra.worldDmg || {},
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});
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next();
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};
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