Files
habitica/migrations/20130326_migrate_pets.js
Matteo Pagliazzi 98c019a0b6 Upgrade lodash to v4 and lint more files (#8495)
* common: import lodash modules separately

* remove test/content from .eslintignore, fix with eslint --fix content/index

* lint test/content

* lint content/index except for lodash methods

* upgrade server/models

* upgrade server/middlewares and server/libs

* port server/controllers/top-level

* port server/controllers/api-v3

* port views and tests

* client old port lodash and _(, missing _.

* upgrade client-old

* port common/script (root level files only)

* port common/script/fns

* port common/libs

* port common/script/ops

* port common/script/content and common/script/libs/shops.js

* misc fixes

* misc fixes

* misc fixes

* more tests fixes

* fix payments test stubbing, down to 2 failing tests

* remove more instances of lodash wrapping

* fix bug where toObject does not clone object

* fix tests

* upgrade migration or add lodash 4 note

* update shrinkwrap

* fix linting

* upgrade eslint-config-habitrpg

* update shrinkwrap

* recompile shrinkwrap
2017-03-01 17:10:48 +01:00

98 lines
3.1 KiB
JavaScript

/**
* Migrate old pets to new system
*/
// mongo habitrpg ./node_modules/underscore/underscore.js ./migrations/20130326_migrate_pets.js
// IMPORTANT NOTE: this migration was written when we were using version 3 of lodash.
// We've now upgraded to lodash v4 but the code used in this migration has not been
// adapted to work with it. Before this migration is used again any lodash method should
// be checked for compatibility against the v4 changelog and changed if necessary.
// https://github.com/lodash/lodash/wiki/Changelog#v400
var mapping = {
bearcub: {name:'BearCub', modifier: 'Base'},
cactus: {name:'Cactus', modifier:'Base'},
dragon: {name:'Dragon', modifier:'Base'},
flyingpig: {name:'FlyingPig', modifier:'Base'},
fox: {name:'Fox', modifier:'Base'},
lioncub: {name:'LionCub', modifier:'Base'},
pandacub: {name:'PandaCub', modifier:'Base'},
tigercub: {name:'TigerCub', modifier:'Base'},
wolfBorder: {name:'Wolf', modifier:'Base'},
wolfDesert: {name:'Wolf', modifier:'Desert'},
wolfGolden: {name:'Wolf', modifier:'Golden'},
wolfRed: {name:'Wolf', modifier:'Red'},
wolfShade: {name:'Wolf', modifier:'Shade'},
wolfSkeleton: {name:'Wolf', modifier:'Skeleton'},
wolfVeteran: {name:'Wolf', modifier:'Veteran'},
wolfWhite: {name:'Wolf', modifier:'White'},
wolfZombie: {name:'Wolf', modifier:'Zombie'}
}
/**
== Old Style ==
pet: Object
icon: "Pet-Wolf-White.png"
index: 14
name: "wolfWhite"
text: "White Wolf"
value: 3
pets: Object
bearcub: true
cactus: true
== New Style ==
currentPet: Object
modifier: "Red"
name: "Wolf"
notes: "Find some Hatching Powder to sprinkle on this egg, and one day it will hatch into a loyal pet."
str: "Wolf-Red"
text: "Wolf"
value: 3
pets: Array
0: "PandaCub-Base"
1: "Wolf-Base"
*/
db.users.find().forEach(function(user){
if (!user.items || (!user.items.pets && !user.items.pet)) return;
// migrate items.pet to items.currentPet
if (!!user.items.pet) {
var mapped = mapping[user.items.pet.name];
delete user.items.pet;
user.items.currentPet = {
modifier: mapped.modifier,
name: mapped.name,
str: mapped.name + "-" + mapped.modifier,
text: '' // FIXME?
}
}
// migrate items.pets
if (!!user.items.pets) {
var newPets = [];
_.each(user.items.pets, function(val, key){
if (_.isNumber(key)) {
newPets.push(val)
//FIXME why is this happening? seems the user gets migrated already...
//throw "Error: User appears already migrated, this shouldn't be happening!"
} else {
newPets.push(mapping[key].name + "-" + mapping[key].modifier);
}
});
user.items.pets = newPets;
}
try {
db.users.update(
{_id:user._id},
{$set:
{ 'items' : user.items }
}
);
} catch(e) {
print(e);
}
})