Files
habitica/public/js/controllers/groupsCtrl.js

237 lines
7.8 KiB
JavaScript

"use strict";
habitrpg.controller("GroupsCtrl", ['$scope', '$rootScope', 'Groups', '$http', 'API_URL', '$q', 'User', 'Members', '$state',
function($scope, $rootScope, Groups, $http, API_URL, $q, User, Members, $state) {
$scope.isMember = function(user, group){
return ~(group.members.indexOf(user._id));
}
$scope.Members = Members;
$scope._editing = {group:false};
$scope.save = function(group){
if(group._newLeader && group._newLeader._id) group.leader = group._newLeader._id;
group.$save();
group._editing = false;
}
$scope.addWebsite = function(group){
group.websites.push(group._newWebsite);
group._newWebsite = '';
}
$scope.removeWebsite = function(group, $index){
group.websites.splice($index,1);
}
// ------ Loading ------
$scope.groups = Groups.groups;
$scope.fetchGuilds = Groups.fetchGuilds;
$scope.fetchTavern = Groups.fetchTavern;
// ------ Modals ------
$scope.clickMember = function(uid, forceShow) {
if (User.user._id == uid && !forceShow) {
if ($state.is('tasks')) {
$state.go('options');
} else {
$state.go('tasks');
}
} else {
// We need the member information up top here, but then we pass it down to the modal controller
// down below. Better way of handling this?
Members.selectMember(uid);
$rootScope.modals.member = true;
}
}
$scope.removeMember = function(group, member, isMember){
var yes = confirm("Do you really want to remove this member from the party?")
if(yes){
group.$removeMember({uuid: member._id});
if(isMember){
group.members = _.without(group.members, member);
}else{
group.invites = _.without(group.invites, member);
}
}
}
// ------ Invites ------
$scope.invite = function(group){
group.$invite({uuid:group.invitee}, function(){
group.invitee = '';
}, function(){
group.invitee = '';
});
}
}
])
.controller("MemberModalCtrl", ['$scope', '$rootScope', 'Members',
function($scope, $rootScope, Members) {
$scope.timestamp = function(timestamp){
return moment(timestamp).format('MM/DD/YYYY');
}
// We watch Members.selectedMember because it's asynchronously set, so would be a hassle to handle updates here
$scope.$watch( function() { return Members.selectedMember; }, function (member) {
$scope.profile = member;
});
}
])
.controller('ChatCtrl', ['$scope', 'Groups', 'User', function($scope, Groups, User){
$scope._chatMessage = '';
$scope.postChat = function(group, message){
if (_.isEmpty(message)) return
$('.chat-btn').addClass('disabled');
group.$postChat({message:message}, function(data){
$scope._chatMessage = '';
group.chat = data.chat;
$('.chat-btn').removeClass('disabled');
});
}
$scope.deleteChatMessage = function(group, message){
if(message.uuid === User.user.id || (User.user.backer && User.user.backer.admin)){
group.$deleteChatMessage({messageId: message.id}, function(){
var i = _.indexOf(group.chat, message);
if(i !== -1) group.chat.splice(i, 1);
});
}
}
$scope.sync = function(group){
group.$get();
}
$scope.nameTagClasses = function(message){
if (!message) return; // fixme what's triggering this?
if (message.contributor) {
if (message.contributor.match(/npc/i) || message.contributor.match(/royal/i)) {
return 'label-royal';
} else if (message.contributor.match(/champion/i)) {
return 'label-champion';
} else if (message.contributor.match(/elite/i)) {
return 'label-success'; //elite
}
}
if (message.uuid == User.user.id) {
return 'label-inverse'; //self
}
}
}])
.controller("GuildsCtrl", ['$scope', 'Groups', 'User', '$rootScope', '$state', '$location',
function($scope, Groups, User, $rootScope, $state, $location) {
Groups.fetchGuilds();
$scope.type = 'guild';
$scope.text = 'Guild';
$scope.newGroup = new Groups.Group({type:'guild', privacy:'private', leader: User.user._id, members: [User.user._id]});
$scope.create = function(group){
if (User.user.balance < 1) return $rootScope.modals.buyGems = true;
if (confirm("Create Guild for 4 Gems?")) {
group.$save(function(saved){
location.href = '/#/options/groups/guilds/' + saved._id;
});
}
}
$scope.join = function(group){
// If we're accepting an invitation, we don't have the actual group object, but a faux group object (for performance
// purposes) {id, name}. Let's trick ngResource into thinking we have a group, so we can call the same $join
// function (server calls .attachGroup(), which finds group by _id and handles this properly)
if (group.id && !group._id) {
group = new Groups.Group({_id:group.id});
}
group.$join(function(){
// use https://github.com/angular-ui/ui-router/issues/76 when it's available
location.reload();
})
}
$scope.leave = function(group){
if (confirm("Are you sure you want to leave this guild?") !== true) {
return;
}
group.$leave(function(){
// use https://github.com/angular-ui/ui-router/issues/76 when it's available
location.reload();
});
}
$scope.reject = function(guild){
var i = _.findIndex(User.user.invitations.guilds, {id:guild.id});
if (~i){
User.user.invitations.guilds.splice(i, 1);
User.set('invitations.guilds', User.user.invitations.guilds);
}
}
}
])
.controller("PartyCtrl", ['$scope', 'Groups', 'User',
function($scope, Groups, User) {
$scope.type = 'party';
$scope.text = 'Party';
$scope.group = Groups.groups.party;
$scope.newGroup = new Groups.Group({type:'party', leader: User.user._id, members: [User.user._id]});
$scope.create = function(group){
group.$save(function(newGroup){
// Can't get this to work, group is correctly returned, scope updated but not view....
//Groups.groups.party = newGroup;
//$scope.group = Groups.groups.party;
location.reload();
});
}
$scope.join = function(party){
var group = new Groups.Group({_id: party.id, name: party.name});
// there a better way to access GroupsCtrl.groups.party?
group.$join(function(groupJoined){
// Can't get this to work, group is correctly returned, scope updated but not view....
//Groups.groups.party = groupJoined;
//$scope.group = Groups.groups.party;
location.reload();
});
}
$scope.leave = function(group){
if (confirm("Are you sure you want to leave this party?") !== true) {
return;
}
group.$leave(function(){
Groups.groups.party = undefined;
});
}
$scope.reject = function(){
User.user.invitations.party = undefined;
User.log({op:'set',data:{'invitations.party':{}}});
}
$scope.removeSelf = function(member){
return member._id !== User.user._id;
}
}
])
.controller("TavernCtrl", ['$scope', 'Groups', 'User',
function($scope, Groups, User) {
Groups.fetchTavern();
$scope.group = Groups.groups.tavern;
$scope.rest = function(){
User.user.flags.rest = !User.user.flags.rest;
User.log({op:'set',data:{'flags.rest':User.user.flags.rest}});
}
}
])