mirror of
https://github.com/HabitRPG/habitica.git
synced 2025-12-17 22:57:21 +01:00
* Store all approved tasks in an array
* Created bulkScore using score callback
* Removed unnecessary code
* Added verification to run the code only for Approved Tasks
* Created scoreTasks on server and necessary code on client
* Revert "Created scoreTasks on server and necessary code on client"
This reverts commit b786c0e71a.
* Fixed gold/xp earn-lose-earnAgain problem
* Do not read already read notifications
* Removed unnecessary variable
269 lines
9.5 KiB
JavaScript
269 lines
9.5 KiB
JavaScript
'use strict';
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habitrpg.controller('NotificationCtrl',
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['$scope', '$rootScope', 'Shared', 'Content', 'User', 'Guide', 'Notification', 'Analytics', 'Achievement', 'Social', 'Tasks',
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function ($scope, $rootScope, Shared, Content, User, Guide, Notification, Analytics, Achievement, Social, Tasks) {
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$rootScope.$watch('user.stats.hp', function (after, before) {
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if (after <= 0){
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$rootScope.playSound('Death');
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$rootScope.openModal('death', {keyboard:false, backdrop:'static'});
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} else if (after <= 30 && !User.user.flags.warnedLowHealth) {
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$rootScope.openModal('lowHealth', {keyboard:false, backdrop:'static', controller:'UserCtrl', track:'Health Warning'});
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}
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if (after == before) return;
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if (User.user.stats.lvl == 0) return;
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Notification.hp(after - before, 'hp');
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$rootScope.$broadcast('syncPartyRequest', {
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type: 'user_update',
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user: User.user,
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}); // Sync party to update members
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if (after < 0) $rootScope.playSound('Minus_Habit');
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});
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$rootScope.$watch('user.stats.exp', function(after, before) {
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if (after == before) return;
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if (User.user.stats.lvl == 0) return;
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Notification.exp(after - before);
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});
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$rootScope.$watch('user.stats.gp', function(after, before) {
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if (after == before) return;
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if (User.user.stats.lvl == 0) return;
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var money = after - before;
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var bonus;
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if (User.user._tmp) {
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bonus = User.user._tmp.streakBonus || 0;
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}
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Notification.gp(money, bonus || 0);
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//Append Bonus
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if ((money > 0) && !!bonus) {
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if (bonus < 0.01) bonus = 0.01;
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Notification.text("+ " + Notification.coins(bonus) + ' ' + window.env.t('streakCoins'));
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delete User.user._tmp.streakBonus;
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}
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});
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$rootScope.$watch('user.stats.mp', function(after,before) {
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if (after == before) return;
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if (!User.user.flags.classSelected || User.user.preferences.disableClasses) return;
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var mana = after - before;
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Notification.mp(mana);
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});
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// Levels that already display modals and should not trigger generic Level Up
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var unlockLevels = {
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'3': 'drop system',
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'10': 'class system',
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'50': 'Orb of Rebirth'
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}
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$rootScope.$watch('user.stats.lvl', function(after, before) {
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if (after <= before) return;
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Notification.lvl();
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$rootScope.playSound('Level_Up');
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if (User.user._tmp && User.user._tmp.drop && (User.user._tmp.drop.type === 'Quest')) return;
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if (unlockLevels['' + after]) return;
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if (!User.user.preferences.suppressModals.levelUp) $rootScope.openModal('levelUp', {controller:'UserCtrl', size:'sm'});
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});
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$rootScope.$watch('!user.flags.classSelected && user.stats.lvl >= 10', function(after, before){
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if(after){
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$rootScope.openModal('chooseClass', {controller:'UserCtrl', keyboard:false, backdrop:'static'});
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}
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});
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// Avoid showing the same notiication more than once
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var lastShownNotifications = [];
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function trasnferGroupNotification(notification) {
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if (!User.user.groupNotifications) User.user.groupNotifications = [];
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User.user.groupNotifications.push(notification);
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}
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var alreadyReadNotification = [];
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function handleUserNotifications (after) {
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if (!after || after.length === 0) return;
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var notificationsToRead = [];
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var scoreTaskNotification = [];
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User.user.groupNotifications = []; // Flush group notifictions
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after.forEach(function (notification) {
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if (lastShownNotifications.indexOf(notification.id) !== -1) {
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return;
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}
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// Some notifications are not marked read here, so we need to fix this system
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// to handle notifications differently
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if (['GROUP_TASK_APPROVED', 'GROUP_TASK_APPROVAL'].indexOf(notification.type) === -1) {
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lastShownNotifications.push(notification.id);
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if (lastShownNotifications.length > 10) {
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lastShownNotifications.splice(0, 9);
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}
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}
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var markAsRead = true;
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switch (notification.type) {
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case 'DROPS_ENABLED':
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$rootScope.openModal('dropsEnabled');
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break;
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case 'REBIRTH_ENABLED':
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$rootScope.openModal('rebirthEnabled');
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break;
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case 'WON_CHALLENGE':
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User.sync().then( function() {
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Achievement.displayAchievement('wonChallenge');
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});
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break;
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case 'STREAK_ACHIEVEMENT':
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Notification.streak(User.user.achievements.streak);
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$rootScope.playSound('Achievement_Unlocked');
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if (!User.user.preferences.suppressModals.streak) {
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Achievement.displayAchievement('streak', {size: 'md'});
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}
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break;
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case 'ULTIMATE_GEAR_ACHIEVEMENT':
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Achievement.displayAchievement('ultimateGear', {size: 'md'});
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break;
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case 'REBIRTH_ACHIEVEMENT':
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Achievement.displayAchievement('rebirth');
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break;
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case 'NEW_CONTRIBUTOR_LEVEL':
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Achievement.displayAchievement('contributor', {size: 'md'});
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break;
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case 'CRON':
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if (notification.data) {
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if (notification.data.hp) Notification.hp(notification.data.hp, 'hp');
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if (notification.data.mp) Notification.mp(notification.data.mp);
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}
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break;
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case 'GROUP_TASK_APPROVAL':
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trasnferGroupNotification(notification);
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markAsRead = false;
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break;
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case 'GROUP_TASK_APPROVED':
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trasnferGroupNotification(notification);
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markAsRead = false;
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break;
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case 'SCORED_TASK':
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// Search if it is a read notification
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for (var i = 0; i < alreadyReadNotification.length; i++) {
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if (alreadyReadNotification[i] == notification.id) {
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markAsRead = false; // Do not let it be read again
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break;
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}
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}
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// Only process the notification if it is an unread notification
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if (markAsRead) {
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scoreTaskNotification.push(notification);
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// Add to array of read notifications
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alreadyReadNotification.push(notification.id);
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}
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break;
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case 'LOGIN_INCENTIVE':
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Notification.showLoginIncentive(User.user, notification.data, Social.loadWidgets);
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break;
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default:
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if (notification.data.headerText && notification.data.bodyText) {
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var modalScope = $rootScope.$new();
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modalScope.data = notification.data;
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$rootScope.openModal('generic', {scope: modalScope});
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}
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else {
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markAsRead = false; // If the notification is not implemented, skip it
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}
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break;
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}
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if (markAsRead) notificationsToRead.push(notification.id);
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});
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var userReadNotifsPromise = User.readNotifications(notificationsToRead);
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if (userReadNotifsPromise) {
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userReadNotifsPromise.then(function () {
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// Only run this code for scoring approved tasks
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if (scoreTaskNotification.length > 0) {
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var approvedTasks = [];
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for (var i = 0; i < scoreTaskNotification.length; i++) {
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// Array with all approved tasks
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approvedTasks.push({
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params: {
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task: scoreTaskNotification[i].data.scoreTask,
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direction: "up"
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}
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});
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// Show notification of task approved
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Notification.markdown(scoreTaskNotification[i].data.message);
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}
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// Score approved tasks
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User.bulkScore(approvedTasks);
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}
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});
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}
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User.user.notifications = []; // reset the notifications
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}
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// Since we don't use localStorage anymore, notifications for achievements and new contributor levels
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// are now stored in user.notifications.
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$rootScope.$watchCollection('userNotifications', function (after) {
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if (!User.user._wrapped) return;
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handleUserNotifications(after);
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});
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var handleUserNotificationsOnFirstSync = _.once(function () {
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handleUserNotifications($rootScope.userNotifications);
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});
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$rootScope.$on('userUpdated', handleUserNotificationsOnFirstSync);
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// TODO what about this?
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$rootScope.$watch('user.achievements', function(){
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$rootScope.playSound('Achievement_Unlocked');
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}, true);
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$rootScope.$watch('user.flags.armoireEmpty', function(after,before){
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if (after == before || after == false) return;
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$rootScope.openModal('armoireEmpty');
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});
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// Completed quest modal
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$scope.$watch('user.party.quest.completed', function(after, before){
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if (!after) return;
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$rootScope.openModal('questCompleted', {controller:'InventoryCtrl'});
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});
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// Quest invitation modal
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$scope.$watch('user.party.quest.RSVPNeeded && !user.party.quest.completed', function(after, before){
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if (after != true) return;
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$rootScope.openModal('questInvitation', {controller:'PartyCtrl'});
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});
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$rootScope.$on('responseError500', function(ev, error){
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Notification.error(error);
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});
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$rootScope.$on('responseError', function(ev, error){
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Notification.error(error, true);
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});
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$rootScope.$on('responseText', function(ev, error){
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Notification.text(error);
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});
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// Show new-stuff modal on load
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if (User.user.flags.newStuff)
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$rootScope.openModal('newStuff', {size:'lg'});
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}
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]);
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